Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L19 Giallo (L) vs AetV (X) Game III BM3 G40
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malaya to Shan State Americans take Shan State from Japanese 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 30 Sea Zone to 32 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Szechwan to 37 Sea Zone 1 fighter moved from Szechwan to 37 Sea Zone 1 bomber moved from Szechwan to 41 Sea Zone 3 tactical_bombers moved from Queensland to 37 Sea Zone 1 infantry moved from Eastern Persia to West India Americans take West India from Japanese Combat - Americans Battle in Marshall Islands Battle in 37 Sea Zone Americans attack with 2 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking Marshall Islands from Japanese, taking 37 Sea Zone from Japanese with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 102 Sea Zone 2 submarines moved from 104 Sea Zone to 102 Sea Zone 1 destroyer moved from 104 Sea Zone to 102 Sea Zone 2 submarines moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 4 destroyers moved from 87 Sea Zone to 88 Sea Zone 3 artilleries and 3 infantry moved from Alexandria to Egypt 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 2 battleships, 4 carriers, 4 cruisers, 8 destroyers and 8 submarines moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from 42 Sea Zone to Java Place Units - Americans 3 fighters placed in Persia 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 destroyers placed in 10 Sea Zone 1 fighter placed in Eastern United States Americans undo move 4. 2 destroyers placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Hopei to Chahar 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Jehol Combat - Chinese Chinese creates battle in territory Hunan Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Hunan from Japanese with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 2 aaGuns and 6 armour; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 4 armour moved from Eastern Persia to Iraq 1 artillery moved from Persia to Iraq 2 transports moved from 80 Sea Zone to 71 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 carrier moved from 92 Sea Zone to 102 Sea Zone 2 tactical_bombers moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 102 Sea Zone to Gibraltar 3 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 carrier moved from 80 Sea Zone to 71 Sea Zone Non Combat Move - British 1 aaGun moved from Persia to Iraq Place Units - British 3 armour placed in Iraq 3 armour placed in Egypt 2 aaGuns placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0,33 Chinese : 2,33 Japanese : 0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 4 fighters moved from Southern Italy to Caucasus 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,5,6 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Northwest Persia to Iraq Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from Java to 35 Sea Zone Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Northwest Persia to Iraq Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from Java to 35 Sea Zone Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 2 infantry moved from Northwest Persia to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Russia to Urals Germans take Urals from Russians 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - Germans Battle in Iceland Non Combat Move - Germans 1 infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Volgograd to Caucasus 1 aaGun moved from Volgograd to Samara 13 armour moved from Volgograd to Northwest Persia 10 mech_infantrys moved from Volgograd to Northwest Persia 38 infantry moved from Volgograd to Samara 14 artilleries moved from Volgograd to Samara 3 mech_infantrys moved from Ukraine to Caucasus 10 mech_infantrys moved from Volgograd to Samara 2 mech_infantrys moved from Russia to Samara 5 armour moved from Volgograd to Samara 3 fighters moved from Volgograd to Samara 5 armour moved from Volgograd to Caucasus 6 fighters moved from Volgograd to Caucasus 1 infantry moved from Samara to Vologda 3 bombers moved from Western Germany to Southern Italy 3 mech_infantrys moved from Southern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy Place Units - Germans 3 artilleries placed in Russia 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,3,2,4 Germans collect 62 PUs (5 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys moved from Novosibirsk to Urals Combat - Russians Battle in Urals Russians attack with 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys in Urals, round 2 : 12/70 hits, 19,67 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 5 armour, 19 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Novosibirsk to Urals 4 fighters moved from Persia to Egypt Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33 Russians : -7,67
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TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 14 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from India to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 armour, 3 infantry and 2 transports moved from 39 Sea Zone to 78 Sea Zone 1 armour, 3 infantry and 2 transports moved from 78 Sea Zone to 80 Sea Zone 1 armour and 3 infantry moved from 80 Sea Zone to Persia 3 fighters and 3 tactical_bombers moved from India to Persia 1 bomber moved from India to Persia 2 battleships and 1 cruiser moved from 39 Sea Zone to 78 Sea Zone 2 battleships and 1 cruiser moved from 78 Sea Zone to 80 Sea Zone 2 destroyers moved from 39 Sea Zone to 78 Sea Zone 2 destroyers moved from 78 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 carrier moved from 39 Sea Zone to 78 Sea Zone 1 carrier moved from 78 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Persia 1 bomber moved from French Indo China to Persia 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 3 fighters moved from French Indo China to West India 2 infantry moved from India to West India 4 carriers moved from 39 Sea Zone to 78 Sea Zone 4 carriers moved from 78 Sea Zone to 80 Sea Zone 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe Japanese take Anhwe from Chinese 1 mech_infantry moved from Manchuria to Shantung Japanese take Shantung from Chinese
