@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
Weddingsinger (Allies+10) vs Simon33 (Axis) BM3
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter and 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 2 infantry EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport EDIT: Adding units owned by Americans to United Kingdom: 2 infantry EDIT: Turning off Edit Mode 2 submarines moved from 81 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 4 fighters and 1 tactical_bomber moved from Persia to Russia 2 infantry moved from Burma to Shan State 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State 5 fighters moved from Norway to 113 Sea Zone 1 armour moved from Syria to Northwest Persia 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 bomber moved from Egypt to Ukraine
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It went as well as you could have hoped.
Scramble option at W. Germany again… the destroyer
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No scramble.
I’ve got to buy a lottery ticket.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 3 bombers moved from Eastern United States to 112 Sea Zone 1 bomber moved from Russia to Germany Purchase Units - Americans Americans buy 3 artilleries, 1 factory_minor, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in 112 Sea Zone British loiter and taunt; Americans attack with 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Germans defend with 2 carriers, 4 fighters, 2 submarines and 3 tactical_bombers Americans roll dice for 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 5/1 hits, 5.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 carriers, 4 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits 2 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 3 bombers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 4/1 hits, 4.83 expected hits Germans roll dice for 1 carrier, 4 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 5/1 hits, 4.50 expected hits 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 112 Sea Zone Americans roll dice for 3 bombers and 2 transports in 112 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits Germans roll dice for 4 fighters in 112 Sea Zone, round 4 : 3/1 hits, 2.67 expected hits 2 fighters owned by the Germans and 3 bombers owned by the Americans lost in 112 Sea Zone 2 transports owned by the Americans lost in 112 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is -47 Casualties for Americans: 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Casualties for Germans: 2 carriers, 2 fighters, 2 submarines and 3 tactical_bombers Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 1 bomber moved from Germany to Norway 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 9 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Johnston Island 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - Americans 1 factory_minor placed in Norway 2 artilleries and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 7 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter and 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 2 infantry moved from Szechwan to Shensi Place Units - Chinese 2 artilleries placed in Shensi 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 2 infantry EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport EDIT: Adding units owned by Americans to United Kingdom: 2 infantry EDIT: Turning off Edit Mode 2 submarines moved from 81 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 4 fighters and 1 tactical_bomber moved from Persia to Russia 2 infantry moved from Burma to Shan State 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State 5 fighters moved from Norway to 113 Sea Zone 1 armour moved from Syria to Northwest Persia 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 bomber moved from Egypt to Ukraine Purchase Units - British British buy 1 fighter, 2 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 113 Sea Zone British attack with 5 fighters Germans defend with 1 destroyer British roll dice for 5 fighters in 113 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 2 fighters moved from 113 Sea Zone to United Kingdom 3 fighters moved from 113 Sea Zone to Norway 4 destroyers moved from 112 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Ukraine to Russia 2 fighters moved from Shan State to India 1 tactical_bomber moved from Shan State to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 3 mech_infantrys placed in Persia 2 infantry placed in Union of South Africa 3 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -0.50 Americans : -1.00 Chinese : 0.17 AA fire in Ukraine : : -0.17 Japanese : -0.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 armour moved from Algeria to Morocco Italians take Morocco from Americans 1 armour moved from Morocco to Algeria 1 bomber moved from Greece to Rostov 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 fighter moved from Greece to Rostov Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/1 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 aaGun and 1 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Rostov to Southern Italy 1 mech_infantry moved from Romania to Ukraine 1 aaGun and 6 infantry moved from Western Germany to Germany 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 4 infantry moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Algeria 1 artillery and 2 infantry moved from Greece to Bulgaria Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1 Italians collect 18 PUs (4 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : 0.33
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TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - French 1 fighter moved from Yunnan to Shensi
