@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Tirano (Axis) Vs. Trulpen (Allies +19)
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Go for it.
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Thanks! :apple:
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 16 Sea Zone, round 2 : 10/14 hits, 7,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship moved from 10 Sea Zone to 15 Sea Zone 2 carriers moved from 10 Sea Zone to 15 Sea Zone 1 fighter moved from 16 Sea Zone to 15 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,6,2,3 Americans collect 47 PUs (3 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 11 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 4/15 hits, 2,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 bomber moved from Egypt to Tobruk 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 1 mech_infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Tobruk British attack with 1 artillery, 1 bomber and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk 1 artillery owned by the British and 1 infantry owned by the British retreated to Alexandria Italians win with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry EDIT: Changing ownership of Normandy Bordeaux from Germans to British EDIT: Turning off Edit Mode 1 bomber moved from Tobruk to Egypt 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Alexandria to Egypt 1 tactical_bomber moved from 41 Sea Zone to India 1 artillery and 10 infantry moved from Shan State to Yunnan 2 aaGuns moved from Shan State to Yunnan 3 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 1 artillery moved from Burma to Yunnan 2 fighters moved from India to Eastern Persia 1 infantry moved from West India to India 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 2 fighters moved from 92 Sea Zone to 99 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 125 Sea Zone to 110 Sea Zone Place Units - British 1 transport placed in 98 Sea Zone 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 2 infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 transports placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (8 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 armour and 3 mech_infantrysCombat Hit Differential Summary :
British : 1,17 Italians : -0,17 Americans : 1,83 Chinese : 1,17 Japanese : -0,17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Bryansk 1 bomber moved from Eastern Poland to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 armour, 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia Combat - Italians Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 1/8 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 3 : 3/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 4 : 3/7 hits, 2.50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 1 fighter moved from Yugoslavia to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 artillery moved from Tobruk to Libya 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 bomber moved from Bryansk to Germany Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -1.33 Neutral_Allies : -2.33 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Shan State to Yunnan 3 fighters moved from Shan State to Eastern Persia 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Shan State to Yunnan 3 fighters moved from Shan State to Eastern Persia 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 89 Sea Zone to 106 Sea Zone 4 infantry moved from Bessarabia to Ukraine 2 tactical_bombers moved from Eastern Poland to Ukraine 3 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 bomber moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Ukraine Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 2 transports 2 transports owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Ukraine Germans attack with 2 bombers, 4 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 15 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 3 armour, 5 artilleries and 17 infantry moved from Western Ukraine to Bryansk 2 bombers and 2 tactical_bombers moved from Ukraine to Bryansk 3 fighters moved from Western Germany to Bryansk 2 bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 bombers and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 89 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 28 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 39 PUs (1 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 1.33 British : 0.33 Russians : 1.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Baltic States to Poland Russians take Poland from Germans 1 artillery and 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Non Combat Move - Russians 1 aaGun and 1 mech_infantry moved from Vologda to Russia 2 mech_infantrys moved from Volgograd to Russia 1 aaGun, 1 artillery and 4 infantry moved from Tambov to Russia 1 mech_infantry moved from Vyborg to Finland 1 aaGun, 3 artilleries and 8 infantry moved from Karelia to Finland 1 armour and 1 infantry moved from Iraq to 80 Sea Zone 1 tactical_bomber moved from Northwest Persia to Russia 1 armour and 2 mech_infantrys moved from Iraq to Egypt 1 infantry moved from Iraq to Northwest Persia Place Units - Russians 2 armour, 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 carriers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship and 1 cruiser moved from 44 Sea Zone to 45 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 44 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Western Australia Battle in Dutch New Guinea Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 79 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 2 carriers moved from 43 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from Hunan to 6 Sea Zone 2 bombers moved from Hunan to Philippines 3 mech_infantrys moved from Hunan to Kwangtung 3 mech_infantrys moved from Shantung to Kiangsi 1 mech_infantry moved from Kweichow to Kiangsi 1 artillery and 3 infantry moved from Kweichow to Anhwe 1 aaGun and 9 infantry moved from Jehol to Anhwe Place Units - Japanese 3 carriers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
