Mursilis (Allies) vs Simon33 (Axis) BM3 Game II


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 marine and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            2 cruisers moved from 42 Sea Zone to 44 Sea Zone
            2 destroyers moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 43 Sea Zone to Celebes
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            ANZAC creates battle in territory 20 Sea Zone
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 cruisers in Celebes, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Celebes, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Celebes, round 3 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Celebes to 43 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 marine and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            2 cruisers moved from 42 Sea Zone to 44 Sea Zone
            2 destroyers moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 43 Sea Zone to Celebes
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            ANZAC creates battle in territory 20 Sea Zone
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 cruisers in Celebes, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Celebes, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Celebes, round 3 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Celebes to 43 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            2 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 0.00
    

    Savegame


  • Oh damn I forgot to move my subs back, sorry!


  • TripleA Manual Gamesave Post: French round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 marine and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            2 cruisers moved from 42 Sea Zone to 44 Sea Zone
            2 destroyers moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 43 Sea Zone to Celebes
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            ANZAC creates battle in territory 20 Sea Zone
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 cruisers in Celebes, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Celebes, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Celebes, round 3 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Celebes to 43 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            2 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 20 Sea Zone: 2 submarines
            EDIT: Adding units owned by ANZAC to 44 Sea Zone: 2 submarines
            EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 0.00
    

    Savegame


  • All set, sorry about that.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 mech_infantry moved from Albania to Bulgaria
            8 mech_infantrys moved from Romania to Bulgaria
            2 mech_infantrys moved from Slovakia Hungary to Bulgaria
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            4 fighters and 4 tactical_bombers moved from Romania to 97 Sea Zone
            3 bombers moved from Finland to 97 Sea Zone
            2 bombers moved from Western Germany to 97 Sea Zone
            2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            3 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bulgaria
                Germans attack with 11 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 11 mech_infantrys in Bulgaria, round 2 : 2/11 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 10 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Northwest Persia
                Germans attack with 5 armour and 5 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 5 armour and 5 mech_infantrys in Northwest Persia, round 2 : 3/10 hits, 3.33 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 97 Sea Zone
                Germans attack with 5 bombers, 6 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Americans defend with 1 carrier, 2 destroyers, 1 submarine and 2 transports
                1 submarine owned by the Americans and 1 submarine owned by the British Submerged
                    Germans roll dice for 5 bombers, 6 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 12/15 hits, 9.00 expected hits
                    British roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 transports in 97 Sea Zone, round 2 : 4/9 hits, 3.83 expected hits
                    2 destroyers owned by the British, 2 destroyers owned by the Americans, 1 cruiser owned by the British, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    1 transport owned by the British and 2 transports owned by the Americans lost in 97 Sea Zone
                Germans win with 5 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86
                Casualties for Germans: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
                Casualties for Americans: 1 carrier, 2 destroyers and 2 transports
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from Neutral_Axis
            1 fighter moved from 97 Sea Zone to Southern Italy
            2 bombers, 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Western Germany
            3 bombers moved from 97 Sea Zone to Southern Italy
            1 aaGun moved from Ukraine to Rostov
            2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            1 destroyer, 5 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from Romania to Bulgaria
            3 artilleries and 7 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in Ukraine
            4 mech_infantrys placed in Germany
            6 artilleries and 2 fighters placed in Western Germany
            3 infantry placed in Novgorod
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,2
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    British : -0.17
    Americans : 0.67
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    Might have used the wrong file.


  • No problem I’ll fix it.


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
            3 infantry moved from Smolensk to Bryansk
            4 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 armour and 4 mech_infantrys moved from Russia to Volgograd
                  Russians take Volgograd from Germans
            15 armour, 9 artilleries, 17 infantry and 6 mech_infantrys moved from Tambov to Volgograd
            1 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Bryansk
                Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            3 aaGuns moved from Tambov to Volgograd
            4 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
            3 infantry moved from Smolensk to Bryansk
            4 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 armour and 4 mech_infantrys moved from Russia to Volgograd
                  Russians take Volgograd from Germans
            15 armour, 9 artilleries, 17 infantry and 6 mech_infantrys moved from Tambov to Volgograd
            1 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Bryansk
                Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            3 aaGuns moved from Tambov to Volgograd
            4 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 20 Sea Zone: 2 submarines
            EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 44 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
            3 infantry moved from Smolensk to Bryansk
            4 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 armour and 4 mech_infantrys moved from Russia to Volgograd
                  Russians take Volgograd from Germans
            15 armour, 9 artilleries, 17 infantry and 6 mech_infantrys moved from Tambov to Volgograd
            1 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Bryansk
                Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            3 aaGuns moved from Tambov to Volgograd
            4 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 20 Sea Zone: 2 submarines
            EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 44 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 infantry
            EDIT: Adding units owned by Russians to Volgograd: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 artilleries and 2 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Evenkiyskiy to Kansu
            1 infantry moved from Jehol to Chahar
            5 artilleries and 1 infantry moved from Jehol to Anhwe
            2 mech_infantrys moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Philippines
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier and 1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
            Japanese collect 42 PUs (2 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 artilleries and 2 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Evenkiyskiy to Kansu
            1 infantry moved from Jehol to Chahar
            5 artilleries and 1 infantry moved from Jehol to Anhwe
            2 mech_infantrys moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Philippines
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier and 1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
            Japanese collect 42 PUs (2 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser, 1 destroyer and 4 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
    
        Non Combat Move - Americans
            1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 cruiser, 3 destroyers, 8 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 106 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 119 Sea Zone to 117 Sea Zone
            1 destroyer moved from 111 Sea Zone to 118 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Greece
            1 fighter placed in Eastern United States
            1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser, 1 destroyer and 4 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
    
        Non Combat Move - Americans
            1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 cruiser, 3 destroyers, 8 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 106 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 119 Sea Zone to 117 Sea Zone
            1 destroyer moved from 111 Sea Zone to 118 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Greece
            1 fighter placed in Eastern United States
            1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to Ukraine
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to French Indo China
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Ukraine to Russia
            7 mech_infantrys moved from Iraq to Persia
            2 armour and 3 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Shan State to Yunnan
            1 armour moved from French Indo China to Yunnan
            1 infantry moved from Tobruk to Alexandria
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            3 armour placed in Persia
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 mech_infantrys
                Some Units in French Indo China change ownership: 1 armour, 1 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 6 fighters
                EDIT: Adding units owned by British to Persia: 6 fighters
                EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Ukraine : : -0.17
    

    Savegame


  • Oh i’m an idiot, hold on!


  • TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser, 1 destroyer and 4 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
    
        Non Combat Move - Americans
            1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 cruiser, 3 destroyers, 8 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 106 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 119 Sea Zone to 117 Sea Zone
            1 destroyer moved from 111 Sea Zone to 118 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Greece
            1 fighter placed in Eastern United States
            1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to Ukraine
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to French Indo China
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Ukraine to Russia
            7 mech_infantrys moved from Iraq to Persia
            2 armour and 3 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Shan State to Yunnan
            1 armour moved from French Indo China to Yunnan
            1 infantry moved from Tobruk to Alexandria
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            3 armour placed in Persia
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 mech_infantrys
                Some Units in French Indo China change ownership: 1 armour, 1 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 6 fighters
                EDIT: Adding units owned by British to Persia: 6 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Albania from Italians to Americans
                EDIT: Changing PUs for Americans from 85 to 86
                EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Ukraine : : -0.17
    

    Savegame


  • Ok, forgot to blitz my tank into albania.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer, 2 fighters and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to Morocco
            1 mech_infantry moved from Tunisia to Morocco
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 submarine; Americans defend with 1 submarine
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in Morocco
                Italians attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Morocco to Libya
            1 armour and 2 artilleries moved from Tunisia to Libya
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 carrier and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : -0.17
    Americans : -0.33
    

    Savegame

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