OwenToo (Axis) vs Giallo (Allies) BM3 No Bid

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 2 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 49 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
            4 bombers moved from Eastern United States to 91 Sea Zone
            2 carriers moved from 89 Sea Zone to 91 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            4 submarines moved from 89 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Solomon Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Solomon Islands, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Solomon Islands, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 4 fighters and 1 infantry; Italians defend with 1 harbour and 4 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/6 hits, 2,50 expected hits
                    Italians roll dice for 4 fighters and 5 infantry in Gibraltar, round 2 : 5/9 hits, 4,33 expected hits
                    1 armour owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
                Italians win with 4 fighters and 1 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
                Casualties for Italians: 4 infantry
                1 tactical_bomber owned by the Americans retreated
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Suriname
            4 bombers moved from 91 Sea Zone to United Kingdom
            1 infantry moved from Central United States to Southeast Mexico
            2 fighters moved from 46 Sea Zone to 49 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to 49 Sea Zone
            2 carriers and 1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
    
        Place Units - Americans
            5 submarines placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 bomber placed in Eastern United States
            2 submarines and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 artilleries moved from Kweichow to Szechwan
            4 infantry moved from Kweichow to Yunnan
            8 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Szechwan, round 2 : 3/10 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 20 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Central America to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
            2 destroyers and 3 submarines moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
            1 bomber moved from Union of South Africa to Egypt
    
        Combat - British
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Gibraltar
                British attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 4 fighters and 1 infantry; Italians defend with 1 harbour
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 : 3/5 hits, 2,17 expected hits
                    Italians roll dice for 4 fighters and 1 infantry in Gibraltar, round 2 : 4/5 hits, 3,00 expected hits
                    2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British, 2 fighters owned by the British and 1 infantry owned by the British lost in Gibraltar
                Italians win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery, 2 fighters and 1 infantry
                Casualties for Germans: 2 fighters and 1 infantry
                1 fighter owned by the British retreated
    
        Non Combat Move - British
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Burma to Shan State
            1 aaGun moved from Burma to India
            1 aaGun moved from Burma to India
            2 artilleries moved from India to Burma
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 armour and 1 mech_infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
            1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,4
            British collect 30 PUs; end with 30 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
            EDIT: Changing PUs for British from 30 to 34
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1,67
    British : 0,83
    Americans : 2,67
    AA fire in Egypt : : 0,83
    Chinese : 2,00
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    Forgot that I bought a DD at sa so I changed my art for 4 pu if that’s ok

  • '21 '20 '19 '18 '17

    sure thing

  • '21 '20 '19 '18 '17

    Great move on Gibralter. Your losses weren’t catastrophic, and I will be abandoning it to the Allies…

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 98 Sea Zone to 72 Sea Zone
            1 submarine moved from 83 Sea Zone to 70 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Malta
            1 infantry moved from 96 Sea Zone to Malta
            1 mech_infantry moved from Slovakia Hungary to Belarus
            1 armour moved from Western Ukraine to Belarus
    
        Combat - Italians
            Battle in Crete
            Battle in Belarus
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Crete from Neutral_Allies, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Malta
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
            1 armour moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
            2 infantry moved from Syria to Iraq
            1 artillery moved from Syria to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            2 infantry moved from Morocco to Algeria
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            1 fighter and 2 mech_infantrys placed in Egypt
            1 destroyer placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.67
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @OwenToo said in OwenToo (Axis) vs Giallo (Allies) BM3 No Bid:

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 98 Sea Zone to 72 Sea Zone
            1 submarine moved from 83 Sea Zone to 70 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Malta
            1 infantry moved from 96 Sea Zone to Malta
            1 mech_infantry moved from Slovakia Hungary to Belarus
            1 armour moved from Western Ukraine to Belarus
    
        Combat - Italians
            Battle in Crete
            Battle in Belarus
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Crete from Neutral_Allies, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Malta
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
            1 armour moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
            2 infantry moved from Syria to Iraq
            1 artillery moved from Syria to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            2 infantry moved from Morocco to Algeria
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            1 fighter and 2 mech_infantrys placed in Egypt
            1 destroyer placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.67
    Russians : -0.33
    

    Savegame

    I have to pressure there at any cost, if Gib is lost, europe is lost

  • '21 '20 '19 '18 '17 '16

    I only see I forgot to put a blocker in 46 is ok to edit

  • '21 '20 '19 '18 '17

    go ahead

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 49 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 fighter moved from 49 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 49 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 fighter moved from 49 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 destroyer moved from 61 Sea Zone to 63 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            3 bombers moved from Western Ukraine to Russia
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 4,5,4 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Western Ukraine
            1 bomber moved from Egypt to Southern Italy
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Gibraltar to Southern Italy
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour moved from 81 Sea Zone to Trans-Jordan
            2 armour moved from Romania to Western Ukraine
            2 infantry moved from Romania to Bessarabia
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Germany to Eastern Poland
            1 armour moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            6 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 fighter moved from Western Germany to Egypt
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
    
