@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsColt vs Derek(+21) G402E
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer and 8 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 fighter moved from Southern Italy to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 2 mech_infantrys moved from France to Holland Belgium 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 3 bombers moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to 109 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 5,8,6 and causes: 19 damage to unit: factory_major Bombing raid in United Kingdom causes 19 damage total. Battle in 109 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 submarine and 1 transport British defend with 1 battleship Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 transport in 109 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits British roll dice for 1 battleship in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 transport in 109 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits British roll dice for 1 battleship in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 transport in 109 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits British roll dice for 1 battleship in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 bomber and 1 submarine Casualties for British: 1 battleship Battle in Scotland Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 6 armour moved from France to Western Germany 5 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary 2 artilleries and 9 infantry moved from Germany to Western Germany 1 armour moved from Western Germany to Germany 3 infantry moved from Poland to Slovakia Hungary 3 infantry moved from Germany to Slovakia Hungary 3 armour moved from Yugoslavia to Slovakia Hungary 1 fighter moved from Normandy Bordeaux to Western Germany 2 aaGuns moved from France to Western Germany 3 aaGuns moved from Germany to Slovakia Hungary Place Units - Germans 1 artillery placed in Western Germany 1 destroyer and 8 transports placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,4,5 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -3.67 British : 1.00 French : -0.67 AA fire in United Kingdom : : -0.50 -
@Derek But keep in mind that that is with max d. Better odds with you killing dd immediately, as expected. I wanted the retreat after round one unless i got great dice but that was ugly haha. SZ 109 was bad but I’m happy no bombers were shot down at London.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:48:39 AM
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 125 Sea Zone to 119 Sea Zone 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from Novgorod to Baltic States 4 mech_infantrys moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 6 infantry moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Belarus 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Rostov to Ukraine 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factory_minors, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 2 infantry moved from French Indo China to Yunnan 5 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from Kwangsi to Malaya 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in Sumatra Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 armour, 2 bombers and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 5 fighters, 2 infantry and 6 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 5 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 : 4/13 hits, 6.67 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 5 fighters, 1 infantry and 6 tactical_bombers in Yunnan, round 3 : 7/12 hits, 6.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 1 mech_infantry moved from Anhwe to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 aaGun and 6 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Chahar to Suiyuyan 2 artilleries and 3 infantry moved from Anhwe to Hunan 2 bombers moved from Malaya to Kwangsi 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 4 tactical_bombers moved from Yunnan to Kwangsi 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Kwangsi to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : 0.67 Japanese : -1.67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 2 infantry moved from Brazil to Suriname 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Changing ownership of Suriname from Dutch to Americans EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Shensi to Suiyuyan 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 3 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 15x factory_major; Remaining resources: 20 PUs; British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 119 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone 2 fighters moved from 97 Sea Zone to 95 Sea Zone 1 carrier and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Iraq to 80 Sea Zone 1 armour moved from Iraq to 80 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 76 Sea Zone to Italian Somaliland 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 fighter moved from India to Yunnan 3 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Yunnan Combat - British Battle in Italian Somaliland Battle in 109 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 109 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone British roll dice for 1 bomber in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 bomber owned by the British lost in 109 Sea Zone Germans win, taking Italian Somaliland from Italians with 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 bomber and 1 destroyer Casualties for Germans: 1 battleship and 1 cruiser Battle in 95 Sea Zone British attack with 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone British win with 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer and 1 transport Battle in Scotland British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 airfield, 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Scotland British roll dice for 1 armour, 1 artillery and 1 infantry in Scotland, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 armour and 1 artillery in Scotland, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Scotland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Yunnan British attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 infantry moved from Shan State to Burma 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Iraq to Persia British take Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Trans-Jordan to West India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Alexandria 2 infantry moved from Rhodesia to Belgian Congo 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 fighters moved from 95 Sea Zone to Morocco Place Units - British 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 aaGun and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5 UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 aaGun and 1 infantryCombat Hit Differential Summary :
Germans : 0.50 British : 1.83 Italians : 0.67 Chinese : 0.67 Japanese : -0.67 -
I assumed you wouldn’t suicide youre lone Italian fighter out of Italy. If you would like to, we can roll a dice on here. And I would take the hit on my cruiser (I forgot to move the UK destroyer there during combat move lol)
Hope this isn’t an issueGood luck with sealion!
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It isn’t important in S America but keep in mind that only ANZAC and UK can take control of Dutch territories in non-combat. As expected, my bad dice attacking 109 has cost me dearly on the counter-attack :(
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Oh i always thought that was just a bug haha. Can edit it back to Dutch. Not that it would ever have an impact in a game.
