Hopefully the last change there.
trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 3 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 2 fighters moved from Western United States to 10 Sea Zone 1 fighter moved from Guam to Wake Island 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 4 infantry moved from Shensi to Kansu Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Shensi Chinese undo move 1. 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 1 destroyer; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 mech_infantrys moved from Ethiopia to Kenya 1 fighter moved from Union of South Africa to Kenya 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Ethiopia to Anglo Egyptian Sudan Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone retreated to 109 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 93 Sea Zone British attack with 1 bomber Italians defend with 1 battleship British roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 93 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 20 Casualties for Italians: 1 battleship Battle in Kenya British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 4 fighters moved from 109 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from 93 Sea Zone to Morocco 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 transport moved from 44 Sea Zone to 57 Sea Zone 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 3 infantry moved from Malaya to Shan State 1 artillery moved from India to Burma 5 infantry moved from India to Burma 1 fighter moved from Burma to India 2 mech_infantrys moved from India to Burma Place Units - British 10 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4 British collect 31 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 artilleries placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Units Change Ownership Some Units in India change ownership: 4 artilleries Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : 1.67 British : -1.50 Italians : -1.00 Chinese : 1.17 Japanese : -0.33
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to Morocco 2 cruisers moved from 97 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 2 infantry moved from 92 Sea Zone to Morocco 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Battle in Libya Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 0/8 hits, 2,33 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 3 : 1/8 hits, 2,33 expected hits French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Morocco Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 bomber; French defend with 1 fighter and 2 infantry Italians roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Morocco, round 2 : 1/5 hits, 1,67 expected hits French roll dice for 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 3/4 hits, 1,50 expected hits 1 bomber owned by the British, 1 infantry owned by the French and 3 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery and 1 bomber in Morocco, round 3 : 1/2 hits, 1,00 expected hits French roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco French win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 bomber Casualties for French: 2 infantry 1 bomber owned by the Italians retreated Non Combat Move - Italians 1 bomber moved from Morocco to Southern France 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Greece to Romania 1 armour moved from Yugoslavia to Poland 1 artillery moved from Greece to Bulgaria 2 infantry moved from Yugoslavia to Romania Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -4,33 French : 0,83
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to New South Wales 1 transport moved from 42 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to New South Wales 1 transport moved from 42 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 39 Sea Zone 1 fighter moved from Morocco to United Kingdom 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 battleship moved from 110 Sea Zone to 114 Sea Zone 1 destroyer moved from 110 Sea Zone to 114 Sea Zone 2 infantry moved from Romania to Bessarabia 2 artilleries and 8 infantry moved from Romania to Eastern Poland 4 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Poland to Baltic States 3 armour, 3 artilleries and 15 infantry moved from Poland to Eastern Poland 1 fighter moved from 110 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 bombers moved from Western Germany to Bessarabia 2 bombers moved from Western Germany to Bessarabia 2 fighters and 2 tactical_bombers moved from Western Germany to Baltic States 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 109 Sea Zone Germans attack with 3 submarines British defend with 1 cruiser and 1 transport Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 cruiser and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 cruiser owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 3 submarines in 109 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits Germans win with 3 submarines remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in Bessarabia Germans attack with 4 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 bombers and 2 infantry in Bessarabia, round 2 : 2/6 hits, 3,00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 7 armour, 5 artilleries, 23 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 7 armour, 5 artilleries, 23 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 12/37 hits, 10,17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 5 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 destroyer, 2 fighters and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 destroyer, 2 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 5 aaGuns moved from Poland to Eastern Poland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 2 artilleries moved from Normandy Bordeaux to France 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Poland 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Germany 1 cruiser moved from 110 Sea Zone to 113 Sea Zone 1 carrier moved from 110 Sea Zone to 114 Sea Zone 1 fighter moved from 110 Sea Zone to Southern Italy 2 armour and 1 mech_infantry moved from Southern France to Yugoslavia 4 bombers moved from Bessarabia to Poland 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from Baltic States to Poland Place Units - Germans 1 bomber placed in Western Germany 4 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1,50 British : -0,50 Russians : 0,83
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 armour moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Baltic States 8 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 2 artilleries moved from Western Ukraine to Bryansk 2 armour moved from Western Ukraine to Bryansk 5 infantry moved from Western Ukraine to Bryansk 1 armour moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 2 fighters moved from Novgorod to Bryansk 2 infantry moved from Olgiy to Kansu 6 infantry moved from Yenisey to Timguska 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Ulaanbaatar to Buryatia 4 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 2 infantry moved from Buyant-Uhaa to Central Mongolia 7 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 127 Sea Zone to 125 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Sakha to Siberia 1 aaGun moved from Yakut S.S.R. to Yenisey 1 fighter moved from Bessarabia to Russia 1 tactical_bomber moved from Bessarabia to Russia 2 fighters moved from Bryansk to Russia Place Units - Russians 1 armour, 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.50
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 mech_infantry moved from Manchuria to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Amur to Buryatia 2 infantry moved from Chahar to Central Mongolia 1 infantry moved from Suiyuyan to Central Mongolia 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 submarine moved from 37 Sea Zone to 57 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 2 infantry moved from Siam to Shan State 1 fighter moved from Kwangsi to Shan State 2 mech_infantrys moved from Kiangsu to Kwangtung 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to French Indo China Japanese take French Indo China from French 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Japan to Buryatia 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 bomber moved from Anhwe to Kwangtung 1 bomber moved from Anhwe to Shan State 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Kiangsu to Kwangtung 1 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Borneo Battle in 57 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 57 Sea Zone Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Borneo from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3,83 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 3/4 hits, 1,33 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State retreated to Shan State UK_Pacific win with 2 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2,33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 0/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 4 : 3/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Malaya Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 cruisers in Celebes, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 1/6 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Celebes Japanese win, taking Malaya from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 3/7 hits, 2,67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Buryatia Japanese attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 infantry moved from Amur to Sakha 2 infantry moved from Manchuria to Amur 1 fighter moved from Buryatia to Amur 1 fighter moved from Buryatia to Amur 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 destroyers moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow 1 bomber moved from Shan State to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 bomber moved from Kwangtung to Kweichow 1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Kweichow 3 artilleries and 3 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Central Mongolia to Hopei Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 carrier and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : 0,33 Americans : 1,33 Chinese : 0,33 UK_Pacific : 1,67 Russians : 0,67 Japanese : -5,17
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 harbour and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 1 carrier placed in 10 Sea Zone 1 harbour placed in Wake Island 2 destroyers and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0.17 Japanese : 0.67
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 7 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Suiyuyan Chinese undo move 1. 1 infantry placed in Kansu 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -3.50 Japanese : 0.00
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 harbour and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 1 carrier placed in 10 Sea Zone 1 harbour placed in Wake Island 2 destroyers and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 7 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Suiyuyan Chinese undo move 1. 1 infantry placed in Kansu 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 fighter moved from Anglo Egyptian Sudan to Iraq 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to Malaya 1 mech_infantry moved from Burma to Malaya 1 fighter and 1 tactical_bomber moved from India to Malaya 1 fighter moved from India to French Indo China 1 mech_infantry moved from Burma to French Indo China 1 destroyer moved from 39 Sea Zone to 57 Sea Zone Combat - British Battle in 57 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 57 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 57 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iraq British attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in French Indo China British attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Malaya British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 fighter moved from French Indo China to Burma 4 artilleries moved from India to Burma 1 transport moved from 39 Sea Zone to 80 Sea Zone 3 aaGuns moved from India to Burma 3 infantry moved from Egypt to Alexandria 2 artilleries moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Kenya to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Kenya to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 battleship moved from 76 Sea Zone to 81 Sea Zone 2 fighters moved from United Kingdom to French West Africa Place Units - British 3 mech_infantrys placed in Union of South Africa 1 factory_minor placed in Egypt 1 destroyer and 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,2,4,4,1 British collect 28 PUs (5 lost to blockades); end with 28 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,4,6,2,4,2 UK_Pacific collect 12 PUs (4 lost to blockades); end with 12 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 tactical_bomber
Combat Hit Differential Summary :
British : 0.83 Americans : 0.17 Chinese : -3.50 Neutral_Axis : -0.33 Japanese : 0.67
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour and 2 infantry moved from Romania to Bessarabia 1 armour moved from Poland to Bessarabia 1 bomber moved from Southern France to Bessarabia 1 armour moved from Libya to Tunisia Italians take Tunisia from French 1 armour moved from Tunisia to Libya Combat - Italians Battle in Bessarabia Italians attack with 2 armour, 1 bomber and 2 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 2 infantry in Bessarabia, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 cruisers and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Bulgaria to Romania 1 bomber moved from Bessarabia to Romania Place Units - Italians 1 carrier placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1,00 Russians : 0,33
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 3 fighters moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 3 fighters moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 5 infantry moved from Finland to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Novgorod 2 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 2 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Belarus 7 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 bomber moved from Poland to Novgorod 1 bomber moved from Poland to Novgorod 1 bomber moved from Poland to Belarus 1 bomber moved from Poland to Belarus 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 destroyer and 4 transports Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 destroyer and 4 transports in 115 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 destroyer and 4 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3,50 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Novgorod Germans attack with 1 artillery, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry AA fire in Novgorod : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers in Novgorod, round 2 : 6/16 hits, 5,67 expected hits Russians roll dice for 1 aaGun and 5 infantry in Novgorod, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in Western Ukraine Germans attack with 7 armour, 5 artilleries, 20 infantry and 2 mech_infantrys Russians defend with 4 infantry Germans roll dice for 7 armour, 5 artilleries, 20 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 6/34 hits, 9,67 expected hits Russians roll dice for 4 infantry in Western Ukraine, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 7 armour, 5 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Germans 4 infantry moved from Poland to Eastern Poland 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 artilleries moved from France to Western Germany 3 submarines moved from 109 Sea Zone to 112 Sea Zone 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 carrier moved from 114 Sea Zone to 112 Sea Zone 1 fighter moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 2 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland 1 fighter moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Eastern Poland 3 bombers moved from Belarus to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland Place Units - Germans 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Germany 1 mech_infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2,83 Russians : -1,50 AA fire in Novgorod : : -0,50
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Belarus 3 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 fighter moved from Russia to Bessarabia 1 mech_infantry moved from Bryansk to Bessarabia 2 fighters moved from Russia to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 armour and 1 infantry Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 1.83 expected hits Italians roll dice for 2 armour and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/6 hits, 1.83 expected hits Italians roll dice for 2 armour in Bessarabia, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the Italians lost in Bessarabia Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 4 : 1/6 hits, 1.83 expected hits Italians roll dice for 1 armour in Bessarabia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 2 armour and 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov 1 infantry moved from Russia to Smolensk 1 aaGun moved from Bryansk to Rostov 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Russia 3 artilleries moved from Bryansk to Russia 4 armour moved from Bryansk to Russia 1 infantry moved from Bryansk to Rostov 15 infantry moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk 6 infantry moved from Yenisey to Timguska 1 aaGun moved from Yenisey to Timguska 2 infantry moved from Kansu to Novosibirsk 1 infantry moved from Olgiy to Kansu 1 submarine moved from 125 Sea Zone to 119 Sea Zone Place Units - Russians 1 armour and 8 artilleries placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -2.83 Russians : -1.83
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 mech_infantrys moved from Kwangtung to French Indo China 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 cruiser moved from 44 Sea Zone to 37 Sea Zone 1 cruiser moved from 44 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Kweichow to Malaya 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Central Mongolia to Suiyuyan 1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan 1 bomber moved from Kweichow to Yakut S.S.R. 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China Combat - Japanese Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in French Indo China Japanese attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in French Indo China, round 2 : 1/8 hits, 3,00 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in French Indo China, round 3 : 4/7 hits, 2,83 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 57 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 57 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 57 Sea Zone Japanese roll dice for 1 tactical_bomber in 57 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 57 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 33 Sea Zone Japanese attack with 2 submarines Americans defend with 1 cruiser and 1 transport Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 2 submarines remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 aaGun and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 aaGun moved from 20 Sea Zone to Kiangsi 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 57 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 fighters moved from Amur to Japan 1 aaGun, 4 artilleries and 5 infantry moved from Kweichow to Shensi 3 mech_infantrys moved from Kiangsu to Hunan 1 bomber moved from Malaya to Hunan 1 bomber moved from Yakut S.S.R. to Buryatia 2 infantry moved from Sakha to Amur 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Chahar 1 fighter and 1 tactical_bomber moved from Suiyuyan to Hunan 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone Place Units - Japanese 3 artilleries and 3 infantry placed in Japan 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Chahar: 1 fighter EDIT: Turning off Edit Mode 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : 0,33 ANZAC : -0,33 Chinese : 0,00 UK_Pacific : 0,00 Russians : 0,67 Japanese : -0,67
-
@henryindiana Did two edits with Japan.
a) Didn’t want to conduct shore bombardment with the damaged battleship, but only the two cruisers. TripleA took all ships automatically. There’s a die in there, but with the over-force, I don’t think it makes a difference. If you disagree, we’ll edit that back.
b) Second edit was a fighter from Amur to Chahar instead of Tokyo during NCM, connecting with the tactical bomber.
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 bomber moved from Wake Island to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone 2 fighters moved from 31 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 33 Sea Zone Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 submarine moved from 31 Sea Zone to 54 Sea Zone 1 bomber moved from 33 Sea Zone to Queensland 3 fighters moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 transport moved from 31 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 1.83 Japanese : -0.50
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Sikang to Tsinghai 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 bomber moved from Wake Island to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone 2 fighters moved from 31 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 33 Sea Zone Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 submarine moved from 31 Sea Zone to 54 Sea Zone 1 bomber moved from 33 Sea Zone to Queensland 3 fighters moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 transport moved from 31 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Sikang to Tsinghai 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 3 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Yunnan British attack with 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Yunnan to Sikang 2 fighters moved from Persia to Sikang 1 tactical_bomber moved from Persia to India 1 aaGun moved from Burma to India 1 infantry moved from Iraq to Persia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from United Kingdom to Morocco 2 artilleries and 3 infantry moved from Alexandria to Tobruk 3 mech_infantrys moved from Egypt to Tobruk 1 armour moved from Egypt to Tobruk 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from French West Africa to Egypt 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Iraq to Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from Burma to India 4 artilleries moved from Burma to India 2 aaGuns moved from Burma to India 1 armour moved from Iraq to Eastern Persia Place Units - British 1 submarine placed in 98 Sea Zone 1 armour and 1 infantry placed in Egypt 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,5,3,4,4,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 0.17 Americans : 1.83 Chinese : 0.67 Japanese : 0.17