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I’m working a wedding today. No turns until later tomorrow, most likely.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Germans 1 bomber, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 bomber moved from Bryansk to Finland 1 fighter moved from Western Germany to Finland 1 mech_infantry moved from Novgorod to Finland 8 armour and 19 mech_infantrys moved from Bryansk to Caucasus Purchase Units - Germans Germans buy 4 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Finland Germans attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 8 armour and 19 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 8 armour and 19 mech_infantrys in Caucasus, round 2 : 7/1 hits, 7.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 8 armour and 19 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Archangel to Belarus 3 artilleries, 2 infantry and 1 mech_infantry moved from Novgorod to Vyborg 1 armour moved from Archangel to Vyborg 1 bomber and 1 fighter moved from Finland to Novgorod 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Tambov to Novgorod 1 bomber moved from Tambov to Novgorod 1 aaGun and 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 aaGun, 3 artilleries and 17 infantry moved from Bryansk to Rostov 1 armour moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 artilleries placed in Novgorod 1 artillery, 1 fighter and 1 infantry placed in France 2 fighters and 1 infantry placed in Western Germany Germans undo move 2. 1 fighter placed in Germany 1 artillery and 1 infantry placed in France Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,4 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : -0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 2 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Samara to Tambov Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 2 PUs; Combat - Russians Battle in Volgograd Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Volgograd to Russia 2 infantry moved from Samara to Russia 1 artillery and 19 infantry moved from Russia to Smolensk 2 armour moved from Russia to Smolensk 3 aaGuns, 6 artilleries, 9 infantry and 13 mech_infantrys moved from Russia to Smolensk 2 aaGuns and 11 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 4 artilleries and 10 infantry moved from Korea to Amur 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Soviet Far East 2 artilleries and 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from Sumatra to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Hunan 1 fighter moved from Java to Shan State 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 2 artilleries and 2 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 bomber moved from French Indo China to Kwangsi Purchase Units - Japanese Japanese buy 4 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Amur Japanese attack with 6 artilleries and 11 infantry Russians defend with 1 infantry Japanese roll dice for 6 artilleries and 11 infantry in Amur, round 2 : 5/1 hits, 4.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Amur from Russians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kiangsi Japanese attack with 3 artilleries and 3 infantry British defend with 1 mech_infantry Japanese roll dice for 3 artilleries and 3 infantry in Kiangsi, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State retreated to Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Kwangsi to French Indo China 2 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Kiangsi 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 armour, 2 infantry and 2 mech_infantrys moved from Kiangsu to Kiangsi 1 mech_infantry moved from Anhwe to Kiangsu 3 artilleries and 2 infantry moved from Anhwe to Kiangsi 1 bomber moved from Hunan to Kiangsu 1 mech_infantry moved from Kiangsi to Anhwe 1 mech_infantry moved from Kiangsi to Anhwe 1 armour moved from Korea to Siberia 1 aaGun moved from Korea to Amur 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Hunan to Kiangsu 1 fighter moved from Japan to Kiangsu 1 fighter moved from Hunan to Kiangsu 1 mech_infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from Japan to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 artilleries, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : 0.33 Russians : -0.33 Japanese : -0.50
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Norway to Finland 1 bomber moved from Norway to Finland 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone Purchase Units - Americans Americans buy 1 airfield, 2 carriers, 1 harbour and 2 transports; Remaining resources: 6 PUs; Combat - Americans Battle in Finland Americans attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Finland to Norway 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Johnston Island to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Norway 1 carrier placed in 112 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese 2 artilleries and 2 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 2 fighters moved from United Kingdom to 112 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 bomber moved from Russia to Germany 3 fighters moved from Norway to Germany Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 119 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Scotland: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from United Kingdom: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport EDIT: Turning off Edit Mode British buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat - British British creates battle in territory 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Air Battle in Germany British attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 97 Sea Zone British attack with 2 submarines Germans defend with 1 fighter; Italians defend with 1 destroyer, 2 fighters and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits 1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone Italians win with 3 fighters and 1 transport remaining. Battle score for attacker is -4 Casualties for British: 2 submarines Casualties for Italians: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Cleaning up after air battles Non Combat Move - British 1 infantry moved from Tobruk to Alexandria 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 1 armour moved from Northwest Persia to Persia 1 mech_infantry moved from Persia to Northwest Persia 1 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Eastern Persia 1 tactical_bomber moved from Yunnan to India 2 fighters moved from India to Persia 3 fighters moved from Germany to Norway 1 bomber moved from Germany to Norway 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 4 destroyers, 7 infantry, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to Norway 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 3 fighters and 1 tactical_bomber moved from Russia to Persia 1 fighter moved from Russia to Northwest Persia 1 armour and 9 mech_infantrys moved from Yunnan to India 1 mech_infantry moved from Kwangtung to Yunnan Place Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 80 Sea Zone 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 factory_minor placed in Egypt 2 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33 British : 0.33 Italians : -0.33 Americans : 0.17 Chinese : 0.00 Japanese : 0.33 AA fire in Germany : : -0.17
