thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2
-
I’m headed out to Alaska with my family for a cruise; I’ll be gone until July 1st, and I’m not bringing my laptop. Still very much enjoying the game, and looking forward to picking it up when I get back!
-
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Artillery and 2 Infantrys moved from Yunnan to N.Thailand 2 Artillerys, 1 Elite and 5 Infantrys moved from Yunnan to N.Thailand 4 ArmoredCars and 1 Tank moved from Assam to N.Thailand 5 Infantrys and 1 Tank moved from Bihar to Assam 2 Artillerys moved from Delhi to Hyderabad 2 Artillerys moved from Delhi to Bihar 2 Infantrys moved from Hyderabad to Bihar 1 ArmoredCar moved from Madras to Hyderabad 1 ArmoredCar moved from Madras to Bihar 4 Infantrys moved from Bombay to Rajputana 1 Bomber moved from Dover to Netherlands 2 Infantrys moved from Dover to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Netherlands 3 Adv.Fighters moved from 21 Sea Zone to Netherlands 3 Fighters moved from 21 Sea Zone to Netherlands 1 Tank moved from Zhigansk to Ayan Purchase Units - British British buy 2 Artillerys, 1 Bunker, 3 Destroyers, 5 Infantrys, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Ayan British attack with 1 Tank Hisaichi defend with 2 ArmoredCars British roll dice for 1 Tank in Ayan, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 2 ArmoredCars in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the British lost in Ayan Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -1 Casualties for British: 1 Tank Casualties for Hisaichi: 1 ArmoredCar Battle in Netherlands British attack with 3 Adv.Fighters, 1 Bomber, 3 Fighters and 2 Infantrys Germans defend with 1 Infantry British roll dice for 2 Battleships in Netherlands, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 3 Adv.Fighters, 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in N.Thailand British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank in N.Thailand, round 2 : 4/1 hits, 4.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand British win, taking N.Thailand from Thai with 4 ArmoredCars, 3 Artillerys, 1 Elite, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 3 Adv.Fighters and 3 Fighters moved from Netherlands to 21 Sea Zone 1 Bomber moved from Netherlands to Dover Place Units - British 3 Destroyers and 1 S.Submarine placed in 21 Sea Zone 1 Bunker and 2 Tanks placed in Cape Town 3 Infantrys placed in Madras 2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi Turn Complete - British British collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : -0.67 Hisaichi : 0.67 Thai : 0.67
-
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from Java to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to East And South Borneo 1 Artillery moved from Northern Territory to 67 Sea Zone 1 Marine moved from Northern Territory to 67 Sea Zone 1 Artillery, 2 Destroyers, 1 Marine and 1 Transport moved from 67 Sea Zone to 111 Sea Zone 1 Artillery and 1 Marine moved from 111 Sea Zone to East And South Borneo 1 Artillery moved from Merauke to 112 Sea Zone 1 Elite moved from Merauke to 112 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from 111 Sea Zone to East And South Borneo 1 Tank moved from Merauke to 113 Sea Zone 1 Infantry moved from Merauke to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo 1 Transport moved from 107 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from Merauke to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo 1 Destroyer moved from 113 Sea Zone to 111 Sea Zone 1 Infantry moved from Manila to Mindoro Americans take Mindoro from Yamamoto 1 Marine moved from Northern Territory to Western Australia 1 Adv.Fighter moved from Jilolo to Java Purchase Units - Anzac Anzac buy 3 L.Fighters; Remaining resources: 0 PUs; Combat - Anzac Battle in East And South Borneo Anzac attack with 3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank Yamamoto defend with 2 Infantrys and 1 Tank Anzac roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank in East And South Borneo, round 2 : 4/1 hits, 3.50 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in East And South Borneo Anzac win, taking East And South Borneo from Yamamoto with 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 2 Infantrys and 1 Tank Non Combat Move - Anzac 2 Infantrys moved from Soembawa to Lombok 2 Infantrys moved from Flores to Soembawa Place Units - Anzac 3 L.Fighters placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17 Anzac : 0.50
-
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Cruiser moved from 107 Sea Zone to 93 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Hainan Chinese take Hainan from Yamamoto Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Infantry and 1 Marine placed in Hollandia 2 Adv.Fighters placed in Sumatra Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
-
@dawgoneit is everything ok?
-
@dawgoneit Yes, I’m just on a cruise in Alaska with my family until Monday. Did you not get my earlier away message? Sorry if I worried you.
