Weddingsinger (Allies+10) vs Simon33 (Axis) BM3


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            3 bombers moved from Eastern United States to 112 Sea Zone
            1 bomber moved from Russia to Germany
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 factory_minor, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33

    scramble out of Germany? I brought 3 bombers along so it ends up a modest victory for me…

    Nice little move of yours, putting that much into the sea to turn this into a blood bath.

  • '19 '17 '16

    Full scramble.


  • TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter and 1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
    

    Savegame


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 2 infantry
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to United Kingdom: 2 infantry
            EDIT: Turning off Edit Mode
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            4 fighters and 1 tactical_bomber moved from Persia to Russia
            2 infantry moved from Burma to Shan State
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
            5 fighters moved from Norway to 113 Sea Zone
            1 armour moved from Syria to Northwest Persia
            1 armour moved from French Central Africa to Anglo Egyptian Sudan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 bomber moved from Egypt to Ukraine
    

    Savegame


  • @simon33

    It went as well as you could have hoped.

    Scramble option at W. Germany again… the destroyer

  • '19 '17 '16

    No scramble.

    I’ve got to buy a lottery ticket.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            3 bombers moved from Eastern United States to 112 Sea Zone
            1 bomber moved from Russia to Germany
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 factory_minor, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in 112 Sea Zone
                British loiter and taunt; Americans attack with 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                Germans defend with 2 carriers, 4 fighters, 2 submarines and 3 tactical_bombers
                    Americans roll dice for 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 5/1 hits, 5.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 carriers, 4 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits
                    2 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 4/1 hits, 4.83 expected hits
                    Germans roll dice for 1 carrier, 4 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 5/1 hits, 4.50 expected hits
                    1 cruiser owned by the Americans, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers and 2 transports in 112 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 4 fighters in 112 Sea Zone, round 4 : 3/1 hits, 2.67 expected hits
                    2 fighters owned by the Germans and 3 bombers owned by the Americans lost in 112 Sea Zone
                    2 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is -47
                Casualties for Americans: 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                Casualties for Germans: 2 carriers, 2 fighters, 2 submarines and 3 tactical_bombers
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Norway
            2 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            9 destroyers moved from 26 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to Johnston Island
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            1 factory_minor placed in Norway
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            7 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter and 1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            2 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 artilleries placed in Shensi
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 2 infantry
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to United Kingdom: 2 infantry
            EDIT: Turning off Edit Mode
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            4 fighters and 1 tactical_bomber moved from Persia to Russia
            2 infantry moved from Burma to Shan State
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
            5 fighters moved from Norway to 113 Sea Zone
            1 armour moved from Syria to Northwest Persia
            1 armour moved from French Central Africa to Anglo Egyptian Sudan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 bomber moved from Egypt to Ukraine
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 113 Sea Zone
                British attack with 5 fighters
                Germans defend with 1 destroyer
                    British roll dice for 5 fighters in 113 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                British win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 113 Sea Zone to United Kingdom
            3 fighters moved from 113 Sea Zone to Norway
            4 destroyers moved from 112 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from Ukraine to Russia
            2 fighters moved from Shan State to India
            1 tactical_bomber moved from Shan State to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 infantry moved from India to Burma
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 infantry placed in Union of South Africa
            3 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.50
    Americans : -1.00
    Chinese : 0.17
    AA fire in Ukraine : : -0.17
    Japanese : -0.67
    AA fire in Germany : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 armour moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 armour moved from Morocco to Algeria
            1 bomber moved from Greece to Rostov
            1 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 fighter moved from Greece to Rostov
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Rostov to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun and 6 infantry moved from Western Germany to Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun and 4 infantry moved from Northern Italy to Western Germany
            1 fighter moved from Southern Italy to Algeria
            1 artillery and 2 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1
            Italians collect 18 PUs (4 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : 0.33
    

    Savegame


  • TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - French
            1 fighter moved from Yunnan to Shensi
    

    Savegame


  • @simon33

    I’m working a wedding today. No turns until later tomorrow, most likely.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Germans
            1 bomber, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 bomber moved from Bryansk to Finland
            1 fighter moved from Western Germany to Finland
            1 mech_infantry moved from Novgorod to Finland
            8 armour and 19 mech_infantrys moved from Bryansk to Caucasus
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 8 armour and 19 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 8 armour and 19 mech_infantrys in Caucasus, round 2 : 7/1 hits, 7.17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 8 armour and 19 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Archangel to Belarus
            3 artilleries, 2 infantry and 1 mech_infantry moved from Novgorod to Vyborg
            1 armour moved from Archangel to Vyborg
            1 bomber and 1 fighter moved from Finland to Novgorod
            1 fighter moved from Western Germany to Southern Italy
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Ukraine to Rostov
            1 tactical_bomber moved from Tambov to Novgorod
            1 bomber moved from Tambov to Novgorod
            1 aaGun and 2 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 aaGun, 3 artilleries and 17 infantry moved from Bryansk to Rostov
            1 armour moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery, 1 fighter and 1 infantry placed in France
            2 fighters and 1 infantry placed in Western Germany
            Germans undo move 2.
            1 fighter placed in Germany
            1 artillery and 1 infantry placed in France
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,4
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : -0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Samara to Tambov
    