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I assumed Italy would scramble against 2 subs and that Germany wouldnt scramble 1 against 3 up north
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 armour moved from Rostov to Northwest Persia 1 fighter moved from Ukraine to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Gibraltar Battle in Northwest Persia Italians attack with 1 armour, 1 bomber and 1 fighter British defend with 1 fighter and 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Northwest Persia Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 3 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Italians and 1 fighter owned by the British lost in Northwest Persia Italians win, taking Gibraltar from British, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber and 1 fighter Casualties for British: 1 fighter and 1 mech_infantry Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 1 aaGun and 4 infantry moved from Western Germany to Germany 1 armour and 1 mech_infantry moved from Algeria to Libya 1 fighter moved from Algeria to Western Germany 2 artilleries and 4 infantry moved from Algeria to Morocco 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : 0.33
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@simon33 Arrgh I’m so dumb… I was counting on the French fighter helping block Italy’s attack into NW Persia… I swear I’ve been playing this game for more than 5 minutes and know the order of turns. I promise… lol
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 62 Sea Zone to 42 Sea Zone Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat - ANZAC Battle in Java ANZAC attack with 2 artilleries and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 2 fighters moved from 33 Sea Zone to Celebes Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from Shensi to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 8 armour and 18 mech_infantrys moved from Caucasus to Persia 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from Russians 1 infantry moved from Belarus to Archangel 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Tambov 1 infantry moved from Rostov to Tambov 3 artilleries and 3 infantry moved from Rostov to Volgograd 1 bomber moved from Novgorod to Archangel 1 infantry moved from Vyborg to Finland 2 fighters moved from Western Germany to Finland Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs; Germans buy 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 8 armour and 18 mech_infantrys British defend with 1 armour, 1 factory_minor, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter Germans roll dice for 8 armour and 18 mech_infantrys in Persia, round 2 : 7/0 hits, 7.00 expected hits British roll dice for 1 armour, 6 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 7/0 hits, 7.00 expected hits 2 mech_infantrys owned by the British, 7 mech_infantrys owned by the Germans, 4 infantry owned by the British and 1 armour owned by the British lost in Persia Germans roll dice for 8 armour and 11 mech_infantrys in Persia, round 3 : 6/1 hits, 5.83 expected hits British roll dice for 6 fighters and 1 tactical_bomber in Persia, round 3 : 4/1 hits, 4.50 expected hits 1 tactical_bomber owned by the British, 4 mech_infantrys owned by the Germans and 5 fighters owned by the British lost in Persia Germans roll dice for 8 armour and 7 mech_infantrys in Persia, round 4 : 5/1 hits, 5.17 expected hits British roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Persia Germans win, taking Persia from British with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 49 Casualties for Germans: 12 mech_infantrys Casualties for British: 1 armour, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for French: 1 fighter Battle in Finland Germans attack with 2 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/1 hits, 1.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 artilleries and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 artilleries and 3 infantry in Volgograd, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 1 artillery and 3 infantry moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 2 fighters moved from Finland to Novgorod 1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 bomber moved from Tambov to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 aaGun and 14 infantry moved from Rostov to Ukraine 1 infantry moved from Southern France to France 1 infantry moved from France to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Poland 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Vyborg to Novgorod Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 10 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Germans collect 56 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 1.83 British : -0.17 Americans : -0.33 Russians : -0.67
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I forgot a Russian attack against German mech in Iraq with planes… will post after-combat results of early battles (because one didn’t go well) and reload, do that one battle, insert results.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Russia to Archangel 1 artillery and 2 infantry moved from Russia to Tambov 2 artilleries and 2 infantry moved from Smolensk to Belarus 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese Purchase Units - Russians Russians buy 5 armour; Remaining resources: 1 PUs; Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with no units remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 armour and 10 mech_infantrys moved from Smolensk to Samara 3 aaGuns, 5 artilleries, 25 infantry and 3 mech_infantrys moved from Smolensk to Bryansk 6 artilleries moved from Russia to Bryansk 1 tactical_bomber moved from Archangel to Russia Place Units - Russians 5 armour placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : -0.33 Russians : -1.67