@surfer Yes :) Let’s see how you react.
Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3
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@AldoRaine Today I checked my email to make sure the dice rolls were there before the game crashed. I don’t have them. I don’t know what happened. Maybe I accidentally had picked local. Anyway I undid my edits. Please use the second file. Sorry about the confusion. I should have made sure the emails were there first.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:18:52 PM
Savegame -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to Spain 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 artillery moved from Algeria to Morocco 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 bomber moved from Caucasus to Russia Combat - Americans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Battle in Midway Battle in 92 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win, taking Midway from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Spain Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Spain, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Spain to 91 Sea Zone 1 bomber moved from 92 Sea Zone to Caucasus 1 bomber moved from Russia to Caucasus 1 bomber moved from Saudi Arabia to Caucasus 1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey 2 bombers moved from Burma to Queensland 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 submarine moved from 10 Sea Zone to 51 Sea Zone 1 submarine moved from 10 Sea Zone to 29 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Central America 3 fighters moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 infantry placed in Western United States 1 destroyer and 2 fighters placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry placed in Saudi Arabia 1 bomber placed in Saudi Arabia 1 artillery, 4 infantry and 1 mech_infantry placed in Eastern United States Americans undo move 5. 1 mech_infantry placed in Central United States 1 artillery and 4 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -0.50 Italians : 0.67 Americans : 2.17 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 15 infantry moved from Chahar to Jehol Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0.50 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Purchase Units - British British buy 1 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Shan State to Yunnan 1 bomber moved from Burma to Sumatra 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 armour, 4 artilleries and 23 infantry moved from Burma to Yunnan 3 armour and 1 mech_infantry moved from India to Yunnan Combat - British Battle in Sumatra British attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry Japanese defend with 2 infantry British roll dice for 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry in Yunnan, round 2 : 10/35 hits, 9.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Greece from Italians to British EDIT: Changing ownership of Romania from Germans to British EDIT: Changing ownership of Slovakia Hungary from Germans to British EDIT: Turning off Edit Mode 3 aaGuns moved from Burma to Yunnan 1 mech_infantry moved from Persia to Caucasus 1 armour moved from Bulgaria to Slovakia Hungary 10 armour and 11 mech_infantrys moved from Bulgaria to Turkey 2 armour and 4 mech_infantrys moved from Iraq to Caucasus 3 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Sumatra to India 1 fighter moved from Morocco to Gibraltar 1 battleship moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 artillery moved from Portugal to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco Place Units - British 1 destroyer placed in 106 Sea Zone 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,3,3,3,6,3,2,1,2,3,6,1,1 British collect 44 PUs (4 lost to blockades); end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
British : 1.50 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Purchase Units - British British buy 1 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Shan State to Yunnan 1 bomber moved from Burma to Sumatra 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 armour, 4 artilleries and 23 infantry moved from Burma to Yunnan 3 armour and 1 mech_infantry moved from India to Yunnan Combat - British Battle in Sumatra British attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry Japanese defend with 2 infantry British roll dice for 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry in Yunnan, round 2 : 10/35 hits, 9.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Greece from Italians to British EDIT: Changing ownership of Romania from Germans to British EDIT: Changing ownership of Slovakia Hungary from Germans to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns moved from Burma to Yunnan 1 mech_infantry moved from Persia to Caucasus 1 armour moved from Bulgaria to Slovakia Hungary 10 armour and 11 mech_infantrys moved from Bulgaria to Turkey 2 armour and 4 mech_infantrys moved from Iraq to Caucasus 3 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Sumatra to India 1 fighter moved from Morocco to Gibraltar 1 battleship moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 artillery moved from Portugal to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco EDIT: 1 infantry moved from Caucasus to Rostov EDIT: 1 fighter and 1 infantry moved from Caucasus to Kazakhstan EDIT: British undo move 14. EDIT: 1 infantry moved from Caucasus to Kazakhstan Place Units - British Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Italians to British EDIT: Changing ownership of Rostov from Germans to British EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,2,6,3,2,4,3,5,3,3,6,4 British collect 48 PUs (3 lost to blockades); end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 54 to 53 EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
British : 1.50 Japanese : -1.00 -
The edits are no problem. Sorry I had to make a few my self for UK. I forgot to take the Russian territories. I noticed the blockade rolls had to go twice so I just took the better of the two. Please let me know if this is an issue.
