Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
@Lyonsj said in 19 BM3 Lyonsj AX vs Giallo ALL:
@Giallo OOL=Max Defense?
Guess we will figure this game out early lol!
Gotta take risks as the Axis early on.
Good luck my friend and hopefully the dice don’t hose either of us to bad in one direction.
please ask after your attack
@Giallo said in 19 BM3 Lyonsj AX vs Giallo ALL:
@Lyonsj said in 19 BM3 Lyonsj AX vs Giallo ALL:
@Giallo OOL=Max Defense?
Guess we will figure this game out early lol!
Gotta take risks as the Axis early on.
Good luck my friend and hopefully the dice don’t hose either of us to bad in one direction.please ask after your attack
for the amp attack you can do max def
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 marines moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 97 Sea Zone to 98 Sea Zone
3 marines moved from 98 Sea Zone to Egypt
6 infantry moved from Alexandria to 98 Sea Zone
6 infantry moved from 98 Sea Zone to Egypt
1 armour, 4 artilleries and 1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 bomber and 2 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry, 3 marines and 1 mech_infantry
British defend with 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 infantry
AA fire in Egypt : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry, 3 marines and 1 mech_infantry in Egypt, round 2 : 5/19 hits, 6.50 expected hits
British roll dice for 1 aaGun, 1 armour, 4 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 8/19 hits, 8.00 expected hits
1 infantry owned by the ANZAC, 1 aaGun owned by the British, 1 artillery owned by the Italians, 4 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 marines and 1 mech_infantry in Egypt, round 3 : 3/11 hits, 4.50 expected hits
British roll dice for 1 armour, 4 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 7/14 hits, 6.33 expected hits
1 mech_infantry owned by the Italians, 3 marines owned by the Italians, 3 artilleries owned by the Italians and 3 infantry owned by the British lost in Egypt
1 armour retreated to Alexandria
British win with 1 armour, 4 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for Italians: 4 artilleries, 7 infantry, 3 marines and 1 mech_infantry
Casualties for British: 1 aaGun and 7 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Syria
2 mech_infantrys moved from Romania to Eastern Poland
1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Eastern Poland
2 armour moved from Baltic States to Western Ukraine
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -3.67
British : 0.67
AA fire in Egypt : : -0.50
@Lyonsj Well, good game. Big risk on my part but one I had to make considering where you were defensively speaking. We can play it out though. History repeated itself at El Alamein!
@Lyonsj Dice were too kind up to that point anyway lol.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I would have done the same thing…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Syria to Iraq
1 infantry moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 fighter moved from Alexandria to 81 Sea Zone
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Belarus
1 fighter and 2 tactical_bombers moved from Western Ukraine to Belarus
1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
2 infantry moved from Karelia to Novgorod
1 bomber moved from Romania to Ukraine
1 bomber moved from Romania to Belarus
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Alexandria to Iraq
3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 6/11 hits, 4.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Southern Italy
1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 bomber moved from Belarus to Western Germany
1 fighter and 2 tactical_bombers moved from Belarus to Western Ukraine
1 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Iraq to Syria
1 fighter moved from 81 Sea Zone to Syria
1 aaGun moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
Place Units - Germans
1 armour and 6 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 1.33
Russians : 0.00
@Giallo As a history fan, I love how the variances of war(Dice in this case) in the Middle East are making this game authentic to the historical outcome.
As an Axis player, I hate it lol!
I like your Russian static front concept. It forces the Axis player to make choices. Every time the German turn comes around I think to myself dammit how did he get 23 more troops haha!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Novgorod
Russians take Archangel from Germans
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 fighter moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Russia to Vologda
3 infantry moved from Samara to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Tambov
1 infantry moved from Tambov to Rostov
3 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,33
@Giallo I want to edit my purchase before I roll combat just for an FYI! I am changing my air base to a minor factory and an infantry. Just didn’t want you to think I changed my purchase based upon battle outcomes!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 armour moved from Tsinghai to Szechwan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Kiangsu to Hopei
1 infantry moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Shantung to Manchuria
3 fighters and 3 tactical_bombers moved from Kwangtung to Szechwan
2 bombers moved from Kwangtung to Szechwan
1 fighter moved from Japan to Korea
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 fighter moved from 36 Sea Zone to Szechwan
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 4 artilleries and 8 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 9/15 hits, 7.50 expected hits
Chinese roll dice for 4 artilleries and 8 infantry in Szechwan, round 2 : 5/12 hits, 4.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 8 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
retreated to Szechwan
Chinese win, taking Guam from Americans with 3 artilleries remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 8 infantry
Battle in Philippines
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Philippines, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from Szechwan to Kwangtung
3 artilleries moved from Kwangsi to Kwangtung
1 aaGun and 4 infantry moved from Kwangsi to Kwangtung
2 mech_infantrys moved from Kwangsi to Kweichow
4 fighters and 4 tactical_bombers moved from Szechwan to Kweichow
1 fighter moved from Korea to Japan
1 fighter moved from Japan to Kwangtung
1 fighter moved from Japan to Kwangtung
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
1 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
1 airfield placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
EDIT: Removing units owned by Japanese from Kiangsu: 1 airfield
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
Chinese : 1.00
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Suriname to Gibraltar
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/6 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Gibraltar, round 3 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : 1,00
Americans : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
3 artilleries moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Yunnan
Chinese attack with 3 artilleries
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Sikang from Japanese, taking Yunnan from Japanese with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Suriname to Gibraltar
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/6 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Gibraltar, round 3 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
3 artilleries moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Yunnan
Chinese attack with 3 artilleries
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Sikang from Japanese, taking Yunnan from Japanese with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from Siam to French Indo China
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Alexandria
1 bomber moved from Nigeria to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Eastern United States to Central United States
Combat - British
Battle in Sumatra
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Alexandria, round 2 : 4/5 hits, 2,33 expected hits
Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Sumatra from Japanese, taking Alexandria from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in 37 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 submarines
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Suriname to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber and 2 fighters moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
1 aaGun, 5 artilleries and 6 infantry moved from Burma to Yunnan
4 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
1 armour and 3 infantry moved from Brazil to French Guiana
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,2,5,4,3,3,5,1,4
British collect 32 PUs (3 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 mech_infantrys
EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to Yunnan: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : 1,50
British : 4,50
Americans : -1,17
Chinese : 0,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Syria to Southern Italy
2 fighters moved from 98 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from British Somaliland to Italian Somaliland
Italians take Italian Somaliland from British
3 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Ukraine
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Bryansk
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
4 infantry, 2 marines and 3 mech_infantrys placed in Northern Italy
Italians undo move 1.
1 infantry, 2 marines and 3 mech_infantrys placed in Northern Italy
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 infantry moved from Syria to Iraq
Germans take Iraq from British
1 marine moved from Syria to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 battleship and 1 marine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 96 Sea Zone
2 infantry moved from Ukraine to Rostov
1 fighter moved from Syria to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
2 infantry moved from Ukraine to Bryansk
3 armour moved from Ukraine to Bryansk
5 mech_infantrys moved from Ukraine to Bryansk
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Morocco to Algeria
1 artillery moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to Bryansk
2 aaGuns, 8 armour, 11 artilleries, 2 fighters, 21 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 marine moved from 97 Sea Zone to Northern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Ukraine
1 armour and 5 mech_infantrys placed in Germany
1 fighter and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 0.17