L19 majikforce vs AetV game 1

  • 22 16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
            2 fighters moved from New Zealand to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 aaGun, 1 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - French
            Battle in Trans-Jordan
                French attack with 1 infantry
                Italians defend with 1 artillery
                    French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                French win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -1.33
    French : 0.33
    ANZAC : 1.33
    Japanese : -0.67
    

    Savegame

  • 22 16

    @majikforce Wow that Frenchman ate his Wheaties this game!!

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Vologda
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Novgorod to Vologda
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter moved from Novgorod to Vologda
            2 tactical_bombers moved from Novgorod to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 4 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Vologda, round 2 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            2 bombers moved from Vologda to Novgorod
            3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            1 fighter moved from Vologda to Novgorod
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            2 tactical_bombers moved from 115 Sea Zone to Bryansk
            1 aaGun moved from Belarus to Novgorod
            2 infantry moved from Belarus to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from Ukraine to Bryansk
            3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
            1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 114 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            4 infantry placed in Germany
            1 mech_infantry placed in Germany
            2 bombers and 1 fighter placed in Novgorod
            3 infantry placed in Western Germany
            1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    Russians : -1,33
    

    Savegame

  • 22 16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 bomber moved from Russia to Vologda
            2 infantry moved from Novosibirsk to Vologda
            1 artillery moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Rostov
            1 artillery moved from Volgograd to Rostov
            2 mech_infantrys moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Volgograd to Kazakhstan
            2 aaGuns and 10 infantry moved from Novosibirsk to Kazakhstan
            1 fighter moved from Rostov to Samara
            1 fighter moved from Smolensk to Samara
            1 bomber and 1 tactical_bomber moved from Vologda to Samara
            1 infantry moved from Russia to Tambov
            3 aaGuns, 4 armour, 17 artilleries, 21 infantry and 7 mech_infantrys moved from Russia to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 1.33
    Russians : 1.83
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Hunan to Kweichow
            2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            4 tactical_bombers moved from Yunnan to Kweichow
            4 infantry moved from Manchuria to Jehol
            1 bomber moved from Guam to 54 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            2 artilleries moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 1 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
            1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 bomber moved from Western Australia to Shan State
            1 fighter moved from 6 Sea Zone to Jehol
            1 mech_infantry moved from Kwangtung to Anhwe
            1 fighter moved from 6 Sea Zone to Jehol
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 armour, 4 artilleries, 9 infantry, 1 marine and 3 mech_infantrys
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 armour, 4 artilleries, 9 infantry, 1 marine and 3 mech_infantrys in Burma, round 2 : 4/19 hits, 5,33 expected hits
                    UK_Pacific roll dice for 5 infantry in Burma, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Burma
                    Japanese roll dice for 2 armour, 4 artilleries, 7 infantry, 1 marine and 3 mech_infantrys in Burma, round 3 : 2/17 hits, 5,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 4 artilleries, 7 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 5 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Kweichow, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Jehol
                Japanese attack with 2 fighters and 4 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 fighters and 4 infantry in Jehol, round 2 : 1/6 hits, 1,67 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 3 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 4 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 5 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in Anhwe
                Japanese attack with 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 bomber in 54 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from 54 Sea Zone to Java
            1 carrier moved from 56 Sea Zone to 42 Sea Zone
            2 submarines moved from 56 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 destroyer moved from 36 Sea Zone to 38 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            2 submarines moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
            1 fighter moved from Western Australia to Siam
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from Jehol to Hunan
            4 tactical_bombers moved from Kweichow to Siam
            1 bomber moved from Shan State to Siam
            1 fighter and 1 tactical_bomber moved from Shan State to Siam
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Kiangsu
            1 aaGun moved from Manchuria to Jehol
            1 aaGun and 2 infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry moved from French Indo China to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 aaGun, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            1 aaGun and 2 infantry moved from 38 Sea Zone to Burma
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Siam to 38 Sea Zone
    
        Place Units - Japanese
            2 bombers and 1 mech_infantry placed in Kwangtung
            2 fighters and 1 mech_infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : -0,33
    Japanese : -2,67
    

