@zlefin I actually need to know which of your german air are on the italian carriers.
Giallo (Allies) vs BobbaRossa (Axis) BM3
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 bomber, 2 infantry and 1 marine; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Urals to Yenisey Italians take Evenkiyskiy from Russians Italians take Yenisey from Russians 2 armour moved from Caucasus to Iraq Italians take Iraq from British 1 mech_infantry moved from Libya to Algeria 1 armour, 1 artillery and 3 infantry moved from Libya to Tobruk 2 bombers and 3 fighters moved from Southern Italy to Algeria Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tobruk, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 2 bombers, 3 fighters and 1 mech_infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 2 bombers, 3 fighters and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 bombers moved from Algeria to Southern Italy 3 fighters moved from Algeria to Libya Place Units - Italians 2 infantry and 1 marine placed in Northern Italy 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 29 PUs; end with 31 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians : -0.50 British : -0.33 Americans : -0.67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC roll dice for 1 artillery and 3 infantry in Malaya, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 artillery and 2 infantry in Malaya, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 fighter placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC roll dice for 1 artillery and 3 infantry in Malaya, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 artillery and 2 infantry in Malaya, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 fighter placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 bombers and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Tambov to Samara 1 infantry moved from Vologda to Samara 1 armour and 2 mech_infantrys moved from Bryansk to Samara 5 artilleries and 10 infantry moved from Bryansk to Russia 4 fighters and 4 tactical_bombers moved from Ukraine to Samara 1 armour and 1 mech_infantry moved from Caucasus to Samara Germans take Kazakhstan from Russians 3 infantry moved from Rostov to Volgograd 2 armour and 1 mech_infantry moved from Ukraine to Volgograd 18 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan 11 bombers moved from Southern Italy to Samara Combat - Germans Battle in Volgograd Germans attack with 2 armour, 3 infantry and 1 mech_infantry Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Volgograd, round 3 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in Trans-Jordan Germans attack with 18 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 18 armour and 1 mech_infantry in Trans-Jordan, round 2 : 9/19 hits, 9.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 18 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Samara Germans attack with 2 armour, 11 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers Russians defend with 2 aaGuns, 1 artillery and 24 infantry AA fire in Samara : 0/6 hits, 1.00 expected hits Germans roll dice for 2 armour, 11 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers in Samara, round 2 : 10/27 hits, 14.00 expected hits Russians roll dice for 2 aaGuns, 1 artillery and 24 infantry in Samara, round 2 : 9/25 hits, 8.33 expected hits 8 infantry owned by the Russians, 2 fighters owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 1 armour, 11 bombers, 2 fighters and 4 tactical_bombers in Samara, round 3 : 12/18 hits, 11.33 expected hits Russians roll dice for 1 artillery and 16 infantry in Samara, round 3 : 10/17 hits, 5.67 expected hits 12 infantry owned by the Russians, 3 bombers owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans and 4 tactical_bombers owned by the Germans lost in Samara retreated to Samara Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is -83 Casualties for Germans: 2 armour, 3 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers Casualties for Russians: 2 aaGuns and 20 infantry Battle in Russia Germans attack with 5 artilleries and 10 infantry Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 5 artilleries and 10 infantry in Russia, round 2 : 2/15 hits, 4.17 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia Germans roll dice for 5 artilleries and 9 infantry in Russia, round 3 : 4/14 hits, 4.00 expected hits Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Russia Germans destroys 24PUs while taking Russians capital Germans win, taking Russia from Russians with 5 artilleries and 9 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Bryansk to Tambov 8 bombers moved from Samara to Tambov 1 armour moved from Caucasus to Tambov 1 armour moved from Caucasus to Iraq 1 armour and 2 mech_infantrys moved from Novgorod to Karelia 1 aaGun moved from Poland to Germany 4 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 2 artilleries and 3 infantry moved from France to Western Germany 1 destroyer moved from 105 Sea Zone to 113 Sea Zone 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 6 bombers placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -4.00 British : 0.67 AA fire in Samara : : -1.00 Russians : 3.67 -
When the AAs missed, I really thought my luck had turned… Sigh… :P
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd Russians take Kazakhstan from Germans 1 artillery and 4 infantry moved from Samara to Volgograd 1 infantry moved from Novosibirsk to Urals Russians take Urals from Italians 1 artillery moved from Novosibirsk to Timguska Combat - Russians Battle in Volgograd Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 2 armour, 1 factory_minor, 3 infantry and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 2/7 hits, 1,83 expected hits Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 2/6 hits, 2,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Volgograd, round 3 : 3/5 hits, 1,50 expected hits Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 2/4 hits, 1,67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Volgograd, round 4 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Volgograd, round 5 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Volgograd, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Russians: 4 infantry Casualties for Germans: 2 armour, 3 infantry and 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 2 fighters, 14 infantry and 1 tactical_bomber moved from Anhwe to Hunan Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -1,00 Russians : 2,33 -
These bombers realy are killing me… can’t defend that
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 56 Sea Zone Japanese take 42 Sea Zone from Americans 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Sumatra to Shan State 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 1 infantry moved from Shantung to Kiangsu 1 fighter moved from Shantung to Kiangsu 1 armour moved from Manchuria to Sakha Japanese take Sakha from Russians 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from French Indo China to Malaya Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 4 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 5 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 artillery and 1 infantry moved from Kwangsi to French Indo China 1 fighter moved from Kiangsu to French Indo China 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 infantry placed in French Indo China 1 destroyer and 1 transport placed in 36 Sea Zone 2 infantry placed in Shantung 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese : -1.33 UK_Pacific : -1.00 Japanese : -4.33 -
@Giallo said in Giallo (Allies) vs BobbaRossa (Axis) BM3:
These bombers realy are killing me… can’t defend that
They are fantastic when you want to reach out and touch somebody ;).
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 2 PUs; Combat Move - Americans 3 fighters moved from Eastern United States to Gibraltar 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 56 Sea Zone 2 fighters moved from 54 Sea Zone to 56 Sea Zone 1 fighter moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 56 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 56 Sea Zone to 42 Sea Zone 2 carriers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 armour, 2 artilleries and 3 infantry moved from French Guiana to 88 Sea Zone 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : -0,33 Japanese : -0,17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 8 infantry moved from Kweichow to Hunan 4 infantry moved from Yunnan to Hunan Place Units - Chinese 5 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese : 0,67 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 2 PUs; Combat Move - Americans 3 fighters moved from Eastern United States to Gibraltar 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 56 Sea Zone 2 fighters moved from 54 Sea Zone to 56 Sea Zone 1 fighter moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 56 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 56 Sea Zone to 42 Sea Zone 2 carriers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 armour, 2 artilleries and 3 infantry moved from French Guiana to 88 Sea Zone 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 8 infantry moved from Kweichow to Hunan 4 infantry moved from Yunnan to Hunan Place Units - Chinese 5 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 3 fighters and 2 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber; Remaining resources: 2 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from West India to Iraq 1 fighter moved from Egypt to Iraq 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from French West Africa to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 battleship and 1 cruiser moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 88 Sea Zone to 91 Sea Zone 3 artilleries and 12 infantry moved from Yunnan to Shan State 1 armour and 1 mech_infantry moved from India to Shan State 5 artilleries and 3 infantry moved from India to Burma Combat - British Battle in Iraq British attack with 2 fighters and 1 tactical_bomber Germans defend with 1 armour; Italians defend with 2 armour British roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 3 armour in Iraq, round 2 : 3/3 hits, 1,50 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the British and 1 armour owned by the Italians lost in Iraq Italians win with 2 armour remaining. Battle score for attacker is -25 Casualties for British: 2 fighters and 1 tactical_bomber Casualties for Italians: 1 armour Battle in Shan State British attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Shan State, round 2 : 2/17 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Yunnan to Shan State 6 fighters moved from United Kingdom to Gibraltar 2 bombers moved from United Kingdom to Gibraltar 1 destroyer moved from 109 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 70 Sea Zone to Belgian Congo Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt British undo move 1. 3 fighters placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 bomber Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 armour and 1 mech_infantry EDIT: Adding units owned by British to India: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -2,83 Italians : 1,50 Americans : -0,33 Chinese : 0,67 Japanese : 0,17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 fighters and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Yenisey to Buryatia Italians take Yakut S.S.R. from Russians Italians take Buryatia from Russians 1 armour moved from Iraq to Egypt 1 armour moved from Tobruk to Egypt Italians take Alexandria from British 3 fighters moved from Libya to Egypt 3 bombers moved from Southern Italy to Egypt 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 2 armour, 3 bombers, 3 fighters and 1 marine British defend with 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry and 7 mech_infantrys; Americans defend with 7 fighters Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 armour, 3 bombers, 3 fighters and 1 marine in Egypt, round 2 : 4/9 hits, 4.83 expected hits British roll dice for 5 artilleries, 10 fighters, 10 infantry and 7 mech_infantrys in Egypt, round 2 : 14/32 hits, 14.00 expected hits 1 marine owned by the Italians, 3 bombers owned by the Italians, 3 fighters owned by the Italians, 4 infantry owned by the British and 2 armour owned by the Italians lost in Egypt British win with 5 artilleries, 10 fighters, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is -71 Casualties for Italians: 2 armour, 3 bombers, 3 fighters and 1 marine Casualties for British: 4 infantry Non Combat Move - Italians 1 artillery and 3 infantry moved from Tobruk to Alexandria 4 aaGuns, 5 artilleries and 10 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Algeria to Libya Place Units - Italians 2 infantry placed in Northern Italy 3 fighters placed in Southern Italy Turn Complete - Italians Italians collect 30 PUs; end with 32 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians : -1.33 British : 0.00 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Tambov to Volgograd 2 bombers moved from Tambov to Volgograd 6 bombers moved from Tambov to Egypt 18 armour moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Egypt 4 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt 6 bombers moved from Western Germany to Egypt 1 infantry moved from Russia to Samara Germans take Samara from Russians Combat - Germans Battle in Volgograd Germans attack with 2 armour, 2 bombers and 2 mech_infantrys Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Volgograd, round 3 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry Battle in Egypt Germans attack with 19 armour, 16 bombers, 2 fighters and 2 tactical_bombers British defend with 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 7 mech_infantrys; Americans defend with 7 fighters Germans roll dice for 19 armour, 16 bombers, 2 fighters and 2 tactical_bombers in Egypt, round 2 : 17/39 hits, 22.50 expected hits British roll dice for 5 artilleries, 10 fighters, 6 infantry and 7 mech_infantrys in Egypt, round 2 : 8/28 hits, 12.67 expected hits 7 mech_infantrys owned by the British, 4 bombers owned by the Germans, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 4 artilleries owned by the British and 6 infantry owned by the British lost in Egypt Germans roll dice for 19 armour and 12 bombers in Egypt, round 3 : 16/31 hits, 17.50 expected hits British roll dice for 1 artillery and 10 fighters in Egypt, round 3 : 5/11 hits, 7.00 expected hits 5 bombers owned by the Germans, 7 fighters owned by the Americans, 1 artillery owned by the British and 3 fighters owned by the British lost in Egypt Germans win, taking Egypt from British with 19 armour and 7 bombers remaining. Battle score for attacker is 16 Casualties for Germans: 9 bombers, 2 fighters and 2 tactical_bombers Casualties for British: 5 artilleries, 3 fighters, 6 infantry and 7 mech_infantrys Casualties for Americans: 7 fighters Non Combat Move - Germans 2 bombers moved from Volgograd to Southern Italy 7 bombers moved from Egypt to Alexandria 2 aaGuns moved from Tambov to Volgograd 2 artilleries moved from Russia to Vologda 3 artilleries moved from Russia to Samara 4 infantry moved from Russia to Vologda 4 infantry moved from Russia to Samara 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 8 fighters and 2 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans : -8.17 British : -6.67 Russians : -0.67 -
Whew… really glad it was overwhelming force with those rolls.
I’m sure you’re aware, but I would be remiss if I didn’t point out that Axis are currently at 8 VCs on Europe side. Let’s see if it holds.
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@BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3:
Whew… really glad it was overwhelming force with those rolls.
I’m sure you’re aware, but I would be remiss if I didn’t point out that Axis are currently at 8 VCs on Europe side. Let’s see if it holds.
Ill take a better look at it tomorrow, but I think you got me. These bombers are so strong
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 artillery moved from Timguska to Kansu 1 mech_infantry moved from Timguska to Shensi 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Italians Combat - Russians Non Combat Move - Russians 2 aaGuns, 2 fighters, 14 infantry and 1 tactical_bomber moved from Hunan to Yunnan Turn Complete - RussiansCombat Hit Differential Summary :
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Let’s see if us and uk can do magic if not Ill call it





