@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
19 BM3 Lyonsj AX vs Giallo ALL
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Suriname to Gibraltar 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 harbour and 2 infantry Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Gibraltar, round 3 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 3 artilleries moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Sikang Battle in Yunnan Chinese attack with 3 artilleries Japanese defend with 1 infantry Chinese roll dice for 3 artilleries in Yunnan, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Sikang from Japanese, taking Yunnan from Japanese with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 infantry moved from Siam to French Indo China 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Egypt to Alexandria 1 bomber moved from Nigeria to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Eastern United States to Central United States Combat - British Battle in Sumatra Battle in Alexandria British attack with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry Italians defend with 1 armour British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Alexandria, round 2 : 4/5 hits, 2,33 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Sumatra from Japanese, taking Alexandria from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Battle in 37 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 2 submarines British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in Trans-Jordan British attack with 1 artillery, 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in French Indo China British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Suriname to Gibraltar 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 submarines moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 bomber and 2 fighters moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 fighter moved from French Indo China to Yunnan 1 mech_infantry moved from India to Yunnan 1 aaGun, 5 artilleries and 6 infantry moved from Burma to Yunnan 4 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Malaya to Shan State 1 armour and 3 infantry moved from Brazil to French Guiana 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 3 infantry placed in Persia 1 fighter and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,2,5,4,3,3,5,1,4 British collect 32 PUs (3 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 mech_infantrys EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by British to Yunnan: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Italians : 1,50 British : 4,50 Americans : -1,17 Chinese : 0,00 Japanese : -1,00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Syria to Southern Italy 2 fighters moved from 98 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from British Somaliland to Italian Somaliland Italians take Italian Somaliland from British 3 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Ukraine Combat - Italians Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Bryansk Italians attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 4 infantry, 2 marines and 3 mech_infantrys placed in Northern Italy Italians undo move 1. 1 infantry, 2 marines and 3 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Novgorod 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 bomber moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Ukraine to Novgorod 1 infantry moved from Syria to Iraq Germans take Iraq from British 1 marine moved from Syria to 98 Sea Zone 1 carrier moved from 98 Sea Zone to 96 Sea Zone 1 battleship and 1 marine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Syria to 96 Sea Zone 2 infantry moved from Ukraine to Rostov 1 fighter moved from Syria to Rostov 1 tactical_bomber moved from Western Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 3 armour moved from Ukraine to Bryansk 5 mech_infantrys moved from Ukraine to Bryansk 1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Morocco to Algeria 1 artillery moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Novgorod to Bryansk 2 aaGuns, 8 armour, 11 artilleries, 2 fighters, 21 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 marine moved from 97 Sea Zone to Northern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 5 mech_infantrys placed in Germany 1 fighter and 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 96 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 96 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : 0.17 -
@Giallo Had to shuffle a couple of Italian and German boats around, sorry for the mixup. I only did so because nobody on that side of the world had gone yet. Let me know if it is a problem!
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 8 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Vologda to Archangel 1 infantry moved from Volgograd to Rostov 1 artillery moved from Tambov to Rostov Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 armour, 2 artilleries, 32 infantry and 2 mech_infantrys moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 armour moved from Vologda to Russia 1 infantry moved from Volgograd to Tambov 2 aaGuns and 18 infantry moved from Novosibirsk to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : 0,50 -
@Lyonsj said in 19 BM3 Lyonsj AX vs Giallo ALL:
@Giallo Had to shuffle a couple of Italian and German boats around, sorry for the mixup. I only did so because nobody on that side of the world had gone yet. Let me know if it is a problem!