    Savegame

  • 22 16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Russia to Alexandria
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Tunisia from Americans
            2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from United Kingdom to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Alexandria
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Alexandria
                Americans win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Southern France
                Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Southern France, round 2 : 0/4 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            6 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 bomber moved from Alexandria to Egypt
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 artillery and 1 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from Egypt to 99 Sea Zone
            1 bomber moved from Normandy Bordeaux to 99 Sea Zone
            2 infantry moved from Iraq to Syria
            1 fighter and 1 tactical_bomber moved from Persia to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 99 Sea Zone
                British attack with 1 bomber and 3 fighters
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    British roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone
                    British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
                    2 transports owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 28
                Casualties for British: 3 fighters
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
    
        Non Combat Move - British
            1 bomber moved from 99 Sea Zone to Egypt
            1 armour moved from Persia to West India
            2 fighters moved from Persia to West India
            1 fighter moved from Syria to Persia
            1 tactical_bomber moved from Syria to Persia
            1 artillery moved from Iraq to Persia
            3 armour and 2 mech_infantrys moved from Egypt to Iraq
            3 aaGuns, 1 armour, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to West India
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Suiyuyan to Chahar
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from Normandy Bordeaux to Gibraltar
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.17
    British : 0.17
    Americans : 0.00
    Chinese : -1.00
    Japanese : 1.00
    

    Savegame

  • 22 16

    @majikforce Such a shame that the early dicing on the US has dramatically altered the Pacific.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_major; Remaining resources: 17 PUs; 
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Southern Italy to Southern France
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Northern Italy to France
            1 bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to France
            2 fighters moved from Southern Italy to Southern France
            2 infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            2 mech_infantrys moved from Bryansk to Tambov
            3 armour moved from Bryansk to Tambov
            1 fighter moved from Cyprus to Rostov
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 4 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in France
                Italians attack with 1 fighter and 1 mech_infantry
                French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in France, round 2 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 mech_infantry in France, round 3 : 2/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in France, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in France
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 3 : 3/4 hits, 1,33 expected hits
                    French roll dice for 1 mech_infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from French with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Tambov
                Italians attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 2 mech_infantrys in Tambov, round 2 : 1/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 mech_infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 3 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 4 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 5 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 armour moved from Greece to Yugoslavia
            1 artillery moved from Greece to Bulgaria
            2 fighters moved from Southern France to Southern Italy
            1 fighter moved from France to Southern Italy
            1 bomber moved from Holland Belgium to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    French : 0,33
    Americans : 0,67
    Russians : -0,67
    

    Savegame

  • 22 16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            2 armour, 3 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 16

    @majikforce Just realized I didn’t get 4 free inf in France when the US liberated it? Did BM get rid of that NO?


  • @majikforce, I saw you allready posted a Question for that.
    So’ll wait untill we get a green light to Go.

    Haven’t had France liberated in BM even once, so i don’t know the answer of this, too.


  • @majikforce,maybe it was bc i didn’t trigger the Vichy-rule??


  • @aequitas-et-veritas Adam said it should still be a NO. I am just clarifying with him about your Normandy question. So if Paris gets 12 IPC to spend after the US enters it looks like you may want to redo your Italian turn. I am not a fan of taking rolled dice off the board but in this case I feel a full redo of the turn is fair. After I get clarification I can edit the UK map with the added French units. Does that sound good to you?

  • 22 16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Russia to Alexandria
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Tunisia from Americans
            2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from United Kingdom to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Alexandria
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Alexandria
                Americans win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Southern France
                Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Southern France, round 2 : 0/4 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            6 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 bomber moved from Alexandria to Egypt
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 artillery and 1 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from Egypt to 99 Sea Zone
            1 bomber moved from Normandy Bordeaux to 99 Sea Zone
            2 infantry moved from Iraq to Syria
            1 fighter and 1 tactical_bomber moved from Persia to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 99 Sea Zone
                British attack with 1 bomber and 3 fighters
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    British roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone
                    British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
                    2 transports owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 28
                Casualties for British: 3 fighters
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
    
