Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
Combat Hit Differential Summary :
@AldoRaine Congratulations on the new edition to the family!
Scramble in SZ98?
@Ferrousgryphon Thanks,
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
Combat - Italians
Battle in Greece
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 4 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Greece from British, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
4 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 mech_infantrys
EDIT: Adding units owned by Italians to Yugoslavia: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.00
British : -0.33
Test summary from TripleA, engine version: 1.9, time: 5:48:47 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
2 fighters moved from Caucasus to Szechwan
1 bomber moved from Caucasus to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Szechwan to Caucasus
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Ukraine to Romania
Germans take Romania from British
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
2 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Germany to Slovakia Hungary
Combat Hit Differential Summary :
@AldoRaine Scramble in SZ110?
@Ferrousgryphon no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Ukraine to Romania
Germans take Romania from British
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
2 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Spain
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
2 bombers moved from Spain to Southern Italy
2 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Ukraine
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
3 fighters moved from Rostov to Russia
1 fighter and 4 tactical_bombers moved from Rostov to Ukraine
3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Belarus to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
12 mech_infantrys moved from Western Germany to Northern Italy
9 mech_infantrys moved from Germany to Northern Italy
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -4.67
British : -1.67
Americans : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Ukraine to Romania
Germans take Romania from British
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
2 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Spain
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
2 bombers moved from Spain to Southern Italy
2 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Ukraine
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
3 fighters moved from Rostov to Russia
1 fighter and 4 tactical_bombers moved from Rostov to Ukraine
3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Belarus to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
12 mech_infantrys moved from Western Germany to Northern Italy
9 mech_infantrys moved from Germany to Northern Italy
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.67
British : -1.67
Americans : 0.33
@AldoRaine Had to edit a NC use 2nd file please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Caucasus to Egypt
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Jehol
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from Wake Island to 31 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 11 fighters, 1 infantry, 1 marine, 7 tactical_bombers and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from Caroline Islands to 41 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 mech_infantry moved from Kweichow to Anhwe
1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Central Mongolia to Buyant-Uhaa
3 mech_infantrys moved from Buyant-Uhaa to Jehol
3 artilleries moved from Shantung to Jehol
5 mech_infantrys moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from Japan to Jehol
1 bomber moved from Kiangsu to Jehol
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Kiangsu to Jehol
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 submarines, 6 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 6 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 13/21 hits, 11.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Midway
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber
Chinese defend with 18 infantry; Russians defend with 2 infantry
Japanese roll dice for 1 cruiser in Jehol, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 7/22 hits, 7.50 expected hits
Chinese roll dice for 20 infantry in Jehol, round 2 : 7/20 hits, 6.67 expected hits
3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 9/15 hits, 6.33 expected hits
Chinese roll dice for 13 infantry in Jehol, round 3 : 3/13 hits, 4.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 4 : 3/12 hits, 5.17 expected hits
Chinese roll dice for 4 infantry in Jehol, round 4 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 5 : 6/12 hits, 5.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 3 artilleries, 3 infantry and 5 mech_infantrys
Casualties for Chinese: 18 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
2 fighters moved from 63 Sea Zone to New Zealand
1 carrier, 2 destroyers and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Midway to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
13 submarines moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
6 destroyers moved from 31 Sea Zone to 25 Sea Zone
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kweichow to Kansu
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
3 fighters moved from Jehol to Kweichow
1 bomber moved from Jehol to Japan
1 bomber moved from 41 Sea Zone to Java
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
1 artillery, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -2.00
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
sorry i am not sure how this actually went through but this was supposed to be a trial run. If you notice there shouldn’t be any emails for combat rolls for US turn that would have taken place previously. I am not seeing any in my inbox so please disregard this post. I should be able to post the move tomorrow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Caucasus to Szechwan
1 bomber moved from Caucasus to Greece
1 bomber moved from Saudi Arabia to Greece
1 mech_infantry moved from Turkey to Greece
4 bombers moved from Queensland to Argentina
1 submarine moved from 51 Sea Zone to 66 Sea Zone
2 infantry moved from Central America to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 66 Sea Zone
2 infantry moved from 66 Sea Zone to Argentina
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Colombia
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Gibraltar to Spain
5 fighters moved from 91 Sea Zone to Spain
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 85 Sea Zone to Argentina
Combat - Americans
Battle in Colombia
Battle in 66 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 66 Sea Zone
Americans roll dice for 1 submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Colombia from Neutral_True with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Battle in Spain
Americans attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 5 fighters and 2 infantry in Spain, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Spain
Americans roll dice for 5 fighters and 2 infantry in Spain, round 3 : 3/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Spain
Americans win, taking Wake Island from Japanese, taking Spain from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Greece
Americans attack with 2 bombers and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Argentina
Americans attack with 1 armour, 1 artillery, 4 bombers and 4 infantry
Japanese defend with 5 infantry
Americans roll dice for 1 armour, 1 artillery, 4 bombers and 4 infantry in Argentina, round 2 : 5/10 hits, 4.33 expected hits
Japanese roll dice for 5 infantry in Argentina, round 2 : 3/5 hits, 1.67 expected hits
5 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Argentina
Americans win, taking Argentina from Japanese with 1 armour, 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 3 infantry
Casualties for Japanese: 5 infantry
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Szechwan to Caucasus
2 bombers moved from Greece to Caucasus
1 armour moved from Turkey to Caucasus
1 armour and 1 mech_infantry moved from Saudi Arabia to Persia
1 mech_infantry moved from Tunisia to Morocco
5 fighters moved from Spain to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from Argentina to Brazil
1 submarine moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
2 infantry moved from New South Wales to Queensland
Place Units - Americans
1 infantry placed in Western United States
3 fighters and 1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
2 destroyers placed in 101 Sea Zone
1 armour, 1 bomber and 1 mech_infantry placed in Saudi Arabia
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,2,6,6,6,4,2,6,5,5,3,1
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : 0.33
Americans : -2.50
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - British
British buy 3 armour, 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Yunnan to Hunan
1 bomber moved from India to Hunan
2 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Rostov
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
Combat - British
Battle in Hunan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Rostov
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in 98 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer
British roll dice for 3 fighters in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
3 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Persia to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
10 armour and 11 mech_infantrys moved from Turkey to Caucasus
1 armour and 1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 mech_infantry moved from Malaya to Yunnan
3 mech_infantrys moved from Egypt to Iraq
3 fighters moved from 98 Sea Zone to Caucasus
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
Place Units - British
3 mech_infantrys placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
2 armour and 1 infantry placed in Persia
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 38 PUs (2 lost to blockades); end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.83
British : -3.33
Italians : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
4 fighters moved from 97 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Cyprus
3 fighters moved from Southern Italy to Greece
1 fighter moved from Ukraine to Greece
Combat - Italians
Battle in Cyprus
Italians attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Cyprus, round 2 : 4/7 hits, 3.00 expected hits
British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 4 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Greece to Ukraine
3 fighters moved from Greece to Southern Italy
1 bomber moved from Cyprus to Southern Italy
4 fighters moved from Cyprus to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 armour and 4 mech_infantrys moved from Volgograd to Ukraine
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Americans : -0.33