@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Amur to Anhwe
1 bomber moved from Caroline Islands to Anhwe
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 infantry and 1 marine moved from Midway to 25 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 31 Sea Zone
2 infantry and 1 marine moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
10 fighters and 6 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
Combat - Japanese
Battle in New Zealand
Battle in 31 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win, taking New Zealand from ANZAC with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 10 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 10 fighters and 6 tactical_bombers in 26 Sea Zone, round 2 : 8/16 hits, 9.00 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 10 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Wake Island
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 battleships, 9 carriers, 1 cruiser, 9 destroyers and 10 submarines moved from 25 Sea Zone to 31 Sea Zone
1 cruiser moved from 25 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Tsagaan Olom to Buyant-Uhaa
1 mech_infantry moved from Dzavhan to Buyant-Uhaa
1 mech_infantry moved from Kansu to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
2 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kiangsu
10 fighters and 6 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 fighter moved from 6 Sea Zone to Caroline Islands
1 bomber moved from Japan to Caroline Islands
1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
3 artilleries placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 fighters, 4 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Wake Island: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Wake Island: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 0.33
Japanese : -0.17
@AldoRaine Today I checked my email to make sure the dice rolls were there before the game crashed. I don’t have them. I don’t know what happened. Maybe I accidentally had picked local. Anyway I undid my edits. Please use the second file. Sorry about the confusion. I should have made sure the emails were there first.
Test summary from TripleA, engine version: 1.9, time: 9:18:52 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to Spain
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Algeria to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Caucasus to Russia
Combat - Americans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Battle in Midway
Battle in 92 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking Midway from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Spain
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Spain, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Spain to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Caucasus
1 bomber moved from Russia to Caucasus
1 bomber moved from Saudi Arabia to Caucasus
1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
2 bombers moved from Burma to Queensland
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 submarine moved from 10 Sea Zone to 51 Sea Zone
1 submarine moved from 10 Sea Zone to 29 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
3 fighters moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
1 infantry placed in Western United States
1 destroyer and 2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Saudi Arabia
1 bomber placed in Saudi Arabia
1 artillery, 4 infantry and 1 mech_infantry placed in Eastern United States
Americans undo move 5.
1 mech_infantry placed in Central United States
1 artillery and 4 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -0.50
Italians : 0.67
Americans : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
15 infantry moved from Chahar to Jehol
Place Units - Chinese
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Shan State to Yunnan
1 bomber moved from Burma to Sumatra
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 armour, 4 artilleries and 23 infantry moved from Burma to Yunnan
3 armour and 1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Sumatra
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry in Yunnan, round 2 : 10/35 hits, 9.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Greece from Italians to British
EDIT: Changing ownership of Romania from Germans to British
EDIT: Changing ownership of Slovakia Hungary from Germans to British
EDIT: Turning off Edit Mode
3 aaGuns moved from Burma to Yunnan
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Bulgaria to Slovakia Hungary
10 armour and 11 mech_infantrys moved from Bulgaria to Turkey
2 armour and 4 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Sumatra to India
1 fighter moved from Morocco to Gibraltar
1 battleship moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 artillery moved from Portugal to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
Place Units - British
1 destroyer placed in 106 Sea Zone
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,3,3,3,6,3,2,1,2,3,6,1,1
British collect 44 PUs (4 lost to blockades); end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Shan State to Yunnan
1 bomber moved from Burma to Sumatra
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 armour, 4 artilleries and 23 infantry moved from Burma to Yunnan
3 armour and 1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Sumatra
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry in Yunnan, round 2 : 10/35 hits, 9.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 5 armour, 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Greece from Italians to British
EDIT: Changing ownership of Romania from Germans to British
EDIT: Changing ownership of Slovakia Hungary from Germans to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from Burma to Yunnan
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Bulgaria to Slovakia Hungary
10 armour and 11 mech_infantrys moved from Bulgaria to Turkey
2 armour and 4 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Sumatra to India
1 fighter moved from Morocco to Gibraltar
1 battleship moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 artillery moved from Portugal to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
EDIT: 1 infantry moved from Caucasus to Rostov
EDIT: 1 fighter and 1 infantry moved from Caucasus to Kazakhstan
EDIT: British undo move 14.
EDIT: 1 infantry moved from Caucasus to Kazakhstan
Place Units - British
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Italians to British
EDIT: Changing ownership of Rostov from Germans to British
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,2,6,3,2,4,3,5,3,3,6,4
British collect 48 PUs (3 lost to blockades); end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 54 to 53
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.50
Japanese : -1.00
The edits are no problem. Sorry I had to make a few my self for UK. I forgot to take the Russian territories. I noticed the blockade rolls had to go twice so I just took the better of the two. Please let me know if this is an issue.
I am sorry again for the edits, me and my wife just had a baby so I am making this move with little sleep. Thanks again for the awesome game.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
Combat Hit Differential Summary :
@AldoRaine Congratulations on the new edition to the family!
Scramble in SZ98?
@Ferrousgryphon Thanks,
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
Combat - Italians
Battle in Greece
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 4 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Greece from British, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
4 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 mech_infantrys
EDIT: Adding units owned by Italians to Yugoslavia: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.00
British : -0.33
Test summary from TripleA, engine version: 1.9, time: 5:48:47 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
2 fighters moved from Caucasus to Szechwan
1 bomber moved from Caucasus to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Szechwan to Caucasus
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Ukraine to Romania
Germans take Romania from British
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
2 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Germany to Slovakia Hungary
Combat Hit Differential Summary :
@AldoRaine Scramble in SZ110?
@Ferrousgryphon no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Ukraine to Romania
Germans take Romania from British
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
2 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Spain
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
2 bombers moved from Spain to Southern Italy
2 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Ukraine
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
3 fighters moved from Rostov to Russia
1 fighter and 4 tactical_bombers moved from Rostov to Ukraine
3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Belarus to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
12 mech_infantrys moved from Western Germany to Northern Italy
9 mech_infantrys moved from Germany to Northern Italy
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -4.67
British : -1.67
Americans : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber and 1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Ukraine to Romania
Germans take Romania from British
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
4 fighters and 4 tactical_bombers moved from Ukraine to Rostov
2 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Spain
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Spain, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.33 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
2 bombers moved from Spain to Southern Italy
2 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Ukraine
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
3 fighters moved from Rostov to Russia
1 fighter and 4 tactical_bombers moved from Rostov to Ukraine
3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Belarus to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
12 mech_infantrys moved from Western Germany to Northern Italy
9 mech_infantrys moved from Germany to Northern Italy
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.67
British : -1.67
Americans : 0.33
@AldoRaine Had to edit a NC use 2nd file please