-
@Argothair i did get your message. just had a brain fart
-
TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 1 unit repaired. 2 Fighters moved from Leningrad to S.Karelia 4 ArmoredCars moved from Oulu to S.Karelia Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 4 ArmoredCars and 2 Fighters Russians defend with 5 Infantrys Finns roll dice for 4 ArmoredCars and 2 Fighters in S.Karelia, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 5 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns roll dice for 3 ArmoredCars and 2 Fighters in S.Karelia, round 3 : 2/1 hits, 1.67 expected hits Russians roll dice for 3 Infantrys in S.Karelia, round 3 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns roll dice for 2 ArmoredCars and 2 Fighters in S.Karelia, round 4 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Finns: 2 ArmoredCars Casualties for Russians: 5 Infantrys Non Combat Move - Finns 1 Fighter moved from S.Karelia to Leningrad 1 Fighter moved from S.Karelia to Leningrad 8 Infantrys moved from Oulu to Vyborg 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 2 Infantrys placed in Leningrad 2 ArmoredCars placed in Helsinki Turn Complete - Finns Finns collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : -1.00
-
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Tank moved from Bucharest to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 2 Fighters and 4 Infantrys Russians defend with 3 Infantrys and 1 Tank Romanians roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Donetsk, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Donetsk, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Romanians: 3 Infantrys Casualties for Russians: 3 Infantrys and 1 Tank Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Vinnytsia 1 Fighter placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.67 Russians : 0.67
-
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 ArmoredCar moved from Burma to Yunnan Thai take Yunnan from Chinese 1 ArmoredCar moved from Yunnan to N.French Indochina 1 Infantry moved from S.French Indochina to N.French Indochina 2 Infantrys moved from S.Thailand to S.French Indochina 1 Infantry moved from Burma to S.Thailand 1 ArmoredCar moved from Malaya to Bangkok 1 Artillery moved from S.French Indochina to N.French Indochina Purchase Units - Thai Thai buy 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.French Indochina Thai attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Thai win, taking N.French Indochina from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Infantrys placed in S.French Indochina 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
French : -0.33 Thai : 0.00
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 ArmoredCar moved from Alaska to 71 Sea Zone 1 ArmoredCar and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone 1 ArmoredCar moved from 85 Sea Zone to Kyushu Americans take Kyushu from Yamamoto 1 Infantry moved from Attu to 72 Sea Zone 1 Tank moved from Koryakia to Kamchatka Russians take Kamchatka from Yamamoto 1 B.Transport, 1 Battleship, 1 Carrier, 1 Infantry and 2 L.Fighters moved from 72 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Chubu Americans take Chubu from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tohoku Americans take Tohoku from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Hokkaido Americans take Hokkaido from Yamamoto 1 Artillery and 1 Infantry moved from Nauru to 104 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto 1 Tank moved from Ponape to Woleai Americans take Woleai from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Shikoku Americans take Shikoku from Yamamoto 1 Infantry moved from Eniwetok to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Iwo Jima Americans take Iwo Jima from Yamamoto 1 Carrier, 1 Destroyer and 1 Submarine moved from 102 Sea Zone to 85 Sea Zone 1 Infantry and 1 Marine moved from Ponape to 102 Sea Zone 1 B.Transport, 1 Infantry and 1 Marine moved from 102 Sea Zone to 95 Sea Zone 1 Infantry and 1 Marine moved from 95 Sea Zone to Minamitori 1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru 1 Bomber moved from Attu to Ponape 1 Destroyer and 2 Submarines moved from 13 Sea Zone to 32 Sea Zone 1 Carrier and 2 Fighters moved from 26 Sea Zone to 32 Sea Zone 1 Artillery and 1 Infantry moved from Santiago to 125 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 125 Sea Zone to 39 Sea Zone 1 ArmoredCar and 6 Tanks moved from Rio De Janeiro to Salvador 1 Artillery and 1 Infantry moved from 39 Sea Zone to Bahia 2 Artillerys moved from Rio De Janeiro to Bahia Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 Battleship, 1 Cruiser, 3 Destroyers, 1 Infantry, 3 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Marine in Minamitori, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans Place Units - Americans 2 Destroyers and 1 Submarine placed in 71 Sea Zone 3 Adv.Fighters placed in Manila 1 Battleship and 1 Cruiser placed in 39 Sea Zone 1 Infantry placed in Pearl Harbor 2 S.Submarines placed in 98 Sea Zone 1 Destroyer and 1 S.Submarine placed in 26 Sea Zone Turn Complete - Americans Americans collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Americans : 0.33
