thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 unit repaired. 1 S.Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from Iceland to 4 Sea Zone 3 Destroyers, 1 Infantry and 1 S.Submarine moved from 4 Sea Zone to 21 Sea Zone 1 Infantry moved from 21 Sea Zone to Dover 2 Adv.Fighters and 1 Carrier moved from 26 Sea Zone to 32 Sea Zone 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone 1 Artillery and 1 Infantry moved from Santiago to 125 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 125 Sea Zone to 39 Sea Zone 2 Artillerys and 3 Infantrys moved from Bahia to Salvador 1 Artillery, 1 B.Transport and 1 Infantry moved from 39 Sea Zone to 35 Sea Zone 1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador 2 ArmoredCars, 2 Artillerys and 6 Tanks moved from Bolivia to Rio De Janeiro 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Tank moved from Alaska to 71 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 2 Tanks moved from 72 Sea Zone to Koryakia 1 Artillery, 1 Bomber and 1 Elite moved from Kolyma to Koryakia 1 Battleship moved from 76 Sea Zone to 72 Sea Zone 3 L.Fighters moved from 86 Sea Zone to Koryakia 3 S.Submarines moved from 76 Sea Zone to 103 Sea Zone 2 Infantrys moved from Rongelap to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 3 Infantrys moved from 103 Sea Zone to Kusaie 1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 B.Transport, 1 Infantry, 1 Marine and 1 Tank moved from 104 Sea Zone to 102 Sea Zone 1 Infantry, 1 Marine and 1 Tank moved from 102 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Destroyer moved from 86 Sea Zone to 102 Sea Zone 1 Carrier moved from 86 Sea Zone to 72 Sea Zone 1 Submarine moved from 86 Sea Zone to 102 Sea Zone 1 Carrier moved from 86 Sea Zone to 102 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru 1 S.Submarine moved from 84 Sea Zone to 102 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Factorys, 2 Fighters, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Rio De Janeiro Americans attack with 2 ArmoredCars, 2 Artillerys and 6 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 ArmoredCars, 2 Artillerys and 6 Tanks in Rio De Janeiro, round 2 : 4/1 hits, 4.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 1 ArmoredCar, 2 Artillerys and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 ArmoredCar Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Salvador Americans attack with 3 Artillerys and 4 Infantrys Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 3 Artillerys and 4 Infantrys in Salvador, round 2 : 2/1 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 3 Artillerys and 2 Infantrys in Salvador, round 3 : 2/1 hits, 1.67 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Americans: 3 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Koryakia Americans attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 3 L.Fighters and 2 Tanks Yamamoto defend with 1 Artillery and 6 Infantrys Americans roll dice for 1 Battleship in Koryakia, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 3 L.Fighters and 2 Tanks in Koryakia, round 2 : 4/1 hits, 4.17 expected hits Yamamoto roll dice for 1 Artillery and 6 Infantrys in Koryakia, round 2 : 2/1 hits, 2.33 expected hits 4 Infantrys owned by the Yamamoto, 1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in Koryakia Americans roll dice for 1 Artillery, 1 Bomber, 3 L.Fighters and 2 Tanks in Koryakia, round 3 : 4/1 hits, 3.50 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Koryakia, round 3 : 1/0 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Koryakia Americans win, taking Koryakia from Yamamoto with 1 Bomber, 3 L.Fighters and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Americans: 1 Artillery, 1 Elite and 1 Infantry Casualties for Yamamoto: 1 Artillery and 6 Infantrys Battle in Kusaie Americans attack with 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 3 Infantrys in Kusaie, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Infantrys in Kusaie, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 2 L.Fighters moved from Koryakia to 72 Sea Zone 1 L.Fighter moved from Koryakia to Chita 1 Bomber moved from Koryakia to Attu 1 Infantry moved from 71 Sea Zone to Attu Place Units - Americans 1 Factory placed in Argentina 1 Transport placed in 125 Sea Zone 1 Artillery and 1 Infantry placed in Santiago 1 Artillery and 1 Infantry placed in Pearl Harbor 1 Transport placed in 98 Sea Zone 2 ArmoredCars and 1 Tank placed in Alaska 1 Carrier placed in 26 Sea Zone 2 Fighters placed in 26 Sea Zone 1 Destroyer and 2 Submarines placed in 13 Sea Zone 1 Factory placed in Manila Turn Complete - Americans Americans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Yamamoto : -1.00 Americans : -0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 Infantry moved from Middle Norrland to 24 Sea Zone 1 Artillery moved from Middle Norrland to 24 Sea Zone 1 ArmoredCar moved from Middle Norrland to 24 Sea Zone 1 Bomber moved from Hamburg to Latvia 1 Artillery moved from Danzig to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad 1 Infantry moved from Estonia to Leningrad 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from N.Karelia to Vyborg 1 Infantry moved from Lapland to N.Karelia 1 Infantry moved from 24 Sea Zone to Leningrad 1 Artillery moved from 24 Sea Zone to Latvia 1 ArmoredCar moved from 24 Sea Zone to Latvia 1 Infantry moved from Brest to Lithuania 1 Infantry moved from Brest to Lithuania 1 Artillery moved from Brest to Lithuania 1 ArmoredCar moved from Brest to Lithuania 1 Infantry moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Artillery moved from Brest to Minsk 1 Infantry moved from Brest to Kiev 1 Infantry moved from Brest to Kiev 1 Artillery moved from Brest to Kiev 1 ArmoredCar moved from Warsaw to Kiev 1 Infantry moved from Brest to Kiev 1 Infantry moved from Brest to Kiev 1 Infantry moved from Danzig to East Prussia 1 ArmoredCar moved from Warsaw to East Prussia 2 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Krakow to Brest 1 ArmoredCar moved from Bohemia to Vinnytsia 1 Tank moved from Vinnytsia