I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Weddingsinger (Allies+10) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq Purchase Units - Russians Russians buy nothing; Remaining resources: 31 PUs; Combat - Russians Battle in Iraq Russians attack with 1 fighter and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia Turn Complete - Russians Russians collect 16 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Russia to Archangel 1 artillery and 2 infantry moved from Russia to Tambov 2 artilleries and 2 infantry moved from Smolensk to Belarus 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese Purchase Units - Russians Russians buy 5 armour; Remaining resources: 1 PUs; Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with no units remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 armour and 10 mech_infantrys moved from Smolensk to Samara 3 aaGuns, 5 artilleries, 25 infantry and 3 mech_infantrys moved from Smolensk to Bryansk 6 artilleries moved from Russia to Bryansk 1 tactical_bomber moved from Archangel to Russia Place Units - Russians 5 armour placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Iraq: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.00 Italians : -0.33 Russians : -1.67 -
Done… planes blew up your mech, your guy missed, planes landed back with their British friends…
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 armour moved from Siberia to Buryatia Japanese take Sakha from Russians 6 artilleries and 9 infantry moved from Amur to Buryatia 1 mech_infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Ulaanbaatar 1 infantry moved from Amur to Ulaanbaatar 1 infantry moved from Amur to Buryatia 1 fighter moved from 6 Sea Zone to Manchuria 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Japan to Jehol 2 infantry moved from Chahar to Suiyuyan 2 fighters moved from Kiangsu to Suiyuyan 1 tactical_bomber moved from Kiangsu to Suiyuyan 1 bomber moved from Kiangsu to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Anhwe to Suiyuyan 1 armour moved from French Indo China to Kwangtung Japanese take Kwangsi from Chinese 6 artilleries and 7 infantry moved from Kiangsi to Hunan 1 bomber moved from French Indo China to India 1 mech_infantry moved from Anhwe to Suiyuyan Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Manchuria Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 2/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 2/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 3 artilleries and 3 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 3/1 hits, 3.17 expected hits Chinese roll dice for 3 artilleries and 3 infantry in Suiyuyan, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 3 : 3/1 hits, 2.83 expected hits Chinese roll dice for 3 artilleries in Suiyuyan, round 3 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 3 artilleries and 3 infantry Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Ulaanbaatar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 armour, 6 artilleries and 10 infantry Russians defend with 2 aaGuns and 11 infantry Japanese roll dice for 1 armour, 6 artilleries and 10 infantry in Buryatia, round 2 : 5/1 hits, 5.17 expected hits Russians roll dice for 2 aaGuns and 11 infantry in Buryatia, round 2 : 3/1 hits, 3.67 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 6 artilleries and 7 infantry in Buryatia, round 3 : 5/1 hits, 4.67 expected hits Russians roll dice for 8 infantry in Buryatia, round 3 : 3/1 hits, 2.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 6 artilleries and 4 infantry in Buryatia, round 4 : 4/1 hits, 3.83 expected hits Russians roll dice for 3 infantry in Buryatia, round 4 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 6 artilleries and 3 infantry remaining. Battle score for attacker is 22 Casualties for Japanese: 7 infantry Casualties for Russians: 2 aaGuns and 11 infantry Battle in Hunan Japanese attack with 6 artilleries and 8 infantry Chinese defend with 1 infantry Japanese roll dice for 6 artilleries and 8 infantry in Hunan, round 2 : 5/1 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Kwangtung 1 mech_infantry moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from French Indo China to 19 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Chahar 2 fighters and 1 tactical_bomber moved from Suiyuyan to Chahar 1 bomber moved from Suiyuyan to Kiangsu 1 infantry moved from Anhwe to Hopei 1 armour moved from Kiangsi to Hopei 1 aaGun and 6 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 fighter moved from Jehol to 19 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Amur 1 aaGun moved from Amur to Manchuria 1 artillery moved from Siberia to Amur 1 infantry moved from Soviet Far East to Siberia 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from Japan to 19 Sea Zone Place Units - Japanese 1 carrier placed in 19 Sea Zone 3 artilleries placed in French Indo China 2 infantry placed in Kiangsu 2 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2 Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
British : 0.67 Chinese : -1.00 UK_Pacific : -0.33 AA fire in India : : 0.83 Russians : 0.33 Japanese : 3.67 -
It’s not Japan’s game.
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat - British Air Battle in Western GermanyCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 infantry moved from Norway to Finland 1 bomber moved from Norway to Finland 1 artillery and 1 infantry moved from Scotland to 119 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 destroyer and 7 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Borneo Battle in Normandy Bordeaux Battle in Gibraltar Americans attack with 2 artilleries and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Gibraltar from Italians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Battle in Finland Americans attack with 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Finland to Norway 1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 3 fighters placed in Norway 1 carrier and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 2. 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Non Combat Move - Chinese 7 artilleries, 1 fighter and 13 infantry moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Yunnan 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - British 1 bomber moved from Norway to Western Germany 4 fighters moved from Norway to Western Germany 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to Western Germany 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Trans-Jordan to Northwest Persia British take Iraq from Germans 1 artillery moved from Trans-Jordan to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 1 tactical_bomber moved from India to Shan State Purchase Units - British British buy 2 artilleries, 1 bomber and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat - British Air Battle in Western Germany British attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in 92 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Shan State British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 0/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 armour Italians defend with 1 armour British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwest Persia Italians win with 1 armour remaining. Battle score for attacker is -6 Casualties for British: 1 armour Cleaning up after air battles Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 104 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 4 destroyers moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber and 4 fighters moved from Western Germany to Normandy Bordeaux 1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 105 Sea Zone 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to 91 Sea Zone 4 destroyers moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Tobruk 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Shan State to India 1 armour and 12 mech_infantrys moved from India to Eastern Persia 3 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Burma Place Units - British 3 infantry placed in Egypt 2 artilleries, 1 bomber and 6 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to 105 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by British to 105 Sea Zone: 1 fighter EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Norway: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 105 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 105 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Norway: 1 artillery and 1 infantry EDIT: Adding units owned by British to 105 Sea Zone: 3 destroyers EDIT: Removing units owned by British from 91 Sea Zone: 3 destroyers EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 108 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67 Italians : 0.50 British : -2.00 Americans : -0.17 AA fire in Western Germany : : -0.17 Japanese : 1.33 -
Bombing run in W. Germany, I assumed no scramble vs 5 UK fighters.
