@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWAW - Whack Allies, -VS- dawg Axis,
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 3 Infantrys moved from Normandy to Orleanais 1 Destroyer and 1 Transport moved from 16 Sea Zone to 34 Sea Zone 1 Infantry moved from Darfur to New Valley British take New Valley from Italians 2 Infantrys moved from Canadian Prairies to North Central USA 1 Transport moved from 38 Sea Zone to 34 Sea Zone Purchase Units - French French buy 2 Adv.Fighters, 1 Bunker and 11 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in Orleanais French attack with 3 Infantrys Italians defend with 1 Artillery French roll dice for 3 Infantrys in Orleanais, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Orleanais, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 3 Infantrys in Orleanais, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Orleanais, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 3 Infantrys in Orleanais, round 4 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Orleanais, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 3 Infantrys in Orleanais, round 5 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Orleanais, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 3 Infantrys in Orleanais, round 6 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Orleanais, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Orleanais French win, taking Orleanais from Italians with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in 34 Sea Zone French attack with 1 Destroyer and 2 Transports Germans defend with 1 Elite, 1 Infantry, 2 Submarines, 2 Tanks and 2 Transports Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Destroyer and 2 Transports in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 Transports in 34 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 2 Transports owned by the French, 1 Infantry owned by the Germans, 1 Tank owned by the Germans and 1 Transport owned by the Germans lost in 34 Sea Zone Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits French roll dice for 1 Destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 34 Sea Zone Germans win with 2 Submarines and 1 Transport remaining. Battle score for attacker is -7 Casualties for French: 1 Destroyer and 2 Transports Casualties for Germans: 1 Infantry, 1 Tank and 1 Transport Non Combat Move - French Place Units - French 2 Adv.Fighters and 1 Bunker placed in Syria 8 Infantrys placed in Paris 3 Infantrys placed in Normandy Turn Complete - French French collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 2.33 Italians : -1.67 French : -1.17 -
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Tank moved from N.French Indochina to Yunnan Yamamoto take Yunnan from Chinese 1 Tank moved from Yunnan to Szechwan Yamamoto take Szechwan from Chinese 4 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from N.Thailand to Burma Yamamoto take Burma from British 1 Tank moved from S.French Indochina to Hunan 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 8 Submarines moved from 107 Sea Zone to 85 Sea Zone 1 Infantry moved from Kolyma to Zhigansk Yamamoto take Zhigansk from Russians 1 B.Transport and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from Koryakia to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk Yamamoto take Okhotsk from Russians 1 Transport moved from 92 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 B.Carrier, 1 Destroyer, 4 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Non Combat Move - Yamamoto Place Units - Yamamoto 3 Adv.Fighters, 1 B.Carrier, 1 Destroyer and 3 Submarines placed in 85 Sea Zone 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 ArmoredCar moved from Shansi to Shanghai Chinese take Anhwei from Hisaichi Chinese take Shanghai from Hisaichi 1 Artillery and 1 Infantry moved from Hupeh to Hunan 1 Artillery and 1 Elite moved from Sikang to Yunnan Chinese take Yunnan from Yamamoto 1 Infantry moved from Suiyuan to Chahar 1 ArmoredCar moved from Hupeh to Anhwei 6 ArmoredCars moved from Lanchow to Szechwan 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Ningsia to Suiyuan 4 ArmoredCars moved from Gobi Altai to Shensi 6 ArmoredCars moved from Hsining to Sikang 2 ArmoredCars moved from Urumqi to Gobi Altai 1 Mech.Inf moved from Urumqi to Ningsia 1 Fighter moved from Urumqi to Shensi Purchase Units - Chinese Chinese buy 10 ArmoredCars; Remaining resources: 2 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Szechwan Chinese attack with 6 ArmoredCars Yamamoto defend with 1 Tank Chinese roll dice for 6 ArmoredCars in Szechwan, round 2 : 2/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese and 1 Tank owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 5 ArmoredCars remaining. Battle score for attacker is 1 Casualties for Chinese: 1 ArmoredCar Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese 1 AAGun moved from Ningsia to Suiyuan Place Units - Chinese 6 ArmoredCars placed in Hsining 4 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 39 PUs; end with 41 PUsCombat Hit Differential Summary :
Yamamoto : 1.00 Chinese : 0.33 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 2 Artillerys and 7 Infantrys moved from Liaoning to Hulunbuir 1 Elite moved from Peking to Chahar 1 Tank moved from Peking to Chahar 1 Tank moved from Shantung to Shansi 1 Tank moved from Shantung to Anhwei 1 Fighter moved from Shantung to Anhwei 1 Artillery, 2 Infantrys and 1 Tank moved from Kwangtung to Hunan 1 Artillery moved from Kiangsi to Shanghai 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 1 Infantry moved from Kiangsi to Shanghai 1 Tank moved from Kiangsi to Hunan 2 Infantrys moved from Kiangsi to Hunan 2 Artillerys and 2 Infantrys moved from Kwangsi to Hunan 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Tank moved from Hong Kong to 92 Sea Zone 1 Bomber moved from Bangkok to Java 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 1 ArmoredCar, 1 Tank and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 1 ArmoredCar and 1 Tank moved from 111 Sea Zone to Flores 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Tanks moved from Changchun to 84 Sea Zone 2 ArmoredCars moved from Changchun to 84 Sea Zone 1 Tank moved from 84 Sea Zone to Shantung 1 Tank moved from 84 Sea Zone to Peking 1 ArmoredCar moved from 84 Sea Zone to Shantung 1 ArmoredCar moved from 84 Sea Zone to Peking Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Elite, 17 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 1 ArmoredCar and 1 Tank Anzac defend with 1 Tank Hisaichi roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits Dutch roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 1 Tank remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 ArmoredCar Casualties for Anzac: 1 Tank Battle in Lombok Hisaichi attack with 1 Artillery and 1 Infantry Anzac defend with 1 Tank Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Tank in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Lombok Hisaichi roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Tank in Lombok, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Hisaichi lost in Lombok Dutch win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Anhwei Hisaichi attack with 1 Fighter and 1 Tank Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Anhwei, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Hulunbuir Hisaichi attack with 2 Artillerys and 7 Infantrys Russians defend with 1 Factory, 1 Mot.Inf and 2 Tanks Hisaichi roll dice for 2 Artillerys and 7 Infantrys in Hulunbuir, round 2 : 3/9 hits, 2.17 expected hits Russians roll dice for 1 Mot.Inf and 2 Tanks in Hulunbuir, round 2 : 1/3 hits, 1.50 expected hits 1 Mot.Inf owned by the Russians, 2 Tanks owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mot.Inf and 2 Tanks Battle in Chahar Hisaichi attack with 1 Elite and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Elite and 1 Tank in Chahar, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Tank remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Elite Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Hunan Hisaichi attack with 3 Artillerys, 6 Infantrys and 2 Tanks Chinese defend with 1 Artillery Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 2 Tanks in Hunan, round 2 : 1/11 hits, 3.50 expected hits Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Java Hisaichi attack with 1 Artillery, 1 Bomber and 4 Infantrys Anzac defend with 3 Infantrys Hisaichi roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Java, round 2 : 2/6 hits, 1.83 expected hits Dutch roll dice for 3 Infantrys in Java, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Java, round 3 : 1/4 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 3 Infantrys Battle in Shansi Hisaichi attack with 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Shansi Chinese win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Anhwei to Peking 8 Infantrys moved from Kirin to Heilungchiang 1 ArmoredCar moved from Changchun to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan 2 Infantrys moved from Changchun to Kirin 1 Bomber moved from Java to Banjarmasin Place Units - Hisaichi 1 Elite and 3 Infantrys placed in Banjarmasin 8 Infantrys placed in Changchun 1 ArmoredCar, 2 Infantrys and 1 Tank placed in Liaoning 1 ArmoredCar, 4 Infantrys and 1 Tank placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
Hisaichi : -4.83 Chinese : -0.67 Russians : -0.50 Dutch : 2.17 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery and 1 Infantry moved from Nubia to Lower Egypt 4 Tanks moved from Palestine to Lower Egypt 3 Tanks moved from W.Iran to Palestine 1 Artillery moved from W.Iran to Iraq 2 Mot.Infs moved from Cape Town to Kenya 2 Infantrys moved from Mozambique to Kenya 4 Infantrys moved from Cairo to Lower Egypt 2 Fighters moved from Bombay to Palestine 2 Fighters moved from Cairo to Palestine 1 Artillery and 3 Infantrys moved from Assam to Burma 1 Infantry moved from S.Thailand to N.Thailand British take N.Thailand from Thai 1 Artillery and 2 Infantrys moved from S.Thailand to Malaya 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys and 2 Tanks moved from Madras to 60 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys and 2 Tanks moved from 65 Sea Zone to Malaya 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 57 Sea Zone to 63 Sea Zone 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 3 Fighters moved from Corsica to 46 Sea Zone 1 Tank moved from Ontario to Quebec 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy Purchase Units - British British buy 1 Adv.Fighter, 13 Infantrys, 5 Mot.Infs, 2 Submarines and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 46 Sea Zone British attack with 3 Fighters Italians defend with 4 Transports British roll dice for 3 Fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 4 Transports in 46 Sea Zone, round 2 : 2/4 hits, 0.67 expected hits 2 Fighters owned by the British and 1 Transport owned by the Italians lost in 46 Sea Zone British roll dice for 1 Fighter in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 Transports in 46 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 1 Fighter in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 3 Transports in 46 Sea Zone, round 4 : 2/3 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Transport owned by the Italians lost in 46 Sea Zone Italians win with 2 Transports remaining. Battle score for attacker is -12 Casualties for British: 3 Fighters Casualties for Italians: 2 Transports Battle in Lower Egypt British attack with 1 Artillery, 5 Infantrys and 4 Tanks Italians defend with 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks British roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in Lower Egypt, round 2 : 5/10 hits, 3.33 expected hits Italians roll dice for 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 6/6 hits, 2.33 expected hits 1 ArmoredCar owned by the Italians, 2 Tanks owned by the Italians, 1 Infantry owned by the Italians, 1 Artillery owned by the British, 5 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in Lower Egypt British roll dice for 4 Tanks in Lower Egypt, round 3 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 Tank in Lower Egypt, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 4 Tanks remaining. Battle score for attacker is 13 Casualties for British: 1 Artillery and 5 Infantrys Casualties for Italians: 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks Battle in Malaya British attack with 1 Artillery, 4 Infantrys and 2 Tanks Thai defend with 1 AAGun, 2 Artillerys and 2 Infantrys British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Malaya, round 2 : 1/7 hits, 2.17 expected hits Thai roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Malaya, round 3 : 1/6 hits, 2.00 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in Malaya, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Malaya, round 4 : 2/5 hits, 1.83 expected hits Thai roll dice for 2 Artillerys in Malaya, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Thai lost in Malaya British win, taking Malaya from Thai with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Thai: 2 Artillerys and 2 Infantrys Battle in Burma British attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Burma, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma British win, taking Burma from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Fighter moved from Scotland to Dover Place Units - British 2 Submarines placed in 20 Sea Zone 1 Adv.Fighter and 5 Infantrys placed in Cairo 5 Infantrys placed in Delhi 3 Infantrys and 2 Tanks placed in Madras 3 Mot.Infs placed in E.Iran 2 Mot.Infs placed in Cape Town 3 Tanks placed in W.Iran Turn Complete - British British collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
