TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 12 PUs; 6 SuicideAttackTokens;
Japanese buy 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Yunnan to French Indo China
3 armour moved from Burma to French Indo China
1 infantry moved from Yunnan to French Indo China
11 artilleries and 8 infantry moved from Burma to Yunnan
1 infantry moved from Kiangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Anhwe to Shantung
1 infantry moved from Jehol to Shantung
1 infantry moved from Kiangsi to Anhwe
Combat - Japanese
Battle in French Indo China
Japanese attack with 3 armour, 2 bombers and 1 infantry
Americans defend with 3 artilleries, 1 factory_minor and 1 infantry; ANZAC defend with 1 artillery and 1 marine
Japanese roll dice for 3 armour, 2 bombers and 1 infantry in French Indo China, round 2 : 1/6 hits, 3.00 expected hits
Americans roll dice for 4 artilleries, 1 infantry and 1 marine in French Indo China, round 2 : 4/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 3 armour owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
retreated to French Indo China
Americans win with 4 artilleries and 1 marine remaining. Battle score for attacker is -18
Casualties for Japanese: 3 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Shantung
Japanese attack with 2 infantry
ANZAC defend with 1 marine
Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 marine in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 marine in Shantung, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 marine in Shantung, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win with 1 marine remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from French Indo China to Yunnan
Place Units - Japanese
3 infantry placed in Kwangtung
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,1,2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,6,3,5,2,5,1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,1,4,5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,3,6,2,5,1,1,4
Japanese collect 14 PUs (22 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Americans : 2.00
Chinese : 0.67
Japanese : -3.17
Savegame