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Did a LOT of edits for UK placement at end of turn… ended up basically putting it all back when I realized UK’s 5 transports are more important than maybe also keeping 2 of U.S.’ transports and risking all of it.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone Purchase Units - Italians Italians buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Tunisia 2 artilleries and 4 infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Libya to Tunisia 2 fighters moved from Southern Italy to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 1 aaGun and 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Western Germany to Southern Italy 1 armour moved from Northwest Persia to Volgograd 1 artillery and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 42 Sea Zone to 41 Sea Zone Purchase Units - ANZAC ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 artillery and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 3 infantry moved from Queensland to Northern Territory 2 aaGuns moved from Queensland to Northern Territory 1 carrier moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northern Territory: 2 infantry EDIT: Adding units owned by ANZAC to Queensland: 2 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 2 bombers moved from Novgorod to Russia 1 fighter moved from Germany to Belarus 1 artillery, 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 fighters and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Battle in Belarus Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus 2 artilleries owned by the Germans retreated to Novgorod Russians win with 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 2 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 6 mech_infantrys moved from Novgorod to Finland 1 fighter and 1 tactical_bomber moved from Belarus to Volgograd 2 fighters moved from Archangel to Volgograd 2 bombers moved from Russia to Volgograd 1 aaGun, 2 artilleries and 17 infantry moved from Ukraine to Bessarabia 1 fighter moved from Belarus to Novgorod 2 mech_infantrys moved from Poland to Novgorod 5 artilleries and 1 infantry moved from Novgorod to Vyborg 6 infantry moved from Western Germany to Germany 3 mech_infantrys moved from Germany to Western Germany Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 armour and 2 mech_infantrys placed in Volgograd Germans undo move 2. 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 3 artilleries placed in France 4 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : -0.17 Russians : 1.00 -
You’ve been smacking me around this game but I feel the tide might be turning now. Or maybe I’m missing something? I guess we’ll see.
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@simon33 Germany’s turn south really messed me up, that’s for sure. I was totally unprepared.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Tambov Russians take Tambov from Germans 1 mech_infantry moved from Samara to Caucasus Russians take Caucasus from Germans Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 16 PUs; Russians buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia 3 aaGuns, 11 artilleries and 22 infantry moved from Bryansk to Tambov 1 artillery moved from Belarus to Bryansk 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Yakut S.S.R. 2 armour and 8 mech_infantrys moved from Samara to Russia 3 mech_infantrys moved from Bryansk to Russia 2 mech_infantrys moved from Russia to Tambov 2 armour moved from Russia to Tambov 4 mech_infantrys moved from Russia to Tambov Place Units - Russians 1 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 armour moved from Buryatia to Dzavhan Japanese take Ulaanbaatar from Russians Japanese take Dzavhan from Russians 6 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R. 1 artillery moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 2 fighters and 1 tactical_bomber moved from Chahar to Kansu 2 mech_infantrys moved from Suiyuyan to Kansu 1 armour moved from Hopei to Kansu Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hopei to Shensi 1 bomber moved from Kiangsu to Kansu 1 artillery, 1 fighter and 1 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to 43 Sea Zone 6 artilleries and 15 infantry moved from Hunan to Yunnan Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yakut S.S.R. Japanese attack with 6 artilleries and 3 infantry Russians defend with 1 infantry Japanese roll dice for 6 artilleries and 3 infantry in Yakut S.S.R., round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 6 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry; Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 3/1 hits, 3.17 expected hits Chinese roll dice for 5 infantry in Kansu, round 2 : 2/1 hits, 1.67 expected hits 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Kansu, round 3 : 3/1 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for Chinese: 3 infantry Casualties for Russians: 2 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 6 artilleries and 15 infantry Chinese defend with 1 infantry Japanese roll dice for 6 artilleries and 15 infantry in Yunnan, round 2 : 6/1 hits, 5.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from Kansu to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Anhwe to Hunan 1 aaGun and 1 mech_infantry moved from Hunan to Yunnan 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 artillery moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Amur to Manchuria 1 infantry moved from Siberia to Amur 1 fighter moved from Manchuria to Kiangsu 1 artillery and 5 infantry moved from Kiangsu to Anhwe 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 4 transports moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 4 artilleries and 3 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 artillery moved from French Indo China to Shan State 2 mech_infantrys moved from Kwangtung to French Indo China 3 artilleries moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to French Indo China 1 armour moved from Kwangtung to French Indo China Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 2 artilleries placed in Japan 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5 Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese : 1.00 Russians : -0.33 Japanese : 0.33 -
@weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:
@simon33 Germany’s turn south really messed me up, that’s for sure. I was totally unprepared.
Really? It’s a pretty standard move.
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines 1 fighter moved from Caroline Islands to Philippines 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 bomber and 3 fighters moved from Norway to Western Germany 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines 1 fighter moved from Caroline Islands to Philippines 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 bomber and 3 fighters moved from Norway to Western Germany 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 2 tactical_bombers; Remaining resources: 4 PUs; Combat - AmericansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ChineseCombat Hit Differential Summary :





