Will have to come to this later.
2019 Wizmark (Allies) vs SixUnder (Axis) BM
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 2 submarines moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 carrier owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 3 submarines in 37 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 3 submarines in 37 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits 2 transports owned by the Japanese lost in 37 Sea Zone 3 submarines owned by the ANZAC Submerged Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Japanese: 1 carrier and 2 transports Battle in 42 Sea Zone ANZAC attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Malaya Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Borneo 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.67
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@SixUnder That was bloody good rolling for the Italians in Russia! I landed your planes from the carrier in sz 37 in malaya, but if you would have prefered siam or shan state feel free to edit :+1:
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thank you kind sir,
i apologize, as i am a couple days behind -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Novgorod to Finland 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Southern France 7 mech_infantrys moved from Eastern Poland to Western Ukraine 7 armour moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Ukraine to Belarus 2 fighters moved from Western Ukraine to Belarus 1 fighter moved from Novgorod to Finland 2 armour moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/6 hits, 2.50 expected hits Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Southern France Germans attack with 2 artilleries, 1 bomber and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Southern France, round 3 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Finland Germans attack with 1 armour, 1 fighter and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 2 armour and 1 fighter Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 1 fighter in Archangel, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 1 fighter in Archangel, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 2 fighters and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Belarus to Western Ukraine 1 fighter moved from Archangel to Novgorod 1 fighter moved from Finland to Novgorod 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Southern France to Western Germany 2 artilleries and 2 infantry moved from France to Western Germany Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1.83 Americans : -2.50 Russians : -1.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber Germany : 1 factory_major and 3 mech_infantrys Holland Belgium : 1 artillery and 1 infantry Belarus : 1 flag, 2 mech_infantrys Karelia : 1 flag Baltic States : 1 flag Archangel : 1 flag, 2 armour Eastern Poland : 1 flag, 7 armour Bessarabia : 1 flag Western Ukraine : 3 aaGuns, 1 artillery, 7 fighters, 12 infantry and 34 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 48 / 54 Russians : 18 / 31 Japanese : 57 / 69 Americans : 58 / 108 Chinese : 6 / 8 British : 34 / 43 UK_Pacific : 10 / 13 Italians : 16 / 18 ANZAC : 10 / 16 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 341 times 2 was rolled 309 times 3 was rolled 313 times 4 was rolled 326 times 5 was rolled 334 times 6 was rolled 317 times Average roll : 3.492 Median : 4.000 Variance : 0.405 Standard Deviation : 0.636 Total rolls : 1940 Null / Other 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 2.824 Median : 2.000 Variance : 0.677 Standard Deviation : 0.823 Total rolls : 17 Germans Combat 1 was rolled 72 times 2 was rolled 67 times 3 was rolled 58 times 4 was rolled 54 times 5 was rolled 67 times 6 was rolled 60 times Average roll : 3.415 Median : 3.000 Variance : 0.605 Standard Deviation : 0.778 Total rolls : 378 British Combat 1 was rolled 36 times 2 was rolled 36 times 3 was rolled 38 times 4 was rolled 34 times 5 was rolled 46 times 6 was rolled 45 times Average roll : 3.651 Median : 4.000 Variance : 0.551 Standard Deviation : 0.742 Total rolls : 235 Italians Combat 1 was rolled 29 times 2 was rolled 35 times 3 was rolled 34 times 4 was rolled 32 times 5 was rolled 27 times 6 was rolled 37 times Average roll : 3.536 Median : 3.000 Variance : 0.370 Standard Deviation : 0.608 Total rolls : 194 Americans Combat 1 was rolled 33 times 2 was rolled 39 times 3 was rolled 44 times 4 was rolled 41 times 5 was rolled 54 times 6 was rolled 38 times Average roll : 3.635 Median : 4.000 Variance : 1.022 Standard Deviation : 1.011 Total rolls : 249 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 83 times 2 was rolled 59 times 3 was rolled 49 times 4 was rolled 74 times 5 was rolled 68 times 6 was rolled 68 times Average roll : 3.471 Median : 4.000 Variance : 1.737 Standard Deviation : 1.318 Total rolls : 401 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 12 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.020 Median : 3.000 Variance : 0.934 Standard Deviation : 0.966 Total rolls : 49 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 19 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.417 Median : 3.000 Variance : 0.145 Standard Deviation : 0.381 Total rolls : 103 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 6 was rolled 2 times Average roll : 3.583 Median : 4.000 Variance : 1.273 Standard Deviation : 1.128 Total rolls : 12 Russians Combat 1 was rolled 44 times 2 was rolled 37 times 3 was rolled 55 times 4 was rolled 51 times 5 was rolled 42 times 6 was rolled 35 times Average roll : 3.436 Median : 3.000 Variance : 1.156 Standard Deviation : 1.075 Total rolls : 264
