@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
Quick edit at end… Italian tank is staying put in Morocco instead of heading East since UK can kill whatever it wants anyway.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Vyborg from Russians
1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from Morocco to 96 Sea Zone
1 bomber moved from Western Germany to Belarus
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
2 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Karelia
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 96 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 fighter
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 fighter moved from 114 Sea Zone to Eastern Poland
1 bomber moved from 96 Sea Zone to Southern Italy
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from France to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from Baltic States to Eastern Poland
5 armour and 5 mech_infantrys moved from Novgorod to Belarus
3 aaGuns moved from Eastern Poland to Belarus
6 artilleries moved from Eastern Poland to Belarus
3 artilleries moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.83
French : -0.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 114 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 armour, 2 artilleries and 3 mech_infantrys moved from Smolensk to Bryansk
2 aaGuns, 6 artilleries and 25 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
1 armour, 1 artillery and 1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
1 infantry placed in Ukraine
4 artilleries, 1 infantry and 3 mech_infantrys placed in Russia
2 mech_infantrys placed in Volgograd
1 artillery placed in Russia
Russians undo move 2.
1 mech_infantry placed in Volgograd
4 artilleries, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Shensi to Kansu
1 bomber moved from French Indo China to Kansu
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Kansu, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 4 infantry in Kansu, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Shensi to Kweichow
1 bomber moved from Kansu to Chahar
1 tactical_bomber moved from Manchuria to Japan
1 tactical_bomber moved from Celebes to 35 Sea Zone
3 fighters moved from 55 Sea Zone to Philippines
2 fighters moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 battleships, 2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 carrier and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from French Indo China to Yunnan
2 artilleries moved from Shantung to 19 Sea Zone
2 artilleries and 4 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
4 artilleries and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 infantry placed in Kwangtung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : 0.00
Chinese : 2.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 104 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 carrier, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 3 fighters moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 104 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 carrier, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 3 fighters moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Belgian Congo: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Kenya: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 70 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 113 Sea Zone
British win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 96 Sea Zone
British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
2 armour and 2 mech_infantrys moved from Egypt to Tobruk
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
15 infantry moved from India to Burma
2 artilleries moved from India to Burma
2 aaGuns moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from Gibraltar to 110 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.17
Italians : -0.33
British : -1.00
Americans : -0.33
Chinese : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Albania
3 mech_infantrys moved from Northern Italy to Albania
1 fighter moved from Morocco to Southern Italy
1 infantry moved from Tunisia to Algeria
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Libya to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Morocco to 110 Sea Zone
4 bombers moved from Eastern Poland to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
3 artilleries moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Archangel
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 3 artilleries and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 artilleries and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 3 artilleries in Archangel, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 artilleries in Archangel, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 96 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 5 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 carrier, 1 destroyer and 2 fighters
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 5.67 expected hits
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
Germans win with 5 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Non Combat Move - Germans
1 mech_infantry moved from Karelia to Norway
1 armour and 1 mech_infantry moved from Finland to Norway
5 bombers, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Germany to Northern Italy
1 mech_infantry moved from Belarus to Karelia
1 armour, 2 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Slovakia Hungary to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 fighter and 6 infantry placed in Western Germany
3 artilleries placed in Novgorod
2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : 0.67
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour, 11 artilleries, 28 infantry and 4 mech_infantrys moved from Bryansk to Belarus
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 5 armour, 11 artilleries, 2 fighters, 29 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 6 armour, 10 artilleries, 1 fighter, 16 infantry, 14 mech_infantrys and 1 tactical_bomber
AA fire in Belarus : 0/3 hits, 0.50 expected hits
Russians roll dice for 5 armour, 11 artilleries, 2 fighters, 29 infantry, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 11/54 hits, 15.50 expected hits
Germans roll dice for 3 aaGuns, 6 armour, 10 artilleries, 1 fighter, 16 infantry, 14 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 17/48 hits, 17.50 expected hits
