Oh I forgot the walk to Alexandria. I will add that on NCM.
19 BM3 Lyonsj AX vs Giallo ALL
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@Lyonsj Well, good game. Big risk on my part but one I had to make considering where you were defensively speaking. We can play it out though. History repeated itself at El Alamein!
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@Lyonsj Dice were too kind up to that point anyway lol.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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I would have done the same thing…
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Syria to Iraq 1 fighter and 1 tactical_bomber moved from Syria to Iraq 1 infantry moved from Syria to Trans-Jordan Germans take Trans-Jordan from British 1 fighter moved from Alexandria to 81 Sea Zone 1 armour moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Western Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Belarus 1 fighter and 2 tactical_bombers moved from Western Ukraine to Belarus 1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine 2 infantry moved from Karelia to Novgorod 1 bomber moved from Romania to Ukraine 1 bomber moved from Romania to Belarus 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Alexandria to Iraq 3 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine Combat - Germans Battle in 81 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Belarus Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq Germans roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Germans: 1 fighter and 1 infantry Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 6/11 hits, 4.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Southern Italy 1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine 1 bomber moved from Belarus to Western Germany 1 fighter and 2 tactical_bombers moved from Belarus to Western Ukraine 1 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Iraq to Syria 1 fighter moved from 81 Sea Zone to Syria 1 aaGun moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 2 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine Place Units - Germans 1 armour and 6 mech_infantrys placed in Germany 2 fighters placed in Western Germany 1 artillery and 1 infantry placed in France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 0.00 British : 1.33 Russians : 0.00 -
@Giallo As a history fan, I love how the variances of war(Dice in this case) in the Middle East are making this game authentic to the historical outcome.
As an Axis player, I hate it lol!I like your Russian static front concept. It forces the Axis player to make choices. Every time the German turn comes around I think to myself dammit how did he get 23 more troops haha!
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Vologda to Novgorod Russians take Archangel from Germans 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 fighter moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Timguska to Novosibirsk 2 fighters and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Russia to Vologda 3 infantry moved from Samara to Russia 1 armour and 2 mech_infantrys moved from Volgograd to Tambov 1 infantry moved from Tambov to Rostov 3 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 submarine moved from 109 Sea Zone to 125 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : -0,33 -
@Giallo I want to edit my purchase before I roll combat just for an FYI! I am changing my air base to a minor factory and an infantry. Just didn’t want you to think I changed my purchase based upon battle outcomes!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 marine moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Sikang to Szechwan 1 armour moved from Tsinghai to Szechwan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shantung to Chahar 1 armour moved from Kiangsu to Hopei 1 infantry moved from Kwangsi to Hunan 1 armour and 1 mech_infantry moved from Shantung to Manchuria 3 fighters and 3 tactical_bombers moved from Kwangtung to Szechwan 2 bombers moved from Kwangtung to Szechwan 1 fighter moved from Japan to Korea 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 fighter moved from 36 Sea Zone to Szechwan 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 36 Sea Zone to 21 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Szechwan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Guam Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 4 artilleries and 8 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 9/15 hits, 7.50 expected hits Chinese roll dice for 4 artilleries and 8 infantry in Szechwan, round 2 : 5/12 hits, 4.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 8 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan retreated to Szechwan Chinese win, taking Guam from Americans with 3 artilleries remaining. Battle score for attacker is 8 Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for Chinese: 1 artillery and 8 infantry Battle in Philippines Japanese attack with 3 artilleries and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Philippines, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 bombers moved from Szechwan to Kwangtung 3 artilleries moved from Kwangsi to Kwangtung 1 aaGun and 4 infantry moved from Kwangsi to Kwangtung 2 mech_infantrys moved from Kwangsi to Kweichow 4 fighters and 4 tactical_bombers moved from Szechwan to Kweichow 1 fighter moved from Korea to Japan 1 fighter moved from Japan to Kwangtung 1 fighter moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone Place Units - Japanese 1 fighter placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu Japanese undo move 2. 