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 14 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from India to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 armour, 3 infantry and 2 transports moved from 39 Sea Zone to 78 Sea Zone 1 armour, 3 infantry and 2 transports moved from 78 Sea Zone to 80 Sea Zone 1 armour and 3 infantry moved from 80 Sea Zone to Persia 3 fighters and 3 tactical_bombers moved from India to Persia 1 bomber moved from India to Persia 2 battleships and 1 cruiser moved from 39 Sea Zone to 78 Sea Zone 2 battleships and 1 cruiser moved from 78 Sea Zone to 80 Sea Zone 2 destroyers moved from 39 Sea Zone to 78 Sea Zone 2 destroyers moved from 78 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 carrier moved from 39 Sea Zone to 78 Sea Zone 1 carrier moved from 78 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Persia 1 bomber moved from French Indo China to Persia 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 3 fighters moved from French Indo China to West India 2 infantry moved from India to West India 4 carriers moved from 39 Sea Zone to 78 Sea Zone 4 carriers moved from 78 Sea Zone to 80 Sea Zone 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe Japanese take Anhwe from Chinese 1 mech_infantry moved from Manchuria to Shantung Japanese take Shantung from Chinese Combat - Japanese Battle in Persia Japanese attack with 1 armour, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers British defend with 1 bomber and 2 fighters; Americans defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in Persia, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Persia, round 2 : 4/14 hits, 7,00 expected hits Americans roll dice for 1 bomber and 5 fighters in Persia, round 2 : 4/6 hits, 3,50 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 bomber owned by the British, 3 fighters owned by the Americans and 2 fighters owned by the British lost in Persia Japanese win, taking Persia from Americans with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Japanese: 1 fighter and 3 infantry Casualties for British: 1 bomber and 2 fighters Casualties for Americans: 3 fighters Battle in West India Japanese attack with 3 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in West India, round 2 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in West India Japanese win, taking West India from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 79 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in 79 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 79 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Alaska from Americans to Japanese EDIT: Adding units owned by Japanese to Alaska: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Shan State to India 2 bombers moved from Persia to Northwest Persia 3 fighters and 4 tactical_bombers moved from Persia to 80 Sea Zone 3 fighters moved from West India to India 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone 2 destroyers and 8 submarines moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 2 armour and 1 mech_infantry placed in India 2 infantry placed in French Indo China 3 infantry placed in Manchuria 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,4,1,5,4,4,1,3,1,4,5,2,2,4,3,6,5,1,3,2,2,1,2,4,6,3,6,2,5,6,3,5,6,3,3,1,2,4,6,3 Japanese collect 51 PUs (4 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : 0,33 Americans : -0,17 Japanese : -2,00
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 5 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Eastern United States to Alaska 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Malaya to Shan State 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese, taking 1 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 1 artillery, 2 fighters and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Shan State retreated to Shan State Japanese win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery and 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from Gibraltar to Trans-Jordan 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Java to Philippines 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 2 battleships, 4 carriers, 4 cruisers, 8 destroyers and 6 submarines moved from 37 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 32 Sea Zone to 17 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 5 transports moved from 102 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 102 Sea Zone to 91 Sea Zone 3 destroyers and 2 submarines moved from 88 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Algeria to Morocco 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from Alaska to British Columbia Place Units - Americans 1 factory_minor placed in Malaya 5 artilleries and 5 infantry placed in Central United States 3 fighters placed in Eastern United States 1 armour and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : -0,83 Japanese : 2,00