17 infantry owned by the Russians, 3 aaGuns owned by the Germans and 8 infantry owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 11 artilleries, 2 fighters, 12 infantry, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 12/37 hits, 12.67 expected hits
Germans roll dice for 6 armour, 10 artilleries, 1 fighter, 8 infantry, 14 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 11/40 hits, 14.83 expected hits
11 infantry owned by the Russians, 8 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 11 artilleries, 2 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 14/26 hits, 10.17 expected hits
Germans roll dice for 6 armour, 10 artilleries, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 5/28 hits, 10.83 expected hits
4 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 4 artilleries owned by the Germans and 10 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 11 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 8/21 hits, 8.50 expected hits
Germans roll dice for 6 armour, 6 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 5 : 5/14 hits, 6.17 expected hits
6 artilleries owned by the Germans, 5 artilleries owned by the Russians and 2 armour owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 6 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 6 : 4/16 hits, 6.83 expected hits
Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Belarus, round 6 : 3/6 hits, 3.17 expected hits
3 artilleries owned by the Russians and 4 armour owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 7 : 2/13 hits, 5.83 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 7 : 2/2 hits, 1.17 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Russians: 9 artilleries, 29 infantry and 5 mech_infantrys
Casualties for Germans: 3 aaGuns, 6 armour, 10 artilleries, 1 fighter, 16 infantry, 14 mech_infantrys and 1 tactical_bomber
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
5 artilleries and 1 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
2 aaGuns moved from Bryansk to Belarus
1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 armour and 2 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -10.67
Russians : -8.50
AA fire in Belarus : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 1 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour moved from Manchuria to Sakha
Japanese take Amur from Russians
Japanese take Sakha from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
3 artilleries moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 artillery moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Manchuria to Amur
4 mech_infantrys moved from Manchuria to Chahar
2 infantry moved from Manchuria to Amur
1 artillery and 2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
3 carriers, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Chahar to Philippines
2 tactical_bombers moved from Japan to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 fighter moved from Philippines to Yunnan
1 fighter moved from Philippines to 35 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
3 submarines placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 3 artilleries and 3 infantry
EDIT: Removing units owned by Japanese from Philippines: 3 artilleries and 3 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 6 tactical_bombers and 3 transports
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 6 tactical_bombers and 3 transports
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber and 1 fighter
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Philippines: 1 bomber and 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Big edit at end… I changed my mind about location of Japanese fleet - moved from Philippines to Chinese coast.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
4 fighters moved from 91 Sea Zone to Algeria
1 bomber moved from Gibraltar to Algeria
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
3 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 91 Sea Zone to 87 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Philippines
Battle in Sumatra
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Morocco from Italians, taking Philippines from Japanese, taking Sumatra from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 bomber, 4 fighters and 1 infantry
Italians defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Algeria, round 2 : 6/7 hits, 3.33 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
4 fighters moved from Algeria to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 6 fighters moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans : 4.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
4 fighters moved from 91 Sea Zone to Algeria
1 bomber moved from Gibraltar to Algeria
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
3 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 91 Sea Zone to 87 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Philippines
Battle in Sumatra
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Morocco from Italians, taking Philippines from Japanese, taking Sumatra from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 bomber, 4 fighters and 1 infantry
Italians defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Algeria, round 2 : 6/7 hits, 3.33 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
4 fighters moved from Algeria to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 6 fighters moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 fighters moved from Egypt to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 aaGuns, 2 artilleries, 2 fighters and 14 infantry moved from Burma to India
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 factory_minor placed in Iraq
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 0.50
Americans : 4.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Albania to Greece
2 mech_infantrys moved from Albania to Bulgaria
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery and 1 fighter in Greece, round 3 : 2/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
1 mech_infantry moved from Albania to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry and 3 mech_infantrys placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -0.00
British : 1.00
Your very large victory over Germany as Russia is going to be a real problem and totally shifted this game in a way I’m not certain I can recover from… ouch.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 54 Sea Zone to Sumatra
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 54 Sea Zone to Sumatra
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :