@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 scramble 97.tsvg
The Mafia is too busy to fly today so no scramble
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
2 Infantrys moved from Liaoning to Peking
1 Fighter moved from Liaoning to Peking
1 Elite moved from Kirin to 84 Sea Zone
1 Elite moved from 84 Sea Zone to Peking
1 Artillery moved from Heilungchiang to Ayan
1 Infantry moved from Khabarovsk to Ayan
1 Tank moved from Liaoning to Ayan
1 Infantry moved from Kirin to Heilungchiang
4 Artillerys and 2 Tanks moved from Banjarmasin to 110 Sea Zone
4 Artillerys, 2 Tanks and 6 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Artillery and 1 Tank moved from 92 Sea Zone to Kwangtung
1 Artillery and 1 Tank moved from 92 Sea Zone to Kiangsi
2 Artillerys moved from 92 Sea Zone to Kwangsi
3 Infantrys moved from Hong Kong to Kiangsi
2 Infantrys moved from Hong Kong to Kwangtung
1 Infantry and 1 Tank moved from Bangkok to 105 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to Flores
Hisaichi take Flores from Dutch
1 Carrier and 1 Fighter moved from 106 Sea Zone to 111 Sea Zone
1 Battleship moved from 110 Sea Zone to 111 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 4 Artillerys, 10 Infantrys, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ayan, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Peking
Hisaichi attack with 1 Elite, 1 Fighter and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Peking, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Peking, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Peking, round 3 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Peking, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Peking
Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Peking, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Peking, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Elite and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Tank
Non Combat Move - Hisaichi
1 Fighter moved from Peking to Shantung
2 Tanks moved from Liaoning to Shantung
2 Tanks moved from Liaoning to Hulunbuir
1 Infantry moved from Liaoning to Hulunbuir
5 Infantrys moved from Kirin to Liaoning
1 Tank moved from Liaoning to Peking
1 Tank moved from Liaoning to Hulunbuir
Place Units - Hisaichi
3 Tanks placed in Hulunbuir
2 Artillerys and 2 Infantrys placed in Liaoning
1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Tank placed in Hong Kong
1 Submarine placed in 84 Sea Zone
Hisaichi undo move 4.
1 Submarine placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Changchun: 8 Infantrys
EDIT: Adding units owned by Hisaichi to Kirin: 8 Infantrys
EDIT: Turning off Edit Mode
3 ArmoredCars, 3 Infantrys and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Hisaichi : -0.00
Chinese : 0.50
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
AA fire in Provence : 0/3 hits, 0.50 expected hits
2 Transports moved from 67 Sea Zone to 66 Sea Zone
1 Artillery and 3 Infantrys moved from Sumatra to 66 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 66 Sea Zone to 65 Sea Zone
1 Fighter moved from Sumatra to Malaya
1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
1 Artillery and 3 Infantrys moved from Burma to S.Thailand
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 65 Sea Zone
3 Fighters moved from Paris to Corsica
1 Artillery and 1 Infantry moved from Kordofan to Nubia
2 Infantrys moved from French Equatorial Africa to Darfur
2 Infantrys moved from Kenya to Mozambique
1 Infantry moved from Rhodesia to Mozambique
2 Infantrys moved from Bombay to 59 Sea Zone
1 Infantry moved from Mysore to 59 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
2 Infantrys and 2 Tanks moved from E.Iran to 58 Sea Zone
1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
5 Infantrys and 2 Tanks moved from 57 Sea Zone to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
5 Infantrys moved from Cairo to Lower Egypt
4 Fighters moved from Cairo to Lower Egypt
4 Tanks moved from Cairo to Lower Egypt
1 Artillery and 2 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Madras to Mysore
1 Destroyer and 1 Transport moved from 100 Sea Zone to 26 Sea Zone
Purchase Units - British
British buy 1 Factory, 2 Fighters, 14 Infantrys, 2 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Mozambique
British attack with 3 Infantrys
Neutral defend with 1 Infantry
British roll dice for 3 Infantrys in Mozambique, round 2 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in S.Thailand
British attack with 1 Artillery and 3 Infantrys
Thai defend with 2 Infantrys
British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Battle in Lower Egypt
British attack with 1 Artillery, 4 Fighters, 10 Infantrys and 6 Tanks
Italians defend with 3 Artillerys, 8 Infantrys and 4 Tanks
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Artillery, 4 Fighters, 10 Infantrys and 6 Tanks in Lower Egypt, round 2 : 10/21 hits, 6.50 expected hits
Italians roll dice for 3 Artillerys, 8 Infantrys and 4 Tanks in Lower Egypt, round 2 : 7/15 hits, 5.67 expected hits
2 Artillerys owned by the Italians, 8 Infantrys owned by the Italians and 7 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Artillery, 4 Fighters, 3 Infantrys and 6 Tanks in Lower Egypt, round 3 : 6/14 hits, 5.33 expected hits
Italians roll dice for 1 Artillery and 4 Tanks in Lower Egypt, round 3 : 2/5 hits, 2.33 expected hits
4 Tanks owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Artillery, 4 Fighters, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 30