British : 0.00 Italians : 5.50 Yamamoto : 0.67 Thai : -1.00 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 3 Cruisers moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Tank moved from West Papua to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Tank moved from 67 Sea Zone to Java 1 Artillery moved from 67 Sea Zone to Flores 1 Infantry moved from 67 Sea Zone to Java 1 Infantry moved from 67 Sea Zone to Flores 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores 3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone 3 Infantrys moved from 67 Sea Zone to Java 1 Adv.Fighter moved from 67 Sea Zone to Sumatra Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite and 6 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in Flores Anzac attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Tank Anzac roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits Anzac roll dice for 1 Artillery and 2 Infantrys in Flores, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Java Anzac attack with 4 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 2 Infantrys Anzac roll dice for 2 Cruisers in Java, round 2 : 2/2 hits, 1.00 expected hits Anzac roll dice for 4 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Cruiser and 1 Destroyer placed in 67 Sea Zone 1 Elite placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Hisaichi : 0.50 Anzac : 1.00 -
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 6 Bunkers; Remaining resources: 6 PUs; Place Units - Dutch 1 Bunker placed in Timor 1 Bunker placed in Flores 1 Bunker placed in Soembawa 1 Bunker placed in Lombok 1 Bunker placed in Java 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 21 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 2 Elites moved from Helsinki to 24 Sea Zone 2 Elites moved from 24 Sea Zone to Vyborg 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Elites Russians defend with 1 Tank Finns roll dice for 2 Elites in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Vyborg, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Finns lost in Vyborg Finns roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Finns lost in Vyborg Russians win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Finns: 2 Elites Battle in Oulu Finns attack with 3 Infantrys Russians defend with 1 Tank Finns roll dice for 3 Infantrys in Oulu, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Tank in Oulu, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Tank Non Combat Move - Finns Place Units - Finns 2 Elites and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns : -0.50 Russians : 1.50 -
TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys, 1 Elite and 4 Infantrys moved from W.Romania to Serbia 1 Tank moved from E.Romania to Serbia 1 Artillery moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Serbia Romanians attack with 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Serbia, round 2 : 2/8 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia Romanians roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Serbia, round 3 : 3/7 hits, 2.33 expected hits Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Serbia Romanians loses 0 PUs for violating Serbias neutrality. Romanians win, taking Serbia from Neutral with 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Romanians Place Units - Romanians 1 Artillery and 2 Elites placed in E.Romania 1 Artillery and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians : 0.17 Neutral : -0.33 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand Thai take S.Thailand from British 2 Elites and 3 Infantrys moved from Bangkok to Malaya 1 Fighter moved from 111 Sea Zone to Malaya Purchase Units - Thai Thai buy 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 2 Elites, 1 Fighter and 3 Infantrys British defend with 1 AAGun, 1 Artillery, 2 Infantrys and 2 Tanks AA fire in Malaya : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Thai lost in Malaya Thai roll dice for 2 Elites and 3 Infantrys in Malaya, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Malaya, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya Thai roll dice for 2 Elites and 2 Infantrys in Malaya, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Malaya, round 3 : 0/4 hits, 1.67 expected hits 1 Infantry owned by the British lost in Malaya Thai roll dice for 2 Elites and 2 Infantrys in Malaya, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 2 Tanks in Malaya, round 4 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in Malaya 2 Elites retreated to Bangkok British win with 2 Tanks remaining. Battle score for attacker is -6 Casualties for Thai: 1 Fighter and 3 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Thai Place Units - Thai 1 Elite, 3 Infantrys and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
British : -2.00 AA fire in Malaya : : 0.83 Thai : -0.17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 3 B.Transports, 2 Elites, 9 Infantrys and 1 Marine moved from 9 Sea Zone to 19 Sea Zone 2 Elites, 9 Infantrys and 1 Marine moved from 19 Sea Zone to Aquitaine 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone 4 Elites, 6 Infantrys and 2 Marines moved from Northeast USA to 7 Sea Zone 3 B.Transports, 4 Elites, 6 Infantrys and 2 Marines moved from 7 Sea Zone to 9 Sea Zone 1 Transport moved from 10 Sea Zone to 8 Sea Zone 1 Destroyer moved from 13 Sea Zone to 8 Sea Zone 2 Elites, 8 Infantrys and 2 Marines moved from Washington to Northeast USA 2 Fighters moved from Amazon to 34 Sea Zone 1 Transport moved from 26 Sea Zone to 33 Sea Zone 1 Infantry and 1 Tank moved from Hispaniola to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Suriname 1 Artillery and 3 Infantrys moved from Amazon to Bahia 1 Tank moved from Amazon to Bahia 3 Tanks moved from Rio De Janeiro to Bahia 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 2 Destroyers and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Artillery moved from Rongelap to 95 Sea Zone 1 Artillery moved from Eniwetok to 95 Sea Zone 1 Infantry moved from Eniwetok to 95 Sea Zone 1 Elite moved from Rongelap to 95 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 1 Cruiser, 1 Infantry and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 2 Artillerys, 1 Elite and 4 Infantrys moved from 95 Sea Zone to Minamitori 2 Carriers moved from 97 Sea Zone to 95 Sea Zone 1 Artillery and 2 Infantrys moved from Johnston to 91 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 1 Adv.Fighter moved from San Francisco to Midway 2 Fighters moved from 95 Sea Zone to Minamitori Purchase Units - Americans Americans buy 1 B.Carrier, 2 B.Transports, 1 Bunker, 1 Destroyer, 1 Factory, 3 L.Fighters and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 34 Sea Zone Americans attack with 2 Fighters Germans defend with 1 Elite, 2 Submarines, 1 Tank and 1 Transport Americans roll dice for 2 Fighters in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 2 Submarines owned by the Germans Submerged Americans roll dice for 2 Fighters in 34 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Transport in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Elite owned by the Germans, 1 Tank owned by the Germans and 1 Transport owned by the Germans lost in 34 Sea Zone Americans win with 2 Fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 Elite, 1 Tank and 1 Transport Battle in Bahia Americans attack with 1 Artillery, 3 Infantrys and 4 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Bahia, round 2 : 2/8 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits 2 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Bahia, round 3 : 2/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 9 Casualties for Neutral: 3 Infantrys and 1 Tank Casualties for Americans: 1 Infantry Battle in Aquitaine Americans attack with 2 Elites, 9 Infantrys and 1 Marine Italians defend with 1 Artillery Americans roll dice for 2 Elites, 9 Infantrys and 1 Marine in Aquitaine, round 2 : 4/12 hits, 2.67 expected hits Italians roll dice for 1 Artillery in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Aquitaine Americans win, taking Aquitaine from Italians with 2 Elites, 9 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Non Combat Move - Americans 2 Fighters moved from 34 Sea Zone to Mauritania Place Units - Americans 1 Bunker and 1 Factory placed in Minamitori 1 B.Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 2 B.Transports placed in 7 Sea Zone 3 L.Fighters placed in San Francisco Turn Complete - Americans Americans collect 110 PUs; end with 110 PUsCombat Hit Differential Summary :
Germans : -0.33 Neutral : -1.33 Italians : -0.33 Americans : -1.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 Artillery, 1 Elite and 10 Infantrys moved from Lorraine to Burgundy 3 Stukas moved from Bavaria to Burgundy 3 Stukas moved from Rhine to Burgundy 1 Stuka moved from Rhine to Burgundy 1 Artillery, 4 Infantrys and 5 Tanks moved from Vinnytsia to Donetsk 2 Stukas moved from Lithuania to Donetsk 1 Infantry moved from Latvia to Novgorod Germans take Novgorod from Russians 1 Infantry moved from Minsk to Smolensk Germans take Smolensk from Russians 1 Infantry moved from Estonia to Latvia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Latvia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Vyborg 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 4 Infantrys moved from Brest to Kiev 1 Artillery moved from Minsk to Kiev Purchase Units - Germans Germans buy 1 Elite, 19 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Vyborg Germans attack with 5 Infantrys Russians defend with 1 Tank Germans roll dice for 1 Battleship in Vyborg, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 5 Infantrys in Vyborg, round 2 : 2/5 hits, 0.83 expected hits Russians roll dice for 1 Tank in Vyborg, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 5 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Kiev Germans attack with 1 Artillery and 4 Infantrys Russians defend with 2 Infantrys Germans roll dice for 1 Artillery and 4 Infantrys in Kiev, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev Germans roll dice for 1 Artillery and 4 Infantrys in Kiev, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 5 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 6 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 7 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kiev, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 8 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kiev, round 8 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Germans: 3 Infantrys Battle in Donetsk Germans attack with 1 Artillery, 4 Infantrys, 2 Stukas and 5 Tanks Russians defend with 1 AAGun, 1 Artillery, 12 Infantrys and 1 Tank AA fire in Donetsk : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 4 Infantrys, 2 Stukas and 5 Tanks in Donetsk, round 2 : 7/12 hits, 5.00 expected hits Russians roll dice for 1 Artillery, 12 Infantrys and 1 Tank in Donetsk, round 2 : 7/14 hits, 4.83 expected hits 7 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans and 2 Tanks owned by the Germans lost in Donetsk Germans roll dice for 2 Stukas and 3 Tanks in Donetsk, round 3 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Donetsk, round 3 : 1/7 hits, 2.50 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Donetsk Germans roll dice for 2 Stukas and 2 Tanks in Donetsk, round 4 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Donetsk, round 4 : 1/5 hits, 1.83 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Donetsk Germans roll dice for 2 Stukas and 1 Tank in Donetsk, round 5 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Donetsk, round 5 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Germans lost in Donetsk retreated to Donetsk Russians win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -15 Casualties for Germans: 1 Artillery, 4 Infantrys and 5 Tanks Casualties for Russians: 11 Infantrys Non Combat Move - Germans 1 Artillery moved from Minsk to Brest 1 Infantry moved from Minsk to Brest 2 Infantrys moved from Brest to Vinnytsia 2 Stukas moved from Donetsk to Vinnytsia 5 Infantrys moved from Krakow to Vinnytsia 1 AAGun, 1 Elite and 3 Infantrys moved from Warsaw to Brest 15 Infantrys moved from Pomerania to Danzig 5 Infantrys moved from Bohemia to Krakow 4 Infantrys moved from Brandenburg to Silesia 1 Destroyer moved from 48 Sea Zone to 46 Sea Zone 1 Destroyer moved from 46 Sea Zone to 45 Sea Zone 1 Infantry moved from Kufra to Mersa Matruh Place Units - Germans 3 Mech.Infs placed in Bavaria 4 Mech.Infs placed in Rhine 1 Elite and 3 Infantrys placed in Warsaw 6 Infantrys placed in Hamburg 5 Infantrys placed in Bohemia 4 Infantrys placed in E.Morocco 1 Infantry placed in Berlin Turn Complete - Germans Germans collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -4.33 Russians : -0.50 AA fire in Donetsk : : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 2 Infantrys moved from Murmansk to Lapland 1 Artillery and 12 Infantrys moved from Kursk to Kiev 1 Artillery, 1 Infantry and 1 Tank moved from Donetsk to Kiev 10 Infantrys moved from Yaroslavl to Smolensk 1 