Here is the game, Have Fun
Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 2 artilleries moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 armour moved from Belarus to Ukraine Germans take Bryansk from Russians 1 armour moved from Volgograd to Tambov Germans take Samara from Russians Germans take Tambov from Russians 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 fighter and 2 tactical_bombers moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 3 bombers moved from Western Germany to Holland Belgium Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 56 PUs; Germans buy 7 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 mech_infantrys British defend with 1 aaGun; Americans defend with 2 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the British, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 artilleries Casualties for British: 1 aaGun Battle in Holland Belgium Germans attack with 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits, 3.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 tactical_bombers moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Western Germany to Ukraine 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 2 aaGuns, 13 artilleries and 25 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Tambov 3 armour and 3 mech_infantrys moved from Caucasus to Novosibirsk 1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk 1 armour and 6 mech_infantrys moved from Caucasus to Volgograd 1 fighter moved from Archangel to Volgograd 1 fighter moved from Holland Belgium to Western Germany 3 bombers moved from Holland Belgium to Novgorod 6 mech_infantrys moved from Belarus to Ukraine 6 mech_infantrys moved from Ukraine to Volgograd Place Units - Germans 3 infantry placed in Novgorod 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 1 artillery and 1 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,6,5 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -3.00 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 2 infantry moved from Smolensk to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 15 infantry moved from Manchuria to Jehol 45 infantry moved from Smolensk to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,2,5,2,6 Russians collect 16 PUs (3 lost to blockades); end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.00
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 bomber moved from Western Australia to New South Wales 1 fighter moved from 56 Sea Zone to 61 Sea Zone 2 tactical_bombers moved from Western Australia to 61 Sea Zone 1 bomber and 2 fighters moved from Western Australia to Queensland 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 4 fighters and 6 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 artillery moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Korea Japanese take Amur from Russians Japanese take Korea from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 fighters moved from Japan to 25 Sea Zone 5 artilleries and 13 infantry moved from Kweichow to Hopei Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Air Battle in Queensland
Combat Hit Differential Summary :
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Intercept in Qld?
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3v3? Sure, let’s give it a shot.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 bomber moved from Western Australia to New South Wales 1 fighter moved from 56 Sea Zone to 61 Sea Zone 2 tactical_bombers moved from Western Australia to 61 Sea Zone 1 bomber and 2 fighters moved from Western Australia to Queensland 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 4 fighters and 6 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 artillery moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Korea Japanese take Amur from Russians Japanese take Korea from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 fighters moved from Japan to 25 Sea Zone 5 artilleries and 13 infantry moved from Kweichow to Hopei Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Air Battle in Queensland Japanese attacks with 3 units heading to Queensland ANZAC launches 3 interceptors out of Queensland Attackers Fire, : 0/3 hits, 0.83 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in New South Wales AA fire in New South Wales : 0/1 hits, 0.17 expected hits Bombing raid in New South Wales rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in New South Wales causes 6 damage total. Strategic bombing raid in Queensland AA fire in Queensland : 0/1 hits, 0.17 expected hits Bombing raid in Queensland rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Queensland causes 4 damage total. Battle in Manchuria Battle in 61 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 61 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 61 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 61 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 61 Sea Zone retreated to 61 Sea Zone Americans win, taking Manchuria from Chinese with 1 destroyer remaining. Battle score for attacker is -22 Casualties for Japanese: 2 tactical_bombers Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 6 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer Japanese roll dice for 4 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 5 artilleries and 13 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 13 infantry in Hopei, round 2 : 5/18 hits, 4.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 5 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 artilleries and 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Philippines 1 fighter moved from Philippines to Western Australia 1 fighter moved from 61 Sea Zone to Western Australia 1 bomber and 2 fighters moved from Queensland to Western Australia 1 bomber moved from New South Wales to Western Australia 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Siberia to Amur 1 infantry moved from Soviet Far East to Siberia 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 armour moved from Kweichow to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 battleships, 6 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 56 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to India 1 artillery and 2 infantry moved from Burma to Shan State 1 armour and 1 artillery moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 aaGun and 1 mech_infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kweichow to Yunnan 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to India Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -1.00 Americans : 2.00 ANZAC : -0.17 Chinese : -0.33 AA fire in New South Wales : : -0.17 Attackers Fire, : : -0.83 AA fire in Queensland : : -0.17 Japanese : -3.50
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Wow. 3 planes? I’ll take it :D .
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - British 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 bombers moved from Syria to 97 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Purchase Units - British British buy 1 artillery, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - British
Combat Hit Differential Summary :
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Scramble?
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@BobbaRossa said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
Wow. 3 planes? I’ll take it :D .
And I didn’t sink the DD in SZ61.
@BobbaRossa said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
Scramble?
