No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
7 armour and 8 mech_infantrys moved from Suiyuyan to Shensi
4 armour and 1 mech_infantry moved from Kweichow to Shensi
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Java
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
7 armour and 8 mech_infantrys moved from Suiyuyan to Shensi
4 armour and 1 mech_infantry moved from Kweichow to Shensi
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Java
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shensi
Japanese attack with 11 armour and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 11 armour and 9 mech_infantrys in Shensi, round 2 : 9/20 hits, 7.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 11 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Java to Borneo
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Hunan
4 armour and 8 artilleries moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Malaya to French Indo China
Place Units - Japanese
4 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 1.00
Chinese : -0.33
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 factory_minor, 3 infantry and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 bomber moved from United Kingdom to France
1 bomber moved from Russia to Ukraine
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 5 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 22 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 submarines; ANZAC loiter and taunt
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 submarines remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 bombers moved from Northern Territory to Java
1 bomber moved from Queensland to Java
1 artillery moved from Northern Territory to Queensland
1 tactical_bomber moved from 23 Sea Zone to 30 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 87 Sea Zone to 89 Sea Zone
10 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tobruk to Alexandria
4 infantry moved from French West Africa to Nigeria
1 tactical_bomber moved from India to Java
3 armour moved from Norway to Finland
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 armour placed in Norway
1 factory_minor placed in Finland
3 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Americans collect 61 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0.33
AA fire in France : : 0.83
Americans : 0.17
AA fire in Ukraine : : 0.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 factory_minor, 3 infantry and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 bomber moved from United Kingdom to France
1 bomber moved from Russia to Ukraine
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 5 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 22 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 submarines; ANZAC loiter and taunt
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 submarines remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 bombers moved from Northern Territory to Java
1 bomber moved from Queensland to Java
1 artillery moved from Northern Territory to Queensland
1 tactical_bomber moved from 23 Sea Zone to 30 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 87 Sea Zone to 89 Sea Zone
10 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tobruk to Alexandria
4 infantry moved from French West Africa to Nigeria
1 tactical_bomber moved from India to Java
3 armour moved from Norway to Finland
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 armour placed in Norway
1 factory_minor placed in Finland
3 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Americans collect 61 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 12 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 artilleries and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 12 infantry in Sikang, round 2 : 2/14 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Ukraine
4 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 armour, 3 artilleries, 19 infantry and 8 mech_infantrys moved from Burma to Shan State
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 armour, 3 artilleries, 19 infantry and 8 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 19 infantry and 8 mech_infantrys in Shan State, round 2 : 4/31 hits, 6.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 18 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
3 fighters moved from Iraq to Persia
1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun moved from Burma to Shan State
4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Ukraine to Russia
Place Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,6
British collect 35 PUs (4 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : -0.33
AA fire in France : : 0.83
Americans : 0.17
AA fire in Ukraine : : 0.67
Chinese : -1.00
Japanese : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
2 artilleries moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from France to Southern France
2 infantry moved from France to Southern France
1 armour moved from Archangel to Novgorod
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -0.67
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Borneo
1 bomber moved from India to Volgograd
Combat - ANZAC
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Borneo
ANZAC attack with 1 fighter
Japanese defend with 1 bomber
ANZAC roll dice for 1 fighter in Borneo, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Borneo
ANZAC win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 4 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 3 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
2 fighters moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Queensland to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
1 infantry moved from Northern Territory to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Volgograd to Russia
Place Units - ANZAC
1 airfield placed in Java
3 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
ANZAC : -1.00
Japanese : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Finland
1 bomber moved from Novgorod to Norway
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 bombers moved from Novgorod to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Finland
1 bomber moved from Novgorod to Norway
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 bombers moved from Novgorod to Vologda
Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in Finland
AA fire in Finland : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Finland causes 0 damage total.
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 4 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Caucasus, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Vologda
Germans attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.33 expected hits
Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Novgorod
1 bomber moved from Norway to Novgorod
2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
4 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
Place Units - Germans
1 armour and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
Germans undo move 3.
