Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Fighter moved from Vinnytsia to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
3 Infantrys moved from Vinnytsia to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
3 Infantrys moved from E.Romania to Vinnytsia
1 Mech.Inf and 1 Mot.Inf moved from Bucharest to Vinnytsia
Purchase Units - Romanians
Romanians buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Artillerys, 2 Fighters and 6 Infantrys
Russians defend with 4 Infantrys and 3 Mech.Infs
Romanians roll dice for 2 Artillerys, 2 Fighters and 6 Infantrys in Donetsk, round 2 : 2/1 hits, 2.67 expected hits
Russians roll dice for 4 Infantrys and 3 Mech.Infs in Donetsk, round 2 : 2/1 hits, 2.33 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 2 Artillerys, 2 Fighters and 4 Infantrys in Donetsk, round 3 : 3/1 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys and 3 Mech.Infs in Donetsk, round 3 : 2/1 hits, 1.67 expected hits
2 Infantrys owned by the Russians, 1 Mech.Inf owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Donetsk, round 4 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 Mech.Infs in Donetsk, round 4 : 0/1 hits, 0.67 expected hits
2 Mech.Infs owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 18
Casualties for Romanians: 4 Infantrys
Casualties for Russians: 4 Infantrys and 3 Mech.Infs
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Vinnytsia
1 Fighter moved from Donetsk to Vinnytsia
Place Units - Romanians
2 Artillerys and 2 Infantrys placed in Vinnytsia
2 Infantrys and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.00
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
1 Fighter moved from Bangkok to 105 Sea Zone
1 Infantry moved from Bangkok to Malaya
1 Infantry moved from Bangkok to Malaya
1 ArmoredCar moved from Bangkok to Malaya
1 Infantry moved from N.Thailand to Burma
1 Infantry moved from N.Thailand to Burma
1 ArmoredCar moved from Bangkok to Burma
1 Tank moved from S.French Indochina to Bangkok
Purchase Units - Thai
Thai buy 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 105 Sea Zone
Thai attack with 1 Fighter
Anzac defend with 1 Transport
Thai roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 105 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Thai lost in 105 Sea Zone
Anzac win with 1 Transport remaining. Battle score for attacker is -8
Casualties for Thai: 1 Fighter
Battle in Burma
Thai attack with 1 ArmoredCar and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 ArmoredCar and 2 Infantrys in Burma, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Malaya
Thai attack with 1 ArmoredCar and 2 Infantrys
Anzac defend with 1 Infantry
Thai roll dice for 1 ArmoredCar and 2 Infantrys in Malaya, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Malaya
Thai win, taking Malaya from British with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Thai
1 Infantry moved from S.Thailand to N.Thailand
1 Infantry moved from Bangkok to S.Thailand
Place Units - Thai
2 Infantrys placed in S.French Indochina
1 Fighter and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : 0.33
Anzac : 0.67
Thai : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
1 unit repaired.
1 S.Submarine moved from 22 Sea Zone to 21 Sea Zone
1 Infantry moved from Iceland to 4 Sea Zone
3 Destroyers, 1 Infantry and 1 S.Submarine moved from 4 Sea Zone to 21 Sea Zone
1 Infantry moved from 21 Sea Zone to Dover
2 Adv.Fighters and 1 Carrier moved from 26 Sea Zone to 32 Sea Zone
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
1 Artillery and 1 Infantry moved from Santiago to 125 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 125 Sea Zone to 39 Sea Zone
2 Artillerys and 3 Infantrys moved from Bahia to Salvador
1 Artillery, 1 B.Transport and 1 Infantry moved from 39 Sea Zone to 35 Sea Zone
1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador
2 ArmoredCars, 2 Artillerys and 6 Tanks moved from Bolivia to Rio De Janeiro
1 Infantry moved from San Francisco to 83 Sea Zone
1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 71 Sea Zone
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Tank moved from Alaska to 71 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 2 Tanks moved from 72 Sea Zone to Koryakia
1 Artillery, 1 Bomber and 1 Elite moved from Kolyma to Koryakia
1 Battleship moved from 76 Sea Zone to 72 Sea Zone
3 L.Fighters moved from 86 Sea Zone to Koryakia
3 S.Submarines moved from 76 Sea Zone to 103 Sea Zone
2 Infantrys moved from Rongelap to 103 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
3 Infantrys moved from 103 Sea Zone to Kusaie
1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 B.Transport, 1 Infantry, 1 Marine and 1 Tank moved from 104 Sea Zone to 102 Sea Zone
1 Infantry, 1 Marine and 1 Tank moved from 102 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Destroyer moved from 86 Sea Zone to 102 Sea Zone
1 Carrier moved from 86 Sea Zone to 72 Sea Zone
1 Submarine moved from 86 Sea Zone to 102 Sea Zone
1 Carrier moved from 86 Sea Zone to 102 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru
1 S.Submarine moved from 84 Sea Zone to 102 Sea Zone
Purchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Factorys, 2 Fighters, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio De Janeiro
Americans attack with 2 ArmoredCars, 2 Artillerys and 6 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 ArmoredCars, 2 Artillerys and 6 Tanks in Rio De Janeiro, round 2 : 4/1 hits, 4.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/0 hits, 1.00 expected hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 1 ArmoredCar, 2 Artillerys and 6 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredCar
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Salvador
Americans attack with 3 Artillerys and 4 Infantrys
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 3 Artillerys and 4 Infantrys in Salvador, round 2 : 2/1 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/1 hits, 1.67 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 3 Artillerys and 2 Infantrys in Salvador, round 3 : 2/1 hits, 1.67 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in Koryakia
Americans attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 3 L.Fighters and 2 Tanks
Yamamoto defend with 1 Artillery and 6 Infantrys
Americans roll dice for 1 Battleship in Koryakia, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 3 L.Fighters and 2 Tanks in Koryakia, round 2 : 4/1 hits, 4.17 expected hits
Yamamoto roll dice for 1 Artillery and 6 Infantrys in Koryakia, round 2 : 2/1 hits, 2.33 expected hits
4 Infantrys owned by the Yamamoto, 1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in Koryakia
Americans roll dice for 1 Artillery, 1 Bomber, 3 L.Fighters and 2 Tanks in Koryakia, round 3 : 4/1 hits, 3.50 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Koryakia, round 3 : 1/0 hits, 1.00 expected hits
1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Koryakia
Americans win, taking Koryakia from Yamamoto with 1 Bomber, 3 L.Fighters and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Americans: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Yamamoto: 1 Artillery and 6 Infantrys
Battle in Kusaie
Americans attack with 3 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 3 Infantrys in Kusaie, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Infantrys in Kusaie, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
2 L.Fighters moved from Koryakia to 72 Sea Zone
1 L.Fighter moved from Koryakia to Chita
1 Bomber moved from Koryakia to Attu
1 Infantry moved from 71 Sea Zone to Attu
Place Units - Americans
1 Factory placed in Argentina
1 Transport placed in 125 Sea Zone
1 Artillery and 1 Infantry placed in Santiago
1 Artillery and 1 Infantry placed in Pearl Harbor
1 Transport placed in 98 Sea Zone
2 ArmoredCars and 1 Tank placed in Alaska
1 Carrier placed in 26 Sea Zone
2 Fighters placed in 26 Sea Zone
1 Destroyer and 2 Submarines placed in 13 Sea Zone
1 Factory placed in Manila
Turn Complete - Americans
Americans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Yamamoto : -1.00
Americans : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 Infantry moved from Middle Norrland to 24 Sea Zone
1 Artillery moved from Middle Norrland to 24 Sea Zone
1 ArmoredCar moved from Middle Norrland to 24 Sea Zone
1 Bomber moved from Hamburg to Latvia
1 Artillery moved from Danzig to 24 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad
1 Infantry moved from Estonia to Leningrad
1 Infantry moved from Vyborg to Leningrad
1 Infantry moved from N.Karelia to Vyborg
1 Infantry moved from Lapland to N.Karelia
1 Infantry moved from 24 Sea Zone to Leningrad
1 Artillery moved from 24 Sea Zone to Latvia
1 ArmoredCar moved from 24 Sea Zone to Latvia
1 Infantry moved from Brest to Lithuania
1 Infantry moved from Brest to Lithuania
1 Artillery moved from Brest to Lithuania
1 ArmoredCar moved from Brest to Lithuania
1 Infantry moved from Brest to Minsk
1 Infantry moved from Brest to Minsk
1 Artillery moved from Brest to Minsk
1 Infantry moved from Brest to Kiev
1 Infantry moved from Brest to Kiev
1 Artillery moved from Brest to Kiev
1 ArmoredCar moved from Warsaw to Kiev
1 Infantry moved from Brest to Kiev
1 Infantry moved from Brest to Kiev
1 Infantry moved from Danzig to East Prussia
1 ArmoredCar moved from Warsaw to East Prussia
2 Infantrys moved from Warsaw to Brest
1 Artillery and 2 Infantrys moved from Krakow to Brest
1 ArmoredCar moved from Bohemia to Vinnytsia
1 Tank moved from Vinnytsia to Brest
1 Artillery and 1 Infantry moved from Oslo to Middle Norrland
4 Infantrys moved from Denmark to Hamburg
1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone
1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone
1 Adv.Fighter moved from 22 Sea Zone to Latvia
1 Adv.Fighter moved from 22 Sea Zone to Latvia
1 Stuka moved from Hamburg to 12 Sea Zone
1 Stuka moved from Hamburg to 12 Sea Zone
1 Stuka moved from Hamburg to 20 Sea Zone
1 Stuka moved from Hamburg to 20 Sea Zone
1 ArmoredCar and 2 Infantrys moved from Corsica to 44 Sea Zone