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 1 ArmoredCar moved from Latvia to Novgorod Germans take Novgorod from Russians 1 ArmoredCar moved from Novgorod to Minsk 1 Infantry moved from Lithuania to Minsk 1 Artillery moved from Lithuania to Minsk 1 ArmoredCar moved from Vinnytsia to Rostov Germans take Rostov from Russians 1 Infantry moved from Brest to Kiev 1 Artillery moved from Brest to Kiev 1 ArmoredCar moved from Warsaw to Kiev 1 Infantry moved from Brest to Kiev 2 ArmoredCars, 6 Artillerys, 1 Elite, 13 Infantrys and 4 Tanks moved from Brest to Kiev 1 ArmoredCar moved from Lithuania to Kiev 1 ArmoredCar moved from East Prussia to Kiev 1 ArmoredCar moved from Krakow to Kiev 1 Infantry moved from Brest to Kiev 1 Infantry moved from Brest to Kiev 1 Artillery moved from Latvia to Minsk 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from N.Karelia to Vyborg 1 ArmoredCar, 1 Artillery and 3 Infantrys moved from Middle Norrland to 24 Sea Zone 1 Artillery moved from Hamburg to 22 Sea Zone 5 Infantrys moved from Hamburg to 22 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 22 Sea Zone to 11 Sea Zone 1 Artillery and 5 Infantrys moved from 11 Sea Zone to Manchester 1 Fighter moved from 22 Sea Zone to Manchester 5 Adv.Fighters moved from 22 Sea Zone to Manchester 1 Bomber moved from Hamburg to Manchester 1 ArmoredCar, 1 Artillery, 1 Cruiser, 3 Infantrys and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 1 ArmoredCar, 1 Artillery and 3 Infantrys moved from 22 Sea Zone to Netherlands 1 Fighter moved from Rhine to Netherlands 1 ArmoredCar moved from Bavaria to Netherlands 2 Artillerys moved from Rhine to Hamburg 4 Infantrys moved from Rhine to Hamburg 3 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from East Prussia to Lithuania 1 Artillery and 2 Infantrys moved from Danzig to Brest 2 ArmoredCars moved from Bohemia to Vinnytsia 1 ArmoredCar moved from Baleares to 42 Sea Zone 1 Infantry moved from Baleares to 42 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 42 Sea Zone to 31 Sea Zone 1 ArmoredCar and 1 Infantry moved from 31 Sea Zone to Rio de Oro 1 Transport moved from 42 Sea Zone to 43 Sea Zone 1 ArmoredCar and 1 Infantry moved from Languedoc to 43 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 ArmoredCar and 1 Infantry moved from 42 Sea Zone to Valencia Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 12 Infantrys, 2 JetFighters, 3 T.Boats and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys British defend with 2 Infantrys Germans roll dice for 5 Battleships in Netherlands, round 2 : 4/1 hits, 3.33 expected hits 2 Infantrys owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Kiev Germans attack with 6 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 6 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks in Kiev, round 2 : 11/1 hits, 10.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 5 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Minsk Germans attack with 1 ArmoredCar, 2 Artillerys and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Minsk, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Minsk, round 3 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 ArmoredCar, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Manchester Germans attack with 5 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys British defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys; French defend with 2 Adv.Fighters and 1 Fighter AA fire in Manchester : 1/1 hits, 1.17 expected hits 1 Adv.Fighter owned by the Germans lost in Manchester Germans roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys in Manchester, round 2 : 4/1 hits, 4.33 expected hits British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys in Manchester, round 2 : 3/1 hits, 2.83 expected hits 1 Fighter owned by the French, 3 Infantrys owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Manchester Germans roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Manchester, round 3 : 4/1 hits, 3.83 expected hits British roll dice for 2 Adv.Fighters in Manchester, round 3 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Germans and 2 Adv.Fighters owned by the French lost in Manchester Germans win, taking Manchester from British with 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 18 Casualties for Germans: 1 Adv.Fighter and 4 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Casualties for French: 2 Adv.Fighters and 1 Fighter Non Combat Move - Germans 4 Adv.Fighters moved from Leningrad to Hamburg 1 Fighter moved from Netherlands to 22 Sea Zone 1 Fighter moved from Manchester to 22 Sea Zone 4 Adv.Fighters moved from Manchester to 22 Sea Zone 1 Bomber moved from Manchester to Hamburg 1 AAGun moved from Bohemia to Bavaria Place Units - Germans 3 T.Boats and 2 Transports placed in 22 Sea Zone 1 Adv.Fighter placed in Hamburg 2 JetFighters placed in Paris 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Krakow 1 Artillery and 2 Infantrys placed in Danzig 4 ArmoredCars placed in Bohemia 2 Infantrys placed in Middle Norrland Turn Complete - Germans Germans collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -0.17 AA fire in Manchester : : -0.17 Russians : -1.00
