complete
Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from India to Szechwan Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from India to Szechwan Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 1 fighter EDIT: Adding units owned by French to United Kingdom: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@weddingsinger if you attack Moscow; please best defence possible UK fighters last plz.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bryansk from Russians to Germans EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit Mode 2 submarines moved from 112 Sea Zone to 123 Sea Zone 1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia Combat - Germans Battle in 123 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 123 Sea Zone 1 transport owned by the Americans lost in 123 Sea Zone Germans roll dice for 2 submarines in 123 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in Northwest Persia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour in Northwest Persia, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Northwest Persia Russians win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Germans 9 armour moved from Caucasus to Bryansk 5 armour and 4 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Belarus to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Caucasus to Bryansk 3 infantry moved from Bulgaria to Romania 1 infantry moved from Ukraine to Rostov 3 aaGuns, 2 armour, 11 artilleries, 3 fighters, 18 infantry and 2 tactical_bombers moved from Ukraine to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,6,1 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 0.17 Americans : -0.33 Russians : 1.00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bryansk from Russians to Germans EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit Mode 2 submarines moved from 112 Sea Zone to 123 Sea Zone 1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia Combat - Germans Battle in 123 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 123 Sea Zone 1 transport owned by the Americans lost in 123 Sea Zone Germans roll dice for 2 submarines in 123 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in Northwest Persia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour in Northwest Persia, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Northwest Persia Russians win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Germans 9 armour moved from Caucasus to Bryansk 5 armour and 4 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Belarus to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Caucasus to Bryansk 3 infantry moved from Bulgaria to Romania 1 infantry moved from Ukraine to Rostov 3 aaGuns, 2 armour, 11 artilleries, 3 fighters, 18 infantry and 2 tactical_bombers moved from Ukraine to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,6,1 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 bombers EDIT: Adding units owned by Germans to Ukraine: 3 bombers EDIT: Removing units owned by Germans from Bryansk: 3 fighters EDIT: Adding units owned by Germans to Ukraine: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.17 Americans : -0.33 Russians : 1.00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bryansk from Russians to Germans EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit Mode 2 submarines moved from 112 Sea Zone to 123 Sea Zone 1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia Combat - Germans Battle in 123 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 123 Sea Zone 1 transport owned by the Americans lost in 123 Sea Zone Germans roll dice for 2 submarines in 123 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in Northwest Persia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour in Northwest Persia, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Northwest Persia Russians win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Germans 9 armour moved from Caucasus to Bryansk 5 armour and 4 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Belarus to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Caucasus to Bryansk 3 infantry moved from Bulgaria to Romania 1 infantry moved from Ukraine to Rostov 3 aaGuns, 2 armour, 11 artilleries, 3 fighters, 18 infantry and 2 tactical_bombers moved from Ukraine to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,6,1 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 bombers EDIT: Adding units owned by Germans to Ukraine: 3 bombers EDIT: Removing units owned by Germans from Bryansk: 3 fighters EDIT: Adding units owned by Germans to Ukraine: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 3 fighters EDIT: Adding units owned by Germans to Western Germany: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.17 Americans : -0.33 Russians : 1.00 -
Reposted twice as I fixed some plane locations (fighters from carriers to W. Germany and bombers from W. Germany over to Russian front)
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 2 infantry moved from Tambov to Rostov 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Vologda to Urals 1 infantry moved from Suiyuyan to Kansu 34 infantry moved from Tambov to Russia 7 armour and 15 artilleries moved from Tambov to Russia 5 infantry moved from Samara to Russia 6 infantry moved from Vologda to Russia -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 2 infantry moved from Tambov to Rostov 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Vologda to Urals 1 infantry moved from Suiyuyan to Kansu 34 infantry moved from Tambov to Russia 7 armour and 15 artilleries moved from Tambov to Russia 5 infantry moved from Samara to Russia 6 infantry moved from Vologda to Russia Combat - Russians Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 3 aaGuns moved from Tambov to Russia 1 aaGun moved from Samara to Russia 1 aaGun moved from Vologda to Russia Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0,67 Russians : 0,00 -
