@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
    Purchase Units - Russians
        Russians buy 5 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        1 infantry moved from Tambov to Volgograd
              Russians take Volgograd from Germans
        1 infantry moved from Yakut S.S.R. to Buryatia
              Russians take Buryatia from Japanese
        3 infantry moved from Yakut S.S.R. to Yenisey
        1 infantry moved from Timguska to Yenisey
        1 fighter and 1 tactical_bomber moved from Russia to Yenisey
        3 fighters moved from Russia to Bryansk
        1 infantry moved from Russia to Bryansk
        1 infantry moved from Smolensk to Archangel
              Russians take Archangel from Germans
        1 infantry moved from Smolensk to Belarus
              Russians take Belarus from Germans
    Combat - Russians
        Battle in Yenisey
            Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/6 hits, 1,83 expected hits
                Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yenisey
            Russians win, taking Yenisey from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Bryansk
            Russians attack with 3 fighters and 1 infantry
            Italians defend with 1 infantry
                Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits
                Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
            Russians win with 3 fighters remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - Russians
        1 mech_infantry moved from Tambov to Novosibirsk
        32 infantry moved from Tambov to Russia
        2 infantry moved from Smolensk to Vologda
        1 aaGun moved from Smolensk to Russia
        3 fighters moved from Bryansk to Russia
        2 aaGuns, 3 armour, 5 artilleries and 90 infantry moved from Tambov to Samara
        1 fighter and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
    Place Units - Russians
        5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 18 PUs; end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
        EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67
Russians : -1,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
    Purchase Units - Japanese
        Japanese buy 1 carrier, 4 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kweichow to Shensi
        1 infantry moved from Szechwan to Shensi
        3 artilleries and 4 infantry moved from Hopei to Shensi
        1 infantry moved from Dzavhan to Yakut S.S.R.
              Japanese take Yakut S.S.R. from Russians
        2 infantry moved from Ulaanbaatar to Buryatia
        1 armour and 1 mech_infantry moved from Manchuria to Buryatia
        1 bomber moved from Japan to Buryatia
        3 fighters and 1 tactical_bomber moved from Japan to Midway
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
        2 infantry moved from 25 Sea Zone to Midway
        3 submarines moved from 6 Sea Zone to 25 Sea Zone
        2 fighters moved from 6 Sea Zone to 25 Sea Zone
        2 fighters moved from 6 Sea Zone to Midway
        3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
        3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
        1 fighter moved from 33 Sea Zone to 31 Sea Zone
        1 submarine moved from 33 Sea Zone to 31 Sea Zone
        1 submarine moved from 33 Sea Zone to 30 Sea Zone
        3 submarines moved from 33 Sea Zone to 25 Sea Zone
        1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
    Combat - Japanese
        Battle in Buryatia
            Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 2/5 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
            Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Shensi
            Japanese attack with 3 artilleries and 6 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 1/9 hits, 2.50 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in 31 Sea Zone
            Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
            Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 25 Sea Zone
            Japanese attack with 1 battleship, 2 fighters, 1 marine, 6 submarines and 1 transport
            Americans defend with 1 destroyer
                Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 1 battleship, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 30 Sea Zone
            Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 30 Sea Zone
            Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Midway
            Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield and 1 artillery
                Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 1/8 hits, 3.50 expected hits
                Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Americans lost in Midway
            Japanese win, taking Midway from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Americans: 1 artillery
    Non Combat Move - Japanese
        2 fighters moved from 25 Sea Zone to 6 Sea Zone
        2 carriers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
        5 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
        4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
        3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
        7 carriers moved from 33 Sea Zone to 25 Sea Zone
        1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
        1 submarine moved from 33 Sea Zone to 25 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
        1 artillery and 1 infantry moved from 6 Sea Zone to Japan
        1 destroyer moved from 33 Sea Zone to 46 Sea Zone
        1 destroyer moved from 33 Sea Zone to 55 Sea Zone
        2 destroyers moved from 33 Sea Zone to 25 Sea Zone
        1 fighter moved from 33 Sea Zone to Japan
        1 destroyer moved from 41 Sea Zone to 42 Sea Zone
        2 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
        1 marine moved from French Indo China to 36 Sea Zone
        1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
        1 infantry moved from Sumatra to 41 Sea Zone
        1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
        1 infantry and 1 marine moved from 42 Sea Zone to Java
        1 fighter moved from Java to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
        1 bomber moved from Philippines to Japan
        1 bomber moved from Buryatia to Korea
        1 infantry moved from Manchuria to Jehol
        1 artillery and 1 infantry moved from Dzavhan to Ulaanbaatar
        1 infantry moved from Yunnan to Szechwan
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Hunan to Anhwe
        1 mech_infantry moved from French Indo China to Hunan
        1 mech_infantry moved from French Indo China to Kweichow
        1 artillery and 1 infantry moved from French Indo China to Yunnan
        3 fighters moved from 33 Sea Zone to 42 Sea Zone
        3 fighters moved from Caroline Islands to 42 Sea Zone
        3 carriers moved from 33 Sea Zone to 42 Sea Zone
        1 destroyer moved from 33 Sea Zone to 25 Sea Zone
        1 artillery and 3 infantry moved from India to West India
        3 mech_infantrys moved from Malaya to Yunnan
        1 aaGun moved from Yunnan to Burma
        1 aaGun moved from Kweichow to Shensi
        2 infantry moved from Shan State to Yunnan
    Place Units - Japanese
        1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone
        2 fighters placed in Japan
        3 infantry placed in India
        1 infantry placed in French Indo China
    Turn Complete - Japanese
        Japanese collect 73 PUs; end with 73 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.67
Russians : 0.67
Japanese : -5.83
I forgot to mention this, but one thing I noticed on that last turn is that the game would allow me to land inf in Midway without having any naval in the sea zone to counter your destroyer. Its a minor bug but will mention it.
OK
I will look at it today, I guess this game is pretty much over. I dont think I can stop a pacific vitory anymore
i am working on it and have a general idea of what i want to do, but its a hard move
No problem. I won’t be able to get to it likely until tomorrow.
I also do think I have the edge but I’m not convinced its all but over. I feel we have been at this point for a while though and I wonder whether you are too pessimistic or I am simply missing opportunities. Something to discuss postgame if you are interested.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
    Purchase Units - Americans
        Americans buy 1 airfield, 1 artillery, 4 fighters, 4 infantry and 4 submarines; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 infantry moved from Normandy Bordeaux to Holland Belgium
        1 bomber moved from United Kingdom to 125 Sea Zone
        1 submarine moved from 110 Sea Zone to 125 Sea Zone
        1 bomber moved from United Kingdom to France
        6 fighters moved from 110 Sea Zone to Holland Belgium
        2 fighters moved from United Kingdom to Holland Belgium
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        1 submarine moved from 54 Sea Zone to 46 Sea Zone
        2 bombers moved from Queensland to 55 Sea Zone
        4 fighters moved from 54 Sea Zone to 55 Sea Zone
        6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
        1 destroyer moved from 54 Sea Zone to 30 Sea Zone
        10 fighters moved from 26 Sea Zone to 30 Sea Zone
        3 fighters moved from Hawaiian Islands to 30 Sea Zone
    Combat - Americans
        Strategic bombing raid in France
                AA fire in France : 1/1 hits, 0,17 expected hits
            1 bomber killed by AA
            Bombing raid in France causes 0 damage total. 
        Battle in 125 Sea Zone
            Americans attack with 1 bomber and 1 submarine
            Germans defend with 1 destroyer
                Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Germans lost in 125 Sea Zone
            Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
        Battle in 46 Sea Zone
            Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Holland Belgium
            Americans attack with 8 fighters and 2 infantry
            Italians defend with 1 infantry
                Americans roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in 55 Sea Zone
            Americans attack with 2 bombers, 1 destroyer and 4 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 2 bombers, 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 30 Sea Zone
            Americans attack with 1 destroyer and 13 fighters
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer and 13 fighters in 30 Sea Zone, round 2 : 6/14 hits, 6,83 expected hits
                Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 30 Sea Zone
            Americans win with 1 destroyer and 13 fighters remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - Americans
        1 mech_infantry moved from Western United States to 10 Sea Zone
        3 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        3 fighters moved from Western United States to Hawaiian Islands
        7 fighters moved from 30 Sea Zone to 26 Sea Zone
        4 fighters moved from 30 Sea Zone to 26 Sea Zone
        2 fighters moved from 30 Sea Zone to 26 Sea Zone
        6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
        5 carriers moved from 54 Sea Zone to 26 Sea Zone
        1 infantry moved from New Guinea to Dutch New Guinea
        2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        4 fighters moved from 55 Sea Zone to 45 Sea Zone
        2 destroyers moved from 54 Sea Zone to 26 Sea Zone
        6 submarines moved from 54 Sea Zone to 26 Sea Zone
        1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
        5 fighters moved from Syria to Normandy Bordeaux
        1 bomber moved from 125 Sea Zone to Normandy Bordeaux
        2 bombers moved from Russia to Syria
        4 fighters moved from Tambov to Syria
        1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
        1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 110 Sea Zone to 91 Sea Zone
        3 submarines moved from 93 Sea Zone to 91 Sea Zone
        3 submarines moved from 97 Sea Zone to 93 Sea Zone
        2 transports moved from 102 Sea Zone to 101 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        7 fighters moved from Holland Belgium to Normandy Bordeaux
        1 fighter moved from Holland Belgium to Normandy Bordeaux
        4 fighters moved from 45 Sea Zone to 54 Sea Zone
        2 bombers moved from 55 Sea Zone to Queensland
    Place Units - Americans
        1 airfield, 2 fighters and 1 infantry placed in Normandy Bordeaux
        1 artillery, 2 fighters and 3 infantry placed in Eastern United States
        4 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 62 PUs; end with 63 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Sikang to Tsinghai
    Combat - Chinese
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 4 PUs
    Purchase Units - British
        British buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Northwest Persia to Caucasus
              Russians take Caucasus from Italians
    Combat - British
    Non Combat Move - British
        5 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery moved from United Kingdom to 110 Sea Zone
        1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from 110 Sea Zone to Normandy Bordeaux
        4 fighters moved from Tambov to Syria
        1 infantry moved from Syria to Iraq
        1 mech_infantry moved from Syria to Northwest Persia
        3 infantry moved from Iraq to Northwest Persia
        1 infantry moved from Egypt to Trans-Jordan
        2 mech_infantrys moved from Egypt to Syria
    Place Units - British
