Just an FYI, you should probably ask for scramble instructions on Taranto in future games. If you rolled really well, or they did poorly, they could request a re-do, or something along those lines. A lot of folks do like to scramble here. All good for us though. :)
Farmboy (Axis +2) vs Oysteilo (Allies) BM
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 3 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Timguska to Yenisey 1 fighter and 1 tactical_bomber moved from Russia to Yenisey 3 fighters moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans Combat - Russians Battle in Yenisey Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/6 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 3 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Tambov to Novosibirsk 32 infantry moved from Tambov to Russia 2 infantry moved from Smolensk to Vologda 1 aaGun moved from Smolensk to Russia 3 fighters moved from Bryansk to Russia 2 aaGuns, 3 armour, 5 artilleries and 90 infantry moved from Tambov to Samara 1 fighter and 1 tactical_bomber moved from Yenisey to Evenkiyskiy Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,67 Russians : -1,50 Japanese : -0,33
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 3 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Timguska to Yenisey 1 fighter and 1 tactical_bomber moved from Russia to Yenisey 3 fighters moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans Combat - Russians Battle in Yenisey Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/6 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 3 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Tambov to Novosibirsk 32 infantry moved from Tambov to Russia 2 infantry moved from Smolensk to Vologda 1 aaGun moved from Smolensk to Russia 3 fighters moved from Bryansk to Russia 2 aaGuns, 3 armour, 5 artilleries and 90 infantry moved from Tambov to Samara 1 fighter and 1 tactical_bomber moved from Yenisey to Evenkiyskiy Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67 Russians : -1,50 Japanese : -0,33
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 carrier, 4 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 3 artilleries and 4 infantry moved from Hopei to Shensi 1 infantry moved from Dzavhan to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Ulaanbaatar to Buryatia 1 armour and 1 mech_infantry moved from Manchuria to Buryatia 1 bomber moved from Japan to Buryatia 3 fighters and 1 tactical_bomber moved from Japan to Midway 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 3 submarines moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to Midway 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 3 submarines moved from 33 Sea Zone to 25 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 3 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 1/9 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 31 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 battleship, 2 fighters, 1 marine, 6 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 artillery Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 1/8 hits, 3.50 expected hits Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 carriers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone 5 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone 7 carriers moved from 33 Sea Zone to 25 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 2 destroyers moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from 33 Sea Zone to Japan 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 fighter moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to Japan 1 bomber moved from Buryatia to Korea 1 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Dzavhan to Ulaanbaatar 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Kweichow 1 artillery and 1 infantry moved from French Indo China to Yunnan 3 fighters moved from 33 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to 42 Sea Zone 3 carriers moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from India to West India 3 mech_infantrys moved from Malaya to Yunnan 1 aaGun moved from Yunnan to Burma 1 aaGun moved from Kweichow to Shensi 2 infantry moved from Shan State to Yunnan Place Units - Japanese 1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in India 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.67 Russians : 0.67 Japanese : -5.83
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I forgot to mention this, but one thing I noticed on that last turn is that the game would allow me to land inf in Midway without having any naval in the sea zone to counter your destroyer. Its a minor bug but will mention it.
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OK
I will look at it today, I guess this game is pretty much over. I dont think I can stop a pacific vitory anymore
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i am working on it and have a general idea of what i want to do, but its a hard move
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No problem. I won’t be able to get to it likely until tomorrow.
I also do think I have the edge but I’m not convinced its all but over. I feel we have been at this point for a while though and I wonder whether you are too pessimistic or I am simply missing opportunities. Something to discuss postgame if you are interested.
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 4 fighters, 4 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to France 6 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 bombers moved from Queensland to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 10 fighters moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 125 Sea Zone Americans attack with 1 bomber and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 46 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 8 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 2 bombers, 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 2 bombers, 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 1 destroyer and 13 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 13 fighters in 30 Sea Zone, round 2 : 6/14 hits, 6,83 expected hits Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer and 13 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 3 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 7 fighters moved from 30 Sea Zone to 26 Sea Zone 4 fighters moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from 30 Sea Zone to 26 Sea Zone 6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 5 carriers moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 4 fighters moved from 55 Sea Zone to 45 Sea Zone 2 destroyers moved from 54 Sea Zone to 26 Sea Zone 6 submarines moved from 54 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone 5 fighters moved from Syria to Normandy Bordeaux 1 bomber moved from 125 Sea Zone to Normandy Bordeaux 2 bombers moved from Russia to Syria 4 fighters moved from Tambov to Syria 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 110 Sea Zone to 91 Sea Zone 3 submarines moved from 93 Sea Zone to 91 Sea Zone 3 submarines moved from 97 Sea Zone to 93 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 7 fighters moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 4 fighters moved from 45 Sea Zone to 54 Sea Zone 2 bombers moved from 55 Sea Zone to Queensland Place Units - Americans 1 airfield, 2 fighters and 1 infantry placed in Normandy Bordeaux 1 artillery, 2 fighters and 3 infantry placed in Eastern United States 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Combat - British Non Combat Move - British 5 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Tambov to Syria 1 infantry moved from Syria to Iraq 1 mech_infantry moved from Syria to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Syria Place Units - British 1 artillery, 2 fighters and 7 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 110 Sea Zone: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 102 Sea Zone: 3 transports EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 91 Sea Zone: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 submarines and 3 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 3 infantry EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 AA fire in France : : 0,83 Americans : 0,83 Japanese : -0,83
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even after several days i coudnt get it right, hence the edits. ehhh
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no problem. It does look to me like you have added 2 subs and removed 3. I might have missed something and I doubt it will effect the Italy turn but you might want to double check that.
