Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Shensi
2 artilleries, 1 fighter and 3 infantry moved from Szechwan to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Queensland to 35 Sea Zone
6 fighters moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 35 Sea Zone
Americans attack with 2 bombers, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 6 fighters in 35 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 2 bombers, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 35 Sea Zone to 33 Sea Zone
2 bombers moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to United Kingdom
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Shensi
2 artilleries, 1 fighter and 3 infantry moved from Szechwan to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
4 mech_infantrys moved from Burma to French Indo China
3 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Trans-Jordan to 97 Sea Zone
Combat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 fighter and 3 transports
British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter and 3 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in 97 Sea Zone
3 transports owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 31
Casualties for Italians: 1 fighter and 3 transports
Battle in 109 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in French Indo China
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
2 infantry moved from India to Burma
5 infantry moved from India to Burma
1 fighter moved from Archangel to Russia
2 fighters moved from Persia to Russia
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Malta
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 submarine placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,5,6,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,2,1,2,6,5,1,1,6,3,3,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17
British : 1.00
Italians : -0.67
Americans : -1.67
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 7 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
1 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Southern Italy to Romania
2 artilleries and 4 infantry moved from Alexandria to Tobruk
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from India to Sikang
1 fighter moved from Szechwan to Russia
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from India to Sikang
1 fighter moved from Szechwan to Russia
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
6 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
6 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
6 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
3 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Bessarabia to Belarus
Combat - Germans
Battle in Scotland
Battle in Novgorod
Germans attack with 2 bombers and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 7 infantry in Novgorod, round 2 : 2/9 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Scotland from British, taking Novgorod from Russians with 2 bombers and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 bombers, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Germany to Romania
3 aaGuns, 14 armour, 3 artilleries, 7 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 artilleries and 9 infantry moved from Bessarabia to Western Ukraine
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 119 Sea Zone to 111 Sea Zone
2 artilleries moved from France to Western Germany
1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Bessarabia to Western Germany
1 fighter and 1 tactical_bomber moved from Bessarabia to 113 Sea Zone
1 tactical_bomber moved from Belarus to Western Ukraine
3 bombers moved from Belarus to Western Germany
2 bombers moved from Novgorod to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in Germany
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0,50
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 fighters moved from Russia to Ukraine
4 infantry moved from Siberia to Soviet Far East
14 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Soviet Far East
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Soviet Far East, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Russians roll dice for 3 infantry in Soviet Far East, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns moved from Korea to Manchuria
2 infantry moved from Tambov to Bryansk
1 artillery and 7 infantry moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
3 artilleries moved from Vologda to Russia
3 mech_infantrys moved from Volgograd to Vologda
2 mech_infantrys moved from Russia to Vologda
2 mech_infantrys moved from Caucasus to Bryansk
Place Units - Russians
3 infantry and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.67
Japanese : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
3 artilleries and 9 infantry moved from Kweichow to Shensi
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to India
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from Kansu to Shensi
1 armour and 1 mech_infantry moved from Kansu to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from Russians
2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Battle in French Indo China
Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 8 tactical_bombers
British defend with 3 mech_infantrys
Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 artilleries, 6 fighters, 2 infantry and 8 tactical_bombers in French Indo China, round 2 : 8/18 hits, 9,33 expected hits
UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China
Japanese win, taking Korea from Russians, taking French Indo China from UK_Pacific with 2 artilleries, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 3 mech_infantrys
Battle in Shensi
Japanese attack with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 4/14 hits, 3,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Shensi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
3 transports moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from India to Kwangsi
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : 1,00
AA fire in India : : -0,33
Japanese : -0,67
Missed an obvious attack on the sub in sz 35. Will correct and just make that battle with available units (not used during my original CM). If that’s out of bounds, then feel free to just use this one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 armour and 1 mech_infantry moved from Kansu to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from Russians
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 36 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Korea from Russians, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from Chinese to Japanese
EDIT: Changing ownership of Shensi from Chinese to Japanese
EDIT: Changing ownership of French Indo China from UK_Pacific to Japanese
EDIT: Removing units owned by British from French Indo China: 3 mech_infantrys
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 14
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Kweichow to Yunnan
EDIT: Japanese undo move 1.
1 infantry moved from Kweichow to Yunnan
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 armour and 1 mech_infantry moved from Kansu to Shensi
1 aaGun, 3 artilleries and 9 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Kwangsi to French Indo China
3 transports moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter and 6 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
Combat Hit Differential Summary :
Americans : -0,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Northern Italy causes 13 damage total.
Non Combat Move - Americans
2 bombers moved from Northern Italy to Algeria
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to Suriname
1 transport moved from 86 Sea Zone to 88 Sea Zone
2 mech_infantrys moved from 88 Sea Zone to Suriname
2 bombers moved from Caroline Islands to Burma
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
3 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Northern Italy : : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 8 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 : 2/10 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 5/14 hits, 4.83 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
3 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Sikang
Japanese win with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Burma
Place Units - Chinese
3 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Tsinghai
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Northern Italy causes 13 damage total.
