@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
submerge in java?
@surfer yes, pls dive
may i place one inf & one art in Southern instead of Northern Italy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters, 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters, 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
I didn’t see your comment about moving units until now, but no problem. Just edit on your German move.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Baltic States to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Norway to United Kingdom
1 bomber moved from Western Germany to United Kingdom
London interceptors?
@max334 yes. Max intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Baltic States to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Norway to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Attackers Fire, : 1/0 hits, 1.00 expected hits
Defenders Fire, : 1/0 hits, 1.00 expected hits
1 fighter owned by the Germans lost in United Kingdom
1 fighter owned by the French lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Romania
2 armour and 1 mech_infantry moved from Bessarabia to Belarus
1 mech_infantry moved from Bessarabia to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Archangel
2 aaGuns, 2 armour, 2 artilleries and 5 infantry moved from Novgorod to Archangel
2 infantry moved from Karelia to Novgorod
1 bomber moved from Norway to Finland
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 111 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries moved from Western Germany to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 111 Sea Zone
3 aaGuns moved from Western Germany to 112 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 aaGuns, 4 artilleries, 7 infantry and 1 marine moved from 111 Sea Zone to Scotland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Germany to Romania
1 submarine moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries, 1 fighter and 6 infantry placed in Western Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Normandy Bordeaux
Germans undo move 1.
4 artilleries, 1 fighter and 5 infantry placed in Western Germany
1 infantry placed in Novgorod
2 armour placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 armour
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour
EDIT: Removing units owned by Germans from Poland: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : : 0.00
Attackers Fire, : : 0.00
AA fire in United Kingdom : : 0.67
forgot, pls move my DD to sz104
@max334 …sorry, i can do it on Japs turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Urals to Vologda
2 infantry moved from Western Ukraine to Bryansk
1 armour and 3 mech_infantrys moved from Russia to Rostov
6 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
5 infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 15 infantry in Bessarabia, round 2 : 3/0 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Ukraine, round 2 : 3/1 hits, 2.67 expected hits
Italians roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Ukraine, round 3 : 2/1 hits, 2.50 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/1 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Urals to Russia
2 fighters moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
7 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
3 infantry moved from Evenkiyskiy to Timguska
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Russians : 0.00
FYI, I should have mentioned earlier, but going on a family vacation starting tomorrow. I will probably not respond Thursday-Tues.
@surfer no worries…I’m so busy with family stuff I can’t put any good time towards game. hf
Ready to go back to war?
@surfer Sorry man, I’ll try to make time to get back to our game. Combination of getting a new puppy and a little A&A burn out.
Cool. What kinda puppy? Happy with mine (a mutt…) even more now that potty training is way behind us.
@surfer She’s a rescue, lab/shepherd mix. 2 months old :)