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thanks
It should be one more sub of gib (with the other two) I will deal with it during anzac or you can deal with it
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Holland Belgium 1 bomber moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Battle in Caucasus Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Rostov to Caucasus 1 marine moved from Northern Italy to Southern France 1 aaGun, 4 infantry and 2 mech_infantrys moved from Northern Italy to Southern France 2 fighters moved from Holland Belgium to Western Germany 1 infantry moved from France to Southern France 1 bomber moved from Holland Belgium to Western Germany Place Units - Italians 2 artilleries and 1 infantry placed in Southern France 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,5,3,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6,3,5,6,4,6,6,5,1,1,5,2,3 Italians collect 8 PUs (11 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -2.17 Americans : 1.00 Russians : -0.33
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your sub still needs to be added. I completely forgot.
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 fighter moved from Russia to Syria 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland 1 armour moved from New South Wales to Queensland 1 mech_infantry moved from South Australia to Queensland 1 artillery moved from South Australia to New South Wales 1 infantry moved from New South Wales to South Australia 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Syria: 1 fighter EDIT: Adding units owned by ANZAC to Iraq: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Iraq 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Yugoslavia to Volgograd 2 tactical_bombers moved from Yugoslavia to Archangel 1 tactical_bomber moved from Western Germany to Belarus 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 bombers moved from France to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from Rostov to Volgograd 1 armour moved from Kazakhstan to Eastern Persia Germans take Turkmenistan from Russians 1 mech_infantry moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Rostov to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Western Germany 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone Combat - Germans Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers French defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits French roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Germans lost in 112 Sea Zone Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for French: 1 destroyer Non Combat Move - Germans 1 tactical_bomber moved from Belarus to Novgorod 2 tactical_bombers moved from Archangel to Novgorod 1 aaGun moved from Kazakhstan to Caucasus 2 aaGuns moved from Rostov to Caucasus 36 artilleries and 44 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 11 mech_infantrys moved from Kazakhstan to Eastern Persia 3 mech_infantrys moved from Kazakhstan to Eastern Persia 1 armour moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 2 armour moved from Kazakhstan to Caucasus 16 armour and 4 mech_infantrys moved from Kazakhstan to Rostov 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 112 Sea Zone to 113 Sea Zone 15 mech_infantrys moved from Western Germany to Southern France 2 bombers moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to Yugoslavia 1 tactical_bomber moved from 112 Sea Zone to Yugoslavia 1 fighter moved from 112 Sea Zone to Western Germany 9 artilleries and 9 infantry moved from France to Southern France 2 infantry moved from France to Southern France 10 infantry moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in France 10 artilleries placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,6,2,1,3,5,2,6,6,3,1,1,4 Germans collect 48 PUs (5 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -3.33 French : 0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Russians Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Samara to Volgograd 3 fighters moved from Russia to Volgograd 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Archangel 2 infantry moved from Vologda to Archangel 3 armour, 5 artilleries and 87 infantry moved from Samara to Tambov Combat - Russians Battle in Tambov Russians attack with 3 armour, 5 artilleries and 87 infantry Italians defend with 1 infantry Russians roll dice for 3 armour, 5 artilleries and 87 infantry in Tambov, round 2 : 21/95 hits, 18,50 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 3 armour, 5 artilleries and 87 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Volgograd Russians attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Samara to Russia 1 mech_infantry moved from Novosibirsk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Vologda 3 fighters moved from Volgograd to Russia Place Units - Russians 4 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 infantry EDIT: Adding units owned by Russians to Vologda: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 14 infantry EDIT: Adding units owned by Russians to Russia: 14 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 6 infantry EDIT: Adding units owned by Russians to Vologda: 4 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 Italians : -0,33 Russians : 3,17
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many eduts.
I attacked tambov with tooooooooooooooooooo many units. I had to reconsider
It is technically not correct. If you have issues with what I did let me know. I am assuming a lot of russians with get at least one hit in tambov
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@oysteilo took a quick look and it should be fine. Given the odds, I don’t mind you adjusting that one after the fact. Probably won’t get to Japan until tomorrow and will look again when I do…
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@farmboy thanks. I am sorry for ny mess
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@oysteilo sorry for the delay. I’ve looked at it a few times but never have quite enough time to go through with a turn. I hope in the next couple of days.