no problem
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 carrier, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour and 1 mech_infantry moved from Manchuria to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 2 mech_infantrys moved from Kweichow to Kiangsi 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kiangsi 3 mech_infantrys moved from Shantung to Manchuria 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 1 armour moved from Hopei to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 carrier and 2 destroyers moved from 21 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Kwangtung to 6 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 2 bombers moved from Kwangtung to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangtung Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 destroyer British defend with 1 destroyer Japanese roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers moved from 37 Sea Zone to Kwangtung 1 artillery and 1 marine moved from 20 Sea Zone to Kwangtung 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Kwangtung to Kiangsi 2 fighters moved from Kwangtung to Kiangsi 1 aaGun moved from Kwangtung to Kiangsi 2 submarines moved from 6 Sea Zone to 20 Sea Zone 2 submarines moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in Kwangtung 2 armour and 1 mech_infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
British : 0.67 ANZAC : -0.33 UK_Pacific : -0.33 Japanese : 1.67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 10 infantry and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland Combat - Americans Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 5 transports moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 battleships moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 3 carriers, 5 cruisers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar Place Units - Americans 8 infantry placed in Western United States 2 infantry placed in Central United States 1 carrier and 4 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : 0,00 Japanese : -0,17 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 10 infantry and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland Combat - Americans Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 5 transports moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 battleships moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 3 carriers, 5 cruisers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar Place Units - Americans 8 infantry placed in Western United States 2 infantry placed in Central United States 1 carrier and 4 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to Shensi 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Hunan 3 artilleries and 3 infantry moved from Persia to Iraq 1 artillery moved from Alexandria to Egypt 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Rhodesia to Belgian Congo 1 infantry moved from Yunnan to Kwangsi Combat - British Battle in Kweichow British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 3 artilleries and 3 infantry Germans defend with 1 infantry British roll dice for 3 artilleries and 3 infantry in Iraq, round 2 : 0/6 hits, 2,00 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 3 artilleries and 3 infantry in Iraq, round 3 : 1/6 hits, 2,00 expected hits Germans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shensi British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Non Combat Move - British 1 fighter moved from Shensi to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 aaGun moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Shan State to Yunnan 1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Central United States to Southeast Mexico Place Units - British 1 airfield placed in Gibraltar 1 infantry placed in Egypt 2 fighters placed in Egypt Turn Complete - British British collect 35 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 artillery EDIT: Adding units owned by British to Egypt: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Tanganyika Territory: 2 mech_infantrys EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 39 Sea Zone 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 marine Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 artillery and 1 infantry EDIT: Adding units owned by British to Burma: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,67 British : -1,83 Americans : 0,00 Chinese : 0,33 Japanese : -0,83 -
TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 5 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Rostov 1 mech_infantry moved from Ukraine to Rostov 3 armour and 2 mech_infantrys moved from Bryansk to Rostov 2 infantry moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 2 marines moved from Northern Italy to 97 Sea Zone 6 infantry moved from Southern Italy to 97 Sea Zone 6 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone 2 cruisers and 2 marines moved from 97 Sea Zone to 92 Sea Zone 1 artillery, 1 battleship, 3 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 artillery, 7 infantry and 2 marines moved from 92 Sea Zone to Gibraltar -
@Giallo Scramble?
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 5 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Rostov 1 mech_infantry moved from Ukraine to Rostov 3 armour and 2 mech_infantrys moved from Bryansk to Rostov 2 infantry moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 2 marines moved from Northern Italy to 97 Sea Zone 6 infantry moved from Southern Italy to 97 Sea Zone 6 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone 2 cruisers and 2 marines moved from 97 Sea Zone to 92 Sea Zone 1 artillery, 1 battleship, 3 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 artillery, 7 infantry and 2 marines moved from 92 Sea Zone to Gibraltar Combat - Italians British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone British scrambles to create a battle in territory 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 4 transports Americans defend with 1 fighter Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 4 transports in 92 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Gibraltar Italians attack with 1 artillery, 1 bomber, 7 infantry and 2 marines British defend with 1 airfield, 3 fighters and 1 harbour; Americans defend with 4 fighters, 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 7 infantry and 2 marines in Gibraltar, round 2 : 4/11 hits, 3.00 expected hits British roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 6/9 hits, 5.33 expected hits 2 fighters owned by the Americans, 1 infantry owned by the Americans, 6 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 2 marines in Gibraltar, round 3 : 0/5 hits, 2.00 expected hits British roll dice for 5 fighters in Gibraltar, round 3 : 5/5 hits, 3.33 expected hits 2 marines owned by the Italians, 1 bomber owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British win with 5 fighters remaining. Battle score for attacker is -20 Casualties for Italians: 1 artillery, 1 bomber, 7 infantry and 2 marines Casualties for Americans: 2 fighters, 1 infantry and 1 mech_infantry Battle in Rostov Italians attack with 3 armour and 4 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 3 armour and 4 mech_infantrys in Rostov, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to Algeria 3 mech_infantrys moved from Northern Italy to Romania 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 0.17 British : 2.33 Americans : -0.67 Russians : 0.33 -
@Lyonsj Man the Mediterranean has not been kind to the Axis cause this go around lol!
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 2 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to New Guinea 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in New Guinea ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in New Guinea, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,50 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 2 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to New Guinea 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in New Guinea ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in New Guinea, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,50 -
@Lyonsj said in 19 BM3 Lyonsj AX vs Giallo ALL:
@Lyonsj Man the Mediterranean has not been kind to the Axis cause this go around lol!
That could be an expensive german operation