to Brest 1 Artillery and 1 Infantry moved from Oslo to Middle Norrland 4 Infantrys moved from Denmark to Hamburg 1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to Latvia 1 Adv.Fighter moved from 22 Sea Zone to Latvia 1 Stuka moved from Hamburg to 12 Sea Zone 1 Stuka moved from Hamburg to 12 Sea Zone 1 Stuka moved from Hamburg to 20 Sea Zone 1 Stuka moved from Hamburg to 20 Sea Zone 1 ArmoredCar and 2 Infantrys moved from Corsica to 44 Sea Zone 1 ArmoredCar, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 42 Sea Zone 1 ArmoredCar and 2 Infantrys moved from 42 Sea Zone to Baleares 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 1 Artillery moved from Netherlands to Rhine 1 Infantry moved from Netherlands to Rhine 1 Infantry moved from Netherlands to Rhine 1 Infantry moved from Netherlands to Rhine 1 Artillery moved from Belgium to Rhine 1 ArmoredCar moved from Bavaria to Krakow 1 ArmoredCar moved from Belgium to Bavaria 1 Artillery moved from Picardy to Paris 1 Infantry moved from Picardy to Paris 1 Infantry moved from Picardy to Paris 1 Infantry moved from Burgundy to Languedoc Purchase Units - Germans Germans buy 4 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Fighter, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in 20 Sea Zone Germans attack with 2 Stukas British defend with 1 Submarine Germans roll dice for 2 Stukas in 20 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 20 Sea Zone Germans win with 2 Stukas remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 23 Sea Zone Germans attack with 2 Adv.Fighters British defend with 1 Submarine Germans roll dice for 2 Adv.Fighters in 23 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 23 Sea Zone Germans win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 12 Sea Zone Germans attack with 2 Stukas British defend with 1 Submarine Germans roll dice for 2 Stukas in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 12 Sea Zone Germans win with 2 Stukas remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Latvia Germans attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber in Latvia, round 2 : 3/1 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Lithuania Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Lithuania, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Kiev Germans attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys Russians defend with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Kiev, round 2 : 0/1 hits, 0.83 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Kiev Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Mech.Inf in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 ArmoredCar, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 1 ArmoredCar, 1 Infantry and 1 Mech.Inf Battle in Minsk Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Infantry Battle in Baleares Germans attack with 1 ArmoredCar and 2 Infantrys Neutral defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 2 Infantrys in Baleares, round 2 : 0/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar and 2 Infantrys in Baleares, round 3 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Baleares, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Baleares Germans loses 0 PUs for violating Balearess neutrality. Germans win, taking Baleares from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Germans 1 ArmoredCar moved from Paris to Languedoc 1 Adv.Fighter moved from Latvia to Leningrad 1 Adv.Fighter moved from Latvia to Leningrad 1 Bomber moved from Latvia to Hamburg 1 Adv.Fighter moved from 23 Sea Zone to Leningrad 1 Adv.Fighter moved from 23 Sea Zone to Leningrad 1 Stuka moved from 12 Sea Zone to Hamburg 1 Stuka moved from 20 Sea Zone to Hamburg 1 Stuka moved from 20 Sea Zone to Hamburg 1 Stuka moved from 12 Sea Zone to Hamburg Place Units - Germans 4 Adv.Fighters, 1 Battleship and 1 Transport placed in 22 Sea Zone 1 Artillery and 2 Infantrys placed in Danzig 1 Artillery and 2 Infantrys placed in Krakow 1 ArmoredCar and 3 Infantrys placed in Warsaw 1 ArmoredCar and 2 Infantrys placed in Middle Norrland 2 ArmoredCars placed in Bohemia 1 Fighter and 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : 0.17 Neutral : 0.33 Russians : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 4 Infantrys moved from Kursk to Donetsk 5 Infantrys moved from Kursk to Kiev 7 Mech.Infs moved from Kursk to Leningrad 1 Mech.Inf moved from Novgorod to Leningrad 1 Artillery and 7 Infantrys moved from S.Karelia to Leningrad 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Arkhangelsk to Leningrad 1 Artillery and 1 Infantry moved from Kursk to Minsk 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Kursk to Donetsk 1 Tank moved from Kursk to Donetsk 1 Infantry moved from Uzbekistan to Chimkent 1 Infantry moved from Ufa to Kuybyshev 1 Infantry moved from Stalingrad to Saratov 4 Infantrys moved from Ufa to Kuybyshev 1 HeavyTank moved from Tashkent to Kuybyshev 5 Infantrys moved from Sverdlovsk to Ufa 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Chita to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 6 Infantrys moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Irkutsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Evenkia 1 HeavyTank moved from Tashkent to Chimkent 2 Infantrys moved from Tashkent to Uzbekistan Purchase Units - Russians Russians buy 2 Artillerys, 1 HeavyTank, 37 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 1 Artillery and 7 Infantrys Germans defend with 1 ArmoredCar, 1 Artillery and 4 Infantrys Russians roll dice for 1 Artillery and 7 Infantrys in Kiev, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 2 : 1/1 hits, 1.83 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 6 Infantrys in Kiev, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 3 : 2/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 4 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 4 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 5 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 5 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 6 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Kiev, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 5 Infantrys Casualties for Germans: 1 ArmoredCar, 1 Artillery and 4 Infantrys Battle in Ayan Russians attack with 1 Fighter and 4 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Fighter and 4 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 3 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Leningrad Russians attack with 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks Germans defend with 4 Adv.Fighters, 1 Artillery and 4 Infantrys; Finns defend with 1 AAGun, 1 Bunker, 1 Factory, 2 Fighters, 6 Infantrys and 1 Tank Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks in Leningrad, round 2 : 7/1 hits, 7.33 expected hits Units damaged: 1 Bunker owned by the Finns Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters, 10 Infantrys and 1 Tank in Leningrad, round 2 : 8/1 hits, 8.33 expected hits 6 Infantrys owned by the Finns, 1 ArmoredCar owned by the Russians and 7 Infantrys owned by the Russians lost in Leningrad Russians roll dice for 1 Artillery, 1 HeavyTank, 8 Mech.Infs and 2 Tanks in Leningrad, round 3 : 4/1 hits, 4.67 expected hits Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters, 4 Infantrys and 1 Tank in Leningrad, round 3 : 7/1 hits, 6.33 expected hits 1 Artillery owned by the Russians, 6 Mech.Infs owned by the Russians and 4 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 HeavyTank, 2 Mech.Infs and 2 Tanks in Leningrad, round 4 : 2/1 hits, 2.33 expected hits Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters and 1 Tank in Leningrad, round 4 : 5/0 hits, 5.00 expected hits 2 Mech.Infs owned by the Russians, 1 Artillery owned by the Germans, 2 Tanks owned by the Russians, 1 HeavyTank owned by the Russians and 1 Tank owned by the Finns lost in Leningrad Finns win with 4 Adv.Fighters, 1 Bunker and 2 Fighters remaining. Battle score for attacker is -58 Casualties for Russians: 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks Casualties for Finns: 6 Infantrys and 1 Tank Casualties for Germans: 1 Artillery and 4 Infantrys Battle in Donetsk Russians attack with 5 Infantrys and 1 Tank Romanians defend with 2 Artillerys and 2 Infantrys Russians roll dice for 5 Infantrys and 1 Tank in Donetsk, round 2 : 2/1 hits, 1.33 expected hits Romanians roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Russians roll dice for 4 Infantrys and 1 Tank in Donetsk, round 3 : 1/1 hits, 1.17 expected hits Romanians roll dice for 2 Artillerys in Donetsk, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 4 : 1/0 hits, 1.00 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Artillerys and 2 Infantrys Battle in Minsk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Artillery Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Non Combat Move - Russians 2 Infantrys moved from Yaroslavl to S.Karelia 2 Infantrys moved from Yaroslavl to S.Karelia 1 Infantry moved from Yaroslavl to S.Karelia 3 Infantrys moved from Yaroslavl to Smolensk 1 Infantry moved from Yaroslavl to Smolensk 1 Artillery moved from Yaroslavl to Kursk 1 ArmoredCar and 1 Mech.Inf moved from Moscow to Kursk 5 Infantrys moved from Rostov to Kursk 3 Infantrys moved from Georgia to Saratov 4 Infantrys moved from Stalingrad to Saratov 1 Fighter moved from Ayan to Chita Place Units - Russians 3 Infantrys placed in Chita 6 Infantrys placed in Sibirsky 1 HeavyTank and 1 Infantry placed in Tashkent 5 Infantrys placed in Sverdlovsk 5 Infantrys placed in Stalingrad Turning on Edit Mode EDIT: Removing units owned by Russians from Moscow: 8 Infantrys EDIT: Adding units owned by Russians to Yaroslavl: 8 Infantrys EDIT: Turning off Edit Mode 1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk 1 Artillery and 9 Infantrys placed in Moscow 3 Infantrys placed in Georgia 3 Infantrys placed in Kursk Russians undo move 7. Russians undo move 8. 1 Artillery and 2 Infantrys placed in Kursk 10 Infantrys placed in Moscow Turn Complete - Russians Russians collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.50 Romanians : -0.33 Hisaichi : 0.00 Finns : 0.33 Russians : -0.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 56 Sea Zone to 51 Sea Zone 2 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Artillery and 3 Infantrys moved from Greece to 51 Sea Zone 1 Infantry moved from Crete to 51 Sea Zone 1 Artillery and 2 Infantrys moved from Mersa Matruh to 51 Sea Zone 2 Artillerys, 6 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone 1 T.Boat moved from 56 Sea Zone to 57 Sea Zone 2 ArmoredCars moved from New Valley to Cairo 5 ArmoredCars moved from Lower Egypt to Cairo 2 ArmoredCars moved from Palestine to Cairo 2 Artillerys and 6 Infantrys moved from 56 Sea Zone to Cairo 1 Adv.Fighter moved from Lower Egypt to Cairo 1 Infantry moved from N.Saudi Arabia to 58 Sea Zone 1 Artillery moved from Aden to 58 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone 1 Artillery and 1 Infantry moved from 62 Sea Zone to Madagascar 2 Fighters moved from 62 Sea Zone to Madagascar 1 ArmoredCar moved from Kenya to Mozambique Italians take Mozambique from British 1 ArmoredCar moved from Mozambique to Rhodesia 1 HeavyTank moved from Italian East Africa to Rhodesia 1 Mech.Inf moved from Kenya to South Africa 1 Mech.Inf moved from Kenya to South Africa 1 Tank moved from French Somaliland to Kenya 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Italian East Africa 4 ArmoredCars moved from Kufra to Equatoria 1 ArmoredCar moved from French Equatorial Africa to Kenya 1 Artillery and 2 Infantrys moved from Kufra to Darfur 2 Mech.Infs moved from Tripoli to E.Morocco 2 ArmoredCars moved from Tripoli to Kufra 2 JetFighters moved from 34 Sea Zone to 35 Sea Zone 1 Carrier and 1 Fighter moved from 41 Sea Zone to 34 Sea Zone 1 Fighter moved from 34 Sea Zone to Cape Verde 1 Artillery moved from Canarians to 34 Sea Zone 1 Infantry moved from Canarians to 34 Sea Zone 1 Infantry moved from 34 Sea Zone to Cape Verde 1 Artillery moved from 34 Sea Zone to Cape Verde 1 Mech.Inf moved from Canarians to 34 Sea Zone 1 Mech.Inf moved from 34 Sea Zone to Mauritania 1 Artillery moved from Azerbaijan to Astrakhan 1 HeavyTank moved from Azerbaijan to Astrakhan 1 ArmoredCar moved from Syria to W.Iran 1 Infantry moved from W.Iran to Azerbaijan 1 ArmoredCar moved from Syria to W.Iran 3 Infantrys moved from Madrid to Leon 4 ArmoredCars, 2 Artillerys and 2 Tanks moved from La Mancha to Leon Purchase Units - Italians Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Bomber, 1 Bunker, 1 Destroyer, 1 Fighter, 13 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; Combat - Italians Battle in 35 Sea Zone Italians attack with 2 JetFighters Americans defend with 1 B.Transport Italians roll dice for 2 JetFighters in 35 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 B.Transport in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 35 Sea Zone Italians win with 2 JetFighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Cairo Italians attack with 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 6 Infantrys British defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 2 Fighters, 4 Infantrys and 2 Tanks AA fire in Cairo : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Battleship in Cairo, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Italians roll dice for 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 6 Infantrys in Cairo, round 2 : 5/1 hits, 5.50 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks in Cairo, round 2 : 4/1 hits, 4.50 expected hits 1 Tank owned by the British, 4 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Cairo Italians roll dice for 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 2 Infantrys in Cairo, round 3 : 5/1 hits, 4.83 expected hits British roll dice for 1 Adv.Fighter, 1 Bunker, 2 Fighters and 1 Tank in Cairo, round 3 : 3/1 hits, 2.67 expected hits 2 Fighters owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 1 Adv.Fighter owned by the British lost in Cairo Italians win, taking Cairo from British with 1 Adv.Fighter, 9 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 34 Casualties for Italians: 1 Artillery and 6 Infantrys Casualties for British: 1 Adv.Fighter, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks Battle in Leon Italians attack with 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Italians roll dice for 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks in Leon, round 2 : 3/1 hits, 3.83 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/0 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Leon Italians loses 0 PUs for violating Leons neutrality. Italians win, taking Leon from Neutral with 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Madagascar Italians attack with 1 Artillery, 2 Fighters and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Madagascar, round 2 : 1/1 hits, 1.33 expected hits French roll dice for 1 Infantry in Madagascar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Madagascar Italians win, taking Madagascar from French with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in South Africa Italians attack with 2 Mech.Infs British defend with 1 Infantry Italians roll dice for 2 Mech.Infs in South Africa, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Infantry in South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Italians lost in South Africa Italians roll dice for 1 Mech.Inf in South Africa, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in South Africa, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in South Africa British win with no units remaining. Battle score for attacker is -10 Casualties for Italians: 2 Mech.Infs Casualties for British: 1 Infantry Battle in Rhodesia Italians attack with 1 ArmoredCar and 1 HeavyTank British defend with 1 Mech.Inf Italians roll dice for 1 ArmoredCar and 1 HeavyTank in Rhodesia, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Rhodesia Italians win, taking Rhodesia from British with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Battle in Astrakhan Italians attack with 1 Artillery and 1 HeavyTank Russians defend with 1 Infantry Italians roll dice for 1 Artillery and 1 HeavyTank in Astrakhan, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Astrakhan Italians win, taking Astrakhan from Russians with 1 Artillery and 1 HeavyTank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Cape Verde Italians attack with 1 Artillery, 1 Fighter and 1 Infantry Neutral defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cape Verde, round 2 : 1/0 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Italians loses 0 PUs for violating Cape Verdes neutrality. Italians win, taking Cape Verde from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Italians 1 Fighter moved from Cape Verde to 34 Sea Zone 1 JetFighter moved from 35 Sea Zone to 34 Sea Zone 1 JetFighter moved from 35 Sea Zone to 34 Sea Zone 1 Fighter moved from Madagascar to 62 Sea Zone 1 Fighter moved from Madagascar to 62 Sea Zone 1 Adv.Fighter moved from Cairo to Iraq Place Units - Italians 1 Adv.Fighter, 1 Battleship and 1 Destroyer placed in 34 Sea Zone 1 Bunker placed in Rio de Oro 1 Bomber and 1 Infantry placed in Normandy 1 Artillery and 2 Infantrys placed in W.Iran 2 Infantrys placed in Syria 2 Infantrys placed in Palestine 1 Infantry and 1 JetFighter placed in N.Saudi Arabia 1 Artillery and 2 Infantrys placed in Italian East Africa 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in E.Morocco 1 ArmoredCar and 1 Infantry placed in Crete 1 ArmoredCar placed in Madrid Italians undo move 11. Italians undo move 10. 2 ArmoredCars and 1 Infantry placed in Greece Turn Complete - Italians Italians collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Italians : -0.50 British : 0.83 AA fire in Cairo : : -0.17 French : -0.33 Americans : -0.17 Russians : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Tank moved from Azores to 16 Sea Zone 1 Tank and 1 Transport moved from 16 Sea Zone to 3 Sea Zone 1 Infantry moved from Greenland to 3 Sea Zone 1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland 1 Fighter moved from Greenland to Manchester 1 Transport moved from 2 Sea Zone to 1 Sea Zone 1 Infantry moved from Churchill to 1 Sea Zone 1 Fighter moved from Churchill to Greenland 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Infantry moved from 2 Sea Zone to Greenland Purchase Units - French French buy 1 Fighter; Remaining resources: 1 PUs; Non Combat Move - French Place Units - French 1 Fighter placed in Churchill Turn Complete - French French collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 Fighter moved from S.French Indochina to 110 Sea Zone 1 Fighter moved from S.French Indochina to 110 Sea Zone 1 Fighter moved from Tokyo to 93 Sea Zone 1 Fighter moved from S.French Indochina to 93 Sea Zone 1 Fighter moved from Banjarmasin to 111 Sea Zone 1 Fighter moved from Davao to 111 Sea Zone 1 Infantry moved from Davao to Mindanao 1 Infantry moved from Davao to Mindanao 1 Artillery moved from Davao to Mindanao 1 Infantry moved from Banjarmasin to West Borneo 1 Marine moved from Banjarmasin to West Borneo 1 Infantry moved from Banjarmasin to East And South Borneo 1 Infantry moved from Banjarmasin to East And South Borneo 1 Tank moved from Banjarmasin to East And South Borneo 1 Infantry moved from Banjarmasin to West Borneo 1 Bomber moved from Tokyo to 106 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 1 B.Transport, 2 Bunkers, 1 Cruiser and 11 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 111 Sea Zone Yamamoto attack with 2 Fighters Anzac defend with 1 Transport Yamamoto roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 111 Sea Zone Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Fighter Casualties for Anzac: 1 Transport Battle in 93 Sea Zone Yamamoto attack with 2 Fighters Dutch defend with 1 Transport Yamamoto roll dice for 2 Fighters in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Dutch roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 93 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in 110 Sea Zone Yamamoto attack with 2 Fighters Anzac defend with 1 Transport Yamamoto roll dice for 2 Fighters in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 110 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in 106 Sea Zone Yamamoto attack with 1 Bomber Anzac defend with 1 Transport Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 106 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in Mindanao Yamamoto attack with 1 Artillery and 2 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Mindanao, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in West Borneo Yamamoto attack with 2 Infantrys and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Marine in West Borneo, round 2 : 1/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in East And South Borneo Yamamoto attack with 2 Infantrys and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 0/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 3 : 0/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 4 : 0/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 5 : 1/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from 93 Sea Zone to 84 Sea Zone 1 Fighter moved from 93 Sea Zone to 84 Sea Zone 1 Bomber moved from 106 Sea Zone to Tokyo 1 Fighter moved from 111 Sea Zone to 84 Sea Zone 1 Tank moved from Davao to Panay 1 Fighter moved from 110 Sea Zone to Banjarmasin 1 Fighter moved from 110 Sea Zone to Banjarmasin Place Units - Yamamoto 1 B.Carrier, 1 B.Transport and 1 Cruiser placed in 84 Sea Zone 1 Bunker and 5 Infantrys placed in Tokyo 1 Bunker and 3 Infantrys placed in Hupeh 1 Infantry placed in Banjarmasin 1 Infantry placed in Davao 1 Infantry placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto : -2.67 Americans : 0.67 Anzac : 0.00 Dutch : -0.83
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 Marine moved from Shensi to Suiyuan 4 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Kweichow to N.French Indochina French take N.French Indochina from Hisaichi 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Lanchow to Szechwan 1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from Yunnan to N.Thailand 1 Tank moved from Hsining to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 1 Tank moved from Hsining to Lanchow 1 ArmoredCar moved from Hsining to Ningsia 1 ArmoredCar moved from Hsining to Lanchow 1 Artillery and 1 Infantry moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 1 Artillery and 3 Infantrys moved from Urumqi to E.Sinkiang 20 Infantrys moved from Shensi to Shansi 1 Infantry moved from Lanchow to Shensi Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 4 Infantrys and 1 Marine Hisaichi defend with 2 Infantrys and 1 Marine Chinese roll dice for 4 Infantrys and 1 Marine in Suiyuan, round 2 : 1/1 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys and 1 Marine in Suiyuan, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 3 Infantrys and 1 Marine in Suiyuan, round 3 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Marine in Suiyuan, round 3 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese roll dice for 3 Infantrys and 1 Marine in Suiyuan, round 4 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Marine in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Infantrys and 1 Marine Battle in Shansi Chinese attack with 20 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 20 Infantrys in Shansi, round 2 : 3/1 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 19 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in N.Thailand Chinese attack with 1 Infantry Thai defend with 1 Infantry Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Thailand Thai win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00 Chinese : -1.17 Thai : -0.33
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 ArmoredCar moved from Heilungchiang to Ayan 1 ArmoredCar moved from Heilungchiang to Ayan 1 Fighter moved from Heilungchiang to Ayan 1 Fighter moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 2 Infantrys moved from Kirin to Heilungchiang 1 ArmoredCar moved from Changchun to Khabarovsk 1 Marine moved from Liaoning to Heilungchiang 1 Artillery moved from Liaoning to Heilungchiang 2 ArmoredCars moved from Hunan to Shantung 3 Tanks moved from Hupeh to Shantung 1 ArmoredCar moved from Hupeh to Shantung 1 Infantry moved from Hunan to Hupeh 1 ArmoredCar moved from Hong Kong to Hunan 1 Infantry moved from Hong Kong to Kiangsi 1 Artillery moved from Hong Kong to Kiangsi 1 Infantry moved from Hong Kong to Kiangsi 1 Adv.Fighter moved from Changchun to Shantung 1 Infantry moved from Changchun to Kirin 1 Artillery moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Bunkers, 1 Fighter, 10 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 ArmoredCars, 2 Fighters and 1 Infantry Russians defend with 3 Infantrys Hisaichi roll dice for 2 ArmoredCars, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Ayan, round 3 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 0/1 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 3 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Ayan to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Heilungchiang 1 Bunker and 3 Infantrys placed in Shantung 1 ArmoredCar, 1 Fighter and 2 Infantrys placed in Hong Kong 1 Adv.Fighter, 1 ArmoredCar, 2 Infantrys, 1 Marine and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Russians : -0.67
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I’m headed out to Alaska with my family for a cruise; I’ll be gone until July 1st, and I’m not bringing my laptop. Still very much enjoying the game, and looking forward to picking it up when I get back!
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Artillery and 2 Infantrys moved from Yunnan to N.Thailand 2 Artillerys, 1 Elite and 5 Infantrys moved from Yunnan to N.Thailand 4 ArmoredCars and 1 Tank moved from Assam to N.Thailand 5 Infantrys and 1 Tank moved from Bihar to Assam 2 Artillerys moved from Delhi to Hyderabad 2 Artillerys moved from Delhi to Bihar 2 Infantrys moved from Hyderabad to Bihar 1 ArmoredCar moved from Madras to Hyderabad 1 ArmoredCar moved from Madras to Bihar 4 Infantrys moved from Bombay to Rajputana 1 Bomber moved from Dover to Netherlands 2 Infantrys moved from Dover to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Netherlands 3 Adv.Fighters moved from 21 Sea Zone to Netherlands 3 Fighters moved from 21 Sea Zone to Netherlands 1 Tank moved from Zhigansk to Ayan Purchase Units - British British buy 2 Artillerys, 1 Bunker, 3 Destroyers, 5 Infantrys, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Ayan British attack with 1 Tank Hisaichi defend with 2 ArmoredCars British roll dice for 1 Tank in Ayan, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 2 ArmoredCars in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the British lost in Ayan Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -1 Casualties for British: 1 Tank Casualties for Hisaichi: 1 ArmoredCar Battle in Netherlands British attack with 3 Adv.Fighters, 1 Bomber, 3 Fighters and 2 Infantrys Germans defend with 1 Infantry British roll dice for 2 Battleships in Netherlands, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 3 Adv.Fighters, 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in N.Thailand British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank in N.Thailand, round 2 : 4/1 hits, 4.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand British win, taking N.Thailand from Thai with 4 ArmoredCars, 3 Artillerys, 1 Elite, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 3 Adv.Fighters and 3 Fighters moved from Netherlands to 21 Sea Zone 1 Bomber moved from Netherlands to Dover Place Units - British 3 Destroyers and 1 S.Submarine placed in 21 Sea Zone 1 Bunker and 2 Tanks placed in Cape Town 3 Infantrys placed in Madras 2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi Turn Complete - British British collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : -0.67 Hisaichi : 0.67 Thai : 0.67
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from Java to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to East And South Borneo 1 Artillery moved from Northern Territory to 67 Sea Zone 1 Marine moved from Northern Territory to 67 Sea Zone 1 Artillery, 2 Destroyers, 1 Marine and 1 Transport moved from 67 Sea Zone to 111 Sea Zone 1 Artillery and 1 Marine moved from 111 Sea Zone to East And South Borneo 1 Artillery moved from Merauke to 112 Sea Zone 1 Elite moved from Merauke to 112 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from 111 Sea Zone to East And South Borneo 1 Tank moved from Merauke to 113 Sea Zone 1 Infantry moved from Merauke to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo 1 Transport moved from 107 Sea Zone to 112 Sea Zone 1 Artillery and 1 Infantry moved from Merauke to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo 1 Destroyer moved from 113 Sea Zone to 111 Sea Zone 1 Infantry moved from Manila to Mindoro Americans take Mindoro from Yamamoto 1 Marine moved from Northern Territory to Western Australia 1 Adv.Fighter moved from Jilolo to Java Purchase Units - Anzac Anzac buy 3 L.Fighters; Remaining resources: 0 PUs; Combat - Anzac Battle in East And South Borneo Anzac attack with 3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank Yamamoto defend with 2 Infantrys and 1 Tank Anzac roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank in East And South Borneo, round 2 : 4/1 hits, 3.50 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in East And South Borneo Anzac win, taking East And South Borneo from Yamamoto with 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 2 Infantrys and 1 Tank Non Combat Move - Anzac 2 Infantrys moved from Soembawa to Lombok 2 Infantrys moved from Flores to Soembawa Place Units - Anzac 3 L.Fighters placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17 Anzac : 0.50
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Cruiser moved from 107 Sea Zone to 93 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Hainan Chinese take Hainan from Yamamoto Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Infantry and 1 Marine placed in Hollandia 2 Adv.Fighters placed in Sumatra Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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@dawgoneit is everything ok?
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@dawgoneit Yes, I’m just on a cruise in Alaska with my family until Monday. Did you not get my earlier away message? Sorry if I worried you.
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@Argothair i did get your message. just had a brain fart
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 1 unit repaired. 2 Fighters moved from Leningrad to S.Karelia 4 ArmoredCars moved from Oulu to S.Karelia Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 4 ArmoredCars and 2 Fighters Russians defend with 5 Infantrys Finns roll dice for 4 ArmoredCars and 2 Fighters in S.Karelia, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 5 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns roll dice for 3 ArmoredCars and 2 Fighters in S.Karelia, round 3 : 2/1 hits, 1.67 expected hits Russians roll dice for 3 Infantrys in S.Karelia, round 3 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns roll dice for 2 ArmoredCars and 2 Fighters in S.Karelia, round 4 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Finns: 2 ArmoredCars Casualties for Russians: 5 Infantrys Non Combat Move - Finns 1 Fighter moved from S.Karelia to Leningrad 1 Fighter moved from S.Karelia to Leningrad 8 Infantrys moved from Oulu to Vyborg 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 2 Infantrys placed in Leningrad 2 ArmoredCars placed in Helsinki Turn Complete - Finns Finns collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : -1.00
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Tank moved from Bucharest to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 2 Fighters and 4 Infantrys Russians defend with 3 Infantrys and 1 Tank Romanians roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Donetsk, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Donetsk, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Romanians: 3 Infantrys Casualties for Russians: 3 Infantrys and 1 Tank Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Vinnytsia 1 Fighter placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.67 Russians : 0.67
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 ArmoredCar moved from Burma to Yunnan Thai take Yunnan from Chinese 1 ArmoredCar moved from Yunnan to N.French Indochina 1 Infantry moved from S.French Indochina to N.French Indochina 2 Infantrys moved from S.Thailand to S.French Indochina 1 Infantry moved from Burma to S.Thailand 1 ArmoredCar moved from Malaya to Bangkok 1 Artillery moved from S.French Indochina to N.French Indochina Purchase Units - Thai Thai buy 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.French Indochina Thai attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Thai win, taking N.French Indochina from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Infantrys placed in S.French Indochina 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
French : -0.33 Thai : 0.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 ArmoredCar moved from Alaska to 71 Sea Zone 1 ArmoredCar and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone 1 ArmoredCar moved from 85 Sea Zone to Kyushu Americans take Kyushu from Yamamoto 1 Infantry moved from Attu to 72 Sea Zone 1 Tank moved from Koryakia to Kamchatka Russians take Kamchatka from Yamamoto 1 B.Transport, 1 Battleship, 1 Carrier, 1 Infantry and 2 L.Fighters moved from 72 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Chubu Americans take Chubu from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tohoku Americans take Tohoku from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Hokkaido Americans take Hokkaido from Yamamoto 1 Artillery and 1 Infantry moved from Nauru to 104 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto 1 Tank moved from Ponape to Woleai Americans take Woleai from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Shikoku Americans take Shikoku from Yamamoto 1 Infantry moved from Eniwetok to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Iwo Jima Americans take Iwo Jima from Yamamoto 1 Carrier, 1 Destroyer and 1 Submarine moved from 102 Sea Zone to 85 Sea Zone 1 Infantry and 1 Marine moved from Ponape to 102 Sea Zone 1 B.Transport, 1 Infantry and 1 Marine moved from 102 Sea Zone to 95 Sea Zone 1 Infantry and 1 Marine moved from 95 Sea Zone to Minamitori 1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru 1 Bomber moved from Attu to Ponape 1 Destroyer and 2 Submarines moved from 13 Sea Zone to 32 Sea Zone 1 Carrier and 2 Fighters moved from 26 Sea Zone to 32 Sea Zone 1 Artillery and 1 Infantry moved from Santiago to 125 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 125 Sea Zone to 39 Sea Zone 1 ArmoredCar and 6 Tanks moved from Rio De Janeiro to Salvador 1 Artillery and 1 Infantry moved from 39 Sea Zone to Bahia 2 Artillerys moved from Rio De Janeiro to Bahia Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 Battleship, 1 Cruiser, 3 Destroyers, 1 Infantry, 3 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Marine in Minamitori, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans Place Units - Americans 2 Destroyers and 1 Submarine placed in 71 Sea Zone 3 Adv.Fighters placed in Manila 1 Battleship and 1 Cruiser placed in 39 Sea Zone 1 Infantry placed in Pearl Harbor 2 S.Submarines placed in 98 Sea Zone 1 Destroyer and 1 S.Submarine placed in 26 Sea Zone Turn Complete - Americans Americans collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Americans : 0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 1 ArmoredCar moved from Latvia to Novgorod Germans take Novgorod from Russians 1 ArmoredCar moved from Novgorod to Minsk 1 Infantry moved from Lithuania to Minsk 1 Artillery moved from Lithuania to Minsk 1 ArmoredCar moved from Vinnytsia to Rostov Germans take Rostov from Russians 1 Infantry moved from Brest to Kiev 1 Artillery moved from Brest to Kiev 1 ArmoredCar moved from Warsaw to Kiev 1 Infantry moved from Brest to Kiev 2 ArmoredCars, 6 Artillerys, 1 Elite, 13 Infantrys and 4 Tanks moved from Brest to Kiev 1 ArmoredCar moved from Lithuania to Kiev 1 ArmoredCar moved from East Prussia to Kiev 1 ArmoredCar moved from Krakow to Kiev 1 Infantry moved from Brest to Kiev 1 Infantry moved from Brest to Kiev 1 Artillery moved from Latvia to Minsk 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from N.Karelia to Vyborg 1 ArmoredCar, 1 Artillery and 3 Infantrys moved from Middle Norrland to 24 Sea Zone 1 Artillery moved from Hamburg to 22 Sea Zone 5 Infantrys moved from Hamburg to 22 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 22 Sea Zone to 11 Sea Zone 1 Artillery and 5 Infantrys moved from 11 Sea Zone to Manchester 1 Fighter moved from 22 Sea Zone to Manchester 5 Adv.Fighters moved from 22 Sea Zone to Manchester 1 Bomber moved from Hamburg to Manchester 1 ArmoredCar, 1 Artillery, 1 Cruiser, 3 Infantrys and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 1 ArmoredCar, 1 Artillery and 3 Infantrys moved from 22 Sea Zone to Netherlands 1 Fighter moved from Rhine to Netherlands 1 ArmoredCar moved from Bavaria to Netherlands 2 Artillerys moved from Rhine to Hamburg 4 Infantrys moved from Rhine to Hamburg 3 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from East Prussia to Lithuania 1 Artillery and 2 Infantrys moved from Danzig to Brest 2 ArmoredCars moved from Bohemia to Vinnytsia 1 ArmoredCar moved from Baleares to 42 Sea Zone 1 Infantry moved from Baleares to 42 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 42 Sea Zone to 31 Sea Zone 1 ArmoredCar and 1 Infantry moved from 31 Sea Zone to Rio de Oro 1 Transport moved from 42 Sea Zone to 43 Sea Zone 1 ArmoredCar and 1 Infantry moved from Languedoc to 43 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 ArmoredCar and 1 Infantry moved from 42 Sea Zone to Valencia Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 12 Infantrys, 2 JetFighters, 3 T.Boats and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys British defend with 2 Infantrys Germans roll dice for 5 Battleships in Netherlands, round 2 : 4/1 hits, 3.33 expected hits 2 Infantrys owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Kiev Germans attack with 6 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 6 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks in Kiev, round 2 : 11/1 hits, 10.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 5 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Minsk Germans attack with 1 ArmoredCar, 2 Artillerys and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Minsk, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Minsk, round 3 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 ArmoredCar, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Manchester Germans attack with 5 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys British defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys; French defend with 2 Adv.Fighters and 1 Fighter AA fire in Manchester : 1/1 hits, 1.17 expected hits 1 Adv.Fighter owned by the Germans lost in Manchester Germans roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys in Manchester, round 2 : 4/1 hits, 4.33 expected hits British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys in Manchester, round 2 : 3/1 hits, 2.83 expected hits 1 Fighter owned by the French, 3 Infantrys owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Manchester Germans roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Manchester, round 3 : 4/1 hits, 3.83 expected hits British roll dice for 2 Adv.Fighters in Manchester, round 3 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Germans and 2 Adv.Fighters owned by the French lost in Manchester Germans win, taking Manchester from British with 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 18 Casualties for Germans: 1 Adv.Fighter and 4 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Casualties for French: 2 Adv.Fighters and 1 Fighter Non Combat Move - Germans 4 Adv.Fighters moved from Leningrad to Hamburg 1 Fighter moved from Netherlands to 22 Sea Zone 1 Fighter moved from Manchester to 22 Sea Zone 4 Adv.Fighters moved from Manchester to 22 Sea Zone 1 Bomber moved from Manchester to Hamburg 1 AAGun moved from Bohemia to Bavaria Place Units - Germans 3 T.Boats and 2 Transports placed in 22 Sea Zone 1 Adv.Fighter placed in Hamburg 2 JetFighters placed in Paris 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Krakow 1 Artillery and 2 Infantrys placed in Danzig 4 ArmoredCars placed in Bohemia 2 Infantrys placed in Middle Norrland Turn Complete - Germans Germans collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -0.17 AA fire in Manchester : : -0.17 Russians : -1.00