Casualties for British: 9 Infantrys
Casualties for Italians: 3 Artillerys, 8 Infantrys and 4 Tanks
Battle in Malaya
British attack with 1 Artillery, 1 Fighter and 3 Infantrys
Yamamoto defend with 1 AAGun and 3 Tanks
AA fire in Malaya : 1/1 hits, 0.17 expected hits
1 Fighter owned by the British lost in Malaya
British roll dice for 1 Artillery and 3 Infantrys in Malaya, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 3 Tanks in Malaya, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Malaya
British roll dice for 1 Artillery and 2 Infantrys in Malaya, round 3 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 2 Tanks in Malaya, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Yamamoto lost in Malaya
British roll dice for 1 Artillery and 2 Infantrys in Malaya, round 4 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Malaya, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Malaya
British win, taking Malaya from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 Fighter and 1 Infantry
Casualties for Yamamoto: 3 Tanks
Battle in Nubia
British attack with 1 Artillery and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Nubia, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Nubia, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - British
4 Fighters moved from Lower Egypt to Cairo
1 Artillery moved from E.Iran to W.Iran
4 Tanks moved from W.Iran to Palestine
1 Fighter moved from Greenland to Scotland
Place Units - British
1 Factory placed in E.Iran
2 Fighters placed in Bombay
3 Infantrys and 2 Tanks placed in Madras
5 Infantrys placed in Delhi
3 Tanks placed in W.Iran
6 Infantrys placed in Cairo
2 Mot.Infs placed in Cape Town
Turn Complete - British
British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : 0.67
British : 4.00
Italians : -0.00
Yamamoto : -2.00
AA fire in Malaya : : 0.83
Thai : -0.67
AA fire in Provence : : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
1 Infantry and 1 Tank moved from Soembawa to Lombok
1 Infantry and 1 Tank moved from Soembawa to Flores
3 Cruisers moved from 67 Sea Zone to 70 Sea Zone
3 Infantrys moved from New South Wales to 70 Sea Zone
3 Cruisers and 3 Infantrys moved from 70 Sea Zone to 67 Sea Zone
2 Fighters moved from 67 Sea Zone to Flores
3 Infantrys moved from 67 Sea Zone to Java
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 65 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 2 Fighters, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry and 1 Tank
Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Flores, round 2 : 3/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Flores, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 2 Fighters and 1 Tank remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Battle in Lombok
Anzac attack with 1 Infantry and 1 Tank
Thai defend with 1 Infantry
Anzac roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Java
Anzac attack with 3 Infantrys
Yamamoto defend with 1 Tank
Anzac roll dice for 3 Cruisers in Java, round 2 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Non Combat Move - Anzac
2 Fighters moved from Flores to Sumatra
Place Units - Anzac
1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17
Yamamoto : -0.50
Anzac : 2.50
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Tank moved from Bolivia to Rio De Janeiro
Purchase Units - Dutch
Dutch buy nothing; Remaining resources: 21 PUs;
Combat - Dutch
Battle in Rio De Janeiro
Dutch attack with 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 1 Tank in Rio De Janeiro, round 2 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Rio De Janeiro
Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -3
Casualties for Dutch: 1 Tank
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 21 PUs; end with 42 PUs
Combat Hit Differential Summary :
Neutral : 1.00
Dutch : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
1 Elite moved from Helsinki to 24 Sea Zone
1 Infantry moved from Tampere to Oulu
1 Infantry moved from Helsinki to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
1 Infantry moved from Kotka to Vyborg
1 Fighter moved from Oulu to Vyborg
3 Infantrys moved from Kotka to Oulu
1 Infantry moved from Kotka to Vyborg
3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Elite, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
Place Units - Finns
2 Elites and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : -0.33
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
1 Infantry moved from Odessa to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
Purchase Units - Romanians
Romanians buy 1 Factory; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Tank moved from Kiev to E.Romania
2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to W.Romania
1 Artillery and 1 Infantry moved from Vinnytsia to E.Romania
3 Infantrys moved from E.Romania to W.Romania
Place Units - Romanians
1 Factory placed in E.Romania
Turn Complete - Romanians
Romanians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.00
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
2 Artillerys and 4 Infantrys moved from Bangkok to Malaya
1 Fighter moved from 111 Sea Zone to Malaya
Purchase Units - Thai
Thai buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 2 Artillerys, 1 Fighter and 4 Infantrys
British defend with 1 AAGun, 1 Artillery and 2 Infantrys
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Thai roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Malaya, round 2 : 1/7 hits, 2.00 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya
Thai roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Malaya, round 3 : 2/6 hits, 1.83 expected hits
British roll dice for 1 Artillery and 1 Infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Malaya
Thai win, taking Malaya from British with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Casualties for British: 1 Artillery and 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from Malaya to 111 Sea Zone
Place Units - Thai
2 Elites and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : 0.33
AA fire in Malaya : : -0.17
Thai : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin
3 Bombers moved from Scotland to Dublin
1 Infantry moved from Kwajalein to Jaluit
Americans take Jaluit from Yamamoto
1 Artillery moved from Wake to 88 Sea Zone
1 Infantry moved from Midway to 88 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
1 Artillery and 1 Elite moved from Kwajalein to 96 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
1 Artillery and 1 Elite moved from 95 Sea Zone to Rongelap
1 Infantry moved from Kwajalein to 96 Sea Zone
1 Infantry and 1 Transport moved from 96 Sea Zone to 88 Sea Zone
1 Artillery moved from Wake to 88 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
1 Fighter moved from 96 Sea Zone to Rongelap
1 Fighter moved from 96 Sea Zone to Minamitori
2 Battleships, 1 Carrier, 2 Destroyers and 1 Submarine moved from 96 Sea Zone to 95 Sea Zone
1 Destroyer and 1 Submarine moved from 88 Sea Zone to 87 Sea Zone
2 Carriers moved from 118 Sea Zone to 97 Sea Zone
1 Infantry moved from Kauai to 91 Sea Zone
1 Cruiser, 2 Destroyers, 1 Infantry and 2 Submarines moved from 91 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Artillery moved from Southwest USA to 83 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 1 Infantry moved from 91 Sea Zone to Johnston
2 Elites, 9 Infantrys and 1 Marine moved from Northeast USA to 7 Sea Zone
3 B.Transports, 2 Elites, 9 Infantrys and 1 Marine moved from 7 Sea Zone to 9 Sea Zone
4 Elites, 6 Infantrys, 2 Marines and 1 Tank moved from Washington to Northeast USA
1 Destroyer moved from 13 Sea Zone to 8 Sea Zone
2 Transports moved from 26 Sea Zone to 25 Sea Zone
1 Artillery and 1 Infantry moved from E.Mexico to 25 Sea Zone
1 Tank moved from Central America to 25 Sea Zone
1 Infantry moved from E.Mexico to 25 Sea Zone
1 Tank moved from Central America to Amazon
1 Tank moved from Colombia to Rio De Janeiro
2 Tanks moved from Venezuela to Rio De Janeiro
3 Fighters moved from Amazon to Rio De Janeiro
1 Artillery and 2 Infantrys moved from Venezuela to Amazon
1 Infantry moved from Colombia to Amazon
1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Hispaniola
1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 3 B.Transports, 1 Cruiser, 2 Destroyers, 2 Elites, 8 Infantrys, 2 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 87 Sea Zone
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is 1
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Battle in 95 Sea Zone
Americans attack with 2 Battleships, 1 Carrier, 2 Destroyers, 1 Submarine and 3 Transports
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Battleships, 1 Carrier, 2 Destroyers and 3 Transports in 95 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
Americans win with 2 Battleships, 1 Carrier, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Minamitori
Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minamitori, round 2 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Dublin
Americans attack with 3 Bombers, 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 3 Bombers, 1 Infantry and 1 Tank in Dublin, round 2 : 4/5 hits, 2.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Americans lost in Dublin
Americans win with 3 Bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 Infantry and 1 Tank
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Rio De Janeiro
Americans attack with 3 Fighters and 3 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 3 Fighters and 3 Tanks in Rio De Janeiro, round 2 : 1/6 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 2 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Americans and 1 Infantry owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 2 Fighters and 3 Tanks in Rio De Janeiro, round 3 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 2 Fighters and 3 Tanks remaining. Battle score for attacker is -2
Casualties for Americans: 1 Fighter
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Eniwetok
Battle in Hispaniola
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Eniwetok from Yamamoto, taking Hispaniola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Cuba
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Cuba, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Rongelap
Americans attack with 1 Artillery, 1 Elite and 1 Fighter
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Elite and 1 Fighter in Rongelap, round 2 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from Rongelap to 95 Sea Zone
1 Fighter moved from Minamitori to 95 Sea Zone
1 Fighter moved from Nauru to Timor
3 Bombers moved from Dublin to Dover
2 Fighters moved from Rio De Janeiro to Amazon
Place Units - Americans
3 B.Transports placed in 7 Sea Zone
1 Cruiser, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 Adv.Fighter placed in San Francisco
1 Destroyer placed in 13 Sea Zone