Yes sinking that German task force and retaking scottland without even needing French ships is nice. Now they can be a pesky defence force hehe -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Kenya to Belgian Congo Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Belgian Congo Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 2 infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 infantry moved from Yugoslavia to Slovakia Hungary 1 aaGun moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Southern France to Greater Southern Germany 1 artillery and 3 infantry moved from Tobruk to Libya 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya 2 artilleries and 1 infantry moved from Southern France to France Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.33 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:20:38 PM
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo Combat - ANZAC Battle in Belgian Congo ANZAC attack with 2 infantry Italians defend with 1 artillery and 1 infantry ANZAC roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Belgian Congo, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Belgian Congo ANZAC roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Belgian Congo Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Combat - French Battle in 109 Sea Zone French attack with 1 destroyer Germans defend with 1 transport 1 transport owned by the Germans lost in 109 Sea Zone French win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 58 Sea Zone to 56 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 1.00 ANZAC : -0.83 -
I am without internet for a while now. Will do turns when I am at friend’s homes, which might not be super often
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 5 armour moved from Western Germany to 112 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 8 infantry moved from Western Germany to 112 Sea Zone 5 armour, 3 artilleries, 1 destroyer, 8 infantry and 8 transports moved from 112 Sea Zone to 119 Sea Zone 5 armour, 3 artilleries, 1 destroyer, 8 infantry and 8 transports moved from 119 Sea Zone to 109 Sea Zone 5 armour, 3 artilleries and 8 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Western Germany to 109 Sea Zone 3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in 109 Sea Zone Germans attack with 1 destroyer, 1 fighter and 8 transports French defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter and 8 transports in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 109 Sea Zone Germans win, taking 109 Sea Zone from French with 1 destroyer, 1 fighter and 8 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in United Kingdom Germans attack with 5 armour, 3 artilleries, 3 bombers, 2 fighters, 8 infantry and 3 tactical_bombers British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 2 infantry AA fire in United Kingdom : 0/8 hits, 1.33 expected hits Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 2 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 11/24 hits, 10.33 expected hits British roll dice for 5 aaGuns, 2 artilleries, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/21 hits, 7.00 expected hits 5 aaGuns owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in United Kingdom, round 3 : 10/22 hits, 10.00 expected hits British roll dice for 2 artilleries, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/15 hits, 5.00 expected hits 4 infantry owned by the Germans and 10 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 4 : 9/18 hits, 9.17 expected hits British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in United Kingdom Germans captures 31PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 5 armour, 3 artilleries, 3 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 70 Casualties for Germans: 7 infantry Casualties for British: 5 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantry Casualties for French: 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 2 fighters and 3 tactical_bombers moved from United Kingdom to Normandy Bordeaux 2 mech_infantrys moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from Slovakia Hungary to Poland 4 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Slovakia Hungary to Romania 1 armour moved from Germany to Slovakia Hungary 2 infantry moved from Finland to Norway 1 fighter moved from 109 Sea Zone to Normandy Bordeaux Place Units - Germans 4 artilleries and 6 infantry placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -6.67 French : -0.33 AA fire in United Kingdom : : -1.33 -
That’s some painful dice
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 119 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from Baltic States to Poland 2 infantry moved from Baltic States to Poland Combat - Russians Battle in 109 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 8 transports Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 109 Sea Zone Germans win with 1 destroyer and 8 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 3 artilleries and 16 infantry moved from Baltic States to Eastern Poland 2 armour and 6 mech_infantrys moved from Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 3 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 armour and 2 mech_infantrys moved from Russia to Belarus 1 aaGun moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 aaGun, 3 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -2.33 Russians : -1.00 -
@Derek yes but seeing as my transports are toast, it’s not that bad for you that I have so many survivors trapped on london
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 artilleries and 4 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to Siam 1 armour moved from Malaya to Siam 1 fighter and 1 tactical_bomber moved from Kwangsi to Siam 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 bombers and 2 tactical_bombers moved from Kwangsi to Burma Combat - Japanese Battle in Celebes Battle in Siam Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Celebes from Dutch, taking Siam from UK_Pacific with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/10 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 2 bombers and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers and 2 tactical_bombers in Burma, round 2 : 1/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Burma to Kwangsi 1 fighter and 1 tactical_bomber moved from Siam to Kwangsi 1 infantry moved from Anhwe to Chahar 1 aaGun and 5 infantry moved from Anhwe to Hopei 1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 cruiser, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 battleship and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone Place Units - Japanese 3 artilleries placed in French Indo China 2 mech_infantrys placed in Kwangtung 1 submarine placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 factory_minor placed in Malaya Turning on Edit Mode EDIT: Adding units owned by Japanese to Jehol: 4 infantry EDIT: Removing units owned by Japanese from Manchuria: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : 1.33 Japanese : 0.17 -
I wouldn’t say trapped. More like a very convenient garrison that prevents me from taking it back without a significant force.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 7 bombers moved from Eastern United States to United Kingdom 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in United Kingdom Americans attack with 1 artillery, 7 bombers and 1 infantry Germans defend with 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 7 bombers and 1 infantry in United Kingdom, round 2 : 5/9 hits, 5.33 expected hits Germans roll dice for 5 armour, 3 artilleries and 1 infantry in United Kingdom, round 2 : 1/9 hits, 3.83 expected hits 3 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom Americans roll dice for 1 artillery and 7 bombers in United Kingdom, round 3 : 4/8 hits, 5.00 expected hits Germans roll dice for 4 armour in United Kingdom, round 3 : 3/4 hits, 2.00 expected hits 4 armour owned by the Germans and 3 bombers owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 artillery and 4 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 3 bombers and 1 infantry Casualties for Germans: 5 armour, 3 artilleries and 1 infantry Non Combat Move - Americans 4 bombers moved from United Kingdom to Scotland 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 armour and 1 infantry moved from Central United States to Western United States Place Units - Americans 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -1.83 Americans : -0.50 Japanese : -0.67