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 1 Infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 2 Infantrys moved from Yaroslavl to S.Karelia 1 Artillery moved from Arkhangelsk to S.Karelia 1 Infantry moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Saratov to Astrakhan 2 Infantrys moved from Saratov to Astrakhan 3 Infantrys moved from Georgia to Rostov 3 Infantrys moved from Saratov to Astrakhan 1 Infantry moved from Saratov to Rostov 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Chita to Ayan 4 Infantrys moved from Chita to Hulunbuir 1 HeavyTank and 5 Infantrys moved from Kuybyshev to Astrakhan 1 Infantry moved from Chimkent to Uzbekistan 1 HeavyTank moved from Chimkent to Astrakhan 5 Infantrys moved from Ufa to Chimkent 1 HeavyTank and 1 Infantry moved from Tashkent to Uzbekistan 5 Infantrys moved from Sverdlovsk to Ufa 8 Infantrys moved from N.Buryat Mongolia to Chita 5 Infantrys moved from Irkutsk to N.Buryat Mongolia 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Smolensk to Kursk 6 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Stalingrad to Rostov Purchase Units - Russians Russians buy 4 Artillerys and 37 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Ayan Russians attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 ArmoredCar Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Rostov Russians attack with 5 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 5 Infantrys in Rostov, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar in Rostov, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Hulunbuir Russians attack with 4 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in S.Karelia Russians attack with 1 Artillery and 3 Infantrys Finns defend with 2 ArmoredCars Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 1/0 hits, 1.00 expected hits Finns roll dice for 2 ArmoredCars in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Finns lost in S.Karelia Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 3 : 1/0 hits, 1.00 expected hits Finns roll dice for 1 ArmoredCar in S.Karelia, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Finns lost in S.Karelia Russians win, taking S.Karelia from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Finns: 2 ArmoredCars Battle in Astrakhan Russians attack with 2 HeavyTanks and 12 Infantrys Italians defend with 1 Artillery and 1 HeavyTank Russians roll dice for 2 HeavyTanks and 12 Infantrys in Astrakhan, round 2 : 3/1 hits, 3.33 expected hits Italians roll dice for 1 Artillery and 1 HeavyTank in Astrakhan, round 2 : 1/0 hits, 1.00 expected hits 1 HeavyTank owned by the Italians, 1 Infantry owned by the Russians and 1 Artillery owned by the Italians lost in Astrakhan Russians win, taking Astrakhan from Italians with 2 HeavyTanks and 11 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 Infantry Casualties for Italians: 1 Artillery and 1 HeavyTank Non Combat Move - Russians 1 Tank moved from Arkhangelsk to Yaroslavl 1 Fighter moved from Ayan to Chita Place Units - Russians 3 Infantrys placed in Chita 6 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 3 Artillerys placed in Kursk Turn Complete - Russians Russians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.17 Hisaichi : -0.50 Italians : 0.00 Finns : -0.50 Russians : 0.33
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 1 JetFighter moved from N.Saudi Arabia to 126 Sea Zone 1 Fighter moved from 62 Sea Zone to 126 Sea Zone 1 Artillery and 1 Infantry moved from Madagascar to 62 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Infantry and 1 Transport moved from 62 Sea Zone to 68 Sea Zone 1 Infantry moved from 68 Sea Zone to South Africa Italians take South Africa from British 1 Artillery moved from 68 Sea Zone to South Africa 4 ArmoredCars moved from Equatoria to Belgian Congo 1 Artillery and 2 Infantrys moved from Darfur to French Equatorial Africa 1 ArmoredCar and 1 Tank moved from Kenya to Belgian Congo 1 ArmoredCar and 1 HeavyTank moved from Rhodesia to Mozambique 1 Artillery and 3 Infantrys moved from Italian East Africa to Kenya 1 Mech.Inf moved from Mauritania to Belgian Congo 1 Artillery moved from Cape Verde to 34 Sea Zone 1 Infantry moved from Cape Verde to 34 Sea Zone 1 Infantry moved from Canarians to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Rio de Oro 1 Artillery moved from 34 Sea Zone to Rio de Oro 2 Infantrys moved from E.Morocco to W.Morocco 2 Mech.Infs moved from E.Morocco to Rio de Oro 1 Infantry moved from Palestine to 57 Sea Zone 1 Infantry and 1 T.Boat moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Trucial Coast Italians take Trucial Coast from British 1 Adv.Fighter moved from Iraq to 68 Sea Zone 1 Infantry moved from N.Saudi Arabia to Iraq 1 Infantry moved from Syria to Iraq 1 Infantry moved from Syria to Iraq 1 Infantry moved from Palestine to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 6 ArmoredCars moved from Cairo to 56 Sea Zone 6 ArmoredCars, 1 Artillery, 1 Battleship, 1 Destroyer, 1 Infantry and 4 Transports moved from 56 Sea Zone to 58 Sea Zone 6 ArmoredCars, 1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran 2 ArmoredCars, 3 Artillerys, 1 HeavyTank and 4 Infantrys moved from W.Iran to E.Iran 2 ArmoredCars moved from Kufra to French Equatorial Africa 3 ArmoredCars moved from Cairo to Palestine 2 ArmoredCars moved from Greece to E.Romania 1 Infantry moved from Greece to Bulgaria 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks moved from Leon to Navarre 1 Fighter moved from Normandy to Manchester 1 Bomber moved from Normandy to Navarre 1 Fighter moved from E.Morocco to 34 Sea Zone 1 Adv.Fighter moved from E.Morocco to 34 Sea Zone 1 Infantry moved from Campania to Rome Purchase Units - Italians Italians buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Factorys, 2 Fighters, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 126 Sea Zone Italians attack with 1 Fighter and 1 JetFighter Russians defend with 1 Transport Italians roll dice for 1 Fighter and 1 JetFighter in 126 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Russians lost in 126 Sea Zone Italians win with 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 Transport Battle in Navarre Italians attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 2 Bunkers Italians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks in Navarre, round 2 : 5/1 hits, 4.33 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/0 hits, 1.00 expected hits 2 Bunkers owned by the Neutral and 1 Infantry owned by the Italians lost in Navarre Italians loses 0 PUs for violating Navarres neutrality. Italians win, taking Navarre from Neutral with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Italians: 1 Infantry Casualties for Neutral: 2 Bunkers Battle in Belgian Congo Italians attack with 5 ArmoredCars, 1 Mech.Inf and 1 Tank Neutral defend with 2 Infantrys Italians roll dice for 5 ArmoredCars, 1 Mech.Inf and 1 Tank in Belgian Congo, round 2 : 2/1 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians and 2 Infantrys owned by the Neutral lost in Belgian Congo Italians loses 0 PUs for violating Belgian Congos neutrality. Italians win, taking Belgian Congo from Neutral with 4 ArmoredCars, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 ArmoredCar Casualties for Neutral: 2 Infantrys Battle in E.Iran Italians attack with 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 5 Infantrys Neutral defend with 1 Bunker and 3 Infantrys Italians roll dice for 1 Battleship in E.Iran, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Neutral Italians roll dice for 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 5 Infantrys in E.Iran, round 2 : 6/1 hits, 6.17 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/1 hits, 1.50 expected hits 1 Bunker owned by the Neutral, 3 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in E.Iran Italians loses 0 PUs for violating E.Irans neutrality. Italians win, taking E.Iran from Neutral with 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Italians: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Non Combat Move - Italians 1 Fighter moved from 126 Sea Zone to W.Iran 1 JetFighter moved from 126 Sea Zone to W.Iran 1 Bomber moved from Navarre to Normandy 1 AAGun moved from Palestine to Iraq Place Units - Italians 1 Battleship, 1 Carrier and 1 Destroyer placed in 34 Sea Zone 1 Fighter placed in E.Morocco 1 Factory placed in Mozambique 1 Factory placed in Madagascar 1 Fighter placed in Normandy 1 Artillery and 2 Infantrys placed in W.Iran 1 Artillery and 1 Infantry placed in N.Saudi Arabia Italians undo move 7. 2 Infantrys placed in N.Saudi Arabia 2 Infantrys placed in Syria 1 Artillery and 2 Infantrys placed in Italian East Africa Italians undo move 8. 1 ArmoredCar and 1 Infantry placed in Syria 1 Infantry and 1 Tank placed in Palestine 1 Artillery and 3 Infantrys placed in Madrid 1 Artillery and 2 Infantrys placed in E.Morocco 1 ArmoredCar placed in Greece Turn Complete - Italians Italians collect 148 PUs; end with 148 PUs
Combat Hit Differential Summary :
Neutral : 0.83 Italians : 0.33 Russians : -0.17
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Scotland 1 Destroyer moved from 21 Sea Zone to 12 Sea Zone 2 Infantrys moved from Greenland to 2 Sea Zone 1 Fighter moved from Greenland to 11 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 3 Sea Zone 1 Fighter moved from Churchill to Greenland 2 Infantrys moved from 3 Sea Zone to Iceland 1 Infantry moved from French Guiana to Amazon Purchase Units - French French buy 1 Fighter; Remaining resources: 0 PUs; Combat - French Battle in 11 Sea Zone French attack with 1 Fighter Germans defend with 3 Transports French roll dice for 1 Fighter in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 Transports in 11 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the French lost in 11 Sea Zone Germans win with 3 Transports remaining. Battle score for attacker is -8 Casualties for French: 1 Fighter Non Combat Move - French Place Units - French 1 Fighter placed in Churchill Turn Complete - French French collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 0.50 French : -0.33
-
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 1 Bomber moved from Tokyo to 95 Sea Zone 1 ArmoredCar moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 1 Tank moved from Tokyo to Chubu 1 Infantry and 1 Marine moved from West Borneo to East And South Borneo 8 Infantrys moved from Banjarmasin to East And South Borneo 2 Fighters moved from Banjarmasin to East And South Borneo 1 Fighter moved from 84 Sea Zone to East And South Borneo 1 B.Carrier, 1 B.Transport, 1 Cruiser and 2 Fighters moved from 84 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone 1 Tank moved from Panay to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 93 Sea Zone to Manila 1 Fighter moved from 93 Sea Zone to Manila 1 Fighter moved from 93 Sea Zone to Manila 1 Infantry moved from Hupeh to Shensi 1 Infantry moved from Hupeh to Shensi 1 Infantry moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Szechwan 1 Artillery moved from Hupeh to Shensi 1 Artillery moved from Hupeh to Szechwan 1 ArmoredCar moved from Kwangsi to Hupeh 2 Infantrys moved from Kwangsi to Hunan 1 Infantry moved from Yap to