Artillery and 1 Infantry moved from Tula to Kursk 8 Infantrys moved from Rostov to Donetsk 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 10 Infantrys moved from Moscow to Yaroslavl 1 Adv.Fighter, 1 Artillery, 4 Fighters and 4 Infantrys moved from Chita to Hulunbuir 4 Mot.Infs moved from Irkutsk to Hulunbuir 2 Infantrys moved from Olyokminsk to Zhigansk 5 Mech.Rockets moved from Sibirsky to Zhigansk 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Elite and 5 Infantrys moved from Evenkia to Olyokminsk 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Novosibirsk to Krasnoyarsk 4 Artillerys, 1 Bomber, 12 Infantrys and 8 Tanks moved from Leningrad to Latvia Purchase Units - Russians Russians buy 2 Artillerys, 1 Bunker, 1 Fighter, 24 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 4 Artillerys, 1 Bomber, 12 Infantrys and 8 Tanks Germans defend with 3 Artillerys, 1 Elite and 20 Infantrys Russians roll dice for 4 Artillerys, 1 Bomber, 12 Infantrys and 8 Tanks in Latvia, round 2 : 14/25 hits, 8.67 expected hits Germans roll dice for 3 Artillerys, 1 Elite and 20 Infantrys in Latvia, round 2 : 7/24 hits, 8.00 expected hits 7 Infantrys owned by the Russians and 14 Infantrys owned by the Germans lost in Latvia Russians roll dice for 4 Artillerys, 1 Bomber, 5 Infantrys and 8 Tanks in Latvia, round 3 : 10/18 hits, 7.50 expected hits Germans roll dice for 3 Artillerys, 1 Elite and 6 Infantrys in Latvia, round 3 : 2/10 hits, 3.33 expected hits 2 Infantrys owned by the Russians, 1 Elite owned by the Germans, 3 Artillerys owned by the Germans and 6 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 4 Artillerys, 1 Bomber, 3 Infantrys and 8 Tanks remaining. Battle score for attacker is 37 Casualties for Russians: 9 Infantrys Casualties for Germans: 3 Artillerys, 1 Elite and 20 Infantrys Battle in Kiev Russians attack with 2 Artillerys, 13 Infantrys and 1 Tank Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 2 Artillerys, 13 Infantrys and 1 Tank in Kiev, round 2 : 4/16 hits, 3.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 2 Artillerys, 12 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in Ayan Russians attack with 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Smolensk Russians attack with 10 Infantrys Germans defend with 1 Infantry Russians roll dice for 10 Infantrys in Smolensk, round 2 : 1/10 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 10 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Lapland Russians attack with 6 Infantrys Germans defend with 2 Infantrys Russians roll dice for 6 Infantrys in Lapland, round 2 : 3/6 hits, 1.00 expected hits Finns roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 6 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Hulunbuir Russians attack with 1 Adv.Fighter, 1 Artillery, 4 Fighters, 4 Infantrys and 4 Mot.Infs Hisaichi defend with 2 Artillerys, 1 Factory and 6 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters, 4 Infantrys and 4 Mot.Infs in Hulunbuir, round 2 : 1/14 hits, 3.67 expected hits Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hulunbuir, round 2 : 5/8 hits, 2.67 expected hits 3 Infantrys owned by the Russians, 2 Mot.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters, 1 Infantry and 2 Mot.Infs in Hulunbuir, round 3 : 1/9 hits, 2.83 expected hits Hisaichi roll dice for 2 Artillerys and 5 Infantrys in Hulunbuir, round 3 : 1/7 hits, 2.33 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters, 1 Infantry and 1 Mot.Inf in Hulunbuir, round 4 : 2/8 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Hulunbuir, round 4 : 2/6 hits, 2.00 expected hits 1 Infantry owned by the Russians, 1 Mot.Inf owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Fighters in Hulunbuir, round 5 : 2/6 hits, 2.17 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Hulunbuir, round 5 : 2/4 hits, 1.33 expected hits 2 Fighters owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Fighters in Hulunbuir, round 6 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys in Hulunbuir, round 6 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Russians and 2 Artillerys owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -32 Casualties for Russians: 3 Fighters, 4 Infantrys and 4 Mot.Infs Casualties for Hisaichi: 2 Artillerys and 6 Infantrys Battle in Zhigansk Russians attack with 2 Infantrys and 5 Mech.Rockets Yamamoto defend with 1 Infantry Russians roll dice for 2 Infantrys and 5 Mech.Rockets in Zhigansk, round 2 : 4/7 hits, 3.17 expected hits Yamamoto roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Zhigansk Russians win, taking Zhigansk from Yamamoto with 2 Infantrys and 5 Mech.Rockets remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Hulunbuir to N.Buryat Mongolia 1 AAGun moved from Chita to N.Buryat Mongolia 1 AAGun moved from Chimkent to Kuybyshev 1 AAGun moved from Kursk to Kiev 1 Bomber moved from Latvia to Leningrad 1 AAGun moved from Yaroslavl to Kursk 1 AAGun moved from S.Karelia to Smolensk 1 AAGun moved from Gorky to Yaroslavl Place Units - Russians 1 Bunker and 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Fighter, 1 Mech.Inf, 2 Mech.Rockets and 2 Mot.Infs placed in Sibirsky Turn Complete - Russians Russians collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : -2.33 Hisaichi : 1.67 Yamamoto : -0.33 Finns : -0.67 Russians : 6.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Infantry moved from Provence to Languedoc 2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt 1 ArmoredCar moved from Tobruk to New Valley 2 Mech.Infs moved from Hun to Darfur 2 Fighters moved from Kufra to New Valley 2 Fighters moved from 56 Sea Zone to New Valley 2 Bombers moved from Kufra to Darfur 1 Infantry moved from Kufra to Darfur 1 Infantry moved from Hun to Kufra 2 Infantrys moved from Tripoli to El Agheila 2 Artillerys moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 43 Sea Zone 2 Artillerys and 2 Infantrys moved from 43 Sea Zone to Provence 2 Artillerys and 4 Infantrys moved from Rome to Campania 4 Infantrys moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 2 Elites and 28 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 2 Artillerys and 2 Infantrys British defend with 4 Tanks Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 Artillerys and 2 Infantrys in Lower Egypt, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 4 Tanks in Lower Egypt, round 2 : 2/4 hits, 2.00 expected hits 1 Tank owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt Italians roll dice for 2 Artillerys in Lower Egypt, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 3 Tanks in Lower Egypt, round 3 : 2/3 hits, 1.50 expected hits 1 Tank owned by the British and 2 Artillerys owned by the Italians lost in Lower Egypt British win with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Italians: 2 Artillerys and 2 Infantrys Casualties for British: 2 Tanks Battle in Darfur Italians attack with 2 Bombers, 1 Infantry and 2 Mech.Infs British defend with 2 Infantrys Italians roll dice for 2 Bombers, 1 Infantry and 2 Mech.Infs in Darfur, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Darfur Italians win, taking Darfur from British with 2 Bombers and 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 2 Infantrys Battle in New Valley Italians attack with 1 ArmoredCar and 4 Fighters French defend with 1 Infantry Italians roll dice for 1 ArmoredCar and 4 Fighters in New Valley, round 2 : 0/5 hits, 1.67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 4 Fighters in New Valley, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians lost in New Valley Italians roll dice for 4 Fighters in New Valley, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 Infantry in New Valley, round 4 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Italians and 1 Infantry owned by the French lost in New Valley Italians win with 3 Fighters remaining. Battle score for attacker is -10 Casualties for Italians: 1 ArmoredCar and 1 Fighter Casualties for French: 1 Infantry Non Combat Move - Italians 2 Fighters moved from New Valley to 56 Sea Zone 1 Fighter moved from New Valley to El Agheila 1 Bomber moved from Darfur to El Agheila 1 Bomber moved from Darfur to El Agheila 2 Destroyers and 1 Submarine moved from 51 Sea Zone to 56 Sea Zone Place Units - Italians 3 Infantrys placed in Hun 4 Infantrys placed in Tunis 2 Elites and 2 Infantrys placed in Greece 10 Infantrys placed in Rome 4 Infantrys placed in Provence 5 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Italians : -3.67 British : 1.83 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 3 Infantrys moved from Orleanais to Languedoc 3 Infantrys moved from Normandy to Paris Purchase Units - French French buy 1 Bunker, 11 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - French Battle in Languedoc French attack with 3 Infantrys Italians defend with 1 Infantry French roll dice for 3 Infantrys in Languedoc, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 3 Infantrys in Languedoc, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Languedoc French win, taking Languedoc from Italians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker and 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 2 Tanks placed in Syria Turn Complete - French French collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Italians : -0.67 French : 0.00 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Bomber moved from Bangkok to N.Thailand 1 Infantry moved from Okhotsk to Yakutsk Yamamoto take Yakutsk from Russians 4 Transports moved from 92 Sea Zone to 85 Sea Zone 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters, 15 Submarines, 1 T.Boat and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 1 Fighter moved from Tokyo to 86 Sea Zone 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone 1 Elite moved from Tokyo to 85 Sea Zone 1 Elite moved from 85 Sea Zone to Iwo Jima Purchase Units - Yamamoto Yamamoto buy 1 Factory, 4 Infantrys, 7 Submarines and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Destroyers, 3 Fighters, 15 Submarines, 1 T.Boat and 1 Transport Americans defend with 1 Destroyer Yamamoto roll dice for 15 Submarines in 86 Sea Zone, round 2 : 5/15 hits, 5.00 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Destroyers, 3 Fighters, 15 Submarines, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in N.Thailand Yamamoto attack with 1 Bomber British defend with 1 Infantry Yamamoto roll dice for 1 Bomber in N.Thailand, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Bomber owned by the Yamamoto lost in N.Thailand British win with 1 Infantry remaining. Battle score for attacker is -14 Casualties for Yamamoto: 1 Bomber Non Combat Move - Yamamoto 1 Submarine moved from 85 Sea Zone to 102 Sea Zone 1 Submarine moved from 85 Sea Zone to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to Iwo Jima Place Units - Yamamoto 7 Submarines and 1 T.Boat placed in 85 Sea Zone 4 Infantrys placed in Davao 1 Factory placed in Chubu Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
British : 0.67 Yamamoto : -0.67 Americans : -0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 4 ArmoredCars and 1 Fighter moved from Shensi to Hunan 1 Infantry moved from Kweichow to Hunan 5 ArmoredCars moved from Szechwan to Hunan 1 Mech.Inf moved from Ningsia to Hunan 1 Infantry moved from Shensi to Hupeh 1 Artillery and 1 Elite moved from Yunnan to N.French Indochina Purchase Units - Chinese Chinese buy 8 ArmoredCars, 1 Fighter and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 9 ArmoredCars, 1 Fighter, 1 Infantry and 1 Mech.Inf Hisaichi defend with 3 Artillerys, 6 Infantrys and 2 Tanks Chinese roll dice for 9 ArmoredCars, 1 Fighter, 1 Infantry and 1 Mech.Inf in Hunan, round 2 : 4/12 hits, 4.00 expected hits Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 2 Tanks in Hunan, round 2 : 6/11 hits, 4.00 expected hits 5 ArmoredCars owned by the Chinese, 4 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 4 ArmoredCars, 1 Fighter and 1 Mech.Inf in Hunan, round 3 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Hunan, round 3 : 2/7 hits, 2.67 expected hits 2 ArmoredCars owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Hunan Chinese roll dice for 2 ArmoredCars, 1 Fighter and 1 Mech.Inf in Hunan, round 4 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 3 Artillerys and 2 Tanks in Hunan, round 4 : 1/5 hits, 2.00 expected hits 1 ArmoredCar owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Hunan Chinese roll dice for 1 ArmoredCar, 1 Fighter and 1 Mech.Inf in Hunan, round 5 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Hunan, round 5 : 2/3 hits, 1.33 expected hits 1 Mech.Inf owned by the Chinese, 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hunan retreated to Hunan Hisaichi win with 2 Tanks remaining. Battle score for attacker is -20 Casualties for Chinese: 9 ArmoredCars, 1 Infantry and 1 Mech.Inf Casualties for Hisaichi: 3 Artillerys and 6 Infantrys Battle in N.French Indochina Chinese attack with 1 Artillery and 1 Elite Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 2 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina Chinese win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Hunan to Shensi 1 ArmoredCar moved from Sikang to Kweichow 5 ArmoredCars moved from Sikang to Szechwan 6 ArmoredCars moved from Hsining to Ningsia 2 ArmoredCars moved from Gobi Altai to Shensi 4 ArmoredCars moved from Urumqi to Gobi Altai 1 AAGun moved from Suiyuan to Ningsia Place Units - Chinese 4 ArmoredCars, 1 Fighter and 1 Tank placed in Hsining 4 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Hisaichi : 1.00 Yamamoto : -0.33 Chinese : 0.83 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from Heilungchiang to Chita Hisaichi take Chita from Russians 1 ArmoredCar, 2 Infantrys and 1 Tank moved from Liaoning to Hulunbuir 1 Elite and 3 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Elite and 3 Infantrys moved from 110 Sea Zone to Malaya 2 Transports moved from 111 Sea Zone to 92 Sea Zone 1 ArmoredCar and 1 Tank moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina 1 ArmoredCar and 7 Infantrys moved from Heilungchiang to Ayan 2 Infantrys moved from Kirin to Heilungchiang 5 Infantrys moved from Changchun to 84 Sea Zone 5 Infantrys, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 5 Infantrys moved from 75 Sea Zone to Ayan 1 ArmoredCar moved from Peking to Suiyuan 1 ArmoredCar moved from Shantung to Hupeh 1 Fighter moved from Peking to Hupeh 3 Infantrys moved from Changchun to Kirin 1 Battleship moved from 111 Sea Zone to 110 Sea Zone 1 Carrier moved from 111 Sea Zone to 110 Sea Zone 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 6 Artillerys and 12 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 1 Elite and 3 Infantrys British defend with 1 AAGun and 2 Tanks Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite and 3 Infantrys in Malaya, round 2 : 1/4 hits, 0.83 expected hits British roll dice for 2 Tanks in Malaya, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 2 Tanks Battle in Suiyuan Hisaichi attack with 1 ArmoredCar Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Suiyuan Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar Battle in Hupeh Hisaichi attack with 1 ArmoredCar and 1 Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Hupeh, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French Indochina Hisaichi attack with 1 ArmoredCar, 4 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Elite Hisaichi roll dice for 1 ArmoredCar, 4 Infantrys and 1 Tank in N.French Indochina, round 2 : 2/6 hits, 1.50 expected hits French roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 ArmoredCar, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Elite Battle in Hulunbuir Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Factory Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Hulunbuir, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Hulunbuir, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Hulunbuir, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hulunbuir, round 5 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hulunbuir, round 6 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 6 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Tank remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys Casualties for Russians: 1 Artillery Battle in Ayan Hisaichi attack with 1 ArmoredCar and 12 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 ArmoredCar and 12 Infantrys in Ayan, round 2 : 2/13 hits, 2.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 ArmoredCar and 10 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Banjarmasin to Bangkok 1 Fighter moved from Hupeh to Anhwei 2 Tanks moved from Hunan to Anhwei 1 Infantry moved from Shanghai to Hunan 1 Artillery and 1 Infantry moved from Shanghai to Anhwei 1 Tank moved from Shantung to Anhwei 1 Tank moved from Peking to Shantung 1 Tank moved from Chahar to Shantung 1 Tank moved from Anhwei to Shantung 1 Tank moved from Anhwei to Shantung Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Liaoning 2 Artillerys and 2 Infantrys placed in Banjarmasin 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 2 ArmoredCars and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Hisaichi : -2.83 British : -1.00 French : 0.33 Chinese : -0.33 Russians : 2.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 6 Infantrys moved from Mysore to 63 Sea Zone 4 Infantrys and 2 Transports moved from 63 Sea Zone to 65 Sea Zone 1 Transport moved from 63 Sea Zone to 60 Sea Zone 2 Cruisers, 1 Destroyer, 2 Infantrys and 1 Submarine moved from 63 Sea Zone to 65 Sea Zone 6 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Assam to Yunnan 4 Infantrys moved from Assam to Burma 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Yamamoto 1 Infantry moved from Burma to N.Thailand 1 Artillery and 1 Infantry moved from Burma to S.Thailand 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Infantry and 1 Tank moved from Madras to 60 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Infantry and 1 Tank moved from 65 Sea Zone to Malaya 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Infantry and 1 Tank moved from Madras to 60 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Infantry and 1 Tank moved from 65 Sea Zone to S.Thailand 2 Infantrys moved from Madras to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 1 Infantry moved from Normandy to Paris 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 4 Tanks moved from Cairo to Mersa Matruh 2 Mot.Infs moved from Kenya to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Tank moved from Lower Egypt to Kufra 2 Fighters moved from Cairo to Kufra 2 Fighters moved from Palestine to Darfur 1 Adv.Fighter moved from Cairo to Mersa Matruh 2 Fighters moved from Palestine to Darfur 2 Infantrys moved from Kenya to Belgian Congo 2 Mot.Infs moved from Cape Town to Belgian Congo 3 Tanks moved from W.Iran to N.Saudi Arabia 1 Artillery moved from Iraq to N.Saudi Arabia 3 Mot.Infs moved from E.Iran to N.Saudi Arabia 3 Tanks moved from Palestine to Mersa Matruh 1 Destroyer and 1 Transport moved from 26 Sea Zone to 33 Sea Zone Purchase Units - British British buy 1 Bunker, 1 Destroyer, 1 Fighter, 13 Infantrys, 5 Mot.Infs and 5 Tanks; Remaining resources: 5 PUs; Combat - British Battle in S.Thailand British attack with 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 3 : 0/3 hits, 1.17 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 4 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Belgian Congo British attack with 2 Infantrys and 2 Mot.Infs Neutral defend with 2 Infantrys British roll dice for 2 Infantrys and 2 Mot.Infs in Belgian Congo, round 2 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Infantrys and 2 Mot.Infs in Belgian Congo, round 3 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 Infantrys and 2 Mot.Infs in Belgian Congo, round 4 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 2 Infantrys and 2 Mot.Infs in Belgian Congo, round 5 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Belgian Congo British roll dice for 1 Infantry and 2 Mot.Infs in Belgian Congo, round 6 : 0/3 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry and 2 Mot.Infs in Belgian Congo, round 7 : 1/3 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 7 : 2/2 hits, 0.67 expected hits 1 Mot.Inf owned by the British, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo British roll dice for 1 Mot.Inf in Belgian Congo, round 8 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 8 : 1/1 hits, 0.33 expected hits 1 Mot.Inf owned by the British lost in Belgian Congo Neutral win with 1 Infantry remaining. Battle score for attacker is -12 Casualties for British: 2 Infantrys and 2 Mot.Infs Casualties for Neutral: 1 Infantry Battle in Kufra British attack with 2 Fighters and 1 Tank Italians defend with 1 Infantry British roll dice for 2 Fighters and 1 Tank in Kufra, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Mersa Matruh British attack with 1 Adv.Fighter and 7 Tanks Germans defend with 1 Infantry British roll dice for 1 Adv.Fighter and 7 Tanks in Mersa Matruh, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Adv.Fighter and 6 Tanks remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Germans: 1 Infantry Battle in Darfur British attack with 4 Fighters, 2 Mot.Infs and 1 Tank Italians defend with 2 Mech.Infs British roll dice for 4 Fighters, 2 Mot.Infs and 1 Tank in Darfur, round 2 : 1/7 hits, 2.17 expected hits Italians roll dice for 2 Mech.Infs in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Mot.Inf owned by the British and 1 Mech.Inf owned by the Italians lost in Darfur British roll dice for 4 Fighters, 1 Mot.Inf and 1 Tank in Darfur, round 3 : 0/6 hits, 2.00 expected hits Italians roll dice for 1 Mech.Inf in Darfur, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 4 Fighters, 1 Mot.Inf and 1 Tank in Darfur, round 4 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 Mech.Inf in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Italians lost in Darfur British win, taking Darfur from Italians with 4 Fighters, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 7 Casualties for British: 1 Mot.Inf Casualties for Italians: 2 Mech.Infs Battle in Malaya British attack with 7 Infantrys and 1 Tank Hisaichi defend with 1 AAGun, 1 Elite and 3 Infantrys British roll dice for 2 Cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 7 Infantrys and 1 Tank in Malaya, round 2 : 2/8 hits, 1.67 expected hits Hisaichi roll dice for 1 Elite and 3 Infantrys in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the British and 3 Infantrys owned by the Hisaichi lost in Malaya British roll dice for 6 Infantrys and 1 Tank in Malaya, round 3 : 1/7 hits, 1.50 expected hits Hisaichi roll dice for 1 Elite in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the British lost in Malaya British win, taking Malaya from Hisaichi with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 2 Infantrys Casualties for Hisaichi: 1 Elite and 3 Infantrys Battle in N.Saudi Arabia British attack with 1 Artillery, 3 Mot.Infs and 3 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 Artillery, 3 Mot.Infs and 3 Tanks in N.Saudi Arabia, round 2 : 3/7 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits 1 Mot.Inf owned by the British and 3 Infantrys owned by the Neutral lost in N.Saudi Arabia British roll dice for 1 Artillery, 2 Mot.Infs and 3 Tanks in N.Saudi Arabia, round 3 : 1/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 2 Mot.Infs and 3 Tanks remaining. Battle score for attacker is 1 Casualties for British: 1 Artillery and 1 Mot.Inf Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - British 2 Fighters moved from Kufra to New Valley 4 Fighters moved from Darfur to New Valley 1 Adv.Fighter moved from Mersa Matruh to New Valley Place Units - British 6 Infantrys placed in Cairo 1 Bunker placed in Cairo 5 Infantrys placed in Delhi 2 Infantrys, 1 Mot.Inf and 2 Tanks placed in Madras 3 Tanks placed in W.Iran 3 Mot.Infs placed in E.Iran 1 Fighter and 1 Mot.Inf placed in Cape Town 1 Destroyer placed in 20 Sea Zone Turn Complete - British British collect 108 PUs; end with 113 PUsCombat Hit Differential Summary :
Neutral : 0.00 British : -7.50 Italians : 0.00 Hisaichi : 0.33 Thai : 0.00 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Adv.Fighter and 2 Fighters moved from Sumatra to 92 Sea Zone 1 Cruiser moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from New South Wales to 70 Sea Zone 1 Cruiser moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from Tasmania to 70 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 4 Infantrys moved from West Papua to 113 Sea Zone 3 Cruisers moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from Townsville to Northern Territory 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Timor 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 2 Cruisers and 2 Infantrys moved from 70 Sea Zone to 66 Sea Zone 2 Infantrys moved from 66 Sea Zone to Sumatra 2 Infantrys moved from 113 Sea Zone to Aroe Purchase Units - Anzac Anzac buy 2 Fighters and 3 Submarines; Remaining resources: 0 PUs; Combat - Anzac Battle in 92 Sea Zone Anzac attack with 1 Adv.Fighter and 2 Fighters Hisaichi defend with 3 Transports Anzac roll dice for 1 Adv.Fighter and 2 Fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 3 Transports in 92 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 Transport owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 92 Sea Zone Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 6 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 6 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 7 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 7 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Anzac lost in 92 Sea Zone Anzac roll dice for 1 Adv.Fighter in 92 Sea Zone, round 8 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 8 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter in 92 Sea Zone, round 9 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 9 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter in 92 Sea Zone, round 10 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 10 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Hisaichi lost in 92 Sea Zone Anzac roll dice for 1 Adv.Fighter in 92 Sea Zone, round 11 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Adv.Fighter in 92 Sea Zone, round 12 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 12 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 92 Sea Zone Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 2 Casualties for Anzac: 2 Fighters Casualties for Hisaichi: 3 Transports Non Combat Move - Anzac 1 Adv.Fighter moved from 92 Sea Zone to S.French Indochina Place Units - Anzac 3 Submarines placed in 67 Sea Zone 2 Fighters placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Hisaichi : -1.50 Anzac : -4.83