1 infantry and 1 mech_infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 1 airfield placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor EDIT: Removing units owned by Japanese from Kiangsu: 1 airfield EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : 0.33 ANZAC : -0.33 Chinese : 1.00 Japanese : 2.67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Suriname to Gibraltar 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 harbour and 2 infantry Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Gibraltar, round 3 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Italians : 1,00 Americans : -1,17 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 3 artilleries moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Sikang Battle in Yunnan Chinese attack with 3 artilleries Japanese defend with 1 infantry Chinese roll dice for 3 artilleries in Yunnan, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Sikang from Japanese, taking Yunnan from Japanese with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 0,00 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Suriname to Gibraltar 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 harbour and 2 infantry Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Gibraltar, round 3 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 3 artilleries moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Sikang Battle in Yunnan Chinese attack with 3 artilleries Japanese defend with 1 infantry Chinese roll dice for 3 artilleries in Yunnan, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Sikang from Japanese, taking Yunnan from Japanese with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 infantry moved from Siam to French Indo China 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Egypt to Alexandria 1 bomber moved from Nigeria to Alexandria 1 artillery moved from Egypt to Alexandria 1 artillery moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Eastern United States to Central United States Combat - British Battle in Sumatra Battle in Alexandria British attack with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry Italians defend with 1 armour British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Alexandria, round 2 : 4/5 hits, 2,33 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Sumatra from Japanese, taking Alexandria from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Battle in 37 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 2 submarines British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in Trans-Jordan British attack with 1 artillery, 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in French Indo China British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Suriname to Gibraltar 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 submarines moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 bomber and 2 fighters moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 fighter moved from French Indo China to Yunnan 1 mech_infantry moved from India to Yunnan 1 aaGun, 5 artilleries and 6 infantry moved from Burma to Yunnan 4 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Malaya to Shan State 1 armour and 3 infantry moved from Brazil to French Guiana 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 3 infantry placed in Persia 1 fighter and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,2,5,4,3,3,5,1,4 British collect 32 PUs (3 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 mech_infantrys EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by British to Yunnan: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Italians : 1,50 British : 4,50 Americans : -1,17 Chinese : 0,00 Japanese : -1,00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Syria to Southern Italy 2 fighters moved from 98 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from British Somaliland to Italian Somaliland Italians take Italian Somaliland from British 3 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Ukraine Combat - Italians Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Bryansk Italians attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 4 infantry, 2 marines and 3 mech_infantrys placed in Northern Italy Italians undo move 1. 1 infantry, 2 marines and 3 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Novgorod 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 bomber moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Ukraine to Novgorod 1 infantry moved from Syria to Iraq Germans take Iraq from British 1 marine moved from Syria to 98 Sea Zone 1 carrier moved from 98 Sea Zone to 96 Sea Zone 1 battleship and 1 marine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Syria to 96 Sea Zone 2 infantry moved from Ukraine to Rostov 1 fighter moved from Syria to Rostov 1 tactical_bomber moved from Western Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 3 armour moved from Ukraine to Bryansk 5 mech_infantrys moved from Ukraine to Bryansk 1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Morocco to Algeria 1 artillery moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Novgorod to Bryansk 2 aaGuns, 8 armour, 11 artilleries, 2 fighters, 21 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 marine moved from 97 Sea Zone to Northern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 5 mech_infantrys placed in Germany 1 fighter and 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 96 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 96 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : 0.17 -
@Giallo Had to shuffle a couple of Italian and German boats around, sorry for the mixup. I only did so because nobody on that side of the world had gone yet. Let me know if it is a problem!
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 8 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Vologda to Archangel 1 infantry moved from Volgograd to Rostov 1 artillery moved from Tambov to Rostov Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 armour, 2 artilleries, 32 infantry and 2 mech_infantrys moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 armour moved from Vologda to Russia 1 infantry moved from Volgograd to Tambov 2 aaGuns and 18 infantry moved from Novosibirsk to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : 0,50 -
@Lyonsj said in 19 BM3 Lyonsj AX vs Giallo ALL:
@Giallo Had to shuffle a couple of Italian and German boats around, sorry for the mixup. I only did so because nobody on that side of the world had gone yet. Let me know if it is a problem!
no problem