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TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 7 infantry moved from Yenisey to Yakut S.S.R. 1 armour moved from Timguska to Yakut S.S.R. 1 bomber moved from Russia to Yakut S.S.R. 1 mech_infantry moved from Novosibirsk to Archangel 1 infantry moved from Bryansk to Belarus
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 7 infantry moved from Yenisey to Yakut S.S.R. 1 armour moved from Timguska to Yakut S.S.R. 1 bomber moved from Russia to Yakut S.S.R. 1 mech_infantry moved from Novosibirsk to Archangel 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 armour, 1 bomber and 7 infantry Japanese defend with 1 artillery and 3 infantry Russians roll dice for 1 armour, 1 bomber and 7 infantry in Yakut S.S.R., round 2 : 2/9 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R. Russians roll dice for 1 armour, 1 bomber and 5 infantry in Yakut S.S.R., round 3 : 0/7 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour, 1 bomber and 5 infantry in Yakut S.S.R., round 4 : 1/7 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 1 armour, 1 bomber and 5 infantry in Yakut S.S.R., round 5 : 2/7 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Battle in Archangel Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 armour Casualties for Russians: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 5 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter and 5 infantry in Belarus, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 5 infantry in Belarus, round 3 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 5 artilleries and 3 infantry moved from Russia to Bryansk 1 bomber moved from Yakut S.S.R. to Evenkiyskiy Place Units - Russians 3 infantry placed in Volgograd 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.50 Russians : -3.33 Japanese : 0.00
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 cruiser, 1 fighter, 3 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sikang to Szechwan 3 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 artillery moved from Yunnan to Szechwan 1 armour moved from Yunnan to Hunan 1 armour moved from French Indo China to Hunan 1 artillery moved from Shan State to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 fighter moved from French Indo China to Hunan 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 2 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Hunan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 3 submarines Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 2 submarines owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for ANZAC: 3 submarines Casualties for Japanese: 1 destroyer Battle in Szechwan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Marianas Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Marianas, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Hopei to Sikang 1 fighter moved from 19 Sea Zone to French Indo China Place Units - Japanese 5 transports placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria 1 fighter placed in Japan 1 cruiser placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Japanese collect 56 PUs (5 lost to blockades); end with 56 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : 0.67 Chinese : -1.00 Japanese : 2.17
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 2 mech_infantrys Jehol : 1 flag Marianas : 1 artillery Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag Hunan : 1 flag, 1 armour Kansu : 1 flag, 1 infantry Hopei : 1 flag Szechwan : 1 flag, 1 artillery Chahar : 1 flag, 3 infantry Sikang : 1 flag, 1 mech_infantry Anhwe : 1 flag, 3 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry Kwangtung : 1 flag, 1 harbour Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Siberia : 1 flag, 1 infantry Buryatia : 1 flag French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber Celebes : 1 flag Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 1 artillery and 3 marines 43 Sea Zone : 1 flag, 1 submarine 37 Sea Zone : 1 flag 36 Sea Zone : 1 carrier and 1 destroyer 22 Sea Zone : 1 transport 16 Sea Zone : 1 destroyer 5 Sea Zone : 1 submarine 6 Sea Zone : 1 cruiser and 5 transports 55 Sea Zone : 1 destroyer Novosibirsk : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 46 / 54 Russians : 20 / 29 Japanese : 61 / 56 Americans : 58 / 108 Chinese : 2 / 8 British : 34 / 43 UK_Pacific : 10 / 13 Italians : 16 / 18 ANZAC : 10 / 16 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 388 times 2 was rolled 370 times 3 was rolled 377 times 4 was rolled 380 times 5 was rolled 403 times 6 was rolled 376 times Average roll : 3.509 Median : 4.000 Variance : 0.299 Standard Deviation : 0.547 Total rolls : 2294 Null / Other 1 was rolled 34 times 2 was rolled 40 times 3 was rolled 44 times 4 was rolled 41 times 5 was rolled 55 times 6 was rolled 38 times Average roll : 3.623 Median : 4.000 Variance : 1.028 Standard Deviation : 1.014 Total rolls : 252 Germans Combat 1 was rolled 72 times 2 was rolled 68 times 3 was rolled 59 times 4 was rolled 55 times 5 was rolled 68 times 6 was rolled 62 times Average roll : 3.430 Median : 3.000 Variance : 0.538 Standard Deviation : 0.733 Total rolls : 384 British Combat 1 was rolled 36 times 2 was rolled 36 times 3 was rolled 38 times 4 was rolled 34 times 5 was rolled 46 times 6 was rolled 45 times Average roll : 3.651 Median : 4.000 Variance : 0.551 Standard Deviation : 0.742 Total rolls : 235 Italians Combat 1 was rolled 29 times 2 was rolled 35 times 3 was rolled 34 times 4 was rolled 32 times 5 was rolled 27 times 6 was rolled 37 times Average roll : 3.536 Median : 3.000 Variance : 0.370 Standard Deviation : 0.608 Total rolls : 194 Americans Combat 1 was rolled 34 times 2 was rolled 40 times 3 was rolled 44 times 4 was rolled 41 times 5 was rolled 55 times 6 was rolled 38 times Average roll : 3.623 Median : 4.000 Variance : 1.028 Standard Deviation : 1.014 Total rolls : 252 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 91 times 2 was rolled 71 times 3 was rolled 57 times 4 was rolled 77 times 5 was rolled 73 times 6 was rolled 75 times Average roll : 3.439 Median : 4.000 Variance : 1.350 Standard Deviation : 1.162 Total rolls : 444 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 2.927 Median : 3.000 Variance : 1.275 Standard Deviation : 1.129 Total rolls : 55 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 21 times 2 was rolled 16 times 3 was rolled 20 times 4 was rolled 20 times 5 was rolled 16 times 6 was rolled 19 times Average roll : 3.455 Median : 3.000 Variance : 0.210 Standard Deviation : 0.458 Total rolls : 112 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 6 was rolled 2 times Average roll : 3.583 Median : 4.000 Variance : 1.273 Standard Deviation : 1.128 Total rolls : 12 Russians Combat 1 was rolled 50 times 2 was rolled 45 times 3 was rolled 65 times 4 was rolled 60 times 5 was rolled 50 times 6 was rolled 46 times Average roll : 3.484 Median : 3.000 Variance : 1.026 Standard Deviation : 1.013 Total rolls : 316
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Urals to Finland 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from India to Shan State 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 fighter moved from Philippines to 55 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Urals to Finland 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from India to Shan State 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 fighter moved from Philippines to 55 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 3 bombers Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 3 bombers in Finland, round 2 : 0/3 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 3 bombers in Finland, round 3 : 3/3 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland Americans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shan State Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Shan State, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Shan State to India 3 bombers moved from Finland to Norway 3 fighters moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 107 Sea Zone to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway 1 bomber and 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield placed in Norway 1 carrier placed in 113 Sea Zone 3 artilleries, 2 infantry and 1 marine placed in Eastern United States 1 transport placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone 1 infantry placed in Norway 1 armour placed in Norway 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -1.67 Americans : 1.17 Japanese : -0.33
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TripleA Move Summary: Chinese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 2 infantry moved from Tsinghai to Sikang
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 2 infantry moved from Tsinghai to Sikang Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hopei Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.67