        Non Combat Move - British
            1 bomber moved from 99 Sea Zone to Egypt
            1 armour moved from Persia to West India
            2 fighters moved from Persia to West India
            1 fighter moved from Syria to Persia
            1 tactical_bomber moved from Syria to Persia
            1 artillery moved from Iraq to Persia
            3 armour and 2 mech_infantrys moved from Egypt to Iraq
            3 aaGuns, 1 armour, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to West India
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Suiyuyan to Chahar
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from Normandy Bordeaux to Gibraltar
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by French to France: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.17
    British : 0.17
    Americans : 0.00
    Chinese : -1.00
    Japanese : 1.00
    

    Savegame


  • @majikforce, all good.
    Getting Ready for the kill!

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_major; Remaining resources: 17 PUs; 
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Tambov
            1 armour moved from Bryansk to Tambov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Smolensk
            1 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Tambov
            1 bomber and 1 infantry moved from Western Germany to France
            1 infantry and 2 mech_infantrys moved from Northern Italy to France
            1 mech_infantry moved from Southern Italy to France
            3 fighters moved from Southern Italy to France
            1 fighter moved from Cyprus to Rostov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Smolensk
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in France
                Italians attack with 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys
                French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys in France, round 2 : 2/9 hits, 3,00 expected hits
                    French roll dice for 5 infantry in France, round 2 : 2/5 hits, 1,67 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the French and 2 infantry owned by the Italians lost in France
                    Italians roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in France, round 3 : 4/7 hits, 2,67 expected hits
                    French roll dice for 3 infantry in France, round 3 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Italians and 3 infantry owned by the French lost in France
                Italians destroys 0PUs while taking French capital
                Italians win, taking France from French with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 2 infantry and 1 mech_infantry
                Casualties for Americans: 1 infantry
                Casualties for French: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from France to Southern Italy
            1 armour moved from Greece to Yugoslavia
            1 fighter moved from Rostov to Ukraine
            1 aaGun moved from Bryansk to Tambov
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    French : 0,33
    Russians : -1,00
    

    Savegame

  • 22 16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Libya to Tobruk
            1 fighter moved from Normandy Bordeaux to Gibraltar
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Bryansk to Vologda
            2 tactical_bombers moved from Bryansk to Vologda
            1 artillery and 3 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            2 fighters moved from Novgorod to Russia
            2 tactical_bombers moved from Bryansk to Russia
            2 fighters moved from Novgorod to Russia
            3 bombers moved from Novgorod to Russia
            1 infantry moved from Bryansk to Russia
            1 bomber moved from Novgorod to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Novgorod to Vologda
            1 mech_infantry moved from Bryansk to Volgograd
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Vologda, round 2 : 3/5 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                Germans win with 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Russia
                Germans attack with 1 artillery, 3 bombers, 4 fighters, 5 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 10 infantry
                    Germans roll dice for 1 artillery, 3 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Russia, round 2 : 10/15 hits, 6,67 expected hits
                    Russians roll dice for 10 infantry in Russia, round 2 : 5/10 hits, 3,33 expected hits
                    10 infantry owned by the Russians and 5 infantry owned by the Germans lost in Russia
                Germans captures 29PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery, 3 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 5 infantry
                Casualties for Russians: 10 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Vologda to Tambov
            4 fighters and 2 tactical_bombers moved from Russia to Tambov
            2 aaGuns, 23 armour, 7 artilleries, 17 infantry, 1 marine and 8 mech_infantrys moved from Bryansk to Tambov
            4 mech_infantrys moved from Ukraine to Tambov
            1 bomber moved from Volgograd to Tambov
            3 bombers moved from Russia to Novgorod
            1 fighter moved from Novgorod to 113 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 114 Sea Zone to 113 Sea Zone
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Western Germany to Northern Italy
            5 infantry moved from Germany to Western Germany
            1 fighter moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            2 mech_infantrys placed in Ukraine
            1 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 49 PUs (2 lost to blockades); end with 78 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,83
    Americans : -0,33
    Russians : 3,00
    

    Savegame


  • @majikforce you are up.


  • @aequitas-et-veritas Hopefully tonight. With Moscow and Calcutta in the hands of the evil axis these turns take a lot of thought and planning. :)

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