@dawgoneit Scramble SZ 35?
Wizmark (Allies) vs Dawgoneit (LAxis) BM3
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 artilleries and 1 infantry Americans defend with 1 artillery Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 5 infantry moved from Western Germany to Denmark 3 artilleries moved from Western Germany to France 2 armour and 1 infantry moved from Volgograd to Caucasus 1 artillery and 6 infantry moved from Bryansk to Rostov 3 infantry moved from Russia to Bryansk 10 armour and 2 mech_infantrys moved from Karelia to Belarus 10 artilleries and 10 infantry moved from Finland to Karelia 2 armour moved from Western Germany to France 2 bombers moved from Caucasus to France Place Units - Germans 3 infantry placed in France 1 artillery and 9 infantry placed in Western Germany 3 infantry placed in Germany 2 armour and 1 infantry placed in Volgograd 3 infantry placed in Russia 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,5,6,6 Germans collect 54 PUs (5 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : -0.33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 30 PUs; 6 SuicideAttackTokens; Japanese buy 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from French Indo China to Shan State 3 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 3 artilleries and 5 infantry moved from Yunnan to Shan State 2 bombers moved from Kwangsi to Shan State 3 armour, 10 artilleries and 10 infantry moved from Yunnan to Burma 1 artillery and 2 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Shan State Japanese attack with 3 artilleries, 2 bombers and 12 infantry British defend with 4 artilleries, 2 infantry and 5 mech_infantrys Japanese roll dice for 3 artilleries, 2 bombers and 12 infantry in Shan State, round 2 : 4/17 hits, 4.83 expected hits UK_Pacific roll dice for 4 artilleries, 2 infantry and 5 mech_infantrys in Shan State, round 2 : 1/11 hits, 3.67 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Shan State Japanese roll dice for 3 artilleries, 2 bombers and 11 infantry in Shan State, round 3 : 3/16 hits, 4.67 expected hits UK_Pacific roll dice for 4 artilleries and 3 mech_infantrys in Shan State, round 3 : 4/7 hits, 2.33 expected hits 4 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Shan State Japanese roll dice for 3 artilleries, 2 bombers and 7 infantry in Shan State, round 4 : 5/12 hits, 4.00 expected hits UK_Pacific roll dice for 4 artilleries in Shan State, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 artilleries owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 2 bombers and 5 infantry remaining. Battle score for attacker is 21 Casualties for Japanese: 7 infantry Casualties for British: 4 artilleries, 2 infantry and 5 mech_infantrys Battle in Burma Japanese attack with 3 armour, 10 artilleries and 10 infantry Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 3 armour, 10 artilleries and 10 infantry in Burma, round 2 : 9/23 hits, 8.17 expected hits UK_Pacific roll dice for 1 fighter and 11 infantry in Burma, round 2 : 2/12 hits, 4.33 expected hits 2 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma Japanese roll dice for 3 armour, 10 artilleries and 8 infantry in Burma, round 3 : 8/21 hits, 7.50 expected hits UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 10 artilleries and 7 infantry remaining. Battle score for attacker is 34 Casualties for Japanese: 3 infantry Casualties for Chinese: 1 fighter and 11 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to Hunan 1 infantry moved from Shantung to Jehol Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,4,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,1,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,2,5,6,3,5 Japanese collect 25 PUs (19 lost to blockades); end with 25 PUsCombat Hit Differential Summary :
UK_Pacific : -3.00 Japanese : -0.17 -
TripleA Move Summary: Americans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from 34 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 2 artilleries moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 4 bombers moved from Egypt to Southern Italy -
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from 34 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 2 artilleries moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 4 bombers moved from Egypt to Southern Italy Combat - Americans Battle in Kiangsu Battle in Manchuria Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Kiangsu from Japanese, taking Manchuria from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Italy Americans attack with 2 artilleries, 4 bombers and 2 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry Americans roll dice for 2 artilleries, 4 bombers and 2 infantry in Southern Italy, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 7 infantry in Southern Italy, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 artilleries, 4 bombers and 1 infantry in Southern Italy, round 3 : 2/7 hits, 3.67 expected hits Italians roll dice for 3 infantry in Southern Italy, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 artilleries and 4 bombers in Southern Italy, round 4 : 4/6 hits, 3.33 expected hits Italians roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Italy Americans captures 16PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 artilleries and 4 bombers remaining. Battle score for attacker is 15 Casualties for Americans: 2 infantry Casualties for Italians: 7 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 3 bombers moved from Southern Italy to Malta 1 bomber moved from Southern Italy to Malta 5 bombers moved from French Equatorial Africa to Egypt 4 bombers moved from Eastern United States to French Equatorial Africa 1 infantry moved from Trans-Jordan to Iraq 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 2 carriers moved from 34 Sea Zone to 19 Sea Zone 2 destroyers moved from 34 Sea Zone to 19 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from Central United States to Eastern United States 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 bombers placed in Eastern United States 3 fighters placed in Normandy Bordeaux 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUsCombat Hit Differential Summary :