        Place Units - Germans
            2 fighters placed in Western Germany
            1 destroyer and 1 submarine placed in 97 Sea Zone
            2 infantry placed in France
            1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
            1 mech_infantry placed in Germany
            1 artillery and 1 infantry placed in Western Germany
            Germans undo move 6.
            1 artillery and 1 infantry placed in Western Germany
            Germans undo move 6.
            1 infantry placed in Greece
            1 artillery placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 83 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 70 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 fighters; Remaining resources: 8 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Archangel
            1 fighter moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Archangel
            3 infantry moved from Timguska to Kansu
            3 infantry moved from Novosibirsk to Tsinghai
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 4 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            10 infantry moved from Russia to Bryansk
            2 fighters moved from Archangel to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            3 infantry moved from Novosibirsk to Samara
            2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Volgograd to Tambov
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            3 fighters placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
            EDIT: Adding units owned by Russians to Kansu: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 infantry
            EDIT: Adding units owned by Russians to Smolensk: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,00
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 marine moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Hopei to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 armour moved from French Indo China to Shan State
            1 mech_infantry moved from French Indo China to Shan State
            1 bomber moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 battleship moved from 42 Sea Zone to 38 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
            2 carriers moved from 42 Sea Zone to 38 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Burma
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            2 fighters moved from Kwangsi to Burma
            2 fighters moved from Kwangsi to Burma
            1 bomber moved from Yunnan to Burma
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 fighters moved from 35 Sea Zone to 46 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 aaGun, 2 artilleries and 6 infantry
                    AA fire in Burma : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 4/14 hits, 6.67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 2 artilleries and 6 infantry in Burma, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers in Burma, round 3 : 8/13 hits, 6.50 expected hits
                    UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun, 2 artilleries and 6 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from 46 Sea Zone to 44 Sea Zone
            2 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Chahar to Hopei
            1 aaGun moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Burma to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Burma to 38 Sea Zone
            1 tactical_bomber moved from Burma to 38 Sea Zone
            1 fighter moved from Burma to 38 Sea Zone
            1 fighter moved from Burma to 38 Sea Zone
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to Philippines
            1 bomber moved from Burma to Kwangsi
            1 bomber moved from Shan State to Kwangsi
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 destroyer placed in 20 Sea Zone
            2 submarines placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Kwangtung
            Japanese undo move 5.
            2 artilleries placed in Kwangtung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : -0.50
    Americans : -0.33
    Chinese : 0.67
    UK_Pacific : -2.33
    Japanese : -4.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 marine moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Hopei to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 armour moved from French Indo China to Shan State
            1 mech_infantry moved from French Indo China to Shan State
            1 bomber moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 battleship moved from 42 Sea Zone to 38 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
            2 carriers moved from 42 Sea Zone to 38 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Burma
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            2 fighters moved from Kwangsi to Burma
            2 fighters moved from Kwangsi to Burma
            1 bomber moved from Yunnan to Burma
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 fighters moved from 35 Sea Zone to 46 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 aaGun, 2 artilleries and 6 infantry
                    AA fire in Burma : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 4/14 hits, 6.67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 2 artilleries and 6 infantry in Burma, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers in Burma, round 3 : 8/13 hits, 6.50 expected hits
                    UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun, 2 artilleries and 6 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from 46 Sea Zone to 44 Sea Zone
            2 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Chahar to Hopei
            1 aaGun moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Burma to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Burma to 38 Sea Zone
            1 tactical_bomber moved from Burma to 38 Sea Zone
            1 fighter moved from Burma to 38 Sea Zone
            1 fighter moved from Burma to 38 Sea Zone
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to Philippines
            1 bomber moved from Burma to Kwangsi
            1 bomber moved from Shan State to Kwangsi
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 destroyer placed in 20 Sea Zone
            2 submarines placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Kwangtung
            Japanese undo move 5.
            2 artilleries placed in Kwangtung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
            EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Philippines: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Burma : : -0.50
    Americans : -0.33
    Chinese : 0.67
    UK_Pacific : -2.33
    Japanese : -4.33
    

    Savegame

  • '21 '20 '19 '18 '17

    Reposted to adjust NCM… please use second post

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            1 fighter moved from 49 Sea Zone to Caroline Islands
            1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
            1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone
            1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            2 carriers and 1 fighter moved from 49 Sea Zone to 33 Sea Zone
            2 fighters moved from 49 Sea Zone to 33 Sea Zone
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '21 '20 '19 '18 '17

    no scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            1 fighter moved from 49 Sea Zone to Caroline Islands
            1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
            1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone
            1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            2 carriers and 1 fighter moved from 49 Sea Zone to 33 Sea Zone
            2 fighters moved from 49 Sea Zone to 33 Sea Zone
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 aaGuns, 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands
                Americans win, taking Gibraltar from Italians, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter and 2 infantry
                Casualties for Japanese: 2 aaGuns, 1 fighter and 2 infantry
    
        Non Combat Move - Americans
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to Hawaiian Islands
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Suriname to 91 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,00
    AA fire in Caroline Islands : : -0,17
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Yunnan
            1 artillery and 8 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 8 infantry in Kweichow, round 2 : 1/9 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : -0,67
    

    Savegame

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