1 ArmoredCar, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 42 Sea Zone
1 ArmoredCar and 2 Infantrys moved from 42 Sea Zone to Baleares
1 Artillery and 3 Infantrys moved from Rhine to Hamburg
1 Artillery moved from Netherlands to Rhine
1 Infantry moved from Netherlands to Rhine
1 Infantry moved from Netherlands to Rhine
1 Infantry moved from Netherlands to Rhine
1 Artillery moved from Belgium to Rhine
1 ArmoredCar moved from Bavaria to Krakow
1 ArmoredCar moved from Belgium to Bavaria
1 Artillery moved from Picardy to Paris
1 Infantry moved from Picardy to Paris
1 Infantry moved from Picardy to Paris
1 Infantry moved from Burgundy to Languedoc
Purchase Units - Germans
Germans buy 4 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Fighter, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 20 Sea Zone
Germans attack with 2 Stukas
British defend with 1 Submarine
Germans roll dice for 2 Stukas in 20 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 Submarine owned by the British lost in 20 Sea Zone
Germans win with 2 Stukas remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 23 Sea Zone
Germans attack with 2 Adv.Fighters
British defend with 1 Submarine
Germans roll dice for 2 Adv.Fighters in 23 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 Submarine owned by the British lost in 23 Sea Zone
Germans win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 12 Sea Zone
Germans attack with 2 Stukas
British defend with 1 Submarine
Germans roll dice for 2 Stukas in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 Submarine owned by the British lost in 12 Sea Zone
Germans win with 2 Stukas remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Latvia
Germans attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber in Latvia, round 2 : 3/1 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Lithuania
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Lithuania, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Kiev
Germans attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys
Russians defend with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf
Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Kiev, round 2 : 0/1 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 3 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 Mech.Inf in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 ArmoredCar, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 1 ArmoredCar, 1 Infantry and 1 Mech.Inf
Battle in Minsk
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/1 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Baleares
Germans attack with 1 ArmoredCar and 2 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Baleares, round 2 : 0/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Baleares, round 3 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Baleares, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Baleares
Germans loses 0 PUs for violating Balearess neutrality.
Germans win, taking Baleares from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Germans
1 ArmoredCar moved from Paris to Languedoc
1 Adv.Fighter moved from Latvia to Leningrad
1 Adv.Fighter moved from Latvia to Leningrad
1 Bomber moved from Latvia to Hamburg
1 Adv.Fighter moved from 23 Sea Zone to Leningrad
1 Adv.Fighter moved from 23 Sea Zone to Leningrad
1 Stuka moved from 12 Sea Zone to Hamburg
1 Stuka moved from 20 Sea Zone to Hamburg
1 Stuka moved from 20 Sea Zone to Hamburg
1 Stuka moved from 12 Sea Zone to Hamburg
Place Units - Germans
4 Adv.Fighters, 1 Battleship and 1 Transport placed in 22 Sea Zone
1 Artillery and 2 Infantrys placed in Danzig
1 Artillery and 2 Infantrys placed in Krakow
1 ArmoredCar and 3 Infantrys placed in Warsaw
1 ArmoredCar and 2 Infantrys placed in Middle Norrland
2 ArmoredCars placed in Bohemia
1 Fighter and 1 Infantry placed in Rhine
Turn Complete - Germans
Germans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : 0.17
Neutral : 0.33
Russians : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
4 Infantrys moved from Kursk to Donetsk
5 Infantrys moved from Kursk to Kiev
7 Mech.Infs moved from Kursk to Leningrad
1 Mech.Inf moved from Novgorod to Leningrad
1 Artillery and 7 Infantrys moved from S.Karelia to Leningrad
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Arkhangelsk to Leningrad
1 Artillery and 1 Infantry moved from Kursk to Minsk
1 Artillery and 2 Infantrys moved from Kursk to Kiev
1 Infantry moved from Kursk to Donetsk
1 Tank moved from Kursk to Donetsk
1 Infantry moved from Uzbekistan to Chimkent
1 Infantry moved from Ufa to Kuybyshev
1 Infantry moved from Stalingrad to Saratov
4 Infantrys moved from Ufa to Kuybyshev
1 HeavyTank moved from Tashkent to Kuybyshev
5 Infantrys moved from Sverdlovsk to Ufa
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 Fighter moved from Chita to Ayan
1 Infantry moved from N.Buryat Mongolia to Ayan
6 Infantrys moved from N.Buryat Mongolia to Chita
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
5 Infantrys moved from Irkutsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
5 Infantrys moved from Krasnoyarsk to Irkutsk
6 Infantrys moved from Sibirsky to Evenkia
1 HeavyTank moved from Tashkent to Chimkent
2 Infantrys moved from Tashkent to Uzbekistan
Purchase Units - Russians
Russians buy 2 Artillerys, 1 HeavyTank, 37 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Kiev
Russians attack with 1 Artillery and 7 Infantrys
Germans defend with 1 ArmoredCar, 1 Artillery and 4 Infantrys
Russians roll dice for 1 Artillery and 7 Infantrys in Kiev, round 2 : 2/1 hits, 1.67 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 2 : 1/1 hits, 1.83 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians roll dice for 1 Artillery and 6 Infantrys in Kiev, round 3 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 3 : 2/1 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 4 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 4 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 5 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 5 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 6 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 Artillery in Kiev, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 5 Infantrys
Casualties for Germans: 1 ArmoredCar, 1 Artillery and 4 Infantrys
Battle in Ayan
Russians attack with 1 Fighter and 4 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Fighter and 4 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 3 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Leningrad
Russians attack with 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks
Germans defend with 4 Adv.Fighters, 1 Artillery and 4 Infantrys; Finns defend with 1 AAGun, 1 Bunker, 1 Factory, 2 Fighters, 6 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks in Leningrad, round 2 : 7/1 hits, 7.33 expected hits
Units damaged: 1 Bunker owned by the Finns
Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters, 10 Infantrys and 1 Tank in Leningrad, round 2 : 8/1 hits, 8.33 expected hits
6 Infantrys owned by the Finns, 1 ArmoredCar owned by the Russians and 7 Infantrys owned by the Russians lost in Leningrad
Russians roll dice for 1 Artillery, 1 HeavyTank, 8 Mech.Infs and 2 Tanks in Leningrad, round 3 : 4/1 hits, 4.67 expected hits
Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters, 4 Infantrys and 1 Tank in Leningrad, round 3 : 7/1 hits, 6.33 expected hits
1 Artillery owned by the Russians, 6 Mech.Infs owned by the Russians and 4 Infantrys owned by the Germans lost in Leningrad
Russians roll dice for 1 HeavyTank, 2 Mech.Infs and 2 Tanks in Leningrad, round 4 : 2/1 hits, 2.33 expected hits
Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters and 1 Tank in Leningrad, round 4 : 5/0 hits, 5.00 expected hits
2 Mech.Infs owned by the Russians, 1 Artillery owned by the Germans, 2 Tanks owned by the Russians, 1 HeavyTank owned by the Russians and 1 Tank owned by the Finns lost in Leningrad
Finns win with 4 Adv.Fighters, 1 Bunker and 2 Fighters remaining. Battle score for attacker is -58
Casualties for Russians: 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks
Casualties for Finns: 6 Infantrys and 1 Tank
Casualties for Germans: 1 Artillery and 4 Infantrys
Battle in Donetsk
Russians attack with 5 Infantrys and 1 Tank
Romanians defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 5 Infantrys and 1 Tank in Donetsk, round 2 : 2/1 hits, 1.33 expected hits
Romanians roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 2 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Russians roll dice for 4 Infantrys and 1 Tank in Donetsk, round 3 : 1/1 hits, 1.17 expected hits
Romanians roll dice for 2 Artillerys in Donetsk, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 4 : 1/0 hits, 1.00 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 2 Artillerys and 2 Infantrys
Battle in Minsk
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Artillery
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery
Non Combat Move - Russians
2 Infantrys moved from Yaroslavl to S.Karelia
2 Infantrys moved from Yaroslavl to S.Karelia
1 Infantry moved from Yaroslavl to S.Karelia
3 Infantrys moved from Yaroslavl to Smolensk
1 Infantry moved from Yaroslavl to Smolensk
1 Artillery moved from Yaroslavl to Kursk
1 ArmoredCar and 1 Mech.Inf moved from Moscow to Kursk
5 Infantrys moved from Rostov to Kursk
3 Infantrys moved from Georgia to Saratov
4 Infantrys moved from Stalingrad to Saratov
1 Fighter moved from Ayan to Chita
Place Units - Russians
3 Infantrys placed in Chita
6 Infantrys placed in Sibirsky
1 HeavyTank and 1 Infantry placed in Tashkent
5 Infantrys placed in Sverdlovsk
5 Infantrys placed in Stalingrad
Turning on Edit Mode
EDIT: Removing units owned by Russians from Moscow: 8 Infantrys
EDIT: Adding units owned by Russians to Yaroslavl: 8 Infantrys
EDIT: Turning off Edit Mode
1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
1 Artillery and 9 Infantrys placed in Moscow
3 Infantrys placed in Georgia
3 Infantrys placed in Kursk
Russians undo move 7.
Russians undo move 8.