Italians : -1.67 Americans : -1.17 Japanese : -0.33 -
TripleA Move Summary: British round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - British 2 submarines moved from 92 Sea Zone to 97 Sea Zone -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from 34 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 2 artilleries moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 4 bombers moved from Egypt to Southern Italy Combat - Americans Battle in Kiangsu Battle in Manchuria Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Kiangsu from Japanese, taking Manchuria from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Italy Americans attack with 2 artilleries, 4 bombers and 2 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry Americans roll dice for 2 artilleries, 4 bombers and 2 infantry in Southern Italy, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 7 infantry in Southern Italy, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 artilleries, 4 bombers and 1 infantry in Southern Italy, round 3 : 2/7 hits, 3.67 expected hits Italians roll dice for 3 infantry in Southern Italy, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 artilleries and 4 bombers in Southern Italy, round 4 : 4/6 hits, 3.33 expected hits Italians roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Italy Americans captures 16PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 artilleries and 4 bombers remaining. Battle score for attacker is 15 Casualties for Americans: 2 infantry Casualties for Italians: 7 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 3 bombers moved from Southern Italy to Malta 1 bomber moved from Southern Italy to Malta 5 bombers moved from French Equatorial Africa to Egypt 4 bombers moved from Eastern United States to French Equatorial Africa 1 infantry moved from Trans-Jordan to Iraq 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 2 carriers moved from 34 Sea Zone to 19 Sea Zone 2 destroyers moved from 34 Sea Zone to 19 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from Central United States to Eastern United States 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 bombers placed in Eastern United States 3 fighters placed in Normandy Bordeaux 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 92 Sea Zone to 97 Sea Zone Combat - British Non Combat Move - British 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Egypt to Southern Italy 1 aaGun and 2 artilleries moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from West India to India 3 armour moved from Eastern Persia to India 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 armour and 1 mech_infantry moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 3 mech_infantrys placed in Egypt 3 infantry placed in Iraq 1 fighter and 2 infantry placed in Persia 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Italians : -1.67 Americans : -1.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 5 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Southern Italy Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 2 fighters; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Southern Italy, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 artilleries and 2 fighters in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 fighters in Southern Italy, round 3 : 0/2 hits, 1.33 expected hits 1 fighter owned by the British lost in Southern Italy Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 4 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 fighter in Southern Italy, round 4 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 21 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Americans: 2 artilleries Casualties for British: 2 fighters Battle in Normandy Bordeaux Italians attack with 5 artilleries and 5 infantry British defend with 1 aaGun, 5 artilleries, 1 fighter, 4 infantry and 1 marine; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry Italians roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 3.33 expected hits Americans roll dice for 1 aaGun, 7 artilleries, 4 fighters, 6 infantry and 1 marine in Normandy Bordeaux, round 2 : 7/18 hits, 7.33 expected hits 1 aaGun owned by the British, 2 infantry owned by the Americans, 2 artilleries owned by the Italians, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 3 artilleries in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits Americans roll dice for 7 artilleries, 4 fighters, 2 infantry and 1 marine in Normandy Bordeaux, round 3 : 2/14 hits, 6.00 expected hits 2 artilleries owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 7 artilleries, 4 fighters and 1 marine in Normandy Bordeaux, round 4 : 7/12 hits, 5.33 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Normandy Bordeaux Americans win with 6 artilleries, 4 fighters and 1 marine remaining. Battle score for attacker is -8 Casualties for Italians: 5 artilleries and 5 infantry Casualties for Americans: 1 artillery and 2 infantry Casualties for British: 1 aaGun and 4 infantry Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,3,6,5,4,1,4,3 Italians collect 12 PUs (12 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 4.67 Americans : -4.67 -