Ulithi Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 3 Bunkers, 1 Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 1 Bomber Americans defend with 1 B.Transport Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans and 1 Bomber owned by the Yamamoto lost in 95 Sea Zone Americans win with no units remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Bomber Casualties for Americans: 1 B.Transport Battle in East And South Borneo Yamamoto attack with 3 Fighters, 9 Infantrys and 1 Marine Anzac defend with 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank Yamamoto roll dice for 3 Fighters, 9 Infantrys and 1 Marine in East And South Borneo, round 2 : 3/0 hits, 3.00 expected hits Dutch roll dice for 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank in East And South Borneo, round 2 : 3/1 hits, 3.17 expected hits 3 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in East And South Borneo Yamamoto roll dice for 3 Fighters, 6 Infantrys and 1 Marine in East And South Borneo, round 3 : 2/1 hits, 2.50 expected hits Dutch roll dice for 3 Artillerys, 1 Elite, 1 Marine and 1 Tank in East And South Borneo, round 3 : 3/1 hits, 2.17 expected hits 1 Artillery owned by the Anzac, 1 Elite owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in East And South Borneo Yamamoto roll dice for 3 Fighters, 3 Infantrys and 1 Marine in East And South Borneo, round 4 : 2/0 hits, 2.00 expected hits Dutch roll dice for 2 Artillerys, 1 Marine and 1 Tank in East And South Borneo, round 4 : 1/1 hits, 1.50 expected hits 2 Artillerys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in East And South Borneo Yamamoto roll dice for 3 Fighters, 2 Infantrys and 1 Marine in East And South Borneo, round 5 : 2/1 hits, 1.83 expected hits Dutch roll dice for 1 Marine and 1 Tank in East And South Borneo, round 5 : 1/1 hits, 0.83 expected hits 1 Tank owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Marine owned by the Anzac lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 3 Fighters, 1 Infantry and 1 Marine remaining. Battle score for attacker is 14 Casualties for Yamamoto: 8 Infantrys Casualties for Anzac: 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank Battle in Shensi Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shensi Yamamoto roll dice for 1 Artillery and 1 Infantry in Shensi, round 3 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Szechwan Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chubu Yamamoto attack with 2 Infantrys and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Tank in Chubu, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Chubu Yamamoto win, taking Chubu from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Tohoku Yamamoto attack with 1 ArmoredCar and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Tohoku, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Tohoku, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Tohoku Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Tohoku, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Tohoku, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tohoku Yamamoto win, taking Tohoku from Americans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Manila Yamamoto attack with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank Americans defend with 3 Adv.Fighters and 1 Factory Yamamoto roll dice for 1 Cruiser in Manila, round 2 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Manila, round 2 : 1/1 hits, 1.83 expected hits Americans roll dice for 2 Adv.Fighters in Manila, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Tank in Manila, round 3 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 Adv.Fighter in Manila, round 3 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Fighters and 1 Tank remaining. Battle score for attacker is 24 Casualties for Americans: 3 Adv.Fighters Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Manila to 93 Sea Zone 1 Fighter moved from Manila to 93 Sea Zone 1 Fighter moved from East And South Borneo to 93 Sea Zone 1 Fighter moved from East And South Borneo to Banjarmasin 1 Fighter moved from East And South Borneo to Banjarmasin Place Units - Yamamoto 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank placed in Tokyo 1 Bunker and 3 Infantrys placed in Hupeh 1 Bunker and 4 Infantrys placed in Banjarmasin 1 Fighter placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Yamamoto : -3.17 Americans : 0.33 Chinese : 1.00 Dutch : 0.33
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Infantry moved from Shansi to Chahar Chinese take Chahar from Hisaichi 1 Infantry moved from Shansi to Anhwei Chinese take Anhwei from Hisaichi 1 Infantry moved from Kweichow to Yunnan Chinese take Yunnan from Thai 4 Infantrys moved from Ningsia to Shensi 1 Elite moved from Lanchow to Shensi 1 ArmoredCar, 9 Infantrys and 1 Tank moved from Lanchow to Szechwan 1 ArmoredCar and 1 Tank moved from Ningsia to Shansi 2 Infantrys and 1 Marine moved from Suiyuan to Shansi 1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 2 Artillerys, 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai 1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 Elite and 4 Infantrys Yamamoto defend with 1 Artillery Chinese roll dice for 1 Elite and 4 Infantrys in Shensi, round 2 : 1/0 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Shensi Chinese win, taking Shensi from Yamamoto with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Szechwan Chinese attack with 1 ArmoredCar, 9 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 ArmoredCar, 9 Infantrys and 1 Tank in Szechwan, round 2 : 2/1 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 ArmoredCar, 8 Infantrys and 1 Tank in Szechwan, round 3 : 2/1 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 ArmoredCar, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 2 Infantrys Non Combat Move - Chinese Place Units - Chinese 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Chinese : -0.50
