what transport are the british units on in 98?
oysteilo (Axis) vs. 666 (Allies +2) BM3
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Hopei 1 infantry and 2 mech_infantrys moved from Anhwe to Hopei 1 artillery moved from Kweichow to Hopei 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 1 fighter moved from Shantung to Chahar 1 fighter and 2 tactical_bombers moved from Shantung to Hopei 2 fighters moved from 37 Sea Zone to 55 Sea Zone 2 bombers moved from Philippines to 32 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Philippines to 44 Sea Zone 2 fighters moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 2/8 hits, 2,83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 32 Sea Zone Japanese attack with 2 bombers Americans defend with 1 cruiser Japanese roll dice for 2 bombers in 32 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 1 cruiser in 32 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 bomber owned by the Japanese lost in 32 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 bomber Casualties for Americans: 1 cruiser Non Combat Move - Japanese 1 bomber moved from 32 Sea Zone to Iwo Jima 1 battleship moved from 41 Sea Zone to 42 Sea Zone 2 submarines moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Philippines to Japan 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Korea to Manchuria 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 infantry moved from Malaya to Shan State 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 2 fighters and 1 tactical_bomber moved from Chahar to Shantung 1 artillery moved from Shantung to Anhwe 1 fighter and 2 tactical_bombers moved from Hopei to Shantung 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 destroyer placed in 37 Sea Zone 1 destroyer placed in 36 Sea Zone 3 destroyers and 1 submarine placed in 6 Sea Zone 2 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 1,17 ANZAC : -0,17 Chinese : 1,00 Japanese : -1,00
Territory Summary for Japanese :
Iwo Jima : 1 bomber and 1 infantry Shantung : 1 flag, 1 factory_minor, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers Kwangsi : 1 flag Korea : 2 aaGuns, 2 fighters, 8 infantry and 1 mech_infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber Jehol : 1 flag Manchuria : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 artillery Hopei : 1 flag, 1 artillery and 3 mech_infantrys Szechwan : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 artillery Shan State : 1 flag, 1 infantry Burma : 1 flag, 1 infantry Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Kazakhstan : 1 flag, 1 infantry French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber Celebes : 1 flag, 1 armour and 1 infantry Java : 1 flag, 1 artillery and 2 infantry Sumatra : 1 flag, 1 artillery 42 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 8 fighters, 1 submarine, 2 tactical_bombers and 2 transports 44 Sea Zone : 1 flag, 1 destroyer 37 Sea Zone : 1 destroyer 36 Sea Zone : 1 destroyer 39 Sea Zone : 2 submarines 5 Sea Zone : 1 submarine 6 Sea Zone : 3 destroyers, 1 submarine and 1 transport 55 Sea Zone : 1 destroyer 80 Sea Zone : 1 submarine 74 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 80 Russians : 20 / 26 Japanese : 61 / 69 Americans : 52 / 79 Chinese : 5 / 8 British : 36 / 50 UK_Pacific : 5 / 5 Italians : 15 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Queensland to 55 Sea Zone 6 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Queensland to 55 Sea Zone 6 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone Combat - Americans Battle in Philippines Battle in Holland Belgium Americans attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/6 hits, 2.83 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Germans win, taking Philippines from Japanese with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 mech_infantry 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated Battle in 55 Sea Zone Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber, 6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 2 mech_infantrys moved from Algeria to Libya 1 armour moved from Morocco to Tunisia 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 3 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States Americans undo move 2. 1 artillery and 3 infantry placed in Eastern United States 1 bomber and 1 infantry placed in Western United States Americans undo move 5. 1 bomber placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : -3.17 Japanese : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag, 1 marine Queensland : 1 artillery, 1 bomber and 1 infantry Philippines : 1 airfield, 1 harbour and 1 infantry Guam : 1 airfield and 1 artillery Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour Midway : 1 airfield 35 Sea Zone : 1 transport 26 Sea Zone : 1 destroyer and 5 submarines 10 Sea Zone : 1 carrier, 1 destroyer and 1 transport 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry Gibraltar : 1 fighter United Kingdom : 1 bomber and 1 fighter Morocco : 2 infantry and 2 mech_infantrys Tunisia : 1 armour Libya : 1 armour and 2 mech_infantrys 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 1 destroyer and 2 transports 110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 55 / 80 Russians : 20 / 26 Japanese : 59 / 69 Americans : 54 / 91 Chinese : 5 / 8 British : 36 / 50 UK_Pacific : 5 / 5 Italians : 15 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 infantry moved from Shensi to Kweichow 1 fighter moved from Suiyuyan to Kweichow
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 infantry moved from Shensi to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu 3 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
Territory Summary for Chinese :
Kweichow : 1 infantry Kansu : 1 fighter and 5 infantry Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 55 / 80 Russians : 20 / 26 Japanese : 58 / 69 Americans : 54 / 91 Chinese : 6 / 8 British : 36 / 50 UK_Pacific : 5 / 5 Italians : 15 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 3 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Changing ownership of Kweichow from Japanese to Chinese EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Changing PUs for Chinese from 7 to 8 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kweichow : 1 infantry Kansu : 1 fighter and 5 infantry Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 55 / 80 Russians : 20 / 26 Japanese : 58 / 69 Americans : 54 / 91 Chinese : 6 / 8 British : 36 / 50 UK_Pacific : 5 / 5 Italians : 15 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@oysteilo forgot to ncm two usa trns, when i edited the ncm i mistakenly deleted the usa turn that had the two brit inf…thought the easiest fix was what I just did below…
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i am sure its fine, go for it
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from Algeria to 95 Sea Zone 4 fighters moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Syria to Crete 1 artillery and 1 infantry moved from India to Burma
Combat Hit Differential Summary :
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@oysteilo scramble out if IT?
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@666 no scramble
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from Algeria to 95 Sea Zone 4 fighters moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Syria to Crete 1 artillery and 1 infantry moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Queensland to 55 Sea Zone 6 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone Combat - Americans Battle in Philippines Battle in Holland Belgium Americans attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/6 hits, 2.83 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Germans win, taking Philippines from Japanese with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 mech_infantry 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated Battle in 55 Sea Zone Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber, 6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 2 mech_infantrys moved from Algeria to Libya 1 armour moved from Morocco to Tunisia 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 3 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States Americans undo move 2. 1 artillery and 3 infantry placed in Eastern United States 1 bomber and 1 infantry placed in Western United States Americans undo move 5. 1 bomber placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 3 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Changing ownership of Kweichow from Japanese to Chinese EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Changing PUs for Chinese from 7 to 8 EDIT: Turning off Edit Mode Purchase Units - British Turning on Edit Mode EDIT: Turning off Edit Mode British buy 2 artilleries, 1 destroyer, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from Algeria to 95 Sea Zone 4 fighters moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Syria to Crete 1 artillery and 1 infantry moved from India to Burma Combat - British Battle in Holland Belgium British attack with 1 artillery and 2 fighters Germans defend with 1 mech_infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Normandy Bordeaux British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Crete British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 marine British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 4/4 hits, 1.83 expected hits Italians roll dice for 1 marine in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in 95 Sea Zone British attack with 6 fighters and 1 submarine Italians defend with 1 cruiser and 1 destroyer British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 6 fighters in 95 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone British win with 6 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for Italians: 1 cruiser and 1 destroyer Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from Eastern Persia to India 1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Tunisia to Libya 2 armour and 3 mech_infantrys moved from Tunisia to Tobruk 1 fighter moved from Crete to Syria 1 tactical_bomber moved from Crete to Syria 4 fighters moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from 95 Sea Zone to Syria 1 fighter moved from 95 Sea Zone to Syria Place Units - British 1 transport placed in 110 Sea Zone 3 infantry placed in Egypt 1 destroyer and 2 submarines placed in 71 Sea Zone 2 artilleries placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 British collect 37 PUs (4 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,1,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 1.67 British : 6.00 Italians : -1.17 Americans : -3.17 Japanese : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag, 1 marine Kweichow : 1 infantry Kansu : 1 fighter and 5 infantry Tsinghai : 1 infantry Burma : 1 artillery and 1 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry Queensland : 1 artillery, 1 bomber and 1 infantry Philippines : 1 airfield, 1 harbour and 1 infantry Guam : 1 airfield and 1 artillery Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour Midway : 1 airfield 35 Sea Zone : 1 transport 26 Sea Zone : 1 destroyer and 5 submarines 10 Sea Zone : 1 carrier, 1 destroyer and 1 transport 54 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 artillery and 2 infantry Gibraltar : 1 airfield, 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry Morocco : 2 infantry and 2 mech_infantrys Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Algeria : 1 flag Syria : 3 fighters, 1 infantry and 1 tactical_bomber Tunisia : 1 flag, 1 armour Holland Belgium : 1 flag, 1 artillery Tobruk : 1 flag, 2 armour and 3 mech_infantrys Libya : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys Italian Somaliland : 1 flag Ethiopia : 1 flag 125 Sea Zone : 1 flag 95 Sea Zone : 1 submarine 106 Sea Zone : 1 flag Crete : 1 flag, 1 artillery and 1 infantry 99 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport 97 Sea Zone : 1 flag Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 2 transports 71 Sea Zone : 1 destroyer and 2 submarines Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag 91 Sea Zone : 1 destroyer and 2 transports 107 Sea Zone : 2 transports 110 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 5 transports
Production/PUs Summary :
Germans : 50 / 80 Russians : 20 / 26 Japanese : 57 / 69 Americans : 54 / 91 Chinese : 6 / 8 British : 41 / 46 UK_Pacific : 6 / 5 Italians : 15 / 4 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 3 armour moved from Rostov to Bryansk Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 2 infantry British defend with 1 artillery Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0,83 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Bryansk Italians attack with 3 armour, 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 3 infantry in Bryansk, round 2 : 2/7 hits, 2,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Western Ukraine to Bryansk 2 infantry moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Bulgaria to Bessarabia 1 infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,1,4,5,5,1,4,6,5,6,4,6,1,3,6 Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : 0,33 Russians : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to 63 Sea Zone 2 fighters moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Syria to Iraq 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports Egypt : 1 infantry 99 Sea Zone : 1 flag Iraq : 1 fighter and 2 infantry 98 Sea Zone : 1 cruiser and 1 destroyer 110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 53 / 80 Russians : 19 / 26 Japanese : 57 / 69 Americans : 54 / 91 Chinese : 6 / 8 British : 38 / 46 UK_Pacific : 6 / 5 Italians : 16 / 15 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs; Germans buy 3 artilleries, 1 fighter, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 artillery and 3 infantry moved from Belarus to Smolensk 3 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 2 bombers moved from Rostov to Smolensk 3 tactical_bombers moved from Rostov to Volgograd 1 artillery and 2 infantry moved from Rostov to Tambov 1 artillery and 2 infantry moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Smolensk Germans attack with 1 artillery, 2 bombers and 3 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Smolensk, round 2 : 4/6 hits, 2,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Bryansk 1 aaGun moved from Rostov to Tambov 1 aaGun moved from Rostov to Volgograd 3 tactical_bombers moved from Volgograd to Bryansk 1 aaGun, 4 artilleries and 5 infantry moved from Ukraine to Bryansk 2 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk 2 artilleries and 6 infantry moved from Belarus to Bryansk 4 artilleries and 15 infantry moved from Rostov to Bryansk 1 armour and 8 mech_infantrys moved from Poland to Western Ukraine 1 artillery and 2 infantry moved from Novgorod to Belarus 6 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from Western Germany to Southern Italy 2 infantry moved from Poland to Germany 9 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Volgograd Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 fighter placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 4 mech_infantrys placed in Western Germany 4 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 6 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 4 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33 British : 0,33 Russians : -1,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs; Germans buy 3 artilleries, 