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TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - British 2 artilleries moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Germany 2 artilleries moved from 114 Sea Zone to Germany 2 fighters moved from United Kingdom to Germany 1 armour and 1 mech_infantry moved from Burma to Malaya UK_Pacific take Shan State from Japanese 1 tactical_bomber moved from Burma to Malaya 1 fighter moved from Burma to Malaya 3 artilleries, 20 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Kazakhstan to Novosibirsk 1 bomber moved from Persia to Novosibirsk
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Urals to Finland 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from India to Shan State 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 fighter moved from Philippines to 55 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 3 bombers Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 3 bombers in Finland, round 2 : 0/3 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 3 bombers in Finland, round 3 : 3/3 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland Americans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shan State Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Shan State, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Shan State to India 3 bombers moved from Finland to Norway 3 fighters moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 107 Sea Zone to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway 1 bomber and 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield placed in Norway 1 carrier placed in 113 Sea Zone 3 artilleries, 2 infantry and 1 marine placed in Eastern United States 1 transport placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone 1 infantry placed in Norway 1 armour placed in Norway 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 2 infantry moved from Tsinghai to Sikang Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hopei Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Germany 2 artilleries moved from 114 Sea Zone to Germany 2 fighters moved from United Kingdom to Germany 1 armour and 1 mech_infantry moved from Burma to Malaya UK_Pacific take Shan State from Japanese 1 tactical_bomber moved from Burma to Malaya 1 fighter moved from Burma to Malaya 3 artilleries, 20 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Kazakhstan to Novosibirsk 1 bomber moved from Persia to Novosibirsk Combat - British Battle in Yunnan British attack with 3 artilleries, 20 infantry and 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 artilleries, 20 infantry and 5 mech_infantrys in Yunnan, round 2 : 3/28 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries, 20 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malaya British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 artilleries, 1 harbour and 1 infantry British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Malaya retreated to Malaya Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 1 armour and 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Novosibirsk British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Novosibirsk retreated to Novosibirsk Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Germany British attack with 2 artilleries, 2 fighters and 4 infantry Germans defend with 1 factory_major and 3 mech_infantrys British roll dice for 2 artilleries, 2 fighters and 4 infantry in Germany, round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 3 mech_infantrys in Germany, round 2 : 1/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Germany British captures 54PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 3 mech_infantrys triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 2 fighters moved from Germany to 113 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from Egypt to Gibraltar 1 mech_infantry moved from Eire to United Kingdom 2 infantry moved from Eire to Scotland 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 bomber moved from Novosibirsk to Russia 2 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in Egypt 1 destroyer placed in 98 Sea Zone 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 39 PUs; end with 93 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 96 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 99 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 102 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.67 British : -3.00 Americans : 1.17 Chinese : 0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 fighter moved from Western Ukraine to Volgograd 2 artilleries and 2 infantry moved from Rostov to Caucasus 1 fighter moved from Ukraine to Caucasus 1 artillery and 2 infantry moved from Rostov to Volgograd Combat - Italians Battle in Volgograd Italians attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 factory_minor and 3 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd Italians roll dice for 1 artillery and 1 fighter in Volgograd, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Italians win, taking Volgograd from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Russians: 3 infantry Battle in Caucasus Italians attack with 2 artilleries, 1 fighter and 2 infantry British defend with 2 infantry and 2 mech_infantrys Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Caucasus, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for British: 2 infantry and 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from Caucasus to Ukraine 1 fighter moved from Volgograd to Rostov Place Units - Italians 1 submarine placed in 97 Sea Zone 1 armour placed in Ukraine 1 armour placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.33 Russians : -0.67
Territory Summary for Italians :
Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry Rostov : 1 flag, 1 fighter Tambov : 1 flag, 1 infantry Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 fighter and 2 infantry Western Ukraine : 1 flag, 1 aaGun Volgograd : 1 flag, 1 artillery and 1 factory_minor Caucasus : 1 flag, 2 artilleries and 1 infantry Greece : 1 flag 97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 39 / 0 Russians : 15 / 29 Japanese : 56 / 56 Americans : 60 / 90 Chinese : 6 / 7 British : 39 / 102 UK_Pacific : 11 / 14 Italians : 21 / 21 ANZAC : 10 / 16 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 375 times 2 was rolled 348 times 3 was rolled 352 times 4 was rolled 363 times 5 was rolled 373 times 6 was rolled 353 times Average roll : 3.494 Median : 4.000 Variance : 0.304 Standard Deviation : 0.551 Total rolls : 2164 Null / Other 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 2.824 Median : 2.000 Variance : 0.677 Standard Deviation : 0.823 Total rolls : 17 Germans Combat 1 was rolled 72 times 2 was rolled 69 times 3 was rolled 60 times 4 was rolled 56 times 5 was rolled 70 times 6 was rolled 64 times Average roll : 3.448 Median : 3.000 Variance : 0.505 Standard Deviation : 0.710 Total rolls : 391 British Combat 1 was rolled 41 times 2 was rolled 40 times 3 was rolled 45 times 4 was rolled 44 times 5 was rolled 58 times 6 was rolled 49 times Average roll : 3.668 Median : 4.000 Variance : 0.793 Standard Deviation : 0.890 Total rolls : 277 Italians Combat 1 was rolled 35 times 2 was rolled 37 times 3 was rolled 35 times 4 was rolled 37 times 5 was rolled 30 times 6 was rolled 38 times Average roll : 3.491 Median : 3.000 Variance : 0.196 Standard Deviation : 0.443 Total rolls : 212 Americans Combat 1 was rolled 35 times 2 was rolled 43 times 3 was rolled 48 times 4 was rolled 43 times 5 was rolled 56 times 6 was rolled 41 times Average roll : 3.620 Median : 4.000 Variance : 0.948 Standard Deviation : 0.974 Total rolls : 266 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 92 times 2 was rolled 74 times 3 was rolled 59 times 4 was rolled 80 times 5 was rolled 74 times 6 was rolled 76 times Average roll : 3.435 Median : 4.000 Variance : 1.253 Standard Deviation : 1.119 Total rolls : 455 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 2.943 Median : 3.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 53 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 22 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 20 times 5 was rolled 17 times 6 was rolled 20 times Average roll : 3.457 Median : 3.000 Variance : 0.168 Standard Deviation : 0.410 Total rolls : 116 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 6 was rolled 2 times Average roll : 3.583 Median : 4.000 Variance : 1.273 Standard Deviation : 1.128 Total rolls : 12 Russians Combat 1 was rolled 52 times 2 was rolled 46 times 3 was rolled 67 times 4 was rolled 62 times 5 was rolled 53 times 6 was rolled 47 times Average roll : 3.486 Median : 3.000 Variance : 1.072 Standard Deviation : 1.035 Total rolls : 327
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TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Borneo to Burma 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Borneo to Burma 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Combat - French Non Combat Move - French 1 cruiser moved from 110 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 4 mech_infantrys moved from Western Ukraine to Rostov 3 mech_infantrys moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 2 bombers moved from Western Germany to United Kingdom 2 artilleries and 2 infantry moved from Western Germany to Denmark 1 fighter moved from Western Germany to 114 Sea Zone 2 artilleries and 2 infantry moved from Southern France to France 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 5 armour moved from Eastern Poland to Germany 2 armour moved from Eastern Poland to Belarus 1 fighter moved from Novgorod to Belarus 4 mech_infantrys moved from Western Ukraine to Belarus 1 tactical_bomber moved from Western Germany to Denmark 2 fighters moved from Western Germany to Germany Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Battle in 114 Sea Zone Germans attack with 1 fighter British defend with 3 transports 3 transports owned by the British lost in 114 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for British: 3 transports Battle in Denmark Germans attack with 2 artilleries, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 fighter and 3 mech_infantrys Russians defend with 2 mech_infantrys Germans roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans roll dice for 1 fighter and 3 mech_infantrys in Archangel, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Belarus Germans attack with 2 armour, 1 fighter and 4 mech_infantrys Russians defend with 5 infantry Germans roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 5 infantry in Belarus, round 2 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Belarus, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 5 infantry Battle in Germany Germans attack with 5 armour and 2 fighters British defend with 2 artilleries, 1 factory_minor and 3 infantry Germans roll dice for 5 armour and 2 fighters in Germany, round 2 : 7/7 hits, 3.50 expected hits British roll dice for 2 artilleries and 3 infantry in Germany, round 2 : 0/5 hits, 1.67 expected hits 2 artilleries owned by the British and 3 infantry owned by the British lost in Germany Germans win, taking Germany from British with 5 armour and 2 fighters remaining. Battle score for attacker is 17 Casualties for British: 2 artilleries and 3 infantry Non Combat Move - Germans 2 fighters moved from Germany to Western Germany 1 tactical_bomber moved from Denmark to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from Archangel to Western Ukraine 1 fighter moved from Belarus to Western Ukraine 1 artillery and 1 infantry moved from Holland Belgium to Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 44 PUs (4 lost to blockades); end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 4.83 British : -1.67 Americans : 0.33 Russians : 0.33 AA fire in United Kingdom : : -0.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 2 marines and 1 tactical_bomber Germany : 5 armour and 1 factory_minor Denmark : 2 artilleries and 1 infantry Belarus : 1 flag, 2 armour Karelia : 1 flag Baltic States : 1 flag Rostov : 4 mech_infantrys Archangel : 1 flag, 3 mech_infantrys Eastern Poland : 1 flag Bessarabia : 1 flag Western Ukraine : 3 aaGuns, 1 artillery, 9 fighters, 12 infantry and 26 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 54 Russians : 13 / 29 Japanese : 53 / 56 Americans : 58 / 90 Chinese : 6 / 7 British : 34 / 102 UK_Pacific : 11 / 14 Italians : 21 / 21 ANZAC : 13 / 19 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 413 times 2 was rolled 402 times 3 was rolled 413 times 4 was rolled 413 times 5 was rolled 433 times 6 was rolled 402 times Average roll : 3.508 Median : 4.000 Variance : 0.259 Standard Deviation : 0.509 Total rolls : 2476 Null / Other 1 was rolled 36 times 2 was rolled 44 times 3 was rolled 51 times 4 was rolled 43 times 5 was rolled 56 times 6 was rolled 42 times Average roll : 3.607 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 272 Germans Combat 1 was rolled 78 times 2 was rolled 78 times 3 was rolled 65 times 4 was rolled 63 times 5 was rolled 73 times 6 was rolled 67 times Average roll : 3.415 Median : 3.000 Variance : 0.514 Standard Deviation : 0.717 Total rolls : 424 British Combat 1 was rolled 41 times 2 was rolled 40 times 3 was rolled 47 times 4 was rolled 45 times 5 was rolled 59 times 6 was rolled 52 times Average roll : 3.694 Median : 4.000 Variance : 0.909 Standard Deviation : 0.954 Total rolls : 284 Italians Combat 1 was rolled 35 times 2 was rolled 37 times 3 was rolled 35 times 4 was rolled 37 times 5 was rolled 30 times 6 was rolled 38 times Average roll : 3.491 Median : 3.000 Variance : 0.196 Standard Deviation : 0.443 Total rolls : 212 Americans Combat 1 was rolled 36 times 2 was rolled 44 times 3 was rolled 51 times 4 was rolled 43 times 5 was rolled 56 times 6 was rolled 42 times Average roll : 3.607 Median : 4.000 Variance : 0.927 Standard Deviation : 0.963 Total rolls : 272 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 92 times 2 was rolled 74 times 3 was rolled 59 times 4 was rolled 80 times 5 was rolled 74 times 6 was rolled 76 times Average roll : 3.435 Median : 4.000 Variance : 1.253 Standard Deviation : 1.119 Total rolls : 455 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 2.943 Median : 3.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 53 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 22 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 20 times 5 was rolled 17 times 6 was rolled 20 times Average roll : 3.457 Median : 3.000 Variance : 0.168 Standard Deviation : 0.410 Total rolls : 116 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 6 was rolled 2 times Average roll : 3.583 Median : 4.000 Variance : 1.273 Standard Deviation : 1.128 Total rolls : 12 Russians Combat 1 was rolled 52 times 2 was rolled 50 times 3 was rolled 70 times 4 was rolled 62 times 5 was rolled 55 times 6 was rolled 49 times Average roll : 3.488 Median : 3.000 Variance : 0.989 Standard Deviation : 0.995 Total rolls : 338