French : -0.33 Americans : -0.17 Japanese : 1.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode 1 armour moved from Eastern United States to 101 Sea Zone 1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to Morocco 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers and 1 fighter moved from 15 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 106 Sea Zone to Morocco Place Units - Americans 2 bombers, 2 infantry and 1 tactical_bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Americans undo move 3. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 18 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from India to Sikang 1 armour and 3 mech_infantrys moved from Yunnan to Sikang Combat - British Battle in Sikang British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang British win, taking Sikang from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Sikang to Szechwan 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Kweichow 2 artilleries and 10 infantry moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Siam to Yunnan 2 armour and 3 mech_infantrys moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters moved from 99 Sea Zone to Russia 2 fighters moved from Eastern Persia to Russia 1 battleship and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 1 cruiser moved from 99 Sea Zone to 81 Sea Zone 1 carrier moved from 99 Sea Zone to 81 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from United Kingdom to Morocco 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 carrier and 1 transport placed in 106 Sea Zone 1 fighter placed in 106 Sea Zone Turn Complete - British British collect 28 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : 0,67 British : -0,67 Americans : -1,00 Japanese : 0,67 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode 1 armour moved from Eastern United States to 101 Sea Zone 1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to Morocco 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers and 1 fighter moved from 15 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 106 Sea Zone to Morocco Place Units - Americans 2 bombers, 2 infantry and 1 tactical_bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Americans undo move 3. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 18 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from India to Sikang 1 armour and 3 mech_infantrys moved from Yunnan to Sikang Combat - British Battle in Sikang British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang British win, taking Sikang from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Sikang to Szechwan 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Kweichow 2 artilleries and 10 infantry moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Siam to Yunnan 2 armour and 3 mech_infantrys moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters moved from 99 Sea Zone to Russia 2 fighters moved from Eastern Persia to Russia 1 battleship and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 1 cruiser moved from 99 Sea Zone to 81 Sea Zone 1 carrier moved from 99 Sea Zone to 81 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from United Kingdom to Morocco 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 carrier and 1 transport placed in 106 Sea Zone 1 fighter placed in 106 Sea Zone Turn Complete - British British collect 28 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Changing ownership of Denmark from Germans to British EDIT: Adding units owned by British to 112 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers and 1 transport EDIT: Adding units owned by British to Denmark: 2 infantry EDIT: Adding units owned by British to United Kingdom: 1 armour EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers and 1 transport EDIT: Removing units owned by British from Morocco: 1 infantry and 1 mech_infantry EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Removing units owned by British from Morocco: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67 British : -0,67 Americans : -1,00 Japanese : 0,67 -
Was apparently too tired yesterday. The ac slipped with the US. Thought it was in the battle. Pretty typical that the sub hit. My intention was to bring it since it’s not needed in sz 91 yet, so hope that edit is ok.
Also, I’d like to change the transport route for the British and put two inf in Denmark. Put some light pressure on the Germans. Another edit.
You’ll decide if it/they are ok.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Yugoslavia to Poland 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 2 armour moved from Bryansk to Belarus Italians take Belarus from Russians 2 armour moved from Belarus to Eastern Poland 1 bomber moved from Germany to Eastern Poland 1 fighter moved from Southern Italy to Poland 1 fighter moved from Southern Italy to Eastern Poland Combat - Italians Battle in Poland Italians attack with 1 armour and 1 fighter Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 fighter in Poland, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Poland Italians win, taking Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Eastern Poland Italians attack with 2 armour, 1 bomber and 1 fighter Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 fighter in Eastern Poland, round 2 : 0/4 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 armour, 1 bomber and 1 fighter in Eastern Poland, round 3 : 0/4 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Eastern Poland 1 armour owned by the Italians retreated to Belarus Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 bomber moved from Eastern Poland to Southern Italy 1 fighter moved from Eastern Poland to Romania 2 infantry moved from Bulgaria to Romania 2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria 1 fighter moved from Poland to Germany Place Units - Italians 3 infantry placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Italians collect 14 PUs (6 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians : -3.33 Russians : -0.67 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone 2 aaGuns, 1 artillery, 1 fighter and 4 infantry moved from Queensland to New South Wales 1 infantry moved from Yunnan to Kweichow 3 fighters moved from Eastern Persia to Russia Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone 2 aaGuns, 1 artillery, 1 fighter and 4 infantry moved from Queensland to New South Wales 1 infantry moved from Yunnan to Kweichow 3 fighters moved from Eastern Persia to Russia Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Eastern Poland 3 fighters and 2 tactical_bombers moved from Bryansk to Eastern Poland 4 armour moved from Bryansk to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Bryansk to Novgorod Germans take Novgorod from Russians 2 armour moved from Bryansk to Novgorod 2 bombers moved from Bryansk to Eastern Poland 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Germans take Tambov from Russians 5 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/5 hits, 0.83 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 7,5,7 and causes: 19 damage to unit: factory_major Bombing raid in United Kingdom causes 19 damage total. Battle in Eastern Poland Germans attack with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/9 hits, 4.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Eastern Poland to Western Germany 2 mech_infantrys moved from Western Germany to Poland 3 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk 3 bombers moved from United Kingdom to Western Germany 2 artilleries moved from France to Western Germany 1 artillery and 2 infantry moved from Normandy Bordeaux to France Place Units - Germans 2 transports placed in 113 Sea Zone 6 infantry placed in Germany 3 artilleries placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 2 infantry EDIT: Adding units owned by Germans to Bryansk: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.83 Russians : -1.00 AA fire in United Kingdom : : 1.17 -