TripleA Move Summary: ANZAC round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from India to Malaya 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Korea to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Formosa -
TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from India to Malaya 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Korea to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Formosa Combat - ANZAC Battle in Formosa Battle in Malaya ANZAC attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry ANZAC roll dice for 1 artillery, 1 bomber and 3 infantry in Malaya, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 artillery, 1 bomber and 2 infantry in Malaya, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 artillery and 1 bomber in Malaya, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Formosa from Japanese, taking Malaya from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for ANZAC: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 1 bomber moved from Malaya to India 1 armour moved from New South Wales to Queensland 1 carrier moved from 33 Sea Zone to 21 Sea Zone 2 marines moved from Korea to 6 Sea Zone 2 marines and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 marines moved from 19 Sea Zone to Kiangsu Place Units - ANZAC 1 factory_minor placed in Korea 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
ANZAC : -1.17 Japanese : 1.00 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from India to Malaya 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Korea to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Formosa Combat - ANZAC Battle in Formosa Battle in Malaya ANZAC attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry ANZAC roll dice for 1 artillery, 1 bomber and 3 infantry in Malaya, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 artillery, 1 bomber and 2 infantry in Malaya, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 artillery and 1 bomber in Malaya, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Formosa from Japanese, taking Malaya from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for ANZAC: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 1 bomber moved from Malaya to India 1 armour moved from New South Wales to Queensland 1 carrier moved from 33 Sea Zone to 21 Sea Zone 2 marines moved from Korea to 6 Sea Zone 2 marines and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 marines moved from 19 Sea Zone to Kiangsu Place Units - ANZAC 1 factory_minor placed in Korea 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.17 Japanese : 1.00 -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux 10 armour and 2 mech_infantrys moved from Belarus to Rostov 1 artillery and 6 infantry moved from Rostov to Caucasus 3 infantry moved from Bryansk to Rostov 3 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Baltic States 10 artilleries and 10 infantry moved from Karelia to Novgorod 5 artilleries, 2 bombers and 6 infantry moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 artillery and 9 infantry moved from Western Germany to Northern Italy 13 infantry moved from Germany to Western Germany Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 armour, 7 artilleries, 2 bombers and 7 infantry British defend with 5 artilleries, 1 fighter and 1 marine; French defend with 2 infantry; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 harbour Germans roll dice for 2 armour, 7 artilleries, 2 bombers and 7 infantry in Normandy Bordeaux, round 2 : 4/18 hits, 7.00 expected hits Americans roll dice for 6 artilleries, 4 fighters, 2 infantry and 1 marine in Normandy Bordeaux, round 2 : 3/13 hits, 5.67 expected hits 3 infantry owned by the Germans, 1 artillery owned by the Americans, 2 infantry owned by the French and 1 artillery owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour, 7 artilleries, 2 bombers and 4 infantry in Normandy Bordeaux, round 3 : 6/15 hits, 6.00 expected hits Americans roll dice for 4 artilleries, 4 fighters and 1 marine in Normandy Bordeaux, round 3 : 4/9 hits, 4.33 expected hits 1 marine owned by the British, 4 infantry owned by the Germans, 4 artilleries owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour, 7 artilleries and 2 bombers in Normandy Bordeaux, round 4 : 7/11 hits, 4.67 expected hits Americans roll dice for 3 fighters in Normandy Bordeaux, round 4 : 2/3 hits, 2.00 expected hits 2 artilleries owned by the Germans and 3 fighters owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour, 5 artilleries and 2 bombers remaining. Battle score for attacker is 46 Casualties for Germans: 2 artilleries and 7 infantry Casualties for Americans: 1 artillery and 3 fighters Casualties for British: 5 artilleries, 1 fighter and 1 marine Casualties for French: 2 infantry Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 armour, 3 infantry and 4 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 5 infantry EDIT: Adding units owned by Germans to Germany: 5 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Volgograd 2 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,5,6,6,2,2,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 57 PUs (4 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : -3.00 -
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Shan State to Malaya 2 artilleries and 3 infantry moved from Shan State to Malaya 1 bomber moved from Hunan to 20 Sea Zone 1 bomber moved from Hunan to 37 Sea Zone 5 infantry moved from Kwangtung to Kiangsi 1 artillery and 2 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in Malaya Japanese attack with 3 artilleries and 5 infantry ANZAC defend with 1 artillery; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 3 artilleries and 5 infantry in Malaya, round 2 : 3/8 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 20 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport; Americans defend with 2 submarines 2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 submarines and 2 transports; Americans defend with 1 submarine 1 submarine owned by the Americans and 2 submarines owned by the ANZAC Submerged Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 2 transports owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Non Combat Move - Japanese 1 bomber moved from 37 Sea Zone to Yunnan 1 bomber moved from 20 Sea Zone to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 21 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,5,5,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,5,3,3,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,2,6,2,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,5,1,3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,2,3,2,6,1 Japanese collect 16 PUs (21 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
UK_Pacific : 0.67 Japanese : 0.33 -
TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to French Indo China 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 3 artilleries moved from 36 Sea Zone to French Indo China 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 4 bombers moved from Malta to Southern Italy -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to French Indo China 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 3 artilleries moved from 36 Sea Zone to French Indo China 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 4 bombers moved from Malta to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 1 artillery, 4 bombers and 1 infantry Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Southern Italy, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 armour and 1 artillery in Southern Italy, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern Italy Americans destroys 12PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 artillery Battle in French Indo China Americans attack with 3 artilleries, 1 fighter and 3 infantry Japanese defend with 1 artillery, 1 factory_minor and 4 infantry Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in French Indo China, round 2 : 1/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in French Indo China Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 4 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 3 bombers moved from Eastern United States to Gibraltar 4 bombers moved from Southern Italy to Malta 4 bombers moved from French Equatorial Africa to Egypt 1 infantry moved from Iraq to Northwest Persia 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 bombers and 4 fighters placed in Eastern United States 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Italians : -0.83 Americans : -2.50 Japanese : -1.67 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 2 submarines moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to French Indo China 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 3 artilleries moved from 36 Sea Zone to French Indo China 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 4 bombers moved from Malta to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 1 artillery, 4 bombers and 1 infantry Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Southern Italy, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 armour and 1 artillery in Southern Italy, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern Italy Americans destroys 12PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 artillery Battle in French Indo China Americans attack with 3 artilleries, 1 fighter and 3 infantry Japanese defend with 1 artillery, 1 factory_minor and 4 infantry Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in French Indo China, round 2 : 1/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in French Indo China Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in French Indo China, round 4 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 3 bombers moved from Eastern United States to Gibraltar 4 bombers moved from Southern Italy to Malta 4 bombers moved from French Equatorial Africa to Egypt 1 infantry moved from Iraq to Northwest Persia 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 bombers and 4 fighters placed in Eastern United States 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 fighter and 2 infantry moved from Persia to Northwest Persia 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 2 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 5 mech_infantrys moved from Egypt to Iraq 2 fighters moved from India to Northwest Persia 2 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - British 2 infantry placed in Iraq 1 armour placed in Iraq 3 mech_infantrys placed in Egypt 1 armour, 1 fighter and 1 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantryCombat Hit Differential Summary :
Italians : -0.83 Americans : -2.50 Japanese : -1.67 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - Italians 1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan Italians take Turkmenistan from Russians Combat - Italians Non Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
-
TripleA Move Summary: ANZAC round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from India to Malaya 1 marine moved from Kiangsu to Shantung Chinese take Shantung from Japanese