Non Combat Move - Americans
2 bombers moved from Northern Italy to Algeria
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to Suriname
1 transport moved from 86 Sea Zone to 88 Sea Zone
2 mech_infantrys moved from 88 Sea Zone to Suriname
2 bombers moved from Caroline Islands to Burma
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
3 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 8 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 : 2/10 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 5/14 hits, 4.83 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
3 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Sikang
Japanese win with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Burma
Place Units - Chinese
3 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Tsinghai
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 carrier, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
8 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 fighters and 1 tactical_bomber moved from United Kingdom to Scotland
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Shan State to French Indo China
3 fighters and 1 tactical_bomber moved from Burma to French Indo China
3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Scotland
British attack with 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery and 7 infantry
British roll dice for 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 2 : 2/12 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 7 infantry in Scotland, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 4/10 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 5 infantry in Scotland, round 3 : 3/6 hits, 2.00 expected hits
4 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 4 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 4 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 7 infantry
Casualties for Germans: 1 artillery and 7 infantry
Battle in Yunnan
British attack with 4 infantry
Japanese defend with 1 infantry
British roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 2 artilleries in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries
Non Combat Move - British
3 infantry and 1 mech_infantry moved from India to Burma
3 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 mech_infantry moved from Caucasus to Bryansk
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Malta to Gibraltar
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from Scotland to 106 Sea Zone
1 tactical_bomber moved from Scotland to Gibraltar
1 battleship moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Russia to Caucasus
1 submarine moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 carrier and 2 transports placed in 106 Sea Zone
1 mech_infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,4,6,2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 8 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : 1.50
AA fire in Northern Italy : : 0.50
Chinese : -0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Romania to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Italians lost in 112 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -2,00
British : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Sikang to Burma
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Russia to Bryansk
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Sikang to Burma
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Russia to Bryansk
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 111 Sea Zone to 112 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
3 bombers moved from Western Germany to Ukraine
2 bombers moved from Western Germany to Belarus
1 fighter moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 4 artilleries and 4 infantry
British defend with 5 aaGuns, 1 airfield, 1 factory_major and 1 harbour; French defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 4 artilleries and 4 infantry in United Kingdom, round 2 : 3/8 hits, 2,67 expected hits
British roll dice for 5 aaGuns and 2 infantry in United Kingdom, round 2 : 2/2 hits, 0,67 expected hits
4 aaGuns owned by the British and 2 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 4 artilleries and 2 infantry in United Kingdom, round 3 : 0/6 hits, 2,00 expected hits
British roll dice for 1 aaGun and 2 infantry in United Kingdom, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 4 artilleries and 2 infantry in United Kingdom, round 4 : 1/6 hits, 2,00 expected hits
British roll dice for 1 aaGun and 2 infantry in United Kingdom, round 4 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 4 artilleries and 1 infantry in United Kingdom, round 5 : 1/5 hits, 1,67 expected hits
British roll dice for 2 infantry in United Kingdom, round 5 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in United Kingdom
Germans roll dice for 3 artilleries in United Kingdom, round 6 : 2/3 hits, 1,00 expected hits
British roll dice for 1 infantry in United Kingdom, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the French lost in United Kingdom
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for British: 5 aaGuns
Casualties for French: 2 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers and 2 infantry in Ukraine, round 2 : 1/5 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 bombers and 1 infantry in Ukraine, round 3 : 3/4 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 3,00 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 bombers moved from Belarus to Western Ukraine
3 bombers moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Ukraine
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
Place Units - Germans
1 bomber and 1 tactical_bomber placed in Western Germany
3 armour placed in Novgorod
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -0,83
British : 3,00
Russians : 1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
4 mech_infantrys moved from Vologda to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Vologda to Archangel
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Archangel
3 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Korea, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Korea, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Manchuria to Amur
3 infantry moved from Soviet Far East to Siberia
3 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
2 fighters moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
5 mech_infantrys moved from Russia to Vologda
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -3.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer and 5 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 6 Sea Zone
4 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 9 infantry moved from Japan to 6 Sea Zone
1 artillery and 9 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 fighter moved from Japan to Jehol
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shensi to Sikang
2 mech_infantrys moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Szechwan
3 mech_infantrys moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kansu
1 bomber moved from Kwangsi to Tsinghai
1 tactical_bomber moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
Combat - Japanese
Battle in French Indo China
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships in French Indo China, round 2 : 0/2 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 3 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 4 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 5 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 6 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 8/11 hits, 5,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 4 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/6 hits, 2,17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 1/5 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 5/11 hits, 4,17 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Sikang, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 9 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 9 infantry in Korea, round 2 : 3/12 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Korea to Japan
1 mech_infantry moved from Kiangsu to Hunan
4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
1 fighter and 2 tactical_bombers moved from Sikang to Shensi
1 bomber moved from Tsinghai to Shensi
1 bomber moved from Kansu to Shensi
1 fighter moved from Jehol to Hunan
4 carriers moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
1 bomber and 2 mech_infantrys placed in Kiangsu
2 artilleries placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Japanese collect 55 PUs (1 lost to blockades); end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : -1,00
UK_Pacific : -0,33
Russians : -0,67
Japanese : -3,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer and 5 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 6 Sea Zone
4 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 9 infantry moved from Japan to 6 Sea Zone
1 artillery and 9 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 fighter moved from Japan to Jehol
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shensi to Sikang
2 mech_infantrys moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Szechwan
3 mech_infantrys moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kansu
1 bomber moved from Kwangsi to Tsinghai
1 tactical_bomber moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
Combat - Japanese
Battle in French Indo China
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships in French Indo China, round 2 : 0/2 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 3 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 4 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 5 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 6 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 8/11 hits, 5,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 4 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/6 hits, 2,17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 1/5 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 5/11 hits, 4,17 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Sikang, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 9 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 9 infantry in Korea, round 2 : 3/12 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Korea to Japan
1 mech_infantry moved from Kiangsu to Hunan
4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
1 fighter and 2 tactical_bombers moved from Sikang to Shensi
1 bomber moved from Tsinghai to Shensi
1 bomber moved from Kansu to Shensi
1 fighter moved from Jehol to Hunan
4 carriers moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
1 bomber and 2 mech_infantrys placed in Kiangsu
2 artilleries placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Japanese collect 55 PUs (1 lost to blockades); end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : -1,00
UK_Pacific : -0,33
Russians : -0,67
Japanese : -3,17