@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
trulpen (Axis) vs DannyDuck716 (Allies+14), OOB, no tech #1
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 10 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Belarus Russians take Belarus from Germans 3 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 2 artilleries moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Russians creates battle in territory 113 Sea Zone Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 5 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns moved from Amur to Manchuria 4 artilleries moved from Ukraine to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 4 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Soviet Far East to Siberia 2 fighters moved from Japan to Siberia 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangsi to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to Kwangtung 2 mech_infantrys moved from Kiangsu to Kwangtung 1 artillery and 3 infantry moved from Hunan to Kweichow 2 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 artilleries and 2 infantry moved from Hopei to Kweichow 1 artillery and 6 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 armour moved from Jehol to Suiyuyan 1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan 1 bomber moved from Kwangsi to Malaya 1 bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from Japan to Korea 1 battleship, 1 cruiser and 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Borneo Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Siberia Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 5/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 5 artilleries, 11 infantry and 2 mech_infantrys Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 5 artilleries, 11 infantry and 2 mech_infantrys in Kweichow, round 2 : 6/18 hits, 4,67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 5 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Kwangtung Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2,50 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 bomber moved from Philippines to Kwangsi 1 aaGun moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar 4 infantry moved from Jehol to Anhwe 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 bomber moved from Malaya to Kwangsi 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangtung to 35 Sea Zone 1 fighter moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from Korea to Japan 2 fighters moved from Siberia to 6 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans : 1,00 ANZAC : 0,33 Chinese : 2,33 UK_Pacific : -0,33 Russians : 0,33 Japanese : 1,83 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 26 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 armour, 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Central United States to 91 Sea Zone 2 bombers moved from Eastern United States to United Kingdom 4 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 3 artilleries moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 bomber placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 artillery moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 2 artilleries moved from Szechwan to Shensi 7 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 artilleries, 1 fighter and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 10 infantry in Shensi, round 2 : 6/13 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Chinese undo move 1. 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British repair damage of 16x factory_major; Remaining resources: 16 PUs; British buy 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland 1 fighter moved from United Kingdom to Scotland 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to Scotland 1 artillery and 2 infantry moved from Persia to Iraq 1 armour moved from Eastern Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Egypt to India 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone 1 battleship, 1 submarine and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 79 Sea Zone to 76 Sea Zone 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 battleship moved from 79 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 battleship moved from 80 Sea Zone to 76 Sea Zone 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Scotland British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry Germans defend with 1 airfield, 2 artilleries and 4 infantry British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Scotland, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 2 artilleries and 4 infantry in Scotland, round 2 : 1/6 hits, 2.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Scotland, round 3 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 armour, 1 artillery and 3 fighters in Scotland, round 4 : 4/5 hits, 2.33 expected hits Germans roll dice for 2 artilleries in Scotland, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Germans: 2 artilleries and 4 infantry Battle in Iraq British attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 4/6 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in 41 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 3 fighters moved from Scotland to United Kingdom Place Units - British 5 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -2.00 British : 4.00 Chinese : 2.17 Neutral_Axis : 0.00 Japanese : -0.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Ukraine Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Ukraine to Romania 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Albania to Southern Italy 2 armour and 1 mech_infantry moved from Greece to Romania 1 aaGun and 2 infantry moved from Romania to Eastern Poland 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 armour moved from 97 Sea Zone to Yugoslavia 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
AA fire in Ukraine : : -0,17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 carrier and 1 fighter in 42 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 4 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 carrier in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 37 Casualties for ANZAC: 1 destroyer and 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Java 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.67 Japanese : -1.33 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 submarines moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 3 transports moved from 111 Sea Zone to 112 Sea Zone 2 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone 2 artilleries and 8 infantry moved from 111 Sea Zone to Scotland 4 bombers moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from 111 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Western Germany to 113 Sea Zone Combat - GermansCombat Hit Differential Summary :
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@DannyDuck716 Scramble orders sz 109?
