2019 dawgoneit (Allies) vs SixUnder (Axis) BM


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour and 3 mech_infantrys moved from Bryansk to Archangel
            2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            5 armour and 10 mech_infantrys moved from Bryansk to Caucasus
            1 artillery and 2 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            2 fighters and 2 tactical_bombers moved from Bryansk to Northwest Persia
            3 bombers and 1 fighter moved from Bryansk to Northwest Persia
            9 mech_infantrys moved from Bryansk to Eastern Poland
            2 bombers and 1 fighter moved from Western Germany to United Kingdom
            4 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries moved from Western Germany to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            5 artilleries, 1 carrier, 2 cruisers, 2 fighters, 4 infantry and 8 transports moved from 112 Sea Zone to 111 Sea Zone
            5 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
            10 mech_infantrys moved from Bryansk to Caucasus
            1 infantry moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Scotland
            Battle in Northwest Persia
                Germans attack with 2 armour, 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 artilleries, 7 infantry and 4 mech_infantrys; French defend with 2 infantry
                    Germans roll dice for 2 armour, 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 6/12 hits, 6.17 expected hits
                    British roll dice for 2 artilleries, 9 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 5/15 hits, 5.00 expected hits
                    3 fighters owned by the Germans, 2 infantry owned by the French, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 armour, 3 bombers and 2 tactical_bombers in Northwest Persia, round 3 : 1/7 hits, 4.33 expected hits
                    British roll dice for 2 artilleries, 3 infantry and 4 mech_infantrys in Northwest Persia, round 3 : 4/9 hits, 3.00 expected hits
                    2 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                 retreated to Northwest Persia
                British win, taking Scotland from British with 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is -51
                Casualties for Germans: 2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                Casualties for British: 5 infantry
                Casualties for French: 2 infantry
            Battle in Tambov
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 4 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in United Kingdom
                Germans attack with 2 bombers and 1 fighter
                British defend with 5 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 28 infantry and 1 mech_infantry; French defend with 2 infantry
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers and 1 fighter in United Kingdom, round 2 : 3/3 hits, 1.83 expected hits
                    British roll dice for 5 aaGuns, 7 artilleries, 30 infantry and 1 mech_infantry in United Kingdom, round 2 : 14/38 hits, 12.67 expected hits
                    3 aaGuns owned by the British, 1 fighter owned by the Germans and 2 bombers owned by the Germans lost in United Kingdom
                British win with 2 aaGuns, 7 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is -19
                Casualties for Germans: 2 bombers and 1 fighter
                Casualties for British: 3 aaGuns
            Battle in Archangel
                Germans attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 armour and 3 mech_infantrys in Archangel, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to United Kingdom: 3 aaGuns
            EDIT: Turning off Edit Mode
            3 bombers moved from Northwest Persia to Caucasus
            3 aaGuns moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Rostov
            19 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 2 bombers and 1 fighter
            EDIT: Turning off Edit Mode
            3 fighters placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            2 submarines placed in 110 Sea Zone
            Germans undo move 3.
            2 submarines placed in 110 Sea Zone
            3 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
            Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 2.33
    Americans : -0.33
    Russians : -1.33
    AA fire in United Kingdom : : -0.50
    

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield, 5 artilleries and 4 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 6 fighters and 1 harbour
    Germany : 1 factory_major
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 1 infantry
    Nenetsia : 1 flag
    Archangel : 1 flag, 1 armour and 2 mech_infantrys
    Eastern Poland : 9 mech_infantrys
    Tambov : 1 flag, 2 artilleries and 2 infantry
    Western Ukraine : 3 aaGuns and 19 infantry
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Caucasus : 1 flag, 5 armour, 3 bombers and 20 mech_infantrys
    119 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 destroyer and 2 submarines
    111 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 8 transports
    

    Production/PUs Summary :

    Germans : 54 / 70
    Russians : 12 / 30
    Japanese : 60 / 74
    Americans : 49 / 69
    Chinese : 1 / 5
    British : 37 / 48
    UK_Pacific : 6 / 6
    Italians : 23 / 23
    ANZAC : 18 / 27
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 293 times
            2 was rolled 319 times
            3 was rolled 344 times
            4 was rolled 309 times
            5 was rolled 333 times
            6 was rolled 350 times
        Average roll : 3.575
        Median : 4.000
        Variance : 1.215
        Standard Deviation : 1.102
        Total rolls : 1948
    
    Null / Other
            1 was rolled 23 times
            2 was rolled 27 times
            3 was rolled 22 times
            4 was rolled 24 times
            5 was rolled 23 times
            6 was rolled 33 times
        Average roll : 3.632
        Median : 4.000
        Variance : 0.565
        Standard Deviation : 0.752
        Total rolls : 152
    
    Germans Combat
            1 was rolled 56 times
            2 was rolled 54 times
            3 was rolled 64 times
            4 was rolled 54 times
            5 was rolled 53 times
            6 was rolled 59 times
        Average roll : 3.503
        Median : 3.000
        Variance : 0.258
        Standard Deviation : 0.508
        Total rolls : 340
    
    British Combat
            1 was rolled 43 times
            2 was rolled 58 times
            3 was rolled 46 times
            4 was rolled 42 times
            5 was rolled 47 times
            6 was rolled 45 times
        Average roll : 3.452
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 281
    
    Italians Combat
            1 was rolled 31 times
            2 was rolled 28 times
            3 was rolled 30 times
            4 was rolled 26 times
            5 was rolled 40 times
            6 was rolled 29 times
        Average roll : 3.560
        Median : 4.000
        Variance : 0.652
        Standard Deviation : 0.808
        Total rolls : 184
    
    Americans Combat
            1 was rolled 30 times
            2 was rolled 37 times
            3 was rolled 38 times
            4 was rolled 34 times
            5 was rolled 29 times
            6 was rolled 33 times
        Average roll : 3.468
        Median : 3.000
        Variance : 0.328
        Standard Deviation : 0.572
        Total rolls : 201
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 62 times
            2 was rolled 52 times
            3 was rolled 81 times
            4 was rolled 61 times
            5 was rolled 74 times
            6 was rolled 72 times
        Average roll : 3.619
        Median : 4.000
        Variance : 1.387
        Standard Deviation : 1.178
        Total rolls : 402
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.393
        Standard Deviation : 0.627
        Total rolls : 15
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 26 times
            3 was rolled 30 times
            4 was rolled 28 times
            5 was rolled 31 times
            6 was rolled 38 times
        Average roll : 3.898
        Median : 4.000
        Variance : 1.885
        Standard Deviation : 1.373
        Total rolls : 167
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Russians Combat
            1 was rolled 23 times
            2 was rolled 27 times
            3 was rolled 22 times
            4 was rolled 24 times
            5 was rolled 23 times
            6 was rolled 33 times
        Average roll : 3.632
        Median : 4.000
        Variance : 0.565
        Standard Deviation : 0.752
        Total rolls : 152
    

    Savegame


  • @SixUnder there is a way. but i will have to ask some one.


  • I know there was on the old site, yet to see it used on new one. Unless I just have been unlucky since switching websites

  • '22 '16

    @SixUnder Hi guys. As far as I know there is no way to roll forum dice as of yet. I think the easiest way to correct the situation is to load the German turn before you rolled and just do the bombing run attack. That way you both will see the dice results and then just edit the map accordingly for the latest german turn to include the bombing results. Hope that helps!


  • @SixUnder 1d6
    just trying something


  • @dawgoneit :1@1d100:


  • @dawgoneit Rolling1d6


  • @dawgoneit 1d6:


  • @dawgoneit Rolling 1d6:


  • @dawgoneit

    :1@1d100:


  • hmm, not working. ill post in general forums, see if someone can help us


  • @majikforce said in 2019 dawgoneit (Allies) vs SixUnder (Axis) BM:

    @SixUnder Hi guys. As far as I know there is no way to roll forum dice as of yet. I think the easiest way to correct the situation is to load the German turn before you rolled and just do the bombing run attack. That way you both will see the dice results and then just edit the map accordingly for the latest german turn to include the bombing results. Hope that helps!

    so load the game from where? like beginning of turn, and just do that single combat? err bombing raid and edit map? ill, try it.


  • oh wow, it wasnt me after all

    i loaded it from start of turn, didnt buy nothing, etc, just sent bombers and fighter to UK for bombing raid, i got no option to do the raid. auto went straight to attacking.

    bugged from my side? someone else load game and try to do what i did and see if you get same results, i wondered if i chose attack, or bomb, however i didnt get the option.
    if someone can perform the bombing im cool with that, just edit


  • @SixUnder panther said dice roller not implamented yet


  • ok, well not sure what to do then. i guess, no bombing raid then,hehe

    wonder why UK is not giving me the option. all is well @dawgoneit lets play on without that part of my turn i suppose :}


  • @SixUnder i have an idea. load like your doing your turn all over again. go to start local game. run your bombing raid and go back to the end of your last turn and edit the results. i trust ya.


  • @dawgoneit said in 2019 dawgoneit (Allies) vs SixUnder (Axis) BM:

    @SixUnder i have an idea. load like your doing your turn all over again. go to start local game. run your bombing raid and go back to the end of your last turn and edit the results. i trust ya.

    to be honest, i tried that. the game file dosnt give me th raid option, only attack. i will try again, but i dont think it will let me bomb, just attack. hence, might as well move forward i suppose.

    yep same thing, attack only, wont let me bomb. go ahead sir, next turn


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Japanese
            3 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Smolensk
            4 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 armour moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
                Russians win, taking Vologda from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 armour and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 2 : 3/5 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
            Battle in Smolensk
                Russians attack with 1 armour, 1 artillery and 5 infantry
                Italians defend with 2 artilleries and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 5 infantry in Smolensk, round 2 : 3/7 hits, 1.83 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 artilleries and 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 : 4/8 hits, 2.50 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Bryansk
                Russians attack with 1 armour, 1 artillery and 5 infantry
                Italians defend with 1 aaGun, 1 bomber and 1 fighter
                    Russians roll dice for 1 armour, 1 artillery and 5 infantry in Bryansk, round 2 : 3/7 hits, 1.83 expected hits
                    Italians roll dice for 1 aaGun, 1 bomber and 1 fighter in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Italians, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 24
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 aaGun, 1 bomber and 1 fighter
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Samara to Russia
            1 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Smolensk
            3 artilleries moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Vologda
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 1.33
    Russians : 6.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 9 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Manchuria to Amur
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 1 cruiser and 1 fighter moved from 36 Sea Zone to 37 Sea Zone
            2 armour moved from Malaya to Burma
            3 armour moved from French Indo China to Yunnan
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Japan to 6 Sea Zone
            3 fighters moved from Japan to Hawaiian Islands
            1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Suiyuyan to Kansu
            1 artillery moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Shensi
            1 tactical_bomber moved from Kweichow to Szechwan
            1 fighter moved from Hunan to Kweichow
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Anhwe
            1 fighter moved from Hopei to Hunan
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 transports moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                1 submarine owned by the ANZAC Submerged
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Yunnan
                Japanese attack with 3 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                    Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Burma
                Japanese attack with 2 armour
                British defend with 1 infantry
                    Japanese roll dice for 2 armour in Burma, round 2 : 2/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 bomber and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1,5,5
            Japanese collect 53 PUs (8 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : 0.33
    UK_Pacific : -0.33
    Russians : 1.33
    Japanese : -2.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 artillery
    Hainan : 1 harbour
    Shensi : 1 flag, 1 mech_infantry
    Yunnan : 1 flag, 2 armour
    Suiyuyan : 1 flag, 1 artillery
    Kweichow : 1 flag, 1 fighter
    Hunan : 1 flag, 1 fighter
    Kansu : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 tactical_bomber
    Chahar : 1 flag, 1 mech_infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 mech_infantry
    Shan State : 1 flag
    Burma : 1 flag, 2 armour
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield and 2 infantry
    Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 7 infantry
    Amur : 1 flag, 1 artillery
    Siberia : 1 flag, 1 marine
    French Indo China : 1 flag, 1 factory_minor, 1 fighter and 5 infantry
    Celebes : 1 flag
    37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
    36 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 transports
    21 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    Novosibirsk : 1 flag, 1 infantry
    Turkmenistan : 1 flag
    75 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 53 / 70
    Russians : 17 / 23
    Japanese : 61 / 63
    Americans : 49 / 69
    Chinese : 0 / 5
    British : 37 / 48
    UK_Pacific : 5 / 6
    Italians : 20 / 23
    ANZAC : 18 / 27
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 296 times
            2 was rolled 306 times
            3 was rolled 336 times
            4 was rolled 301 times
            5 was rolled 325 times
            6 was rolled 333 times
        Average roll : 3.555
        Median : 4.000
        Variance : 0.788
        Standard Deviation : 0.888
        Total rolls : 1897
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.643
        Median : 4.000
        Variance : 0.198
        Standard Deviation : 0.444
        Total rolls : 28
    