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Shantung Combat - Chinese Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu 2 infantry placed in Yunnan Chinese undo move 2. 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : -2,00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 5 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Eastern United States to Alaska 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Malaya to Shan State 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese, taking 1 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 1 artillery, 2 fighters and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Shan State retreated to Shan State Japanese win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery and 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from Gibraltar to Trans-Jordan 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Java to Philippines 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 2 battleships, 4 carriers, 4 cruisers, 8 destroyers and 6 submarines moved from 37 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 32 Sea Zone to 17 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 5 transports moved from 102 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 102 Sea Zone to 91 Sea Zone 3 destroyers and 2 submarines moved from 88 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Algeria to Morocco 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from Alaska to British Columbia Place Units - Americans 1 factory_minor placed in Malaya 5 artilleries and 5 infantry placed in Central United States 3 fighters placed in Eastern United States 1 armour and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Shantung Combat - Chinese Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu 2 infantry placed in Yunnan Chinese undo move 2. 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 3 fighters and 5 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 7 armour, 1 artillery and 4 infantry moved from Iraq to Trans-Jordan 8 armour moved from Trans-Jordan to Egypt 1 carrier and 2 transports moved from 71 Sea Zone to 83 Sea Zone Combat - British Non Combat Move - British 1 aaGun moved from Iraq to Trans-Jordan 3 tactical_bombers moved from Gibraltar to 91 Sea Zone 1 carrier moved from 102 Sea Zone to 91 Sea Zone Place Units - British 3 fighters placed in Egypt British undo move 1. 3 infantry placed in Egypt 3 fighters placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,4,4,4,2,2,4,4,3,1,1,5,1,1,2,1,2,6,3,6,5,5,3,1,1,6,6,6,1,5,3,5,3,3,1,3,4,1 British collect 32 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,83 Chinese : 0,67 Japanese : 0,00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Bessarabia to Rostov 2 mech_infantrys moved from Romania to Ukraine 4 fighters moved from Caucasus to Southern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3,4,2 Italians collect 9 PUs (7 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from Java to Shan State 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 2 fighters moved from 35 Sea Zone to Kiangsi Combat - ANZAC Battle in Paulau Island Battle in Guam Battle in Kiangsi ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Kiangsi, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Paulau Island from Japanese, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Shan State to Malaya 1 carrier moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from Kiangsi to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to Malaya 2 aaGuns moved from Queensland to Northern Territory 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from Java to Shan State 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 2 fighters moved from 35 Sea Zone to Kiangsi Combat - ANZAC Battle in Paulau Island Battle in Guam Battle in Kiangsi ANZAC attack with 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 2 fighters in Kiangsi, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Paulau Island from Japanese, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Shan State to Malaya 1 carrier moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from Kiangsi to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to Malaya 2 aaGuns moved from Queensland to Northern Territory 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 2 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Samara to Timguska Germans take Timguska from Russians Combat - Germans Non Combat Move - Germans 12 armour, 1 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq 5 armour moved from Caucasus to Iraq 3 mech_infantrys moved from Caucasus to Iraq 6 fighters moved from Caucasus to Persia 1 aaGun moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Volgograd to Northwest Persia 3 artilleries moved from Russia to Vologda 1 infantry moved from Vologda to Nenetsia 1 aaGun, 4 armour, 14 artilleries, 3 fighters, 38 infantry and 12 mech_infantrys moved from Samara to Vologda Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 3 bombers placed in Western Germany 3 armour placed in Russia 1 tactical_bomber placed in Ukraine Germans undo move 4. 