1 fighter, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 artillery and 3 infantry moved from Belarus to Smolensk 3 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 2 bombers moved from Rostov to Smolensk 3 tactical_bombers moved from Rostov to Volgograd 1 artillery and 2 infantry moved from Rostov to Tambov 1 artillery and 2 infantry moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Smolensk Germans attack with 1 artillery, 2 bombers and 3 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Smolensk, round 2 : 4/6 hits, 2,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Bryansk 1 aaGun moved from Rostov to Tambov 1 aaGun moved from Rostov to Volgograd 3 tactical_bombers moved from Volgograd to Bryansk 1 aaGun, 4 artilleries and 5 infantry moved from Ukraine to Bryansk 2 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk 2 artilleries and 6 infantry moved from Belarus to Bryansk 4 artilleries and 15 infantry moved from Rostov to Bryansk 1 armour and 8 mech_infantrys moved from Poland to Western Ukraine 1 artillery and 2 infantry moved from Novgorod to Belarus 6 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from Western Germany to Southern Italy 2 infantry moved from Poland to Germany 9 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Volgograd Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 fighter placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 4 mech_infantrys placed in Western Germany 4 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 6 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 4 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 bombers EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33 British : 0,33 Russians : -1,33
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novosibirsk to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Urals 2 mech_infantrys moved from Novosibirsk to Urals 3 infantry moved from Russia to Smolensk 4 infantry moved from Samara to Tambov 1 artillery moved from Russia to Tambov 1 bomber and 3 fighters moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Urals
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novosibirsk to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Urals 2 mech_infantrys moved from Novosibirsk to Urals 3 infantry moved from Russia to Smolensk 4 infantry moved from Samara to Tambov 1 artillery moved from Russia to Tambov 1 bomber and 3 fighters moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Urals Combat - Russians Battle in Urals Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 4 infantry Germans defend with 1 aaGun, 1 artillery and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 bomber, 3 fighters and 3 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 bomber, 3 fighters and 3 infantry in Smolensk, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 bomber, 3 fighters and 1 infantry in Smolensk, round 3 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Russians 1 bomber and 3 fighters moved from Smolensk to Russia 1 aaGun moved from Samara to Russia 1 infantry moved from Russia to Vologda 1 tactical_bomber moved from Urals to Russia 1 infantry moved from Russia to Vologda Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 3.33
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Urals : 1 armour and 2 mech_infantrys Russia : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 55 infantry, 2 mech_infantrys and 1 tactical_bomber Tambov : 1 artillery and 2 infantry Vologda : 2 infantry Smolensk : 1 infantry Samara : 1 infantry 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 82 Russians : 18 / 21 Japanese : 57 / 69 Americans : 54 / 91 Chinese : 6 / 8 British : 36 / 46 UK_Pacific : 6 / 5 Italians : 16 / 15 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 8 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Malaya to Burma 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from 42 Sea Zone to Burma 1 mech_infantry moved from Shantung to Chahar Japanese take Chahar from Chinese 1 artillery and 2 mech_infantrys moved from Hopei to Kweichow 1 artillery moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Shantung to Kweichow Combat - Japanese Battle in Soviet Far East Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/5 hits, 2,50 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kweichow Japanese attack with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 3 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Shantung to 35 Sea Zone 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 bomber moved from Iwo Jima to Japan 1 fighter moved from Korea to 6 Sea Zone 2 aaGuns, 1 fighter, 8 infantry and 1 mech_infantry moved from Korea to Manchuria 2 infantry moved from Shantung to Anhwe 1 fighter moved from 42 Sea Zone to Celebes 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 74 Sea Zone to 78 Sea Zone 1 submarine moved from 39 Sea Zone to 75 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from Burma to French Indo China 1 fighter moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Malaya to Shan State Place Units - Japanese 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,33 UK_Pacific : -1,00 Japanese : -2,00