2 Elites, 8 Infantrys and 2 Marines placed in Washington
Turn Complete - Americans
Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Yamamoto : -0.67
Americans : 3.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
2 Artillerys and 2 Infantrys moved from Brest to Minsk
2 Stukas moved from East Prussia to Minsk
3 Artillerys, 1 Elite and 13 Infantrys moved from East Prussia to Latvia
3 Transports moved from 24 Sea Zone to 23 Sea Zone
6 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
6 Infantrys moved from 24 Sea Zone to Latvia
4 Infantrys moved from Warsaw to Brest
1 Infantry moved from Lithuania to Latvia
5 Infantrys moved from Bohemia to Krakow
15 Infantrys moved from Brandenburg to Pomerania
4 Infantrys moved from Berlin to Brandenburg
4 Infantrys moved from Lorraine to Burgundy
3 Mech.Infs moved from Rhine to Burgundy
1 Elite and 5 Infantrys moved from Rhine to Lorraine
1 Artillery, 5 Infantrys and 3 Mech.Infs moved from Bavaria to Lorraine
3 Mech.Infs moved from Lorraine to Burgundy
Purchase Units - Germans
Germans buy 1 Elite, 14 Infantrys and 7 Stukas; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 2 Artillerys, 2 Infantrys and 2 Stukas
Russians defend with 1 Artillery and 1 Tank
Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Stukas in Minsk, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 Artillerys, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 9
Casualties for Russians: 1 Artillery and 1 Tank
Non Combat Move - Germans
2 Stukas moved from Minsk to Lithuania
Place Units - Germans
4 Stukas placed in Rhine
3 Stukas placed in Bavaria
1 Elite and 3 Infantrys placed in Warsaw
6 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
Turn Complete - Germans
Germans collect 83 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from E.Morocco: 1 Elite, 1 Infantry and 2 Tanks
EDIT: Removing units owned by Germans from 41 Sea Zone: 2 Submarines and 2 Transports
EDIT: Adding units owned by Germans to 34 Sea Zone: 1 Elite, 1 Infantry, 2 Submarines, 2 Tanks and 2 Transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
2 Tanks moved from Murmansk to Oulu
2 Tanks moved from N.Karelia to Oulu
1 Bomber moved from Leningrad to Oulu
9 Infantrys and 1 Tank moved from Rostov to Donetsk
10 Infantrys moved from Moscow to Yaroslavl
1 Artillery and 1 Infantry moved from Penza to Tula
10 Infantrys moved from Tula to Kursk
5 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
4 Tanks moved from Arkhangelsk to Vyborg
2 Tanks moved from Novgorod to Leningrad
1 Infantry moved from Kursk to Kiev
Russians take Kiev from Romanians
1 Infantry moved from Kursk to Kiev
1 Mot.Inf moved from N.Buryat Mongolia to Hulunbuir
4 Infantrys and 2 Tanks moved from Chita to Hulunbuir
1 Infantry moved from Yakutsk to Ayan
1 Artillery moved from N.Buryat Mongolia to Ayan
2 Fighters moved from N.Buryat Mongolia to Ayan
1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Hulunbuir
1 Fighter moved from N.Buryat Mongolia to Hulunbuir
4 Mot.Infs moved from Sverdlovsk to Irkutsk
1 Infantry moved from Sverdlovsk to Novosibirsk
Purchase Units - Russians
Russians buy 4 Artillerys, 1 Bunker, 22 Infantrys and 5 Mech.Rockets; Remaining resources: 1 PUs;
Combat - Russians
Battle in Hulunbuir
Russians attack with 1 Adv.Fighter, 2 Fighters, 4 Infantrys, 1 Mot.Inf and 2 Tanks
Hisaichi defend with 1 Factory, 1 Infantry and 6 Tanks
Russians roll dice for 1 Adv.Fighter, 2 Fighters, 4 Infantrys, 1 Mot.Inf and 2 Tanks in Hulunbuir, round 2 : 3/10 hits, 3.00 expected hits
Hisaichi roll dice for 1 Infantry and 6 Tanks in Hulunbuir, round 2 : 2/7 hits, 3.33 expected hits
2 Infantrys owned by the Russians, 2 Tanks owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Adv.Fighter, 2 Fighters, 2 Infantrys, 1 Mot.Inf and 2 Tanks in Hulunbuir, round 3 : 5/8 hits, 2.67 expected hits
Hisaichi roll dice for 4 Tanks in Hulunbuir, round 3 : 2/4 hits, 2.00 expected hits
2 Infantrys owned by the Russians and 4 Tanks owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 2 Fighters, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 24
Casualties for Russians: 4 Infantrys
Casualties for Hisaichi: 1 Infantry and 6 Tanks
Battle in Donetsk
Russians attack with 9 Infantrys and 1 Tank
Romanians defend with 1 Artillery
Russians roll dice for 9 Infantrys and 1 Tank in Donetsk, round 2 : 1/10 hits, 2.00 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 9 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery
Battle in Oulu
Russians attack with 1 Bomber and 4 Tanks
Finns defend with 1 Fighter, 4 Infantrys and 1 Tank
Russians roll dice for 1 Bomber and 4 Tanks in Oulu, round 2 : 5/5 hits, 2.67 expected hits
Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Oulu, round 2 : 3/6 hits, 2.33 expected hits
4 Infantrys owned by the Finns, 3 Tanks owned by the Russians and 1 Tank owned by the Finns lost in Oulu
Russians roll dice for 1 Bomber and 1 Tank in Oulu, round 3 : 1/2 hits, 1.17 expected hits
Finns roll dice for 1 Fighter in Oulu, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Bomber and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 3 Tanks
Casualties for Finns: 1 Fighter, 4 Infantrys and 1 Tank
Battle in Ayan
Russians attack with 1 Artillery, 2 Fighters and 1 Infantry
Hisaichi defend with 1 Artillery and 1 Tank
Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Ayan, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi, 1 Artillery owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