        Purchase Units - Russians
            Russians buy 7 artilleries; Remaining resources: 2 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Volgograd to Russia
            2 infantry moved from Samara to Russia
            1 artillery and 19 infantry moved from Russia to Smolensk
            2 armour moved from Russia to Smolensk
            3 aaGuns, 6 artilleries, 9 infantry and 13 mech_infantrys moved from Russia to Smolensk
            2 aaGuns and 11 infantry moved from Amur to Buryatia
            1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia
    
        Place Units - Russians
            7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            4 artilleries and 10 infantry moved from Korea to Amur
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Soviet Far East
            2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries and 1 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from Sumatra to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Anhwe to Hunan
            1 fighter moved from Java to Shan State
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            2 artilleries and 2 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            1 bomber moved from French Indo China to Kwangsi
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Amur
                Japanese attack with 6 artilleries and 11 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 6 artilleries and 11 infantry in Amur, round 2 : 5/1 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Amur from Russians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 artilleries and 3 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Kiangsi, round 2 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                 retreated to Shan State
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 bomber moved from Kwangsi to French Indo China
            2 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Kiangsi
            2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
            1 armour, 2 infantry and 2 mech_infantrys moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Anhwe to Kiangsu
            3 artilleries and 2 infantry moved from Anhwe to Kiangsi
            1 bomber moved from Hunan to Kiangsu
            1 mech_infantry moved from Kiangsi to Anhwe
            1 mech_infantry moved from Kiangsi to Anhwe
            1 armour moved from Korea to Siberia
            1 aaGun moved from Korea to Amur
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Hunan to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from Hunan to Kiangsu
            1 mech_infantry moved from Kiangsu to Anhwe
            2 tactical_bombers moved from Japan to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 artilleries, 1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 0.33
    Russians : -0.33
    Japanese : -0.50
    

    Savegame


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
            1 bomber moved from Norway to Finland
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 carriers, 1 harbour and 2 transports; Remaining resources: 6 PUs; 
    
        Combat - Americans
            Battle in Finland
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Finland to Norway
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Johnston Island to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 harbour placed in Norway
            1 carrier placed in 112 Sea Zone
            1 carrier and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            2 artilleries and 2 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Malaya
                  UK_Pacific take Malaya from Japanese
            2 fighters moved from United Kingdom to 112 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 bomber moved from Russia to Germany
            3 fighters moved from Norway to Germany
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 119 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Scotland: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from United Kingdom: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            British buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Air Battle in Germany
                British attacks with 4 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in 97 Sea Zone
                British attack with 2 submarines
                Germans defend with 1 fighter; Italians defend with 1 destroyer, 2 fighters and 1 transport
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                    1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
                Italians win with 3 fighters and 1 transport remaining. Battle score for attacker is -4
                Casualties for British: 2 submarines
                Casualties for Italians: 1 destroyer
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Cleaning up after air battles
    
        Non Combat Move - British
            1 infantry moved from Tobruk to Alexandria
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
            1 armour moved from Northwest Persia to Persia
            1 mech_infantry moved from Persia to Northwest Persia
            1 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 tactical_bomber moved from Yunnan to India
            2 fighters moved from India to Persia
            3 fighters moved from Germany to Norway
            1 bomber moved from Germany to Norway
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 4 destroyers, 7 infantry, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to Norway
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            3 fighters and 1 tactical_bomber moved from Russia to Persia
            1 fighter moved from Russia to Northwest Persia
            1 armour and 9 mech_infantrys moved from Yunnan to India
            1 mech_infantry moved from Kwangtung to Yunnan
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 80 Sea Zone
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            1 factory_minor placed in Egypt
            2 infantry placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.33
    Italians : -0.33
    Americans : 0.17
    Chinese : 0.00
    Japanese : 0.33
    AA fire in Germany : : -0.17
    

    Savegame


  • @simon33

    I assumed Italy would scramble against 2 subs and that Germany wouldnt scramble 1 against 3 up north

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 armour moved from Rostov to Northwest Persia
            1 fighter moved from Ukraine to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 bomber and 1 fighter
                British defend with 1 fighter and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 : 1/1 hits, 1.67 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 1/0 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 3 : 2/1 hits, 1.17 expected hits
                    Russians roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Italians and 1 fighter owned by the British lost in Northwest Persia
                Italians win, taking Gibraltar from British, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -8
                Casualties for Italians: 1 bomber and 1 fighter
                Casualties for British: 1 fighter and 1 mech_infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun and 4 infantry moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 fighter moved from Algeria to Western Germany
            2 artilleries and 4 infantry moved from Algeria to Morocco
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : 0.33
    

    Savegame


  • @simon33 Arrgh I’m so dumb… I was counting on the French fighter helping block Italy’s attack into NW Persia… I swear I’ve been playing this game for more than 5 minutes and know the order of turns. I promise… lol


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 62 Sea Zone to 42 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 artilleries and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
            2 destroyers moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            2 fighters moved from 33 Sea Zone to Celebes
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 fighter moved from Shensi to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : -0.67
    

    Savegame

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