-
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 ArmoredCar moved from Hunan to Yunnan Hisaichi take Kweichow from Chinese 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei 3 ArmoredCars moved from Shantung to Hulunbuir 1 Infantry moved from Shantung to Chahar 1 Artillery moved from Shantung to Chahar 1 Infantry moved from Shantung to Chahar 1 Adv.Fighter moved from Shantung to 92 Sea Zone 1 Fighter moved from Hong Kong to 92 Sea Zone 1 Adv.Fighter moved from Changchun to 92 Sea Zone 2 Fighters moved from Heilungchiang to Ayan 1 ArmoredCar moved from Khabarovsk to Ayan 1 Infantry moved from Heilungchiang to Ayan 3 Tanks moved from Shantung to Hulunbuir 3 Infantrys moved from Shantung to Peking 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 ArmoredCar moved from Changchun to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Bunkers, 1 Fighter and 13 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 92 Sea Zone Hisaichi attack with 2 Adv.Fighters and 1 Fighter Dutch defend with 1 Cruiser Hisaichi roll dice for 2 Adv.Fighters and 1 Fighter in 92 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Dutch roll dice for 1 Cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Cruiser owned by the Dutch and 1 Fighter owned by the Hisaichi lost in 92 Sea Zone Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Fighter Casualties for Dutch: 1 Cruiser Battle in Ayan Hisaichi attack with 1 ArmoredCar, 2 Fighters and 2 Infantrys Russians defend with 3 Infantrys Hisaichi roll dice for 1 ArmoredCar, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Fighters and 1 Infantry in Ayan, round 4 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Russians: 3 Infantrys Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Yunnan Hisaichi attack with 1 ArmoredCar Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yunnan Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar Battle in Hulunbuir Hisaichi attack with 3 ArmoredCars and 3 Tanks Russians defend with 4 Infantrys Hisaichi roll dice for 3 ArmoredCars and 3 Tanks in Hulunbuir, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 1.33 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Hulunbuir Hisaichi roll dice for 2 ArmoredCars and 3 Tanks in Hulunbuir, round 3 : 2/1 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in Hulunbuir, round 3 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 ArmoredCars Casualties for Russians: 4 Infantrys Non Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Kiangsi to Hong Kong 1 ArmoredCar moved from Hong Kong to Hunan 1 Adv.Fighter moved from 92 Sea Zone to Hong Kong 1 Adv.Fighter moved from 92 Sea Zone to Changchun 2 Fighters moved from Ayan to Heilungchiang Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Heilungchiang 2 ArmoredCars, 1 Bunker, 1 Fighter and 5 Infantrys placed in Changchun 3 Infantrys placed in Shantung 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00 Chinese : -0.33 Russians : 0.00 Dutch : 0.50
-
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Artillery, 1 Bomber and 1 Infantry moved from Dover to Manchester 3 Adv.Fighters moved from 21 Sea Zone to Manchester 1 Fighter moved from 21 Sea Zone to Manchester 2 Infantrys moved from Assam to Burma 1 Tank moved from Assam to Kweichow Chinese take Kweichow from Hisaichi 1 Artillery and 1 Elite moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Artillery moved from N.Thailand to S.French Indochina 3 Infantrys moved from Assam to Burma 3 ArmoredCars moved from N.Thailand to S.French Indochina 3 Infantrys moved from N.Thailand to S.Thailand 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank moved from N.Thailand to S.French Indochina 1 Infantry moved from Rajputana to Baluchistan 1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Hyderabad to Rajputana 1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Bihar to Punjab 1 Artillery moved from Delhi to Rajputana 1 Infantry moved from Delhi to Punjab 1 Artillery moved from Delhi to Rajputana 1 Infantry and 1 Tank moved from Delhi to Punjab 3 Infantrys moved from Rajputana to Bombay 3 Infantrys moved from Madras to Hyderabad 2 Transports moved from 80 Sea Zone to 71 Sea Zone 3 Infantrys moved from Yukon to Alaska 1 Infantry moved from Zhigansk to Okhotsk Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 15 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in S.French Indochina British attack with 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank Thai defend with 1 Factory and 5 Infantrys British roll dice for 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 3/1 hits, 3.17 expected hits Thai roll dice for 5 Infantrys in S.French Indochina, round 2 : 2/1 hits, 1.67 expected hits 3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.French Indochina British roll dice for 4 ArmoredCars, 2 Artillerys and 1 Tank in S.French Indochina, round 3 : 2/1 hits, 2.50 expected hits Thai