Russians win with 2 Fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Tank
Battle in Vyborg
Russians attack with 4 Tanks
Finns defend with 1 Elite and 3 Infantrys
Russians roll dice for 4 Tanks in Vyborg, round 2 : 1/4 hits, 2.00 expected hits
Finns roll dice for 1 Elite and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians roll dice for 4 Tanks in Vyborg, round 3 : 2/4 hits, 2.00 expected hits
Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns and 2 Tanks owned by the Russians lost in Vyborg
Russians roll dice for 2 Tanks in Vyborg, round 4 : 1/2 hits, 1.00 expected hits
Finns roll dice for 1 Elite in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Finns and 1 Tank owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Tank remaining. Battle score for attacker is -6
Casualties for Finns: 1 Elite and 3 Infantrys
Casualties for Russians: 3 Tanks
Non Combat Move - Russians
1 Bomber moved from Oulu to Leningrad
1 Infantry moved from Kursk to Donetsk
2 Infantrys moved from Kursk to Donetsk
1 Artillery moved from Kursk to Donetsk
1 AAGun moved from Rostov to Donetsk
1 AAGun moved from Tula to Yaroslavl
1 AAGun moved from Kuybyshev to Gorky
1 AAGun moved from Tashkent to Chimkent
1 Elite and 5 Infantrys moved from Sibirsky to Evenkia
7 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 AAGun, 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita
1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chita
2 Fighters moved from Ayan to Chita
Place Units - Russians
4 Artillerys and 1 Bunker placed in Leningrad
4 Infantrys placed in Arkhangelsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
10 Infantrys placed in Moscow
5 Mech.Rockets placed in Sibirsky
Turn Complete - Russians
Russians collect 96 PUs; end with 97 PUs
Combat Hit Differential Summary :
Romanians : -0.33
Hisaichi : -0.17
Finns : 0.50
Russians : 3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 ArmoredCar, 7 Infantrys and 3 Tanks moved from Mersa Matruh to Lower Egypt
2 Bombers moved from Hun to Lower Egypt
2 Fighters moved from Mersa Matruh to Lower Egypt
1 Mech.Inf moved from El Agheila to Lower Egypt
1 ArmoredCar moved from Tripoli to Tobruk
2 Infantrys moved from S.Tunisia to Tripoli
1 Submarine moved from 46 Sea Zone to 51 Sea Zone
1 Artillery moved from Languedoc to Aquitaine
Italians take Aquitaine from French
1 Artillery moved from Languedoc to Orleanais
2 Transports moved from 51 Sea Zone to 46 Sea Zone
2 Transports moved from 56 Sea Zone to 51 Sea Zone
2 Transports moved from 51 Sea Zone to 46 Sea Zone
Purchase Units - Italians
Italians buy 6 Artillerys, 14 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 1 ArmoredCar, 2 Bombers, 2 Fighters, 7 Infantrys, 1 Mech.Inf and 3 Tanks
British defend with 1 Artillery, 1 Infantry and 6 Tanks
Italians roll dice for 1 ArmoredCar, 2 Bombers, 2 Fighters, 7 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 7/16 hits, 5.50 expected hits
British roll dice for 1 Artillery, 1 Infantry and 6 Tanks in Lower Egypt, round 2 : 5/8 hits, 3.67 expected hits
5 Tanks owned by the British, 1 Artillery owned by the British, 5 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
Italians roll dice for 1 ArmoredCar, 2 Bombers, 2 Fighters, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 3 : 2/11 hits, 4.67 expected hits
British roll dice for 1 Tank in Lower Egypt, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 ArmoredCar, 2 Bombers, 2 Fighters, 1 Infantry, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 24
Casualties for Italians: 6 Infantrys
Casualties for British: 1 Artillery, 1 Infantry and 6 Tanks
Non Combat Move - Italians
2 Bombers moved from Lower Egypt to Kufra
1 Submarine moved from 51 Sea Zone to 56 Sea Zone
1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
2 Fighters moved from Lower Egypt to Kufra
Place Units - Italians
2 Artillerys and 2 Infantrys placed in Greece
1 Infantry and 2 Mech.Infs placed in Hun
4 Artillerys and 6 Infantrys placed in Rome
4 Infantrys placed in Tunis
1 Infantry placed in Provence
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
3 Infantrys moved from Normandy to Orleanais
1 Destroyer and 1 Transport moved from 16 Sea Zone to 34 Sea Zone
1 Infantry moved from Darfur to New Valley
British take New Valley from Italians
2 Infantrys moved from Canadian Prairies to North Central USA
1 Transport moved from 38 Sea Zone to 34 Sea Zone
Purchase Units - French
French buy 2 Adv.Fighters, 1 Bunker and 11 Infantrys; Remaining resources: 1 PUs;
Combat - French
Battle in Orleanais
French attack with 3 Infantrys
Italians defend with 1 Artillery
French roll dice for 3 Infantrys in Orleanais, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Artillery in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 3 Infantrys in Orleanais, round 3 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Artillery in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 3 Infantrys in Orleanais, round 4 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Artillery in Orleanais, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 3 Infantrys in Orleanais, round 5 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Artillery in Orleanais, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 3 Infantrys in Orleanais, round 6 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 Artillery in Orleanais, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Orleanais
French win, taking Orleanais from Italians with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery
Battle in 34 Sea Zone
French attack with 1 Destroyer and 2 Transports
Germans defend with 1 Elite, 1 Infantry, 2 Submarines, 2 Tanks and 2 Transports
Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Destroyer and 2 Transports in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 Transports in 34 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
2 Transports owned by the French, 1 Infantry owned by the Germans, 1 Tank owned by the Germans and 1 Transport owned by the Germans lost in 34 Sea Zone
Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
French roll dice for 1 Destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 34 Sea Zone
Germans win with 2 Submarines and 1 Transport remaining. Battle score for attacker is -7
Casualties for French: 1 Destroyer and 2 Transports
Casualties for Germans: 1 Infantry, 1 Tank and 1 Transport
Non Combat Move - French
Place Units - French
2 Adv.Fighters and 1 Bunker placed in Syria
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
Turn Complete - French
French collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 2.33
Italians : -1.67
French : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Tank moved from N.French Indochina to Yunnan
Yamamoto take Yunnan from Chinese
1 Tank moved from Yunnan to Szechwan
Yamamoto take Szechwan from Chinese
4 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from N.Thailand to Burma
Yamamoto take Burma from British
1 Tank moved from S.French Indochina to Hunan
1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 8 Submarines moved from 107 Sea Zone to 85 Sea Zone
1 Infantry moved from Kolyma to Zhigansk
Yamamoto take Zhigansk from Russians
1 B.Transport and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone
1 Infantry moved from Koryakia to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Okhotsk
Yamamoto take Okhotsk from Russians
1 Transport moved from 92 Sea Zone to 85 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 1 B.Carrier, 1 Destroyer, 4 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Non Combat Move - Yamamoto
Place Units - Yamamoto
3 Adv.Fighters, 1 B.Carrier, 1 Destroyer and 3 Submarines placed in 85 Sea Zone
4 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 ArmoredCar moved from Shansi to Shanghai
Chinese take Anhwei from Hisaichi
Chinese take Shanghai from Hisaichi
1 Artillery and 1 Infantry moved from Hupeh to Hunan
1 Artillery and 1 Elite moved from Sikang to Yunnan
Chinese take Yunnan from Yamamoto
1 Infantry moved from Suiyuan to Chahar
1 ArmoredCar moved from Hupeh to Anhwei
6 ArmoredCars moved from Lanchow to Szechwan
1 Infantry moved from Ningsia to Shensi
1 Infantry moved from Ningsia to Suiyuan
4 ArmoredCars moved from Gobi Altai to Shensi
6 ArmoredCars moved from Hsining to Sikang
2 ArmoredCars moved from Urumqi to Gobi Altai
1 Mech.Inf moved from Urumqi to Ningsia
1 Fighter moved from Urumqi to Shensi
Purchase Units - Chinese
Chinese buy 10 ArmoredCars; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Tank
Battle in Szechwan
Chinese attack with 6 ArmoredCars
Yamamoto defend with 1 Tank
Chinese roll dice for 6 ArmoredCars in Szechwan, round 2 : 2/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Chinese and 1 Tank owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 5 ArmoredCars remaining. Battle score for attacker is 1
Casualties for Chinese: 1 ArmoredCar
Casualties for Yamamoto: 1 Tank
Non Combat Move - Chinese
1 AAGun moved from Ningsia to Suiyuan
Place Units - Chinese
6 ArmoredCars placed in Hsining
4 ArmoredCars placed in Urumqi
Turn Complete - Chinese
Chinese collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
2 Artillerys and 7 Infantrys moved from Liaoning to Hulunbuir
1 Elite moved from Peking to Chahar
1 Tank moved from Peking to Chahar
1 Tank moved from Shantung to Shansi
1 Tank moved from Shantung to Anhwei
1 Fighter moved from Shantung to Anhwei
1 Artillery, 2 Infantrys and 1 Tank moved from Kwangtung to Hunan
1 Artillery moved from Kiangsi to Shanghai
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Infantry moved from Kiangsi to Shanghai
1 Tank moved from Kiangsi to Hunan
2 Infantrys moved from Kiangsi to Hunan
2 Artillerys and 2 Infantrys moved from Kwangsi to Hunan
1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Tank moved from Hong Kong to 92 Sea Zone
1 Bomber moved from Bangkok to Java
1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
1 ArmoredCar, 1 Tank and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
1 ArmoredCar and 1 Tank moved from 111 Sea Zone to Flores
1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok
2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Tanks moved from Changchun to 84 Sea Zone
2 ArmoredCars moved from Changchun to 84 Sea Zone
1 Tank moved from 84 Sea Zone to Shantung
1 Tank moved from 84 Sea Zone to Peking
1 ArmoredCar moved from 84 Sea Zone to Shantung
1 ArmoredCar moved from 84 Sea Zone to Peking
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Elite, 17 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Flores
Hisaichi attack with 1 ArmoredCar and 1 Tank
Anzac defend with 1 Tank
Hisaichi roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
Dutch roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Anzac lost in Flores
Hisaichi win, taking Flores from Dutch with 1 Tank remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Anzac: 1 Tank
Battle in Lombok
Hisaichi attack with 1 Artillery and 1 Infantry
Anzac defend with 1 Tank
Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Tank in Lombok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Lombok
Hisaichi roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Tank in Lombok, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Hisaichi lost in Lombok
Dutch win with 1 Tank remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Fighter and 1 Tank
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Fighter and 1 Tank in Anhwei, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in Anhwei, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Hulunbuir
Hisaichi attack with 2 Artillerys and 7 Infantrys
Russians defend with 1 Factory, 1 Mot.Inf and 2 Tanks
Hisaichi roll dice for 2 Artillerys and 7 Infantrys in Hulunbuir, round 2 : 3/9 hits, 2.17 expected hits
Russians roll dice for 1 Mot.Inf and 2 Tanks in Hulunbuir, round 2 : 1/3 hits, 1.50 expected hits
1 Mot.Inf owned by the Russians, 2 Tanks owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Mot.Inf and 2 Tanks
Battle in Chahar
Hisaichi attack with 1 Elite and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 1 Tank in Chahar, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Tank remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite
Casualties for Chinese: 1 Infantry
Battle in Shanghai
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Hunan
Hisaichi attack with 3 Artillerys, 6 Infantrys and 2 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 2 Tanks in Hunan, round 2 : 1/11 hits, 3.50 expected hits
Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Java
Hisaichi attack with 1 Artillery, 1 Bomber and 4 Infantrys
Anzac defend with 3 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Java, round 2 : 2/6 hits, 1.83 expected hits
Dutch roll dice for 3 Infantrys in Java, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java
Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Java, round 3 : 1/4 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Java
Hisaichi win, taking Java from Dutch with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Anzac: 3 Infantrys
Battle in Shansi
Hisaichi attack with 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi lost in Shansi
Chinese win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Tank
Non Combat Move - Hisaichi
1 Fighter moved from Anhwei to Peking
8 Infantrys moved from Kirin to Heilungchiang
1 ArmoredCar moved from Changchun to Heilungchiang
1 Infantry moved from Heilungchiang to Ayan
2 Infantrys moved from Changchun to Kirin
1 Bomber moved from Java to Banjarmasin
Place Units - Hisaichi
1 Elite and 3 Infantrys placed in Banjarmasin
8 Infantrys placed in Changchun
1 ArmoredCar, 2 Infantrys and 1 Tank placed in Liaoning
1 ArmoredCar, 4 Infantrys and 1 Tank placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Hisaichi : -4.83
Chinese : -0.67
Russians : -0.50
Dutch : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Artillery and 1 Infantry moved from Nubia to Lower Egypt
4 Tanks moved from Palestine to Lower Egypt
3 Tanks moved from W.Iran to Palestine
1 Artillery moved from W.Iran to Iraq
2 Mot.Infs moved from Cape Town to Kenya
2 Infantrys moved from Mozambique to Kenya
4 Infantrys moved from Cairo to Lower Egypt
2 Fighters moved from Bombay to Palestine
2 Fighters moved from Cairo to Palestine
1 Artillery and 3 Infantrys moved from Assam to Burma
1 Infantry moved from S.Thailand to N.Thailand
British take N.Thailand from Thai
1 Artillery and 2 Infantrys moved from S.Thailand to Malaya
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Infantrys and 2 Tanks moved from Madras to 60 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Infantrys and 2 Tanks moved from 65 Sea Zone to Malaya
2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 57 Sea Zone to 63 Sea Zone
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
3 Fighters moved from Corsica to 46 Sea Zone
1 Tank moved from Ontario to Quebec
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
Purchase Units - British
British buy 1 Adv.Fighter, 13 Infantrys, 5 Mot.Infs, 2 Submarines and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 46 Sea Zone
British attack with 3 Fighters
Italians defend with 4 Transports
British roll dice for 3 Fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 4 Transports in 46 Sea Zone, round 2 : 2/4 hits, 0.67 expected hits
2 Fighters owned by the British and 1 Transport owned by the Italians lost in 46 Sea Zone
British roll dice for 1 Fighter in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 Transports in 46 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
British roll dice for 1 Fighter in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 3 Transports in 46 Sea Zone, round 4 : 2/3 hits, 0.50 expected hits
1 Fighter owned by the British and 1 Transport owned by the Italians lost in 46 Sea Zone
Italians win with 2 Transports remaining. Battle score for attacker is -12
Casualties for British: 3 Fighters
Casualties for Italians: 2 Transports
Battle in Lower Egypt
British attack with 1 Artillery, 5 Infantrys and 4 Tanks
Italians defend with 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks
British roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in Lower Egypt, round 2 : 5/10 hits, 3.33 expected hits
Italians roll dice for 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 6/6 hits, 2.33 expected hits
