@Ghostglider won’t be able to play again until Sunday or Monday.
BM Karl (Allies) vs. StuckTojo (Axis +6)... god help me
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Greece to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Southern Italy 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 0.33
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Damn! I meant to attack Tunisia from Libya. Is there any way to roll the dice manually on this new software?
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@StuckTojo said in BM Karl (Allies) vs. StuckTojo (Axis +6)... god help me:
Damn! I meant to attack Tunisia from Libya. Is there any way to roll the dice manually on this new software?
yes, in the drop down menu there is an internal dice roller.
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I’ll move Anzac and you can edit on Germany
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I don’t see any way to post the results on the board. Do you get an email with the results?
If you’re the trusting sort, I got two hits to your zero. But if you know how to post it we can re-roll it.
In the meantime, I’ll just go for Germany. Cool?
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@StuckTojo said in BM Karl (Allies) vs. StuckTojo (Axis +6)... god help me:
I don’t see any way to post the results on the board. Do you get an email with the results?
If you’re the trusting sort, I got two hits to your zero. But if you know how to post it we can re-roll it.
In the meantime, I’ll just go for Germany. Cool?
yeah that’s fine
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 125 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from Karelia to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 artillery and 6 infantry moved from Karelia to Novgorod 1 battleship and 1 cruiser moved from 125 Sea Zone to 127 Sea Zone 1 marine moved from Karelia to 127 Sea Zone 1 marine moved from 127 Sea Zone to Novgorod 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 2 mech_infantrys moved from Western Ukraine to Rostov 1 fighter moved from Greece to Rostov 1 bomber moved from Greece to Rostov 2 fighters and 2 tactical_bombers moved from Western Ukraine to Rostov Combat - Germans Battle in Archangel Battle in Nenetsia Battle in Rostov Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 2/8 hits, 3.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Rostov from Russians with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 1 artillery, 6 infantry and 1 marine Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery, 6 infantry and 1 marine in Novgorod, round 2 : 1/8 hits, 1.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery, 5 infantry and 1 marine in Novgorod, round 3 : 0/7 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 5 infantry and 1 marine in Novgorod, round 4 : 2/7 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 5 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Baltic States to Novgorod 5 artilleries moved from Poland to Eastern Poland 1 armour and 4 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Romania to Western Ukraine 2 armour moved from Bessarabia to Western Ukraine 3 fighters and 2 tactical_bombers moved from Rostov to Western Ukraine 1 bomber moved from Rostov to Southern Italy 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Ukraine 1 fighter moved from Western Germany to Southern Italy 1 carrier and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 2 fighters and 1 mech_infantry placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -3.67 Russians : -1.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 mech_infantrys moved from Bryansk to Archangel 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Rostov 1 artillery moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Archangel Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 5 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 factory_minor Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 1 artillery and 3 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Ukraine to Bryansk 2 fighters moved from Archangel to Russia 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 1.33 Russians : -5.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 bomber moved from French Indo China to Suiyuyan 3 tactical_bombers moved from Shan State to Burma 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 bomber moved from French Indo China to Suiyuyan 1 fighter moved from French Indo China to Burma 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 3 tactical_bombers moved from Burma to Shan State 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Hopei to Shensi 2 bombers moved from Suiyuyan to Hopei 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 2 bombers moved from Hopei to Kweichow 2 aaGuns, 1 artillery and 10 infantry moved from Manchuria to Korea 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Japan to Korea 1 artillery moved from Yunnan to Shan State 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Kiangsu to Hopei Place Units - Japanese 4 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.33 UK_Pacific : 0.33 Japanese : 1.67
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 bomber moved from French Indo China to Suiyuyan 3 tactical_bombers moved from Shan State to Burma 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 bomber moved from French Indo China to Suiyuyan 1 fighter moved from French Indo China to Burma 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 3 tactical_bombers moved from Burma to Shan State 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Hopei to Shensi 2 bombers moved from Suiyuyan to Hopei 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 2 bombers moved from Hopei to Kweichow 2 aaGuns, 1 artillery and 10 infantry moved from Manchuria to Korea 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Japan to Korea 1 artillery moved from Yunnan to Shan State 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Kiangsu to Hopei Place Units - Japanese 4 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.33 UK_Pacific : 0.33 Japanese : 1.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 fighter moved from India to 41 Sea Zone 4 artilleries and 24 infantry moved from India to Burma 1 bomber moved from Gibraltar to France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 4 artilleries and 24 infantry Japanese defend with 1 infantry British roll dice for 4 artilleries and 24 infantry in Burma, round 2 : 7/28 hits, 6.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from India to Burma 2 infantry moved from West India to India 1 armour moved from Eastern Persia to India 1 fighter moved from 41 Sea Zone to India 1 destroyer moved from 77 Sea Zone to 79 Sea Zone 1 artillery and 3 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone 1 artillery and 3 infantry moved from 79 Sea Zone to West India 1 infantry moved from Italian Somaliland to Ethiopia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia 1 armour moved from Egypt to Iraq 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Gibraltar to 109 Sea Zone 1 bomber moved from France to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone 2 fighters moved from 94 Sea Zone to Gibraltar 1 carrier and 2 cruisers moved from 94 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Iraq 1 fighter and 2 transports placed in 109 Sea Zone 1 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 1.00 AA fire in France : : -0.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Rostov to Greece 3 armour, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine Place Units - Italians 3 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Western Germany: 2 infantry EDIT: Turning off Edit Mode 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2,6,5,3,4 Italians collect 12 PUs (5 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.33
