@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
the frenzy vs the japanese has ended, for now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber and 2 fighters moved from Southern Italy to Morocco
1 armour moved from Baltic States to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Morocco, round 2 : 3/7 hits, 2.67 expected hits
Americans roll dice for 2 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/5 hits, 2.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Morocco, round 3 : 1/5 hits, 2.33 expected hits
Americans roll dice for 2 armour in Morocco, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Morocco, round 4 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
2 fighters moved from Morocco to Algeria
1 bomber moved from Morocco to Libya
1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
2 fighters moved from Western Germany to Algeria
2 armour moved from Baltic States to Bryansk
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber and 2 fighters moved from Southern Italy to Morocco
1 armour moved from Baltic States to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Morocco, round 2 : 3/7 hits, 2.67 expected hits
Americans roll dice for 2 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/5 hits, 2.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Morocco, round 3 : 1/5 hits, 2.33 expected hits
Americans roll dice for 2 armour in Morocco, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Morocco, round 4 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
2 fighters moved from Morocco to Algeria
1 bomber moved from Morocco to Libya
1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
2 fighters moved from Western Germany to Algeria
2 armour moved from Baltic States to Bryansk
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 1 infantry
EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by Neutral_Axis from French West Africa: 1 infantry
EDIT: Changing ownership of Southern France from Neutral_Axis to Italians
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Changing PUs for Italians from 30 to 33
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.00
Americans : -0.50
@Giallo said in Giallo (Allies) vs BobbaRossa (Axis) BM3:
the frenzy vs the japanese has ended, for now
Ugh. That went way better for you than I expected… Pacific is going to be really rough…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 2 battleships, 1 destroyer and 1 transport
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 45
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 battleships, 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -1,50
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 2 battleships, 1 destroyer and 1 transport
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 45
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 battleships, 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,50
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Tambov from Russians
4 bombers moved from Western Ukraine to Volgograd
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
8 infantry moved from Bryansk to Russia
1 bomber, 5 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
2 fighters and 2 tactical_bombers moved from Baltic States to Russia
4 bombers moved from Western Germany to Russia
17 armour moved from Bryansk to Rostov
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
4 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 4 bombers and 1 mech_infantry
Russians defend with 2 armour and 1 factory_minor
Germans roll dice for 1 armour, 4 bombers and 1 mech_infantry in Volgograd, round 2 : 3/6 hits, 3.33 expected hits
Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Rostov
Germans attack with 17 armour and 4 infantry
Russians defend with 2 infantry and 1 mech_infantry
Germans roll dice for 17 armour and 4 infantry in Rostov, round 2 : 11/21 hits, 9.17 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 17 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 5 bombers, 7 fighters, 8 infantry and 5 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 10 infantry
Germans roll dice for 5 bombers, 7 fighters, 8 infantry and 5 tactical_bombers in Russia, round 2 : 10/25 hits, 11.50 expected hits
Russians roll dice for 10 infantry in Russia, round 2 : 3/10 hits, 3.33 expected hits
10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans captures 36PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 bombers, 7 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Russians: 10 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Karelia
1 submarine moved from 110 Sea Zone to 113 Sea Zone
2 aaGuns moved from Bryansk to Western Ukraine
4 bombers moved from Volgograd to Ukraine
1 bomber, 5 fighters and 3 tactical_bombers moved from Russia to Ukraine
4 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Bryansk
EDIT: Germans undo move 1.