roll dice for 2 Infantrys in S.French Indochina, round 3 : 0/1 hits, 0.67 expected hits 2 Infantrys owned by the Thai lost in S.French Indochina British win, taking S.French Indochina from Thai with 4 ArmoredCars, 2 Artillerys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Thai: 5 Infantrys Battle in Burma British attack with 5 Infantrys Thai defend with 1 Infantry British roll dice for 5 Infantrys in Burma, round 2 : 1/1 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 4 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in N.French Indochina British attack with 1 Artillery, 1 Elite and 1 Infantry Thai defend with 1 ArmoredCar, 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.83 expected hits 1 ArmoredCar owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina British roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 3 : 0/1 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 4 : 1/1 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 4 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Elite owned by the British lost in N.French Indochina British roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 8 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 9 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 9 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 10 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 10 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 11 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 11 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.French Indochina Thai win with 1 Artillery remaining. Battle score for attacker is -3 Casualties for British: 1 Artillery, 1 Elite and 1 Infantry Casualties for Thai: 1 ArmoredCar and 1 Infantry Battle in Manchester British attack with 3 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry; Italians defend with 1 Fighter AA fire in Manchester : 1/1 hits, 0.83 expected hits 1 Adv.Fighter owned by the British lost in Manchester British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manchester, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manchester, round 2 : 2/1 hits, 1.17 expected hits 1 Fighter owned by the Italians, 1 Fighter owned by the British, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester British win, taking Manchester from Germans with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is -6 Casualties for British: 1 Adv.Fighter, 1 Fighter and 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Italians: 1 Fighter Battle in S.Thailand British attack with 3 Infantrys Thai defend with 1 Infantry British roll dice for 3 Infantrys in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 2 Adv.Fighters moved from Manchester to 21 Sea Zone 1 Bomber moved from Manchester to London Place Units - British 4 Artillerys and 4 Infantrys placed in London 2 ArmoredCars and 2 Tanks placed in Wales 1 Bunker and 2 Infantrys placed in Cape Town 2 Infantrys placed in Bombay 5 Infantrys placed in Delhi 2 Infantrys placed in Madras Turn Complete - British British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -2.67 AA fire in Manchester : : 0.17 Thai : -0.50
-
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 5 Transports moved from 111 Sea Zone to 67 Sea Zone 8 Infantrys and 1 Marine moved from Western Australia to 67 Sea Zone 1 Infantry moved from Soembawa to 67 Sea Zone 9 Infantrys, 1 Marine and 5 Transports moved from 67 Sea Zone to 110 Sea Zone 9 Infantrys and 1 Marine moved from 110 Sea Zone to Banjarmasin 3 L.Fighters moved from Broome to Banjarmasin 1 Adv.Fighter moved from Java to Banjarmasin Purchase Units - Anzac Anzac buy 3 L.Fighters; Remaining resources: 0 PUs; Combat - Anzac Battle in Banjarmasin Anzac attack with 1 Adv.Fighter, 9 Infantrys, 3 L.Fighters and 1 Marine Yamamoto defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters and 4 Infantrys AA fire in Banjarmasin : 1/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Anzac lost in Banjarmasin Anzac roll dice for 9 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 2 : 4/1 hits, 3.50 expected hits Units damaged: 2 Bunkers owned by the Yamamoto Yamamoto roll dice for 2 Bunkers, 2 Fighters and 4 Infantrys in Banjarmasin, round 2 : 3/1 hits, 3.33 expected hits 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Banjarmasin Anzac roll dice for 6 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 3 : 3/0 hits, 3.00 expected hits Yamamoto roll dice for 2 Bunkers, 2 Fighters and 2 Infantrys in Banjarmasin, round 3 : 3/1 hits, 2.67 expected hits 3 Infantrys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Banjarmasin Anzac roll dice for 3 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 4 : 3/1 hits, 2.50 expected hits Yamamoto roll dice for 1 Bunker and 2 Fighters in Banjarmasin, round 4 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Anzac, 1 Bunker owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Banjarmasin Anzac win, taking Banjarmasin from Yamamoto with 1 Infantry, 3 L.Fighters and 1 Marine remaining. Battle score for attacker is 10 Casualties for Anzac: 1 Adv.Fighter and 8 Infantrys Casualties for Yamamoto: 2 Bunkers, 2 Fighters and 4 Infantrys Non Combat Move - Anzac 3 L.Fighters moved from Banjarmasin to S.French Indochina 3 Destroyers moved from 111 Sea Zone to 110 Sea Zone Place Units - Anzac 3 L.Fighters placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.33 Yamamoto : 0.50 Anzac : 1.00