Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Mursilis (Allies) vs Simon33 (Axis) BM3 Game II
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Oh damn I forgot to move my subs back, sorry!
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 marine and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 2 cruisers moved from 42 Sea Zone to 44 Sea Zone 2 destroyers moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 43 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone ANZAC creates battle in territory 20 Sea Zone Battle in Celebes ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 cruisers in Celebes, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Celebes, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Celebes, round 3 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Celebes to 43 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 cruiser and 1 destroyer placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 2 submarines EDIT: Adding units owned by ANZAC to 44 Sea Zone: 2 submarines EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.00 -
All set, sorry about that.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Southern Italy to 97 Sea Zone 1 mech_infantry moved from Albania to Bulgaria 8 mech_infantrys moved from Romania to Bulgaria 2 mech_infantrys moved from Slovakia Hungary to Bulgaria 1 artillery and 1 infantry moved from Ukraine to Bryansk 4 fighters and 4 tactical_bombers moved from Romania to 97 Sea Zone 3 bombers moved from Finland to 97 Sea Zone 2 bombers moved from Western Germany to 97 Sea Zone 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 3 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 11 mech_infantrys Americans defend with 1 infantry Germans roll dice for 11 mech_infantrys in Bulgaria, round 2 : 2/11 hits, 1.83 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria Germans win, taking Bulgaria from Americans with 10 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 5 armour and 5 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 5 armour and 5 mech_infantrys in Northwest Persia, round 2 : 3/10 hits, 3.33 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 97 Sea Zone Germans attack with 5 bombers, 6 fighters and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Americans defend with 1 carrier, 2 destroyers, 1 submarine and 2 transports 1 submarine owned by the Americans and 1 submarine owned by the British Submerged Germans roll dice for 5 bombers, 6 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 12/15 hits, 9.00 expected hits British roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 transports in 97 Sea Zone, round 2 : 4/9 hits, 3.83 expected hits 2 destroyers owned by the British, 2 destroyers owned by the Americans, 1 cruiser owned by the British, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone 1 transport owned by the British and 2 transports owned by the Americans lost in 97 Sea Zone Germans win with 5 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86 Casualties for Germans: 3 fighters and 1 tactical_bomber Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Casualties for Americans: 1 carrier, 2 destroyers and 2 transports Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Neutral_Axis 1 fighter moved from 97 Sea Zone to Southern Italy 2 bombers, 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Western Germany 3 bombers moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 destroyer, 5 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Romania to Bulgaria 3 artilleries and 7 infantry moved from Northern Italy to Western Germany Place Units - Germans 3 infantry placed in Ukraine 4 mech_infantrys placed in Germany 6 artilleries and 2 fighters placed in Western Germany 3 infantry placed in Novgorod Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,2 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 3.17 British : -0.17 Americans : 0.67 Russians : -0.33 -
Might have used the wrong file.
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No problem I’ll fix it.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 3 infantry moved from Smolensk to Bryansk 4 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 armour and 4 mech_infantrys moved from Russia to Volgograd Russians take Volgograd from Germans 15 armour, 9 artilleries, 17 infantry and 6 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Rostov Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Bryansk Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 3 aaGuns moved from Tambov to Volgograd 4 fighters moved from Bryansk to Russia Place Units - Russians 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.83 -
TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 3 infantry moved from Smolensk to Bryansk 4 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 armour and 4 mech_infantrys moved from Russia to Volgograd Russians take Volgograd from Germans 15 armour, 9 artilleries, 17 infantry and 6 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Rostov Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Bryansk Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 3 aaGuns moved from Tambov to Volgograd 4 fighters moved from Bryansk to Russia Place Units - Russians 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 2 submarines EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 44 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.83 -
TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 3 infantry moved from Smolensk to Bryansk 4 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 armour and 4 mech_infantrys moved from Russia to Volgograd Russians take Volgograd from Germans 15 armour, 9 artilleries, 17 infantry and 6 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Rostov Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Bryansk Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 3 aaGuns moved from Tambov to Volgograd 4 fighters moved from Bryansk to Russia Place Units - Russians 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 2 submarines EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 44 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 infantry EDIT: Adding units owned by Russians to Volgograd: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.83 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 8 artilleries and 2 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Chahar to Kweichow 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Non Combat Move - Japanese 1 mech_infantry moved from Evenkiyskiy to Kansu 1 infantry moved from Jehol to Chahar 5 artilleries and 1 infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Anhwe to Philippines 1 fighter moved from Japan to Philippines Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 carrier and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Japanese collect 42 PUs (2 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 8 artilleries and 2 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Chahar to Kweichow 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Non Combat Move - Japanese 1 mech_infantry moved from Evenkiyskiy to Kansu 1 infantry moved from Jehol to Chahar 5 artilleries and 1 infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Anhwe to Philippines 1 fighter moved from Japan to Philippines Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 carrier and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Japanese collect 42 PUs (2 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 destroyer and 4 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Non Combat Move - Americans 1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 cruiser, 3 destroyers, 8 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 106 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 119 Sea Zone to 117 Sea Zone 1 destroyer moved from 111 Sea Zone to 118 Sea Zone Place Units - Americans 3 fighters placed in Greece 1 fighter placed in Eastern United States 1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 destroyer and 4 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Non Combat Move - Americans 1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 cruiser, 3 destroyers, 8 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 106 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 119 Sea Zone to 117 Sea Zone 1 destroyer moved from 111 Sea Zone to 118 Sea Zone Place Units - Americans 3 fighters placed in Greece 1 fighter placed in Eastern United States 1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Ukraine 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Non Combat Move - British 1 bomber moved from Ukraine to Russia 7 mech_infantrys moved from Iraq to Persia 2 armour and 3 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 armour moved from French Indo China to Yunnan 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Iraq 3 armour placed in Persia 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 3 mech_infantrys Some Units in French Indo China change ownership: 1 armour, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Russia: 6 fighters EDIT: Adding units owned by British to Persia: 6 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17 -
Oh i’m an idiot, hold on!
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 destroyer and 4 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Non Combat Move - Americans 1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 cruiser, 3 destroyers, 8 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 106 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 119 Sea Zone to 117 Sea Zone 1 destroyer moved from 111 Sea Zone to 118 Sea Zone Place Units - Americans 3 fighters placed in Greece 1 fighter placed in Eastern United States 1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Ukraine 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Non Combat Move - British 1 bomber moved from Ukraine to Russia 7 mech_infantrys moved from Iraq to Persia 2 armour and 3 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 armour moved from French Indo China to Yunnan 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Iraq 3 armour placed in Persia 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 3 mech_infantrys Some Units in French Indo China change ownership: 1 armour, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Russia: 6 fighters EDIT: Adding units owned by British to Persia: 6 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Albania from Italians to Americans EDIT: Changing PUs for Americans from 85 to 86 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17 -
Ok, forgot to blitz my tank into albania.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer, 2 fighters and 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Morocco 1 mech_infantry moved from Tunisia to Morocco Combat - Italians Battle in 98 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 submarine British defend with 1 submarine; Americans defend with 1 submarine Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 98 Sea Zone Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 submarine Casualties for Americans: 1 submarine Battle in Morocco Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Morocco to Libya 1 armour and 2 artilleries moved from Tunisia to Libya 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 carrier and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 1.50 British : -0.17 Americans : -0.33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 transport moved from 44 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 transport moved from 79 Sea Zone to 76 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 transport moved from 44 Sea Zone to 55 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 transport moved from 79 Sea Zone to 76 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