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@StuckTojo kill
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 54 PUs; Germans buy 2 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery and 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 destroyer moved from 113 Sea Zone to 104 Sea Zone Combat - Germans Non Combat Move - Germans 1 artillery, 3 infantry and 1 marine moved from Novgorod to 127 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 127 Sea Zone to Finland 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 3 aaGuns, 11 armour, 5 artilleries, 4 fighters, 12 infantry, 11 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Ukraine 1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 3 artilleries moved from Eastern Poland to Bessarabia 9 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Eastern Poland to Bessarabia 1 fighter moved from Southern Italy to Western Germany 2 mech_infantrys moved from Western Germany to France 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to France Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Normandy Bordeaux 3 infantry placed in France Germans undo move 3. 3 mech_infantrys placed in France 2 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1,2,5,4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 48 PUs (5 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from Bryansk to Rostov 2 infantry moved from Samara to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 104 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 104 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier and 3 fighters Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 carrier and 3 fighters remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from Siberia: 1 infantry EDIT: Removing units owned by Russians from Amur: 2 infantry EDIT: Changing ownership of Siberia from Japanese to Russians EDIT: Turning off Edit Mode 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Amur to Siberia 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Vologda to Bryansk 2 infantry moved from Samara to Novosibirsk 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 4 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Rostov to Bryansk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.00 Russians : -0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Jehol to Anhwe 2 bombers moved from Kweichow to Anhwe Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Anhwe Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Yunnan to Shan State 2 artilleries moved from Shan State to French Indo China 2 artilleries moved from Yunnan to French Indo China 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Yunnan to Hunan 3 armour and 1 mech_infantry moved from Kweichow to Hunan 2 bombers moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 4 tactical_bombers moved from Yunnan to French Indo China 1 aaGun moved from Shensi to Kweichow 2 artilleries moved from Szechwan to Kweichow 1 mech_infantry moved from French Indo China to Szechwan 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to French Indo China 1 fighter moved from Korea to Japan 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 2 aaGuns, 1 artillery and 12 infantry moved from Korea to Manchuria 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Manchuria Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 artillery placed in Japan 3 mech_infantrys placed in Kiangsu 1 armour and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 0.67 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 4 artilleries and 22 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 artillery and 3 infantry moved from West India to 79 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 armour, 4 artilleries and 22 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 4 artilleries and 22 infantry in Yunnan, round 2 : 9/27 hits, 6.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 4 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sumatra British attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 3 infantry in Sumatra, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra British roll dice for 1 artillery and 2 infantry in Sumatra, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Normandy Bordeaux British attack with 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry British roll dice for 1 battleship and 4 cruisers in Normandy Bordeaux, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/11 hits, 4.17 expected hits Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.33 expected hits 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 infantry Casualties for Germans: 2 artilleries and 5 infantry Non Combat Move - British 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 3 aaGuns moved from Burma to Yunnan 1 fighter moved from Shan State to India 6 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 armour and 1 mech_infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Iraq to Northwest Persia 1 aaGun moved from Egypt to Trans-Jordan 2 artilleries and 3 infantry moved from Alexandria to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from French West Africa to French Equatorial Africa Place Units - British 2 infantry placed in United Kingdom 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 artillery and 2 infantry placed in Iraq British undo move 2. 3 infantry placed in Persia 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1.33 British : 3.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 1 bomber moved from Greece to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 7 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Western Ukraine Russians win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 3 armour moved from Ukraine to Eastern Poland 1 bomber moved from Rostov to Eastern Poland 2 infantry moved from Western Germany to Denmark 2 infantry moved from Northern Italy to Western Germany 2 artilleries and 6 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Western Germany Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,3,1,5,6,5 Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.17 Russians : -0.33