1 ArmoredCar owned by the Italians, 2 Tanks owned by the Italians, 1 Infantry owned by the Italians, 1 Artillery owned by the British, 5 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in Lower Egypt
British roll dice for 4 Tanks in Lower Egypt, round 3 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 Tank in Lower Egypt, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 4 Tanks remaining. Battle score for attacker is 13
Casualties for British: 1 Artillery and 5 Infantrys
Casualties for Italians: 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 3 Tanks
Battle in Malaya
British attack with 1 Artillery, 4 Infantrys and 2 Tanks
Thai defend with 1 AAGun, 2 Artillerys and 2 Infantrys
British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Malaya, round 2 : 1/7 hits, 2.17 expected hits
Thai roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya
British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Malaya, round 3 : 1/6 hits, 2.00 expected hits
Thai roll dice for 2 Artillerys and 1 Infantry in Malaya, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Malaya, round 4 : 2/5 hits, 1.83 expected hits
Thai roll dice for 2 Artillerys in Malaya, round 4 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Thai lost in Malaya
British win, taking Malaya from Thai with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 2 Infantrys
Casualties for Thai: 2 Artillerys and 2 Infantrys
Battle in Burma
British attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Burma, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
1 Fighter moved from Scotland to Dover
Place Units - British
2 Submarines placed in 20 Sea Zone
1 Adv.Fighter and 5 Infantrys placed in Cairo
5 Infantrys placed in Delhi
3 Infantrys and 2 Tanks placed in Madras
3 Mot.Infs placed in E.Iran
2 Mot.Infs placed in Cape Town
3 Tanks placed in W.Iran
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
British : 0.00
Italians : 5.50
Yamamoto : 0.67
Thai : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
3 Cruisers moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
2 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 1 Tank moved from West Papua to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
1 Tank moved from 67 Sea Zone to Java
1 Artillery moved from 67 Sea Zone to Flores
1 Infantry moved from 67 Sea Zone to Java
1 Infantry moved from 67 Sea Zone to Flores
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Flores
3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone
3 Infantrys moved from 67 Sea Zone to Java
1 Adv.Fighter moved from 67 Sea Zone to Sumatra
Purchase Units - Anzac
Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite and 6 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Tank
Anzac roll dice for 2 Cruisers in Flores, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 1 Artillery and 2 Infantrys in Flores, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in Java
Anzac attack with 4 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 2 Infantrys
Anzac roll dice for 2 Cruisers in Java, round 2 : 2/2 hits, 1.00 expected hits
Anzac roll dice for 4 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Non Combat Move - Anzac
Place Units - Anzac
1 Cruiser and 1 Destroyer placed in 67 Sea Zone
1 Elite placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50
Anzac : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 6 Bunkers; Remaining resources: 6 PUs;
Place Units - Dutch
1 Bunker placed in Timor
1 Bunker placed in Flores
1 Bunker placed in Soembawa
1 Bunker placed in Lombok
1 Bunker placed in Java
1 Bunker placed in Sumatra
Turn Complete - Dutch
Dutch collect 21 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
3 Infantrys moved from Tampere to Oulu
2 Elites moved from Helsinki to 24 Sea Zone
2 Elites moved from 24 Sea Zone to Vyborg
4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 Elites
Russians defend with 1 Tank
Finns roll dice for 2 Elites in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Vyborg, round 2 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Finns lost in Vyborg
Finns roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Finns lost in Vyborg
Russians win with 1 Tank remaining. Battle score for attacker is -6
Casualties for Finns: 2 Elites
Battle in Oulu
Finns attack with 3 Infantrys
Russians defend with 1 Tank
Finns roll dice for 3 Infantrys in Oulu, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Oulu, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Tank
Non Combat Move - Finns
Place Units - Finns
2 Elites and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.50
Russians : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Artillerys, 1 Elite and 4 Infantrys moved from W.Romania to Serbia
1 Tank moved from E.Romania to Serbia
1 Artillery moved from E.Romania to Vinnytsia
1 Infantry moved from E.Romania to Odessa
Purchase Units - Romanians
Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Serbia
Romanians attack with 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Serbia, round 2 : 2/8 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia
Romanians roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Serbia, round 3 : 3/7 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Serbia
Romanians loses 0 PUs for violating Serbias neutrality.
Romanians win, taking Serbia from Neutral with 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
Place Units - Romanians
1 Artillery and 2 Elites placed in E.Romania
1 Artillery and 3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians : 0.17
Neutral : -0.33