@Stucifer said in L26 PTV Booper (X+12) vs Stucifer (L):
Skipped scramble to Malaya
Yep, no problem
US got 9 hits. Casualties?
@ArtofWar1947 please kill AA-gun,Ita Inf, Ger Inf and Ita Marine.
Next round max def.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 8 infantry moved from Southern France to 93 Sea Zone
1 armour, 3 artilleries, 2 carriers, 8 infantry and 6 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
2 bombers, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers
Germans defend with 10 bombers, 4 infantry and 2 mech_infantrys; Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 marine
AA fire in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers in Southern Italy, round 2 : 9/24 hits, 10.17 expected hits
Italians roll dice for 1 aaGun, 2 artilleries, 11 bombers, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys in Southern Italy, round 2 : 8/24 hits, 6.50 expected hits
1 aaGun owned by the Italians, 1 marine owned by the Italians, 4 infantry owned by the Germans, 8 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters and 3 tactical_bombers in Southern Italy, round 3 : 7/16 hits, 8.33 expected hits
Italians roll dice for 2 artilleries, 11 bombers, 1 fighter and 2 mech_infantrys in Southern Italy, round 3 : 1/16 hits, 3.83 expected hits
6 bombers owned by the Germans, 1 bomber owned by the Italians and 1 artillery owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 7 fighters and 3 tactical_bombers in Southern Italy, round 4 : 10/15 hits, 8.00 expected hits
Italians roll dice for 2 artilleries, 4 bombers, 1 fighter and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.67 expected hits
4 bombers owned by the Germans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans, 1 fighter owned by the Italians and 2 artilleries owned by the Italians lost in Southern Italy
Americans captures 17PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 2 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 157
Casualties for Americans: 2 artilleries and 8 infantry
Casualties for Germans: 10 bombers, 4 infantry and 2 mech_infantrys
Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 marine
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
4 fighters moved from Southern Italy to 95 Sea Zone
1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to Southern France
1 bomber moved from Western Australia to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Southern France
3 infantry placed in Normandy Bordeaux
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 84 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
Combat - British
Battle in Greece
Battle in Crete
Battle in Cyprus
Battle in Caucasus
British attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Caucasus
British win, taking Greece from Germans, taking Crete from Germans, taking Cyprus from Italians, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 aaGun moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 93 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
3 artilleries and 4 infantry moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Iraq
1 carrier, 3 cruisers and 4 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern France to 98 Sea Zone
1 bomber moved from Southern France to Iraq
1 fighter moved from United Kingdom to Southern France
1 aaGun and 3 infantry moved from Normandy Bordeaux to Southern France
Place Units - British
3 artilleries placed in Iraq
2 armour and 1 fighter placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
British collect 38 PUs (3 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 carrier
EDIT: Removing units owned by British from Southern France: 2 fighters
EDIT: Adding units owned by British to 99 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -3.00
British : -0.83
AA fire in Southern Italy : : -0.50
Americans : -1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
2 armour moved from Ukraine to Volgograd
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0,17
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Volgograd to Caucasus
4 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
1 bomber moved from India to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 4 : 1/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern Italy
Germans attack with 4 infantry
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 4 infantry in Southern Italy, round 2 : 1/4 hits, 0,67 expected hits
Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 2 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Americans lost in Southern Italy
Germans roll dice for 4 infantry in Southern Italy, round 3 : 1/4 hits, 0,67 expected hits
Americans roll dice for 1 armour in Southern Italy, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 armour and 1 artillery
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/9 hits, 4,33 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Caucasus to Romania
1 bomber moved from Caucasus to Volgograd
7 armour moved from Slovakia Hungary to Bessarabia
5 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Novgorod to Vyborg
Place Units - Germans
2 fighters and 8 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
1 bomber placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,3,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,67
British : 0,67
Americans : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Java
1 bomber moved from India to Persia
1 infantry moved from Eastern Persia to Persia
1 submarine moved from 41 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2,00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Persia
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Persia to India
3 armour moved from India to Eastern Persia
1 aaGun moved from Sikang to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 armour moved from Anhwe to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Novosibirsk to Kansu
1 bomber moved from Java to Malaya
2 destroyers moved from 36 Sea Zone to 22 Sea Zone
3 destroyers moved from 19 Sea Zone to 22 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 22 Sea Zone
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 destroyer and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 armour placed in India
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
British : -0,33
ANZAC : 1,33
Japanese : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 14 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers and 2 fighters moved from Southern France to Western Germany
2 fighters moved from 95 Sea Zone to Western Germany
2 fighters and 3 tactical_bombers moved from Southern France to Holland Belgium
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Battle in Holland Belgium
Americans attack with 2 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 2 mech_infantrys
Americans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/8 hits, 3.33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 aaGuns, 2 armour and 9 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 95 Sea Zone to Greece
2 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
2 carriers, 1 cruiser and 6 transports moved from 95 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
1 infantry placed in Southern France
2 submarines placed in 93 Sea Zone
3 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Eastern United States
1 mech_infantry placed in Western United States
10 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
4 armour, 1 artillery, 17 infantry and 29 mech_infantrys moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Persia
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
British take 98 Sea Zone from Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
4 fighters and 1 tactical_bomber moved from Iraq to Persia
Combat - British
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Persia
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys in Caucasus, round 2 : 14/51 hits, 10.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 armour, 1 artillery, 17 infantry and 29 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 aaGuns moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 aaGun, 3 artilleries and 2 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Egypt to Greece