        1 artillery, 2 fighters and 7 infantry placed in United Kingdom
    Turn Complete - British
        British collect 36 PUs; end with 36 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    Turn Complete - UK_Pacific
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 110 Sea Zone: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines
        EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
        EDIT: Adding units owned by Americans to 102 Sea Zone: 3 transports
        EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
        EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
        EDIT: Removing units owned by Americans from 91 Sea Zone: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 submarines and 3 transports
        EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
        EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 3 infantry
        EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 4 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67
AA fire in France : : 0,83
Americans : 0,83
Japanese : -0,83
even after several days i coudnt get it right, hence the edits. ehhh
no problem. It does look to me like you have added 2 subs and removed 3. I might have missed something and I doubt it will effect the Italy turn but you might want to double check that.
thanks
It should be one more sub of gib (with the other two) I will deal with it during anzac or you can deal with it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
    Purchase Units - Italians
        Italians buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 infantry moved from France to Holland Belgium
        1 bomber moved from France to Holland Belgium
        2 fighters moved from Western Germany to Holland Belgium
        1 infantry moved from Rostov to Tambov
              Italians take Tambov from Russians
        1 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus
    Combat - Italians
        Battle in Holland Belgium
            Italians attack with 1 bomber, 2 fighters and 2 infantry
            Americans defend with 2 infantry
                Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
                Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.83 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
            Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
            Casualties for Italians: 2 infantry
            Casualties for Americans: 2 infantry
        Battle in Caucasus
            Italians attack with 1 armour, 1 artillery and 2 infantry
            British defend with 1 infantry
                Italians roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Caucasus
            Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        2 aaGuns moved from Rostov to Caucasus
        1 marine moved from Northern Italy to Southern France
        1 aaGun, 4 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
        2 fighters moved from Holland Belgium to Western Germany
        1 infantry moved from France to Southern France
        1 bomber moved from Holland Belgium to Western Germany
    Place Units - Italians
        2 artilleries and 1 infantry placed in Southern France
        1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,5,3,5,5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6,3,5,6,4,6,6,5,1,1,5,2,3
        Italians collect 8 PUs (11 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -2.17
Americans : 1.00
Russians : -0.33
your sub still needs to be added. I completely forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
        2 infantry moved from 21 Sea Zone to Guam
    Combat - ANZAC
        Battle in Guam
    Non Combat Move - ANZAC
        1 fighter moved from Russia to Syria
        1 submarine moved from 54 Sea Zone to 42 Sea Zone
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
        1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from South Australia to Queensland
        1 armour moved from New South Wales to Queensland
        1 mech_infantry moved from South Australia to Queensland
        1 artillery moved from South Australia to New South Wales
        1 infantry moved from New South Wales to South Australia
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Syria: 1 fighter
        EDIT: Adding units owned by ANZAC to Iraq: 1 fighter
        EDIT: Turning off Edit Mode
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Russia to Iraq
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 10 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Yugoslavia to Volgograd
        2 tactical_bombers moved from Yugoslavia to Archangel
        1 tactical_bomber moved from Western Germany to Belarus
        1 submarine moved from 113 Sea Zone to 112 Sea Zone
        2 bombers moved from France to 112 Sea Zone
        2 fighters moved from Western Germany to 112 Sea Zone
        2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
        2 infantry moved from Rostov to Volgograd
        1 armour moved from Kazakhstan to Eastern Persia
              Germans take Turkmenistan from Russians
        1 mech_infantry moved from Eastern Poland to Belarus
        1 armour and 1 mech_infantry moved from Rostov to Belarus
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Novgorod to Belarus
        1 armour moved from Western Germany to Holland Belgium
              Germans take Holland Belgium from Americans
        1 armour moved from Holland Belgium to Western Germany
        2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
        2 fighters moved from Western Germany to 112 Sea Zone
    Combat - Germans
        Battle in Volgograd
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Archangel
            Germans attack with 2 infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Germans attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Belarus
                Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in 112 Sea Zone
            Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
            French defend with 1 destroyer
                Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits
                French roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the French and 1 submarine owned by the Germans lost in 112 Sea Zone
            Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Germans: 1 submarine
            Casualties for French: 1 destroyer
    Non Combat Move - Germans
        1 tactical_bomber moved from Belarus to Novgorod
        2 tactical_bombers moved from Archangel to Novgorod
        1 aaGun moved from Kazakhstan to Caucasus
        2 aaGuns moved from Rostov to Caucasus
        36 artilleries and 44 infantry moved from Rostov to Caucasus
        1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
        11 mech_infantrys moved from Kazakhstan to Eastern Persia
        3 mech_infantrys moved from Kazakhstan to Eastern Persia
        1 armour moved from Kazakhstan to Eastern Persia
        1 mech_infantry moved from Kazakhstan to Caucasus
        1 mech_infantry moved from Kazakhstan to Caucasus
        2 armour moved from Kazakhstan to Caucasus
        16 armour and 4 mech_infantrys moved from Kazakhstan to Rostov
        2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
        1 tactical_bomber moved from Yugoslavia to Southern Italy
        1 fighter moved from 112 Sea Zone to 113 Sea Zone
        1 fighter moved from 112 Sea Zone to 113 Sea Zone
        15 mech_infantrys moved from Western Germany to Southern France
        2 bombers moved from 112 Sea Zone to Western Germany
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
        2 tactical_bombers moved from 112 Sea Zone to Yugoslavia
        1 tactical_bomber moved from 112 Sea Zone to Yugoslavia
        1 fighter moved from 112 Sea Zone to Western Germany
        9 artilleries and 9 infantry moved from France to Southern France
        2 infantry moved from France to Southern France
        10 infantry moved from France to Western Germany
        1 submarine moved from 113 Sea Zone to 125 Sea Zone
    Place Units - Germans
        3 infantry placed in France
        10 artilleries placed in Western Germany
        5 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,6,2,1,3,5,2,6,6,3,1,1,4
        Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -3.33
French : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
    Purchase Units - Russians
        Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Samara to Kazakhstan
              Russians take Kazakhstan from Germans
        2 infantry moved from Samara to Volgograd
        3 fighters moved from Russia to Volgograd
        1 infantry moved from Russia to Bryansk
              Russians take Bryansk from Italians
        1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Archangel
        2 infantry moved from Vologda to Archangel
        3 armour, 5 artilleries and 87 infantry moved from Samara to Tambov
    Combat - Russians
        Battle in Tambov
            Russians attack with 3 armour, 5 artilleries and 87 infantry
            Italians defend with 1 infantry
                Russians roll dice for 3 armour, 5 artilleries and 87 infantry in Tambov, round 2 : 21/95 hits, 18,50 expected hits
                Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Tambov
            Russians win, taking Tambov from Italians with 3 armour, 5 artilleries and 87 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Volgograd
            Russians attack with 3 fighters and 2 infantry
            Germans defend with 1 factory_minor and 2 infantry
                Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 2 : 3/5 hits, 1,83 expected hits
                Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
            Casualties for Germans: 2 infantry
        Battle in Archangel
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 aaGuns moved from Samara to Russia
        1 mech_infantry moved from Novosibirsk to Russia
        1 fighter and 1 tactical_bomber moved from Archangel to Vologda
        3 fighters moved from Volgograd to Russia
    Place Units - Russians
        4 artilleries and 2 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 17 PUs; end with 17 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Russia: 3 infantry
        EDIT: Adding units owned by Russians to Vologda: 3 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Tambov: 14 infantry
        EDIT: Adding units owned by Russians to Russia: 14 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Tambov: 2 infantry
        EDIT: Adding units owned by Russians to Russia: 2 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Tambov: 6 infantry
        EDIT: Adding units owned by Russians to Vologda: 4 infantry
        EDIT: Adding units owned by Russians to Russia: 2 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00
Italians : -0,33
Russians : 3,17
many eduts.
I attacked tambov with tooooooooooooooooooo many units. I had to reconsider
It is technically not correct. If you have issues with what I did let me know. I am assuming a lot of russians with get at least one hit in tambov
@oysteilo took a quick look and it should be fine. Given the odds, I don’t mind you adjusting that one after the fact. Probably won’t get to Japan until tomorrow and will look again when I do…
@farmboy thanks. I am sorry for ny mess
@oysteilo sorry for the delay. I’ve looked at it a few times but never have quite enough time to go through with a turn. I hope in the next couple of days.
Turn should come in the next couple of hours. Was just too busy before but should have more time going forward (although I will still be a bit slower than I would like).