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 fighter placed in Germany
3 infantry placed in France
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 1.17
AA fire in Norway : : -0.17
AA fire in Finland : : 0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
2 aaGuns and 6 infantry moved from Amur to Buryatia
Place Units - Russians
4 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kansu
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
2 bombers moved from French Indo China to Sikang
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Philippines to 44 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
9 armour and 7 mech_infantrys moved from Shensi to Sikang
1 fighter moved from French Indo China to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kansu
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
2 bombers moved from French Indo China to Sikang
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Philippines to 44 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
9 armour and 7 mech_infantrys moved from Shensi to Sikang
1 fighter moved from French Indo China to Yunnan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 10 armour, 2 bombers and 7 mech_infantrys
Chinese defend with 2 artilleries and 12 infantry
Japanese roll dice for 10 armour, 2 bombers and 7 mech_infantrys in Sikang, round 2 : 5/19 hits, 7.50 expected hits
Chinese roll dice for 2 artilleries and 12 infantry in Sikang, round 2 : 4/14 hits, 4.67 expected hits
4 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 10 armour, 2 bombers and 3 mech_infantrys in Sikang, round 3 : 7/15 hits, 6.83 expected hits
Chinese roll dice for 2 artilleries and 7 infantry in Sikang, round 3 : 3/9 hits, 3.00 expected hits
3 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 10 armour and 2 bombers in Sikang, round 4 : 7/12 hits, 6.33 expected hits
Chinese roll dice for 2 artilleries in Sikang, round 4 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese and 2 artilleries owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 9 armour and 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 7 mech_infantrys
Casualties for Chinese: 2 artilleries and 12 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 armour, 2 artilleries and 1 infantry moved from French Indo China to Kwangsi
1 armour moved from Kwangsi to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
2 bombers moved from Sikang to Hunan
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Japan
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
3 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
2 infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 6 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 91 Sea Zone to 96 Sea Zone
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
4 bombers moved from Java to French Indo China
2 fighters moved from India to French Indo China
1 bomber moved from Queensland to French Indo China
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 96 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans roll dice for 2 submarines in 96 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in French Indo China
Americans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in French Indo China, round 2 : 6/9 hits, 5.00 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 artillery, 5 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
2 fighters moved from French Indo China to Shan State
2 bombers moved from French Indo China to India
2 bombers moved from French Indo China to India
1 bomber moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from Western United States to Queensland
2 transports moved from 89 Sea Zone to 101 Sea Zone
10 transports moved from 102 Sea Zone to 101 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to Tunisia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
3 armour moved from Norway to Finland
1 infantry moved from Vyborg to Finland
2 fighters moved from Holland Belgium to 110 Sea Zone
4 infantry moved from Nigeria to French Equatorial Africa
1 artillery and 1 infantry moved from Alexandria to Egypt
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 armour placed in Norway
3 armour placed in Finland
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 1.17
Italians : -0.67
Americans : 1.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 6 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 91 Sea Zone to 96 Sea Zone
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
4 bombers moved from Java to French Indo China
2 fighters moved from India to French Indo China
1 bomber moved from Queensland to French Indo China
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 96 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans roll dice for 2 submarines in 96 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in French Indo China
Americans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in French Indo China, round 2 : 6/9 hits, 5.00 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 artillery, 5 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
2 fighters moved from French Indo China to Shan State
2 bombers moved from French Indo China to India
2 bombers moved from French Indo China to India
1 bomber moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from Western United States to Queensland
2 transports moved from 89 Sea Zone to 101 Sea Zone
10 transports moved from 102 Sea Zone to 101 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to Tunisia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
3 armour moved from Norway to Finland
1 infantry moved from Vyborg to Finland
2 fighters moved from Holland Belgium to 110 Sea Zone
4 infantry moved from Nigeria to French Equatorial Africa
1 artillery and 1 infantry moved from Alexandria to Egypt
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 armour placed in Norway
3 armour placed in Finland
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
5 mech_infantrys moved from Shan State to Kwangsi
1 bomber moved from Russia to Kwangsi
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
5 infantry moved from Shan State to Malaya
3 artilleries moved from Shan State to Malaya
1 fighter moved from India to Yunnan
1 mech_infantry moved from Shan State to Kwangsi
4 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
6 fighters and 1 tactical_bomber moved from Persia to Caucasus
3 fighters moved from Russia to Caucasus
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - British
Battle in Crete
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Crete from Italians, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
British attack with 1 bomber and 6 mech_infantrys
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 bomber and 6 mech_infantrys in Kwangsi, round 2 : 1/7 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
British roll dice for 1 bomber and 5 mech_infantrys in Kwangsi, round 3 : 0/6 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber and 5 mech_infantrys in Kwangsi, round 4 : 2/6 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Kwangsi, round 4 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Malaya
British attack with 3 artilleries and 5 infantry
Japanese defend with 2 artilleries and 1 harbour
British roll dice for 3 artilleries and 5 infantry in Malaya, round 2 : 2/8 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries in Malaya, round 2 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries
Battle in Caucasus
British attack with 9 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 2 infantry and 2 mech_infantrys
British roll dice for 9 fighters, 5 infantry and 1 tactical_bomber in Caucasus, round 2 : 8/15 hits, 6.00 expected hits
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 9 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery, 2 infantry and 2 mech_infantrys
Non Combat Move - British
3 fighters moved from Caucasus to Russia
6 fighters and 1 tactical_bomber moved from Caucasus to Persia
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from India to Burma
12 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Shan State to French Indo China
1 aaGun moved from Shan State to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 fighters moved from Yunnan to India
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
3 infantry placed in United Kingdom
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,5
British collect 35 PUs (4 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.50
Italians : -0.67
British : -0.33
Americans : 1.50
Japanese : 2.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys
British defend with 1 aaGun, 3 fighters, 11 infantry and 1 marine; Americans defend with 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 4/13 hits, 4.33 expected hits
Americans roll dice for 1 aaGun, 3 fighters, 18 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 7/24 hits, 9.00 expected hits
2 mech_infantrys owned by the Italians, 1 aaGun owned by the British, 1 artillery owned by the Italians, 3 infantry owned by the British and 4 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2.67 expected hits
Americans roll dice for 3 fighters, 15 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 3 : 10/21 hits, 8.00 expected hits
1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 2 artilleries owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
Americans win with 3 fighters, 12 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is -41
Casualties for Italians: 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys
Casualties for British: 1 aaGun and 6 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 armour moved from Novgorod to Bryansk
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.00
AA fire in Normandy Bordeaux : : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Russia to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Russia to Volgograd
Combat - ANZAC
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Borneo
Non Combat Move - ANZAC
1 bomber moved from Volgograd to Russia
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17