1 Artillery and 2 Infantrys placed in Kursk
10 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.50
Romanians : -0.33
Hisaichi : 0.00
Finns : 0.33
Russians : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Transport moved from 56 Sea Zone to 51 Sea Zone
2 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Artillery and 3 Infantrys moved from Greece to 51 Sea Zone
1 Infantry moved from Crete to 51 Sea Zone
1 Artillery and 2 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Artillerys, 6 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone
1 T.Boat moved from 56 Sea Zone to 57 Sea Zone
2 ArmoredCars moved from New Valley to Cairo
5 ArmoredCars moved from Lower Egypt to Cairo
2 ArmoredCars moved from Palestine to Cairo
2 Artillerys and 6 Infantrys moved from 56 Sea Zone to Cairo
1 Adv.Fighter moved from Lower Egypt to Cairo
1 Infantry moved from N.Saudi Arabia to 58 Sea Zone
1 Artillery moved from Aden to 58 Sea Zone
1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone
1 Artillery and 1 Infantry moved from 62 Sea Zone to Madagascar
2 Fighters moved from 62 Sea Zone to Madagascar
1 ArmoredCar moved from Kenya to Mozambique
Italians take Mozambique from British
1 ArmoredCar moved from Mozambique to Rhodesia
1 HeavyTank moved from Italian East Africa to Rhodesia
1 Mech.Inf moved from Kenya to South Africa
1 Mech.Inf moved from Kenya to South Africa
1 Tank moved from French Somaliland to Kenya
1 Infantry moved from N.Saudi Arabia to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Italian East Africa
4 ArmoredCars moved from Kufra to Equatoria
1 ArmoredCar moved from French Equatorial Africa to Kenya
1 Artillery and 2 Infantrys moved from Kufra to Darfur
2 Mech.Infs moved from Tripoli to E.Morocco
2 ArmoredCars moved from Tripoli to Kufra
2 JetFighters moved from 34 Sea Zone to 35 Sea Zone
1 Carrier and 1 Fighter moved from 41 Sea Zone to 34 Sea Zone
1 Fighter moved from 34 Sea Zone to Cape Verde
1 Artillery moved from Canarians to 34 Sea Zone
1 Infantry moved from Canarians to 34 Sea Zone
1 Infantry moved from 34 Sea Zone to Cape Verde
1 Artillery moved from 34 Sea Zone to Cape Verde
1 Mech.Inf moved from Canarians to 34 Sea Zone
1 Mech.Inf moved from 34 Sea Zone to Mauritania
1 Artillery moved from Azerbaijan to Astrakhan
1 HeavyTank moved from Azerbaijan to Astrakhan
1 ArmoredCar moved from Syria to W.Iran
1 Infantry moved from W.Iran to Azerbaijan
1 ArmoredCar moved from Syria to W.Iran
3 Infantrys moved from Madrid to Leon
4 ArmoredCars, 2 Artillerys and 2 Tanks moved from La Mancha to Leon
Purchase Units - Italians
Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Bomber, 1 Bunker, 1 Destroyer, 1 Fighter, 13 Infantrys and 1 JetFighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in 35 Sea Zone
Italians attack with 2 JetFighters
Americans defend with 1 B.Transport
Italians roll dice for 2 JetFighters in 35 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 1 B.Transport in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans lost in 35 Sea Zone
Italians win with 2 JetFighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in Cairo
Italians attack with 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 6 Infantrys
British defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 2 Fighters, 4 Infantrys and 2 Tanks
AA fire in Cairo : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Battleship in Cairo, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Italians roll dice for 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 6 Infantrys in Cairo, round 2 : 5/1 hits, 5.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks in Cairo, round 2 : 4/1 hits, 4.50 expected hits
1 Tank owned by the British, 4 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Cairo
Italians roll dice for 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 2 Infantrys in Cairo, round 3 : 5/1 hits, 4.83 expected hits
British roll dice for 1 Adv.Fighter, 1 Bunker, 2 Fighters and 1 Tank in Cairo, round 3 : 3/1 hits, 2.67 expected hits
2 Fighters owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 1 Adv.Fighter owned by the British lost in Cairo
Italians win, taking Cairo from British with 1 Adv.Fighter, 9 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 34
Casualties for Italians: 1 Artillery and 6 Infantrys
Casualties for British: 1 Adv.Fighter, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks
Battle in Leon
Italians attack with 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Italians roll dice for 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks in Leon, round 2 : 3/1 hits, 3.83 expected hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/0 hits, 1.00 expected hits
3 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Leon
Italians loses 0 PUs for violating Leons neutrality.
Italians win, taking Leon from Neutral with 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Madagascar
Italians attack with 1 Artillery, 2 Fighters and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Madagascar, round 2 : 1/1 hits, 1.33 expected hits
French roll dice for 1 Infantry in Madagascar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Madagascar
Italians win, taking Madagascar from French with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in South Africa
Italians attack with 2 Mech.Infs
British defend with 1 Infantry
Italians roll dice for 2 Mech.Infs in South Africa, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Infantry in South Africa, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Italians lost in South Africa
Italians roll dice for 1 Mech.Inf in South Africa, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in South Africa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in South Africa
British win with no units remaining. Battle score for attacker is -10
Casualties for Italians: 2 Mech.Infs
Casualties for British: 1 Infantry
Battle in Rhodesia
Italians attack with 1 ArmoredCar and 1 HeavyTank
British defend with 1 Mech.Inf
Italians roll dice for 1 ArmoredCar and 1 HeavyTank in Rhodesia, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Mech.Inf in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 6
Casualties for British: 1 Mech.Inf
Battle in Astrakhan
Italians attack with 1 Artillery and 1 HeavyTank
Russians defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 HeavyTank in Astrakhan, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Astrakhan
Italians win, taking Astrakhan from Russians with 1 Artillery and 1 HeavyTank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Cape Verde
Italians attack with 1 Artillery, 1 Fighter and 1 Infantry
Neutral defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cape Verde, round 2 : 1/0 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
Italians loses 0 PUs for violating Cape Verdes neutrality.