1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 93 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.33
Sorry for all the edits. Having heartburn on the Italian placements :P .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 artillery and 2 infantry moved from Samara to Volgograd
3 artilleries and 2 infantry moved from Samara to Russia
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Jehol to Anhwe
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 5 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Volgograd
1 artillery owned by the Russians retreated to Samara
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Anhwe
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Russia
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 5 infantry
Russians roll dice for 3 artilleries and 2 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 5 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Russians roll dice for 3 artilleries in Russia, round 3 : 1/3 hits, 1,00 expected hits
Germans roll dice for 3 infantry in Russia, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Russia
Russians roll dice for 3 artilleries in Russia, round 4 : 1/3 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Russia, round 4 : 2/2 hits, 0,67 expected hits
2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
Russians roll dice for 1 artillery in Russia, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Russia, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Russia, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Russia, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Russia, round 7 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Russia, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Russia, round 8 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Russia, round 8 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Russia
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 artilleries and 2 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
1 armour and 2 mech_infantrys moved from Novosibirsk to Samara
2 aaGuns and 14 infantry moved from Jehol to Chahar
2 fighters and 1 tactical_bomber moved from Anhwe to Hopei
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1,00
Russians : -3,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to 17 Sea Zone
1 tactical_bomber moved from Japan to Anhwe
1 fighter moved from Shantung to Anhwe
1 carrier, 2 fighters and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 bomber moved from Shan State to 42 Sea Zone
2 tactical_bombers moved from Yunnan to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Yunnan to 43 Sea Zone
1 artillery moved from Shantung to Anhwe
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 3 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 cruiser and 1 transport; ANZAC defend with 1 fighter
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 2 bombers, 1 carrier, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits
1 destroyer owned by the British, 1 carrier owned by the Japanese and 1 carrier owned by the British lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 6/7 hits, 4.17 expected hits
British roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
British roll dice for 2 battleships, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the British, 1 submarine owned by the Japanese, 1 transport owned by the Americans, 1 battleship owned by the British, 1 fighter owned by the British and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 71
Casualties for Japanese: 1 carrier, 1 submarine and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
Casualties for ANZAC: 1 fighter
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Kwangsi to Hunan
3 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Yunnan to Shan State
1 fighter moved from Anhwe to Shan State
2 bombers moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from 17 Sea Zone to Japan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,2,6
Japanese collect 38 PUs (6 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
British : -2.50
Chinese : -0.67
Japanese : 0.33
Ugh, I nearly had a conniption fit after that first Japanese attack :P . Looks like the Pacific is all about aggression this game…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
2 fighters moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Morocco
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Morocco
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Morocco, round 2 : 3/6 hits, 2,67 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Dutch New Guinea to India
2 carriers moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
4 fighters moved from Morocco to 92 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Central United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : 1,00
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
6 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 8 infantry in Anhwe, round 2 : 2/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 8 infantry in Anhwe, round 3 : 3/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 2,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
2 fighters moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Morocco
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Morocco
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Morocco, round 2 : 3/6 hits, 2,67 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Dutch New Guinea to India
2 carriers moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
4 fighters moved from Morocco to 92 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Central United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
6 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 8 infantry in Anhwe, round 2 : 2/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 8 infantry in Anhwe, round 3 : 3/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Algeria
1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Algeria
1 bomber moved from Egypt to Algeria
1 mech_infantry moved from Ethiopia to British Somaliland
1 infantry moved from Italian Somaliland to British Somaliland
1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland
Combat - British
Battle in British Somaliland
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
British win, taking British Somaliland from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
British attack with 2 bombers, 1 fighter and 2 infantry
Italians defend with 2 fighters
British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 2 bombers, 1 fighter and 2 infantry in Algeria, round 2 : 2/5 hits, 2,17 expected hits
Italians roll dice for 2 fighters in Algeria, round 2 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Italians and 2 infantry owned by the British lost in Algeria
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Italians: 2 fighters
Non Combat Move - British
1 fighter moved from Algeria to Gibraltar
2 bombers moved from Algeria to Gibraltar
1 infantry moved from Syria to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from British Somaliland to Ethiopia
3 aaGuns, 3 artilleries and 14 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Java to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 artillery and 4 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Italians : 1,00
British : 0,17
Americans : 1,00
Chinese : 2,33
Japanese : -0,50
@BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3:
Ugh, I nearly had a conniption fit after that first Japanese attack :P . Looks like the Pacific is all about aggression this game…
I had that one comming!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 armour moved from Archangel to Urals
Italians take Nenetsia from Russians
Italians take Urals from Russians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Queensland to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Queensland to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
17 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
2 bombers moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in Tambov
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Tambov, round 2 : 3/10 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 105 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 bombers moved from 105 Sea Zone to Southern Italy
2 artilleries moved from Western Germany to France
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Finland
5 bombers, 3 fighters and 1 tactical_bomber moved from Ukraine to Southern Italy
4 bombers moved from Bryansk to Southern Italy
4 fighters and 4 tactical_bombers moved from Tambov to Ukraine
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Bryansk to Caucasus
1 infantry moved from Russia to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Poland
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Volgograd
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
4 bombers and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
1 artillery and 2 infantry moved from Samara to Volgograd
1 artillery and 2 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Russia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Russia
1 aaGun moved from Samara to Volgograd
1 mech_infantry moved from Samara to Timguska
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 3,00