4 fighters and 1 tactical_bomber moved from Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
2 armour and 3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns, 1 artillery, 1 fighter and 9 infantry moved from Southern France to Normandy Bordeaux
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
British : 5.83
AA fire in Western Germany : : -0.33
Americans : 2.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,5,4,1,3,3,1,1,3,4,1,1
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Iraq to Persia
ANZAC take Persia from Japanese
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 67 PUs;
Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 bomber moved from Novgorod to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits
Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Southern Italy to Northern Italy
7 armour moved from Bessarabia to Ukraine
4 mech_infantrys moved from Romania to Ukraine
4 fighters and 2 tactical_bombers moved from Romania to Volgograd
3 mech_infantrys moved from Russia to Volgograd
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
1 fighter and 9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,5,5,3,2,4,5,3,3,1,3,3
Germans collect 47 PUs (8 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0,00
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 fighters, 3 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Marianas to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery, 1 marine and 1 transport moved from 22 Sea Zone to 42 Sea Zone
1 artillery and 1 marine moved from 42 Sea Zone to Java
1 bomber moved from Malaya to Java
9 bombers moved from French Indo China to 42 Sea Zone
1 destroyer moved from 22 Sea Zone to 42 Sea Zone
1 bomber moved from India to Persia
1 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 9 bombers, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 9 bombers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 6/10 hits, 6,33 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 9 bombers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 marine
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 marine in Java, round 2 : 0/3 hits, 1,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 marine in Java, round 3 : 3/3 hits, 1,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Persia
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 2 : 2/3 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Persia
Japanese win, taking Persia from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Persia to India
6 armour and 15 mech_infantrys moved from Turkmenistan to Volgograd
1 mech_infantry moved from Kazakhstan to Rostov
1 aaGun, 3 armour and 4 mech_infantrys moved from Kazakhstan to Volgograd
6 armour moved from Eastern Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 carriers moved from 36 Sea Zone to 22 Sea Zone
4 fighters moved from Japan to 22 Sea Zone
3 submarines moved from 6 Sea Zone to 22 Sea Zone
9 bombers moved from 42 Sea Zone to French Indo China
1 bomber moved from Java to Malaya
Place Units - Japanese
4 fighters placed in Japan
6 submarines placed in 6 Sea Zone
3 mech_infantrys placed in India
1 submarine placed in 37 Sea Zone
Japanese undo move 4.
1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Japanese collect 82 PUs (2 lost to blockades); end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@ArtofWar1947 , i apologize.
I allready continued with Japan assuming no russian movements.
You may download the Japan file above and do US your US turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters, 2 infantry and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Southern France
3 fighters, 2 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/7 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4.50 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 bombers, 3 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
5 transports moved from 92 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
9 infantry moved from Central United States to Southeast Mexico
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
2 fighters placed in Western United States
4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
1 fighter moved from 98 Sea Zone to Bulgaria
1 fighter moved from Greece to Bulgaria
1 fighter moved from 97 Sea Zone to Bulgaria
1 fighter moved from 97 Sea Zone to Southern Italy
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Rostov
1 fighter moved from Iraq to Kazakhstan
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
Combat - British
Battle in Persia
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 4/7 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rostov
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Rostov
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Bulgaria, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern Italy
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
British roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Italy
British destroys 9PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Bulgaria to 97 Sea Zone
2 fighters moved from Bulgaria to Greece
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber and 1 fighter moved from Kazakhstan to Caucasus
2 armour and 6 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Persia to Iraq
1 tactical_bomber moved from Persia to Caucasus
6 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Caucasus
Place Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : 0.67
Italians : 0.33
Americans : 3.33
Japanese : 2.00
I think what happened is that I downloaded the save-game file from the first email notification (G-19) rather than the second (J-19). As there are no Russian ground forces, I have no problem with you taking the German and Japanese turns back to back. Unless something changes, the Russian subs will probably stay where they are.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 4 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters, 2 infantry and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Southern France
3 fighters, 2 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/7 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4.50 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 bombers, 3 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
5 transports moved from 92 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
9 infantry moved from Central United States to Southeast Mexico
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
2 fighters placed in Western United States
4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
1 fighter moved from 98 Sea Zone to Bulgaria
1 fighter moved from Greece to Bulgaria
1 fighter moved from 97 Sea Zone to Bulgaria
1 fighter moved from 97 Sea Zone to Southern Italy
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Rostov
1 fighter moved from Iraq to Kazakhstan
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
Combat - British
Battle in Persia
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 4/7 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rostov
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Rostov
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Bulgaria, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern Italy
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
British roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Italy
British destroys 9PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Bulgaria to 97 Sea Zone
2 fighters moved from Bulgaria to Greece
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber and 1 fighter moved from Kazakhstan to Caucasus
2 armour and 6 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Persia to Iraq
1 tactical_bomber moved from Persia to Caucasus
6 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Caucasus
Place Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 3 transports
EDIT: Removing units owned by British from 97 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : 0.67
Italians : 0.33
Americans : 3.33
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - French
Non Combat Move - French