I am sorry again for the edits, me and my wife just had a baby so I am making this move with little sleep. Thanks again for the awesome game.
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TripleA Manual Gamesave Post: Italians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 4 fighters moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from BritishCombat Hit Differential Summary :
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@AldoRaine Congratulations on the new edition to the family!
Scramble in SZ98?
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@Ferrousgryphon Thanks,
No scramble
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 4 fighters moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from British Combat - Italians Battle in Greece Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer and 4 fighters British defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking Greece from British, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 4 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from Southern Italy to Ukraine Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 3 mech_infantrys EDIT: Adding units owned by Italians to Yugoslavia: 3 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 2.00 British : -0.33 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 5:48:47 PM
Savegame -
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales 1 armour moved from Queensland to New South Wales 2 fighters moved from Caucasus to Szechwan 1 bomber moved from Caucasus to Szechwan Combat - ANZAC Battle in Szechwan ANZAC attack with 1 bomber and 2 fighters Japanese defend with 1 infantry ANZAC roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Szechwan to Yunnan 1 fighter moved from Hawaiian Islands to Queensland 1 bomber moved from Szechwan to Caucasus Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67 -
TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Germany to Slovakia Hungary 1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Ukraine to Romania Germans take Romania from British 2 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Kazakhstan 3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan 4 fighters and 4 tactical_bombers moved from Ukraine to Rostov 2 infantry moved from Southern France to Spain 2 bombers moved from Western Germany to Spain 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Germany to Slovakia HungaryCombat Hit Differential Summary :
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@AldoRaine Scramble in SZ110?
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@Ferrousgryphon no scramble
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Germany to Slovakia Hungary 1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Ukraine to Romania Germans take Romania from British 2 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Kazakhstan 3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan 4 fighters and 4 tactical_bombers moved from Ukraine to Rostov 2 infantry moved from Southern France to Spain 2 bombers moved from Western Germany to Spain 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Germany to Slovakia Hungary Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 4 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Spain Germans attack with 2 bombers and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Spain Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakhstan Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Slovakia Hungary Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys British defend with 1 armour Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Slovakia Hungary Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Germans 2 bombers moved from Spain to Southern Italy 2 bombers moved from 110 Sea Zone to Southern Italy 1 bomber moved from Slovakia Hungary to Southern Italy 1 fighter moved from Slovakia Hungary to Ukraine 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 3 fighters moved from Rostov to Russia 1 fighter and 4 tactical_bombers moved from Rostov to Ukraine 3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Belarus to Ukraine 3 mech_infantrys moved from Novgorod to Belarus 12 mech_infantrys moved from Western Germany to Northern Italy 9 mech_infantrys moved from Germany to Northern Italy 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Southern France 3 infantry placed in France Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : -4.67 British : -1.67 Americans : 0.33 -
TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Germany to Slovakia Hungary 1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Ukraine to Romania Germans take Romania from British 2 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Kazakhstan 3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan 4 fighters and 4 tactical_bombers moved from Ukraine to Rostov 2 infantry moved from Southern France to Spain 2 bombers moved from Western Germany to Spain 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Germany to Slovakia Hungary Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 4 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Spain Germans attack with 2 bombers and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Spain Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakhstan Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Slovakia Hungary Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys British defend with 1 armour Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Slovakia Hungary Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Germans 2 bombers moved from Spain to Southern Italy 2 bombers moved from 110 Sea Zone to Southern Italy 1 bomber moved from Slovakia Hungary to Southern Italy 1 fighter moved from Slovakia Hungary to Ukraine 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 3 fighters moved from Rostov to Russia 1 fighter and 4 tactical_bombers moved from Rostov to Ukraine 3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Belarus to Ukraine 3 mech_infantrys moved from Novgorod to Belarus 12 mech_infantrys moved from Western Germany to Northern Italy 9 mech_infantrys moved from Germany to Northern Italy 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Southern France 3 infantry placed in France Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -4.67 British : -1.67 Americans : 0.33 -
@AldoRaine Had to edit a NC use 2nd file please
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Caucasus to Egypt Combat - Russians Non Combat Move - Russians 1 infantry moved from Chahar to Jehol 1 infantry moved from Chahar to Jehol Turn Complete - RussiansCombat Hit Differential Summary :