1 tactical_bomber placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,3,6,6 Germans collect 65 PUs (5 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 19 artilleries and 43 infantry moved from Urals to Timguska 1 armour moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour moved from Evenkiyskiy to Timguska Combat - Russians Battle in Timguska Russians attack with 1 armour, 19 artilleries and 43 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 19 artilleries and 43 infantry in Timguska, round 2 : 17/63 hits, 17,17 expected hits Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska Russians win, taking Timguska from Germans with 1 armour, 19 artilleries and 42 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 4 aaGuns moved from Urals to Timguska 4 armour and 3 mech_infantrys moved from Urals to Timguska Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,50 Russians : -0,17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 armour and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from India to Eastern Persia Japanese take Eastern Persia from Americans 2 mech_infantrys moved from India to Eastern Persia 2 fighters moved from India to Shan State 2 fighters moved from India to Yunnan 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters moved from Shan State to India 2 fighters moved from Yunnan to India 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 armour moved from Persia to Iraq 2 bombers moved from Northwest Persia to Iraq 2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq 1 artillery moved from Chahar to Jehol 2 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur Place Units - Japanese 2 armour placed in Persia 3 infantry placed in French Indo China 3 infantry placed in India 3 infantry placed in Manchuria 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,1,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4 Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : -0,33 Japanese : 0,50
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 2 bombers, 1 cruiser, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 4 submarines moved from 35 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 bomber moved from Philippines to French Indo China Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in Kwangtung Battle in Marianas Battle in 6 Sea Zone Americans attack with 5 submarines Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Kwangtung from Japanese, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from French Indo China to Philippines 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 2 destroyers moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Eastern United States to 91 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 5 fighters and 3 infantry moved from Trans-Jordan to Egypt 1 fighter moved from British Columbia to Western United States 1 artillery moved from Alaska to 1 Sea Zone 1 artillery, 2 destroyers and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to Southeast Mexico 4 destroyers moved from 35 Sea Zone to 20 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 battleship, 4 carriers, 3 cruisers and 4 destroyers moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone Place Units - Americans 1 infantry placed in Western United States 3 armour placed in Malaya 4 fighters placed in Eastern United States 2 bombers placed in Western United States 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to Gibraltar: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,67 Japanese : 0,67 AA fire in French Indo China : : -0,17
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Hunan to Yunnan 3 infantry moved from Shantung to Jehol 3 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsu to Anhwe Combat - Chinese Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 3 armour, 2 bombers, 1 cruiser, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 4 submarines moved from 35 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 bomber moved from Philippines to French Indo China Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in Kwangtung Battle in Marianas Battle in 6 Sea Zone Americans attack with 5 submarines Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Kwangtung from Japanese, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from French Indo China to Philippines 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 2 destroyers moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Eastern United States to 91 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 5 fighters and 3 infantry moved from Trans-Jordan to Egypt 1 fighter moved from British Columbia to Western United States 1 artillery moved from Alaska to 1 Sea Zone 1 artillery, 2 destroyers and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to Southeast Mexico 4 destroyers moved from 35 Sea Zone to 20 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 battleship, 4 carriers, 3 cruisers and 4 destroyers moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone Place Units - Americans 1 infantry placed in Western United States 3 armour placed in Malaya 4 fighters placed in Eastern United States 2 bombers placed in Western United States 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to Gibraltar: 3 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Hunan to Yunnan 3 infantry moved from Shantung to Jehol 3 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsu to Anhwe Combat - Chinese Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs Purchase Units - British British buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 4 fighters moved from Gibraltar to Egypt 3 fighters moved from Union of South Africa to Egypt 1 artillery and 8 infantry moved from Trans-Jordan to Egypt 1 carrier and 2 transports moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - British Place Units - British 3 fighters placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,67 Chinese : 0,00 Japanese : 2,00 AA fire in French Indo China : : -0,17