Strong economic crush on Russia. Didn’t want to risk the dice on Moscow? Think Germany had the upper hand there, but not a certain battle.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 mech_infantry moved from Russia to Samara 1 mech_infantry moved from Samara to Volgograd 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 3 artilleries, 9 infantry and 1 mech_infantry moved from Finland to Norway 1 armour and 2 mech_infantrys moved from Egypt to Tobruk Russians take Tobruk from Italians 1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Rostov Russians take Rostov from Germans 2 mech_infantrys moved from Russia to Samara 2 mech_infantrys moved from Samara to Volgograd 4 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Russia to Tambov 1 submarine moved from 105 Sea Zone to 91 Sea Zone Combat - Russians Battle in Italian Somaliland Battle in Norway Russians attack with 3 artilleries, 9 infantry and 1 mech_infantry Germans defend with 7 infantry Russians roll dice for 3 artilleries, 9 infantry and 1 mech_infantry in Norway, round 2 : 2/13 hits, 3,17 expected hits Germans roll dice for 7 infantry in Norway, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Russians roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Norway, round 3 : 3/10 hits, 2,67 expected hits Germans roll dice for 5 infantry in Norway, round 3 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway Russians roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Norway, round 4 : 3/8 hits, 2,33 expected hits Germans roll dice for 2 infantry in Norway, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Russians win, taking Italian Somaliland from Italians, taking Norway from Germans with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 6 infantry Casualties for Germans: 7 infantry Battle in Volgograd Russians attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/8 hits, 3,17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Tobruk: 1 mech_infantry EDIT: Changing ownership of Ethiopia from Italians to Russians EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry EDIT: Turning off Edit Mode 4 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun moved from Finland to Norway 2 aaGuns moved from Amur to Manchuria Place Units - Russians 3 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,5,4,1,3,4,5,1,2,4,4,6,2,1,4,4,2,6,4,1,5,4,2,3 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 1,50 Russians : -1,33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 artilleries, 1 bomber, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kwangtung to Yunnan 4 mech_infantrys moved from Kiangsi to Yunnan 2 bombers moved from Philippines to Yunnan 1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 armour, 1 artillery and 2 infantry moved from Western Australia to 56 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 56 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Siam 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Siam Combat - Japanese Battle in Siam Battle in Shan State Battle in Malaya Battle in Yunnan Japanese attack with 2 bombers and 7 mech_infantrys British defend with 2 armour, 1 infantry and 4 mech_infantrys Japanese roll dice for 2 bombers and 7 mech_infantrys in Yunnan, round 2 : 3/9 hits, 2.50 expected hits Chinese roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/7 hits, 2.67 expected hits 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers and 6 mech_infantrys in Yunnan, round 3 : 1/8 hits, 2.33 expected hits Chinese roll dice for 2 armour and 2 mech_infantrys in Yunnan, round 3 : 2/4 hits, 1.67 expected hits 2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers and 4 mech_infantrys in Yunnan, round 4 : 2/6 hits, 2.00 expected hits Chinese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 4 : 0/3 hits, 1.33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yunnan Japanese roll dice for 2 bombers and 4 mech_infantrys in Yunnan, round 5 : 0/6 hits, 2.00 expected hits Chinese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 bombers and 3 mech_infantrys in Yunnan, round 6 : 0/5 hits, 1.83 expected hits Chinese roll dice for 1 armour in Yunnan, round 6 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers and 3 mech_infantrys in Yunnan, round 7 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 armour in Yunnan, round 7 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yunnan Japanese win, taking Siam from UK_Pacific, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Japanese: 4 mech_infantrys Casualties for British: 2 armour, 1 infantry and 4 mech_infantrys Non Combat Move - Japanese 1 aaGun, 1 artillery and 12 infantry moved from Anhwe to Shantung 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 bombers moved from Yunnan to Kwangsi 3 fighters moved from Japan to Kwangsi 1 artillery and 1 infantry moved from Tsinghai to Kansu Place Units - Japanese 3 artilleries placed in Shantung 2 destroyers and 2 transports placed in 6 Sea Zone 2 artilleries and 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese : -3.17 Japanese : -5.50 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy nothing; Remaining resources: 72 PUs; Combat Move - Americans 1 unit repaired. Combat - Americans Americans creates battle in territory 106 Sea Zone Non Combat Move - Americans Turn Complete - Americans Americans collect 52 PUs; end with 124 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 9 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 6 PUs; end with 15 PUs Purchase Units - British British buy nothing; Remaining resources: 35 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 8 PUs; Combat Move - British 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 bomber moved from Egypt to British Somaliland Combat - British Battle in British Somaliland British attack with 1 bomber Italians defend with 1 infantry British roll dice for 1 bomber in British Somaliland, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber in British Somaliland, round 3 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from British Somaliland to Egypt Turn Complete - British British collect 28 PUs; end with 63 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
British : -0,33 Italians : -0,67