Scramble 3 fighters.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 6 fighters moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Holland Belgium 2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 4.00 expected hits Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 1 mech_infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 42 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 6 fighters moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from Tunisia to Morocco 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 carriers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 3 artilleries and 3 infantry placed in Central United States 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Combat Move - Chinese 1 fighter and 26 infantry moved from Suiyuyan to Chahar Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 26 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 26 infantry in Chahar, round 2 : 2/27 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 26 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Jehol Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Combat Move - British 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 bombers moved from Syria to 97 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Purchase Units - British British buy 1 artillery, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 2 bombers, 1 destroyer and 3 submarines Germans defend with 2 fighters; Italians defend with 1 destroyer, 1 fighter and 1 submarine British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 1 destroyer owned by the Italians, 1 fighter owned by the Germans, 1 submarine owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone 2 submarines owned by the British Submerged British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the Italians lost in 97 Sea Zone British win with 2 bombers remaining. Battle score for attacker is 30 Casualties for British: 1 destroyer and 1 submarine Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine Casualties for Germans: 2 fighters Non Combat Move - British 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 infantry moved from Syria to Iraq 2 bombers moved from 97 Sea Zone to Iraq 4 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 3 aaGuns, 5 artilleries and 22 infantry moved from West India to Eastern Persia 4 fighters moved from Persia to Russia 1 armour and 3 mech_infantrys moved from Syria to Persia 2 artilleries and 5 infantry moved from Persia to Northwest Persia Place Units - British 2 destroyers placed in 110 Sea Zone 2 submarines placed in 98 Sea Zone 1 infantry placed in Egypt 1 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 0.67 Italians : -1.83 Americans : -1.33 Chinese : -2.83 Japanese : 0.33
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Whew… I’m having a little run of luck here! Hope it holds. That one had my heart fluttering :) .
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 armour moved from Novosibirsk to Evenkiyskiy Italians take Urals from Russians Italians take Evenkiyskiy from Russians 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Tsinghai to Caucasus 1 bomber moved from Southern Italy to Caucasus Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 artillery and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3 Italians collect 11 PUs (8 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 armour moved from Novosibirsk to Evenkiyskiy Italians take Urals from Russians Italians take Evenkiyskiy from Russians 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Tsinghai to Caucasus 1 bomber moved from Southern Italy to Caucasus Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 artillery and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3 Italians collect 11 PUs (8 lost to blockades); end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.50 Russians : -0.33
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@BobbaRossa said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
Whew… I’m having a little run of luck here! Hope it holds. That one had my heart fluttering :) .
Yeah, I was nervous about it too but it broke your way this time. At least I sunk two subs, but then you built two more.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC Purchase Units - ANZAC ANZAC repair damage of 4x factory_minor, 4x harbour, 4x airfield; Remaining resources: 5 PUs; ANZAC buy 1 artillery; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Persia to Northwest Persia 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Novosibirsk 1 armour moved from Novosibirsk to Volgograd Germans take Samara from Russians 1 mech_infantry moved from Sikang to Shensi Germans take Shensi from Chinese 1 armour moved from Tambov to Rostov Germans take Bryansk from Russians 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 fighters moved from Western Germany to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Ukraine to Belarus 1 bomber moved from Novgorod to Northwest Persia 2 armour, 1 fighter and 3 mech_infantrys moved from Volgograd to Northwest Persia 1 bomber moved from Novgorod to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Novgorod to Archangel 1 mech_infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 bomber and 2 infantry moved from Novgorod to Archangel 1 fighter moved from Western Germany to Normandy Bordeaux Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2.83 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British lost in Normandy Bordeaux Germans roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/8 hits, 2.83 expected hits Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun Casualties for Germans: 2 mech_infantrys Casualties for Americans: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Archangel Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 armour, 2 bombers, 1 fighter and 4 mech_infantrys British defend with 2 artilleries and 5 infantry; ANZAC defend with 1 infantry Germans roll dice for 2 armour, 2 bombers, 1 fighter and 4 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 3.50 expected hits British roll dice for 2 artilleries and 6 infantry in Northwest Persia, round 2 : 4/8 hits, 2.67 expected hits 4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Northwest Persia 2 armour owned by the Germans retreated to Caucasus British win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 4 mech_infantrys Casualties for British: 3 infantry Non Combat Move - Germans 2 bombers and 1 fighter moved from Northwest Persia to Volgograd 1 mech_infantry moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Tsinghai 3 artilleries and 6 infantry moved from Tambov to Volgograd 2 aaGuns, 10 artilleries and 20 infantry moved from Tambov to Rostov 1 bomber moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 3 artilleries and 4 mech_infantrys moved from Volgograd to Caucasus 1 armour and 3 mech_infantrys moved from Novosibirsk to Caucasus 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Vologda 1 armour and 3 mech_infantrys moved from Volgograd to Caucasus 2 artilleries and 2 infantry moved from Finland to Vyborg 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern Italy 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 4 artilleries and 2 infantry moved from Western Germany to France 1 mech_infantry moved from Southern France to Western Germany 1 armour and 4 mech_infantrys moved from Ukraine to Caucasus Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine Germans undo move 2. 2 artilleries and 1 infantry placed in Ukraine 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery and 1 infantry placed in Germany 1 fighter, 4 infantry and 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,2 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 1.33 Americans : 0.67 AA fire in Normandy Bordeaux : : -0.50 Russians : 0.00
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Interesting, you’ve put 6 of your air on the ground where they can’t scramble and left only just enough that it’s a negative expected value to attack the fleet.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Archangel 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Bryansk Russians take Bryansk from Germans Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 5 PUs; Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns, 8 artilleries and 12 infantry moved from Smolensk to Bryansk 1 aaGun, 1 armour, 73 infantry and 1 mech_infantry moved from Russia to Bryansk 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Archangel to Russia 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.00
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@simon33 said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
Interesting, you’ve put 6 of your air on the ground where they can’t scramble and left only just enough that it’s a negative expected value to attack the fleet.
Yeah, I feel quite behind and need to take some risks.