    Germans Combat
            1 was rolled 56 times
            2 was rolled 55 times
            3 was rolled 65 times
            4 was rolled 55 times
            5 was rolled 54 times
            6 was rolled 59 times
        Average roll : 3.503
        Median : 3.000
        Variance : 0.249
        Standard Deviation : 0.499
        Total rolls : 344
    
    British Combat
            1 was rolled 43 times
            2 was rolled 58 times
            3 was rolled 45 times
            4 was rolled 42 times
            5 was rolled 46 times
            6 was rolled 44 times
        Average roll : 3.439
        Median : 3.000
        Variance : 0.626
        Standard Deviation : 0.791
        Total rolls : 278
    
    Italians Combat
            1 was rolled 32 times
            2 was rolled 30 times
            3 was rolled 32 times
            4 was rolled 26 times
            5 was rolled 40 times
            6 was rolled 31 times
        Average roll : 3.550
        Median : 4.000
        Variance : 0.552
        Standard Deviation : 0.743
        Total rolls : 191
    
    Americans Combat
            1 was rolled 30 times
            2 was rolled 37 times
            3 was rolled 38 times
            4 was rolled 34 times
            5 was rolled 29 times
            6 was rolled 33 times
        Average roll : 3.468
        Median : 3.000
        Variance : 0.328
        Standard Deviation : 0.572
        Total rolls : 201
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 65 times
            2 was rolled 54 times
            3 was rolled 85 times
            4 was rolled 62 times
            5 was rolled 79 times
            6 was rolled 75 times
        Average roll : 3.621
        Median : 4.000
        Variance : 1.613
        Standard Deviation : 1.270
        Total rolls : 420
    
    French Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.517
        Median : 4.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    ANZAC Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.643
        Median : 4.000
        Variance : 0.198
        Standard Deviation : 0.444
        Total rolls : 28
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 27 times
            3 was rolled 30 times
            4 was rolled 29 times
            5 was rolled 31 times
            6 was rolled 38 times
        Average roll : 3.888
        Median : 4.000
        Variance : 1.850
        Standard Deviation : 1.360
        Total rolls : 169
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.692
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 31 times
            3 was rolled 22 times
            4 was rolled 30 times
            5 was rolled 25 times
            6 was rolled 38 times
        Average roll : 3.486
        Median : 4.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 183
    

    Savegame


  • TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 bombers moved from Gibraltar to 110 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            2 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            6 fighters moved from 26 Sea Zone to Hawaiian Islands
            4 bombers moved from Western United States to Hawaiian Islands
    

    Savegame

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