I accidentally started combat but only brought 2 guys to Kiangsu instead of 3. I’ll restart Japan’s turn.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 57 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yenisey to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Central Mongolia 1 armour moved from Buryatia to Central Mongolia 2 artilleries moved from Celebes to 44 Sea Zone 2 artilleries and 2 transports moved from 44 Sea Zone to 20 Sea Zone 3 bombers, 5 fighters and 4 tactical_bombers moved from Shantung to Kiangsi 2 infantry moved from Shantung to Kiangsu 1 mech_infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Central Mongolia Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Central Mongolia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry EDIT: Turning off Edit Mode Battle in Kiangsu Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 artilleries, 3 bombers, 7 fighters, 2 infantry and 6 tactical_bombers British defend with 3 aaGuns; Chinese defend with 5 artilleries and 2 infantry AA fire in Kiangsi : 0/9 hits, 1.50 expected hits Japanese roll dice for 2 artilleries, 3 bombers, 7 fighters, 2 infantry and 6 tactical_bombers in Kiangsi, round 2 : 12/20 hits, 10.83 expected hits Chinese roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Kiangsi, round 2 : 4/7 hits, 2.33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British, 2 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Kiangsi Japanese win with 3 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for British: 3 aaGuns Casualties for Chinese: 5 artilleries and 2 infantry Non Combat Move - Japanese 3 bombers moved from Kiangsi to French Indo China 1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 6 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 battleship and 2 carriers moved from 44 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 3 fighters and 3 tactical_bombers moved from Kiangsi to French Indo China 1 fighter moved from Kiangsi to French Indo China 2 mech_infantrys moved from Shantung to Hunan 1 infantry moved from Sakha to Siberia 2 infantry moved from Buryatia to Amur 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone Place Units - Japanese 3 artilleries placed in French Indo China 3 infantry placed in Malaya 3 mech_infantrys placed in Shantung 1 fighter and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
AA fire in Kiangsi : : -1.50 Chinese : 1.00 Russians : -0.33 Japanese : 1.50 -
Nevermnd… my 2 infantry ended up hitting on first roll anyway, so I just moved #3 into the territory as if he’d been there.
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Malaya 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 6 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 carriers moved from 92 Sea Zone to 91 Sea Zone 6 submarines moved from 92 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Malaya 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 6 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 carriers moved from 92 Sea Zone to 91 Sea Zone 6 submarines moved from 92 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone Combat - Americans Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Malaya to India 3 fighters moved from Iraq to India 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from Burma to India Place Units - Americans 5 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Malaya : : -0,17 -
TripleA Move Summary: Chinese round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Burma to Szechwan -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Burma to Szechwan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - British 1 submarine moved from 99 Sea Zone to 97 Sea Zone -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Malaya 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 6 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 carriers moved from 92 Sea Zone to 91 Sea Zone 6 submarines moved from 92 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone Combat - Americans Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Malaya to India 3 fighters moved from Iraq to India 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from Burma to India Place Units - Americans 5 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from India: 1 fighter EDIT: Adding units owned by Americans to Szechwan: 1 fighter EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Burma to Szechwan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 30 PUs; British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 99 Sea Zone to 97 Sea Zone Non Combat Move - British 1 bomber moved from Iraq to Szechwan 2 mech_infantrys moved from Persia to West India 5 armour and 5 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Persia 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Persia 1 artillery and 5 infantry moved from Burma to India 2 fighters moved from Persia to Northwest Persia Place Units - British 3 mech_infantrys placed in Iraq 3 armour placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
AA fire in Malaya : : -0,17 -
TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 tactical_bomber moved from Ukraine to Russia 4 bombers and 2 fighters moved from Ukraine to Russia 1 fighter moved from Southern Italy to Rostov