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@trulpen none
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 submarines moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 3 transports moved from 111 Sea Zone to 112 Sea Zone 2 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone 2 artilleries and 8 infantry moved from 111 Sea Zone to Scotland 4 bombers moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from 111 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to 113 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Western Germany to 113 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 4 bombers, 1 fighter, 3 submarines and 1 tactical_bomber British defend with 2 destroyers and 2 transports Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/6 hits, 3,83 expected hits British roll dice for 2 destroyers and 2 transports in 109 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the British and 2 transports owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 4 bombers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for British: 2 destroyers and 2 transports Battle in Scotland Germans attack with 2 artilleries and 8 infantry British defend with 1 airfield, 1 armour and 1 artillery Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 artilleries and 8 infantry in Scotland, round 2 : 4/10 hits, 2,33 expected hits British roll dice for 1 armour and 1 artillery in Scotland, round 2 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Scotland Germans win, taking Scotland from British with 2 artilleries and 8 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Battle in 113 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone 4 bombers moved from 109 Sea Zone to Western Germany 1 artillery moved from Holland Belgium to Western Germany 7 infantry moved from Finland to Norway 2 artilleries moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland 3 aaGuns, 9 armour, 5 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany Place Units - Germans 1 artillery and 1 infantry placed in Germany 4 artilleries placed in Western Germany 3 transports placed in 113 Sea Zone 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 0,67 British : -1,50 Russians : -0,17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 10 infantry moved from Manchuria to Korea Combat - Russians Battle in Korea Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Korea, round 2 : 0/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 10 infantry in Korea, round 3 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Manchuria to Korea 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Belarus to Bryansk 2 aaGuns, 5 artilleries and 9 infantry moved from Novgorod to Belarus 2 artilleries and 4 infantry moved from Karelia to Novgorod 2 infantry moved from Russia to Bryansk 2 aaGuns, 1 armour, 5 artilleries, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Ukraine to Belarus 2 artilleries and 8 infantry moved from Ukraine to Rostov Place Units - Russians 1 armour placed in Volgograd Russians undo move 1. 1 armour placed in Novgorod 1 artillery and 1 infantry placed in Novgorod 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,3 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Russians : -2.33 Japanese : -0.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Kansu to Shensi 5 artilleries, 9 infantry and 2 mech_infantrys moved from Kweichow to Shensi 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from Chahar to Shensi 2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Shensi 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians Combat - Japanese Battle in Shensi Japanese attack with 1 armour, 5 artilleries, 2 bombers, 3 fighters, 9 infantry, 2 mech_infantrys and 4 tactical_bombers Chinese defend with 2 artilleries and 14 infantry Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 3 fighters, 9 infantry, 2 mech_infantrys and 4 tactical_bombers in Shensi, round 2 : 11/26 hits, 10,33 expected hits Chinese roll dice for 2 artilleries and 14 infantry in Shensi, round 2 : 7/16 hits, 5,33 expected hits 7 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Shensi, round 3 : 15/19 hits, 9,00 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Shensi, round 3 : 3/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 5 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 9 infantry and 1 mech_infantry Casualties for Chinese: 2 artilleries and 14 infantry Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 destroyer British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 3 transports ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 transports in 42 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 cruiser and 1 destroyer Battle in Java Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 3 fighters and 2 infantry Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Java, round 2 : 5/12 hits, 5,17 expected hits ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 : 2/5 hits, 2,67 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 3 fighters owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 2 infantry Casualties for ANZAC: 3 fighters and 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone 1 carrier moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 aaGun moved from Kweichow to Shensi 3 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kwangtung to Kwangsi 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 bombers moved from Shensi to Anhwe 2 fighters moved from Shensi to Anhwe 1 fighter moved from Shensi to Hopei 1 tactical_bomber moved from Shensi to Anhwe 1 tactical_bomber moved from Shensi to Anhwe 1 tactical_bomber moved from Shensi to Hopei 1 tactical_bomber moved from Shensi to Hopei Place Units - Japanese 1 armour and 2 mech_infantrys placed in Japan 1 factory_minor placed in French Indo China 1 carrier placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :
British : -0,33 ANZAC : -0,50 Chinese : 3,00 Japanese : 7,17 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 bombers moved from United Kingdom to 109 Sea Zone 2 fighters moved from 91 Sea Zone to 109 Sea Zone 1 carrier, 1 cruiser and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 2 submarines moved from 10 Sea Zone to 7 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from Hawaiian Islands to 6 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@trulpenplay do you want to scramble in the sea of japan?
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 bombers moved from United Kingdom to 109 Sea Zone 2 fighters moved from 91 Sea Zone to 109 Sea Zone 1 carrier, 1 cruiser and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 2 submarines moved from 10 Sea Zone to 7 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from Hawaiian Islands to 6 Sea Zone Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone Italians scrambles to create a battle in territory 95 Sea Zone Battle in Normandy Bordeaux Battle in Southern FranceCombat Hit Differential Summary :
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No scramble in sz 6. Scramble in sz 95.
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@trulpen crap, I forgot all about that in italy…
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@DannyDuck716 Do you want to change anything there?
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@trulpen yea, if you don’t mind. I’m just gonna move the landing to southern france. Forgot could scramble amphibious assaults.
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The only thing that happens is that the amphibious assault is prevented, right?
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Sure, do that by edit.





