@The-Farmer @AndrewAAGamer Scramble in 112?
Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 5 artilleries and 10 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 2 infantry moved from India to Burma 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Volgograd 4 fighters and 2 tactical_bombers moved from Russia to Volgograd 1 bomber moved from Russia to Ukraine 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from India to Burma -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 10 bombers and 4 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 10 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 10 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 10/16 hits, 9,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 10 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 bombers, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to India 1 battleship, 1 carrier and 3 cruisers moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 aaGun and 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Southeast Mexico to Central United States 8 destroyers moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 2 fighters and 2 tactical_bombers placed in 101 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 5 artilleries and 10 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British repair damage of 1x factory_minor, 3x factory_minor; Remaining resources: 30 PUs; British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 2 infantry moved from India to Burma 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Volgograd 4 fighters and 2 tactical_bombers moved from Russia to Volgograd 1 bomber moved from Russia to Ukraine 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from India to Burma Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Volgograd British attack with 1 armour, 4 fighters and 2 tactical_bombers Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Volgograd, round 2 : 5/7 hits, 3,83 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Burma British attack with 1 artillery and 3 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Persia to Northwest Persia 1 bomber moved from Ukraine to Russia 2 armour moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 3 aaGuns moved from Szechwan to Kweichow 1 artillery moved from Egypt to Trans-Jordan Place Units - British 3 armour placed in Persia 2 mech_infantrys placed in Iraq 1 mech_infantry placed in United Kingdom British undo move 1. 2 armour placed in Persia 1 armour placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : -0,67 British : 1,17 Americans : 0,33 AA fire in Ukraine : : -0,17 Japanese : 1,33 -
@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
I’m super eager to find out what happens with those 9 U.S. subs off Canada.
@weddingsinger right now the subs are just waiting to see what your Ger navy is doing
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The German navy? Nothing. Just going out for tacos.
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@weddingsinger French Tacos? In a small village in Normandy?
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@weddingsinger those Italians Bombers are a good idea; I have to watch my back all the time!
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French tacos were just a misunderstanding. The Italians told them about how good FISH tacos are and, well, you know, lost in translation.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 submarine and 1 tactical_bomber; Remaining resources: 12 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone 1 bomber moved from Greece to Iraq 1 bomber moved from Greece to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 armour moved from Tambov to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Nenetsia to Novosibirsk Italians take Vologda from Russians Italians take Novosibirsk from Russians Combat - Italians Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 1 bomber moved from Iraq to Greece 1 mech_infantry moved from Belarus to Ukraine 1 bomber moved from 91 Sea Zone to Southern France 2 aaGuns and 4 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,5,3 Italians collect 15 PUs (7 lost to blockades); end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -2.00 AA fire in Iraq : : -0.17 Russians : -1.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 carriers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to India Place Units - ANZAC 2 carriers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tobruk -
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs; Germans buy 6 artilleries, 9 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 2 mech_infantrys moved from Tambov to Volgograd 2 tactical_bombers moved from Tambov to Volgograd 2 fighters moved from Tambov to Volgograd Combat - Germans Battle in Volgograd Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 1 mech_infantry moved from Samara to Bryansk 1 infantry moved from Tambov to Samara 13 armour, 3 artilleries, 19 infantry and 5 mech_infantrys moved from Tambov to Bryansk 1 infantry moved from Smolensk to Vologda 2 mech_infantrys moved from Archangel to Bryansk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 2 armour moved from Novgorod to Bryansk 2 fighters moved from Bryansk to Ukraine 1 fighter moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 artilleries moved from Rostov to Bryansk 1 aaGun moved from Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk Place Units - Germans 1 submarine placed in 105 Sea Zone 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5,1,2 Germans collect 53 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -0.50 -
TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 18 infantry moved from Urals to Novosibirsk 2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 18 infantry moved from Urals to Novosibirsk 2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan Combat - Russians Battle in Novosibirsk Russians attack with 18 infantry Italians defend with 1 armour Russians roll dice for 18 infantry in Novosibirsk, round 2 : 2/18 hits, 3,00 expected hits Italians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Novosibirsk Russians win, taking Novosibirsk from Italians with 18 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Kazakhstan Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Kazakhstan Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 2 aaGuns moved from Urals to Novosibirsk 2 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : -1,00 Russians : 0,33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers and 6 mech_infantrys; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 1 bomber moved from Malaya to Shan State 1 armour moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 2 armour moved from Jehol to Ulaanbaatar Japanese take Buyant-Uhaa from Russians Japanese take Ulaanbaatar from Russians Combat - Japanese Battle in Java Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers Americans defend with 1 armour, 1 artillery and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from Malaya to French Indo China 4 armour moved from Malaya to French Indo China 2 bombers moved from Shantung to French Indo China 3 infantry moved from Manchuria to Amur 1 transport moved from 36 Sea Zone to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone Place Units - Japanese 2 destroyers placed in 6 Sea Zone 3 artilleries placed in French Indo China 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 60 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : -0.17 Chinese : -0.33 UK_Pacific : 0.67 Japanese : 1.33 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 1 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 10 bombers, 4 fighters and 1 tactical_bomber moved from India to 42 Sea Zone 1 battleship, 1 carrier and 3 cruisers moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone -
OOL sz 42?
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 1 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from India to Caucasus 1 bomber moved from India to Malaya 5 bombers moved from India to Yunnan 4 fighters and 1 tactical_bomber moved from India to Yunnan