Italians win, taking Cape Verde from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from Cape Verde to 34 Sea Zone
1 JetFighter moved from 35 Sea Zone to 34 Sea Zone
1 JetFighter moved from 35 Sea Zone to 34 Sea Zone
1 Fighter moved from Madagascar to 62 Sea Zone
1 Fighter moved from Madagascar to 62 Sea Zone
1 Adv.Fighter moved from Cairo to Iraq
Place Units - Italians
1 Adv.Fighter, 1 Battleship and 1 Destroyer placed in 34 Sea Zone
1 Bunker placed in Rio de Oro
1 Bomber and 1 Infantry placed in Normandy
1 Artillery and 2 Infantrys placed in W.Iran
2 Infantrys placed in Syria
2 Infantrys placed in Palestine
1 Infantry and 1 JetFighter placed in N.Saudi Arabia
1 Artillery and 2 Infantrys placed in Italian East Africa
1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in E.Morocco
1 ArmoredCar and 1 Infantry placed in Crete
1 ArmoredCar placed in Madrid
Italians undo move 11.
Italians undo move 10.
2 ArmoredCars and 1 Infantry placed in Greece
Turn Complete - Italians
Italians collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Italians : -0.50
British : 0.83
AA fire in Cairo : : -0.17
French : -0.33
Americans : -0.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Tank moved from Azores to 16 Sea Zone
1 Tank and 1 Transport moved from 16 Sea Zone to 3 Sea Zone
1 Infantry moved from Greenland to 3 Sea Zone
1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland
1 Fighter moved from Greenland to Manchester
1 Transport moved from 2 Sea Zone to 1 Sea Zone
1 Infantry moved from Churchill to 1 Sea Zone
1 Fighter moved from Churchill to Greenland
1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Infantry moved from 2 Sea Zone to Greenland
Purchase Units - French
French buy 1 Fighter; Remaining resources: 1 PUs;
Non Combat Move - French
Place Units - French
1 Fighter placed in Churchill
Turn Complete - French
French collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
1 Fighter moved from S.French Indochina to 110 Sea Zone
1 Fighter moved from S.French Indochina to 110 Sea Zone
1 Fighter moved from Tokyo to 93 Sea Zone
1 Fighter moved from S.French Indochina to 93 Sea Zone
1 Fighter moved from Banjarmasin to 111 Sea Zone
1 Fighter moved from Davao to 111 Sea Zone
1 Infantry moved from Davao to Mindanao
1 Infantry moved from Davao to Mindanao
1 Artillery moved from Davao to Mindanao
1 Infantry moved from Banjarmasin to West Borneo
1 Marine moved from Banjarmasin to West Borneo
1 Infantry moved from Banjarmasin to East And South Borneo
1 Infantry moved from Banjarmasin to East And South Borneo
1 Tank moved from Banjarmasin to East And South Borneo
1 Infantry moved from Banjarmasin to West Borneo
1 Bomber moved from Tokyo to 106 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 B.Transport, 2 Bunkers, 1 Cruiser and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 111 Sea Zone
Yamamoto attack with 2 Fighters
Anzac defend with 1 Transport
Yamamoto roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 111 Sea Zone
Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Fighter
Casualties for Anzac: 1 Transport
Battle in 93 Sea Zone
Yamamoto attack with 2 Fighters
Dutch defend with 1 Transport
Yamamoto roll dice for 2 Fighters in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Dutch roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Dutch lost in 93 Sea Zone
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in 110 Sea Zone
Yamamoto attack with 2 Fighters
Anzac defend with 1 Transport
Yamamoto roll dice for 2 Fighters in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Anzac lost in 110 Sea Zone
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in 106 Sea Zone
Yamamoto attack with 1 Bomber
Anzac defend with 1 Transport
Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Anzac lost in 106 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in Mindanao
Yamamoto attack with 1 Artillery and 2 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Mindanao, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in West Borneo
Yamamoto attack with 2 Infantrys and 1 Marine
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Marine in West Borneo, round 2 : 1/1 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Borneo
Yamamoto win, taking West Borneo from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in East And South Borneo
Yamamoto attack with 2 Infantrys and 1 Tank
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 0/1 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 3 : 0/1 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 4 : 0/1 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 5 : 1/1 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in East And South Borneo
Yamamoto win, taking East And South Borneo from Dutch with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from 93 Sea Zone to 84 Sea Zone
1 Fighter moved from 93 Sea Zone to 84 Sea Zone
1 Bomber moved from 106 Sea Zone to Tokyo
1 Fighter moved from 111 Sea Zone to 84 Sea Zone
1 Tank moved from Davao to Panay
1 Fighter moved from 110 Sea Zone to Banjarmasin
1 Fighter moved from 110 Sea Zone to Banjarmasin
Place Units - Yamamoto
1 B.Carrier, 1 B.Transport and 1 Cruiser placed in 84 Sea Zone
1 Bunker and 5 Infantrys placed in Tokyo
1 Bunker and 3 Infantrys placed in Hupeh
1 Infantry placed in Banjarmasin
1 Infantry placed in Davao
1 Infantry placed in Kwangsi
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto : -2.67
Americans : 0.67
Anzac : 0.00
Dutch : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
1 Marine moved from Shensi to Suiyuan
4 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Kweichow to N.French Indochina
French take N.French Indochina from Hisaichi
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from Lanchow to Szechwan
1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from Yunnan to N.Thailand
1 Tank moved from Hsining to Ningsia
4 Infantrys moved from Gobi Altai to Ningsia
1 Tank moved from Hsining to Lanchow
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
1 Artillery and 1 Infantry moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
1 Artillery and 3 Infantrys moved from Urumqi to E.Sinkiang
20 Infantrys moved from Shensi to Shansi
1 Infantry moved from Lanchow to Shensi
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Suiyuan
Chinese attack with 4 Infantrys and 1 Marine
Hisaichi defend with 2 Infantrys and 1 Marine
Chinese roll dice for 4 Infantrys and 1 Marine in Suiyuan, round 2 : 1/1 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Marine in Suiyuan, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 3 Infantrys and 1 Marine in Suiyuan, round 3 : 1/0 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry and 1 Marine in Suiyuan, round 3 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese roll dice for 3 Infantrys and 1 Marine in Suiyuan, round 4 : 1/0 hits, 1.00 expected hits
Hisaichi roll dice for 1 Marine in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys and 1 Marine
Battle in Shansi
Chinese attack with 20 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 20 Infantrys in Shansi, round 2 : 3/1 hits, 3.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/0 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 19 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Battle in N.Thailand
Chinese attack with 1 Infantry
Thai defend with 1 Infantry
Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Thailand
Thai win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
Place Units - Chinese
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Chinese : -1.17
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
1 ArmoredCar moved from Heilungchiang to Ayan
1 ArmoredCar moved from Heilungchiang to Ayan
1 Fighter moved from Heilungchiang to Ayan
1 Fighter moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Ayan
2 Infantrys moved from Kirin to Heilungchiang
1 ArmoredCar moved from Changchun to Khabarovsk
1 Marine moved from Liaoning to Heilungchiang
1 Artillery moved from Liaoning to Heilungchiang
2 ArmoredCars moved from Hunan to Shantung
3 Tanks moved from Hupeh to Shantung
1 ArmoredCar moved from Hupeh to Shantung
1 Infantry moved from Hunan to Hupeh
1 ArmoredCar moved from Hong Kong to Hunan
1 Infantry moved from Hong Kong to Kiangsi
1 Artillery moved from Hong Kong to Kiangsi
1 Infantry moved from Hong Kong to Kiangsi
1 Adv.Fighter moved from Changchun to Shantung
1 Infantry moved from Changchun to Kirin
1 Artillery moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Bunkers, 1 Fighter, 10 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 2 ArmoredCars, 2 Fighters and 1 Infantry
Russians defend with 3 Infantrys
Hisaichi roll dice for 2 ArmoredCars, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Ayan, round 3 : 2/1 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 3 : 0/1 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 3 Infantrys
Non Combat Move - Hisaichi
1 Fighter moved from Ayan to Heilungchiang
1 Fighter moved from Ayan to Heilungchiang
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Heilungchiang
1 Bunker and 3 Infantrys placed in Shantung
1 ArmoredCar, 1 Fighter and 2 Infantrys placed in Hong Kong
1 Adv.Fighter, 1 ArmoredCar, 2 Infantrys, 1 Marine and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17
Russians : -0.67
I’m headed out to Alaska with my family for a cruise; I’ll be gone until July 1st, and I’m not bringing my laptop. Still very much enjoying the game, and looking forward to picking it up when I get back!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
1 Artillery and 2 Infantrys moved from Yunnan to N.Thailand
2 Artillerys, 1 Elite and 5 Infantrys moved from Yunnan to N.Thailand
4 ArmoredCars and 1 Tank moved from Assam to N.Thailand
5 Infantrys and 1 Tank moved from Bihar to Assam
2 Artillerys moved from Delhi to Hyderabad
2 Artillerys moved from Delhi to Bihar
2 Infantrys moved from Hyderabad to Bihar
1 ArmoredCar moved from Madras to Hyderabad
1 ArmoredCar moved from Madras to Bihar
4 Infantrys moved from Bombay to Rajputana
1 Bomber moved from Dover to Netherlands
2 Infantrys moved from Dover to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Netherlands
3 Adv.Fighters moved from 21 Sea Zone to Netherlands
3 Fighters moved from 21 Sea Zone to Netherlands
1 Tank moved from Zhigansk to Ayan
Purchase Units - British
British buy 2 Artillerys, 1 Bunker, 3 Destroyers, 5 Infantrys, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Ayan
British attack with 1 Tank
Hisaichi defend with 2 ArmoredCars
British roll dice for 1 Tank in Ayan, round 2 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 ArmoredCars in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the British lost in Ayan
Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -1
Casualties for British: 1 Tank
Casualties for Hisaichi: 1 ArmoredCar
Battle in Netherlands
British attack with 3 Adv.Fighters, 1 Bomber, 3 Fighters and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 2 Battleships in Netherlands, round 2 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 3 Adv.Fighters, 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in N.Thailand
British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank in N.Thailand, round 2 : 4/1 hits, 4.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
British win, taking N.Thailand from Thai with 4 ArmoredCars, 3 Artillerys, 1 Elite, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
3 Adv.Fighters and 3 Fighters moved from Netherlands to 21 Sea Zone
1 Bomber moved from Netherlands to Dover
Place Units - British
3 Destroyers and 1 S.Submarine placed in 21 Sea Zone
1 Bunker and 2 Tanks placed in Cape Town
3 Infantrys placed in Madras
