ok, found the game. I guess guys usually send me a chat that they started up the game, but anyway, how do you personally have it set up to get notification?
…and yes pls only scramble Scotland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Northwest Persia to Iraq
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Java to 35 Sea Zone
Place Units - ANZAC
1 cruiser and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
2 infantry moved from Northwest Persia to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Battle in Iceland
Non Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Samara
13 armour moved from Volgograd to Northwest Persia
10 mech_infantrys moved from Volgograd to Northwest Persia
38 infantry moved from Volgograd to Samara
14 artilleries moved from Volgograd to Samara
3 mech_infantrys moved from Ukraine to Caucasus
10 mech_infantrys moved from Volgograd to Samara
2 mech_infantrys moved from Russia to Samara
5 armour moved from Volgograd to Samara
3 fighters moved from Volgograd to Samara
5 armour moved from Volgograd to Caucasus
6 fighters moved from Volgograd to Caucasus
1 infantry moved from Samara to Vologda
3 bombers moved from Western Germany to Southern Italy
3 mech_infantrys moved from Southern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
Place Units - Germans
3 artilleries placed in Russia
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,3,2,4
Germans collect 62 PUs (5 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys moved from Novosibirsk to Urals
Combat - Russians
Battle in Urals
Russians attack with 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys in Urals, round 2 : 12/70 hits, 19,67 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 aaGuns moved from Novosibirsk to Urals
4 fighters moved from Persia to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33
Russians : -7,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 14 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 armour, 3 infantry and 2 transports moved from 39 Sea Zone to 78 Sea Zone
1 armour, 3 infantry and 2 transports moved from 78 Sea Zone to 80 Sea Zone
1 armour and 3 infantry moved from 80 Sea Zone to Persia
3 fighters and 3 tactical_bombers moved from India to Persia
1 bomber moved from India to Persia
2 battleships and 1 cruiser moved from 39 Sea Zone to 78 Sea Zone
2 battleships and 1 cruiser moved from 78 Sea Zone to 80 Sea Zone
2 destroyers moved from 39 Sea Zone to 78 Sea Zone
2 destroyers moved from 78 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 carrier moved from 39 Sea Zone to 78 Sea Zone
1 carrier moved from 78 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Persia
1 bomber moved from French Indo China to Persia
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
3 fighters moved from French Indo China to West India
2 infantry moved from India to West India
4 carriers moved from 39 Sea Zone to 78 Sea Zone
4 carriers moved from 78 Sea Zone to 80 Sea Zone
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Manchuria to Shantung
Japanese take Shantung from Chinese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 14 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 armour, 3 infantry and 2 transports moved from 39 Sea Zone to 78 Sea Zone
1 armour, 3 infantry and 2 transports moved from 78 Sea Zone to 80 Sea Zone
1 armour and 3 infantry moved from 80 Sea Zone to Persia
3 fighters and 3 tactical_bombers moved from India to Persia
1 bomber moved from India to Persia
2 battleships and 1 cruiser moved from 39 Sea Zone to 78 Sea Zone
2 battleships and 1 cruiser moved from 78 Sea Zone to 80 Sea Zone
2 destroyers moved from 39 Sea Zone to 78 Sea Zone
2 destroyers moved from 78 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 carrier moved from 39 Sea Zone to 78 Sea Zone
1 carrier moved from 78 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Persia
1 bomber moved from French Indo China to Persia
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
3 fighters moved from French Indo China to West India
2 infantry moved from India to West India
4 carriers moved from 39 Sea Zone to 78 Sea Zone
4 carriers moved from 78 Sea Zone to 80 Sea Zone
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Manchuria to Shantung
Japanese take Shantung from Chinese
Combat - Japanese
Battle in Persia
Japanese attack with 1 armour, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 bomber and 2 fighters; Americans defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Persia, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Persia, round 2 : 4/14 hits, 7,00 expected hits
Americans roll dice for 1 bomber and 5 fighters in Persia, round 2 : 4/6 hits, 3,50 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 bomber owned by the British, 3 fighters owned by the Americans and 2 fighters owned by the British lost in Persia
Japanese win, taking Persia from Americans with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for British: 1 bomber and 2 fighters
Casualties for Americans: 3 fighters
Battle in West India
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in West India, round 2 : 3/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in West India
Japanese win, taking West India from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in 79 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 79 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Alaska from Americans to Japanese
EDIT: Adding units owned by Japanese to Alaska: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to India
2 bombers moved from Persia to Northwest Persia
3 fighters and 4 tactical_bombers moved from Persia to 80 Sea Zone
3 fighters moved from West India to India
1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
2 destroyers and 8 submarines moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
2 armour and 1 mech_infantry placed in India
2 infantry placed in French Indo China
3 infantry placed in Manchuria
9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,4,1,5,4,4,1,3,1,4,5,2,2,4,3,6,5,1,3,2,2,1,2,4,6,3,6,2,5,6,3,5,6,3,3,1,2,4,6,3
