Can swap casualty in sz114.
19 BM3 Lyonsj X vs Dawgoneit L-No bid/No Tech
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@dawgoneit Still your turn with France. Didn’t know what you would want to do with your DD and Fgt.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 fighter and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 3 fighters moved from Western Germany to Southern Italy 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Romania to Greece
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@dawgoneit Scramble?
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@Lyonsj no
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 fighter and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 3 fighters moved from Western Germany to Southern Italy 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Romania to Greece Combat - Germans Battle in 109 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 5 tactical_bombers British defend with 1 battleship and 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in 109 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits British roll dice for 1 battleship and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone Germans win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 destroyer Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 1/7 hits, 2.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 4 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 6 artilleries moved from Germany to Poland 1 fighter moved from 109 Sea Zone to 110 Sea Zone 2 bombers moved from 109 Sea Zone to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 5 armour and 2 mech_infantrys moved from France to Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 transport moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 0.00 Neutral_Allies : -1.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Novgorod to Karelia 1 fighter moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod 2 infantry moved from Yakut S.S.R. to Yenisey Non Combat Move - Russians 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Archangel to Novgorod 1 infantry moved from Bessarabia to Western Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 4 infantry placed in Russia Russians undo move 3. 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 artilleries and 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Burma 1 infantry moved from Siam to Shan State 2 fighters moved from Kwangsi to Burma 2 tactical_bombers moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Shan State 2 tactical_bombers moved from Kwangsi to Shan State 1 battleship moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from 36 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam 1 carrier moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 1 armour moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 fighter moved from Japan to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 artilleries and 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Burma 1 infantry moved from Siam to Shan State 2 fighters moved from Kwangsi to Burma 2 tactical_bombers moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Shan State 2 tactical_bombers moved from Kwangsi to Shan State 1 battleship moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from 36 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam 1 carrier moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 1 armour moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 fighter moved from Japan to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung 1 destroyer moved from 20 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Borneo Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/9 hits, 4.33 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 fighter moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 2 bombers moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 3 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Manchuria Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.33 UK_Pacific : -1.33 Japanese : 0.83
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@dawgoneit Assumed no scramble on Midway because of my BB. The plane missed anyway so it did not end up mattering.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 106 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 submarines Germans defend with 2 submarines Americans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans roll dice for 1 cruiser, 2 destroyers and 1 fighter in 106 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 cruiser, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 2 submarines Casualties for Americans: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 fighter moved from 25 Sea Zone to Midway 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 106 Sea Zone to Eastern United States Place Units - Americans 1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : -0.83 Japanese : -0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 15 infantry in Szechwan, round 2 : 5/16 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 2.00 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 106 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 submarines Germans defend with 2 submarines Americans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans roll dice for 1 cruiser, 2 destroyers and 1 fighter in 106 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 cruiser, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 2 submarines Casualties for Americans: 1 submarine Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 fighter moved from 25 Sea Zone to Midway 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 106 Sea Zone to Eastern United States Place Units - Americans 1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 15 infantry in Szechwan, round 2 : 5/16 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 armour moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Rhodesia to Belgian Congo 2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from India to Burma 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone Place Units - British 1 airfield and 1 factory_minor placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : 0.83 Americans : -0.83 Chinese : 2.00 Japanese : -0.67
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@dawgoneit Doh forgot about my subs lol! Good catch.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 2 armour moved from Yugoslavia to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 3 infantry moved from Yugoslavia to Romania 2 artilleries moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Eastern Poland Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Gibraltar from British, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Eastern Poland to Romania 1 armour and 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 2 artilleries and 1 infantry moved from Tobruk to Libya 1 aaGun moved from Yugoslavia to Bulgaria 1 infantry moved from Albania to Bulgaria 1 infantry moved from Albania to Bulgaria 1 aaGun moved from Yugoslavia to Romania 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States 2 bombers moved from Western Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 3 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 2 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland 6 artilleries and 2 infantry moved from Poland to Eastern Poland 6 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 9 infantry moved from Romania to Eastern Poland 3 armour moved from Greece to Romania 4 infantry moved from Greece to Bulgaria 1 fighter moved from Southern Italy to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 armour and 1 mech_infantry moved from Western Germany to Northern Italy 7 infantry moved from Finland to Norway 2 tactical_bombers moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to Northern Italy Place Units - Germans 1 armour and 5 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in Western Germany 2 submarines placed in 112 Sea Zone Germans undo move 3. 2 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 8 infantry moved from Karelia to Finland Russians take Finland from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Karelia 1 aaGun and 4 infantry moved from Belarus to Bryansk 2 infantry moved from Novgorod to Archangel 3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 aaGun, 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk 1 artillery and 4 infantry moved from Russia to Bryansk 1 artillery moved from Belarus to Bryansk 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur Place Units - Russians 5 artilleries and 5 infantry placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Shan State to Burma 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Hopei 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Anhwe 1 armour and 1 mech_infantry moved from Kwangtung to French Indo China 2 fighters and 1 tactical_bomber moved from Kiangsi to Japan 2 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 cruiser moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 infantry moved from Malaya to 37 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 2 bombers moved from French Indo China to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Sumatra Battle in Celebes Battle in 43 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 43 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to French Indo China Place Units - Japanese 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 3 infantry placed in Kiangsu 1 infantry placed in Japan 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.50 ANZAC : -0.67 UK_Pacific : -0.33 Japanese : -0.83