2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi
Turn Complete - British
British collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : -0.67
Hisaichi : 0.67
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from Java to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to East And South Borneo
1 Artillery moved from Northern Territory to 67 Sea Zone
1 Marine moved from Northern Territory to 67 Sea Zone
1 Artillery, 2 Destroyers, 1 Marine and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
1 Artillery and 1 Marine moved from 111 Sea Zone to East And South Borneo
1 Artillery moved from Merauke to 112 Sea Zone
1 Elite moved from Merauke to 112 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 112 Sea Zone to 111 Sea Zone
1 Artillery and 1 Elite moved from 111 Sea Zone to East And South Borneo
1 Tank moved from Merauke to 113 Sea Zone
1 Infantry moved from Merauke to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo
1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from Merauke to 112 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Destroyer moved from 113 Sea Zone to 111 Sea Zone
1 Infantry moved from Manila to Mindoro
Americans take Mindoro from Yamamoto
1 Marine moved from Northern Territory to Western Australia
1 Adv.Fighter moved from Jilolo to Java
Purchase Units - Anzac
Anzac buy 3 L.Fighters; Remaining resources: 0 PUs;
Combat - Anzac
Battle in East And South Borneo
Anzac attack with 3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank
Yamamoto defend with 2 Infantrys and 1 Tank
Anzac roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank in East And South Borneo, round 2 : 4/1 hits, 3.50 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 1/1 hits, 1.17 expected hits
1 Infantry owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in East And South Borneo
Anzac win, taking East And South Borneo from Yamamoto with 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 2 Infantrys and 1 Tank
Non Combat Move - Anzac
2 Infantrys moved from Soembawa to Lombok
2 Infantrys moved from Flores to Soembawa
Place Units - Anzac
3 L.Fighters placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17
Anzac : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Cruiser moved from 107 Sea Zone to 93 Sea Zone
1 Infantry moved from Formosa to 93 Sea Zone
1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Hainan
Chinese take Hainan from Yamamoto
Purchase Units - Dutch
Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Infantry and 1 Marine placed in Hollandia
2 Adv.Fighters placed in Sumatra
Turn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
@dawgoneit is everything ok?
@dawgoneit Yes, I’m just on a cruise in Alaska with my family until Monday. Did you not get my earlier away message? Sorry if I worried you.
@Argothair i did get your message. just had a brain fart
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 unit repaired.
2 Fighters moved from Leningrad to S.Karelia
4 ArmoredCars moved from Oulu to S.Karelia
Purchase Units - Finns
Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 4 ArmoredCars and 2 Fighters
Russians defend with 5 Infantrys
Finns roll dice for 4 ArmoredCars and 2 Fighters in S.Karelia, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 5 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia
Finns roll dice for 3 ArmoredCars and 2 Fighters in S.Karelia, round 3 : 2/1 hits, 1.67 expected hits
Russians roll dice for 3 Infantrys in S.Karelia, round 3 : 1/0 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia
Finns roll dice for 2 ArmoredCars and 2 Fighters in S.Karelia, round 4 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 2
Casualties for Finns: 2 ArmoredCars
Casualties for Russians: 5 Infantrys
Non Combat Move - Finns
1 Fighter moved from S.Karelia to Leningrad
1 Fighter moved from S.Karelia to Leningrad
8 Infantrys moved from Oulu to Vyborg
3 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys and 2 Infantrys placed in Leningrad
2 ArmoredCars placed in Helsinki
Turn Complete - Finns
Finns collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns : 0.00
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Infantry moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
1 Tank moved from Bucharest to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 2 Fighters and 4 Infantrys
Russians defend with 3 Infantrys and 1 Tank
Romanians roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Donetsk, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/1 hits, 1.50 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 3 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Donetsk, round 3 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Romanians: 3 Infantrys
Casualties for Russians: 3 Infantrys and 1 Tank
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Vinnytsia
1 Fighter moved from Donetsk to Vinnytsia
Place Units - Romanians
2 Artillerys and 2 Infantrys placed in Vinnytsia
1 Fighter placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.67
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
1 ArmoredCar moved from Burma to Yunnan
Thai take Yunnan from Chinese
1 ArmoredCar moved from Yunnan to N.French Indochina
1 Infantry moved from S.French Indochina to N.French Indochina
2 Infantrys moved from S.Thailand to S.French Indochina
1 Infantry moved from Burma to S.Thailand
1 ArmoredCar moved from Malaya to Bangkok
1 Artillery moved from S.French Indochina to N.French Indochina
Purchase Units - Thai
Thai buy 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.French Indochina
Thai attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Thai win, taking N.French Indochina from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
2 Infantrys placed in S.French Indochina
5 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
French : -0.33
Thai : 0.00