Japanese collect 51 PUs (4 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : 0,33
Americans : -0,17
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to Alaska
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking Celebes from Japanese, taking 1 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 1 artillery, 2 fighters and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Shan State
retreated to Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters moved from Gibraltar to Trans-Jordan
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Java to Philippines
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
2 battleships, 4 carriers, 4 cruisers, 8 destroyers and 6 submarines moved from 37 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 32 Sea Zone to 17 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
3 destroyers and 2 submarines moved from 88 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Algeria to Morocco
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 fighter moved from Alaska to British Columbia
Place Units - Americans
1 factory_minor placed in Malaya
5 artilleries and 5 infantry placed in Central United States
3 fighters placed in Eastern United States
1 armour and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : -0,83
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Shantung
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsu
2 infantry placed in Yunnan
Chinese undo move 2.
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to Alaska
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking Celebes from Japanese, taking 1 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 1 artillery, 2 fighters and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Shan State
retreated to Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters moved from Gibraltar to Trans-Jordan
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Java to Philippines
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
2 battleships, 4 carriers, 4 cruisers, 8 destroyers and 6 submarines moved from 37 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 32 Sea Zone to 17 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
3 destroyers and 2 submarines moved from 88 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Algeria to Morocco
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 fighter moved from Alaska to British Columbia
Place Units - Americans
1 factory_minor placed in Malaya
5 artilleries and 5 infantry placed in Central United States
3 fighters placed in Eastern United States
1 armour and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Shantung
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsu
2 infantry placed in Yunnan
Chinese undo move 2.
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 3 fighters and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 123 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
7 armour, 1 artillery and 4 infantry moved from Iraq to Trans-Jordan
8 armour moved from Trans-Jordan to Egypt
1 carrier and 2 transports moved from 71 Sea Zone to 83 Sea Zone
Combat - British
Non Combat Move - British
1 aaGun moved from Iraq to Trans-Jordan
3 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
Place Units - British
3 fighters placed in Egypt
British undo move 1.
3 infantry placed in Egypt
3 fighters placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,4,4,4,2,2,4,4,3,1,1,5,1,1,2,1,2,6,3,6,5,5,3,1,1,6,6,6,1,5,3,5,3,3,1,3,4,1
British collect 32 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,83
Chinese : 0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Bessarabia to Rostov
2 mech_infantrys moved from Romania to Ukraine
4 fighters moved from Caucasus to Southern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3,4,2
Italians collect 9 PUs (7 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Java to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
2 fighters moved from 35 Sea Zone to Kiangsi
Combat - ANZAC
Battle in Paulau Island
Battle in Guam
Battle in Kiangsi
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Kiangsi, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
ANZAC win, taking Paulau Island from Japanese, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Shan State to Malaya
1 carrier moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from Kiangsi to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Malaya
2 aaGuns moved from Queensland to Northern Territory
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Java to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
2 fighters moved from 35 Sea Zone to Kiangsi
Combat - ANZAC
Battle in Paulau Island
Battle in Guam
Battle in Kiangsi
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Kiangsi, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
ANZAC win, taking Paulau Island from Japanese, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Shan State to Malaya
1 carrier moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from Kiangsi to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Malaya
2 aaGuns moved from Queensland to Northern Territory
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Algeria to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Samara to Timguska
Germans take Timguska from Russians
Combat - Germans
Non Combat Move - Germans
12 armour, 1 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq
5 armour moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to Iraq
6 fighters moved from Caucasus to Persia
1 aaGun moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Volgograd to Northwest Persia
3 artilleries moved from Russia to Vologda
1 infantry moved from Vologda to Nenetsia
1 aaGun, 4 armour, 14 artilleries, 3 fighters, 38 infantry and 12 mech_infantrys moved from Samara to Vologda
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
3 bombers placed in Western Germany
3 armour placed in Russia
1 tactical_bomber placed in Ukraine
Germans undo move 4.
1 tactical_bomber placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,3,6,6
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
19 artilleries and 43 infantry moved from Urals to Timguska
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour moved from Evenkiyskiy to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 1 armour, 19 artilleries and 43 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 19 artilleries and 43 infantry in Timguska, round 2 : 17/63 hits, 17,17 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 1 armour, 19 artilleries and 42 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
4 aaGuns moved from Urals to Timguska
4 armour and 3 mech_infantrys moved from Urals to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,50
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from India to Eastern Persia
Japanese take Eastern Persia from Americans
2 mech_infantrys moved from India to Eastern Persia
2 fighters moved from India to Shan State
2 fighters moved from India to Yunnan
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Shan State to India
2 fighters moved from Yunnan to India
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Persia to Iraq
2 bombers moved from Northwest Persia to Iraq
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq
1 artillery moved from Chahar to Jehol
2 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
Place Units - Japanese
2 armour placed in Persia
3 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Manchuria
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : -0,33
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 cruiser, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
4 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 bomber moved from Philippines to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Kwangtung
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 5 submarines
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Kwangtung from Japanese, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from French Indo China to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
2 destroyers moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to 91 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 artilleries, 5 fighters and 3 infantry moved from Trans-Jordan to Egypt
1 fighter moved from British Columbia to Western United States
1 artillery moved from Alaska to 1 Sea Zone
1 artillery, 2 destroyers and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to Southeast Mexico
4 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 battleship, 4 carriers, 3 cruisers and 4 destroyers moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
3 armour placed in Malaya
4 fighters placed in Eastern United States
2 bombers placed in Western United States
1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Gibraltar: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,67
Japanese : 0,67
AA fire in French Indo China : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Hunan to Yunnan
3 infantry moved from Shantung to Jehol
3 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 cruiser, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
4 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 bomber moved from Philippines to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Kwangtung
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 5 submarines
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Kwangtung from Japanese, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from French Indo China to Philippines
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
2 destroyers moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to 91 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 artilleries, 5 fighters and 3 infantry moved from Trans-Jordan to Egypt
1 fighter moved from British Columbia to Western United States
1 artillery moved from Alaska to 1 Sea Zone
1 artillery, 2 destroyers and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to Southeast Mexico
4 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 battleship, 4 carriers, 3 cruisers and 4 destroyers moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
3 armour placed in Malaya
4 fighters placed in Eastern United States
2 bombers placed in Western United States
1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Gibraltar: 3 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Hunan to Yunnan
3 infantry moved from Shantung to Jehol
3 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Purchase Units - British
British buy 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
4 fighters moved from Gibraltar to Egypt
3 fighters moved from Union of South Africa to Egypt
1 artillery and 8 infantry moved from Trans-Jordan to Egypt
1 carrier and 2 transports moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - British
Place Units - British
3 fighters placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,67
Chinese : 0,00
Japanese : 2,00
AA fire in French Indo China : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 fighters moved from Southern Italy to Sicily
Combat - Italians
Battle in Sicily
Italians attack with 4 fighters
British defend with 2 infantry
Italians roll dice for 4 fighters in Sicily, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 2 infantry in Sicily, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Sicily
Italians win with 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
4 fighters moved from Sicily to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Ukraine to Caucasus
Place Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,6,1,2
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0,00
British : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Malaya
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 marine moved from Paulau Island to 34 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Battle in Hainan
Battle in Formosa
Non Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to Malaya
1 carrier moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Malaya
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 marine moved from Paulau Island to 34 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Battle in Hainan
Battle in Formosa
Non Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to Malaya
1 carrier moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :