TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Borneo to Philippines
1 fighter moved from Caroline Islands to Philippines
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 2 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the ANZAC lost in Philippines
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 4 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 5 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - ANZAC
1 carrier and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from 54 Sea Zone to Sumatra
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 58 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Northwest Persia
4 fighters and 3 tactical_bombers moved from Rostov to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
3 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
7 armour, 10 artilleries, 25 infantry and 1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Baltic States to Karelia
1 artillery and 2 infantry moved from Baltic States to Novgorod
3 infantry moved from Poland to Baltic States
5 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Northern Italy to Southern France
3 infantry moved from Western Germany to Northern Italy
1 bomber moved from Ukraine to Northwest Persia
Combat - Germans
Battle in Vyborg
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 3 bombers, 5 fighters and 6 tactical_bombers
British defend with 1 armour, 1 bomber, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 armour, 3 bombers, 5 fighters and 6 tactical_bombers in Northwest Persia, round 2 : 8/15 hits, 9.00 expected hits
British roll dice for 1 armour, 1 bomber, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/15 hits, 6.17 expected hits
3 mech_infantrys owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the British, 2 tactical_bombers owned by the Germans and 4 infantry owned by the British lost in Northwest Persia
Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in Northwest Persia, round 3 : 7/11 hits, 6.67 expected hits
British roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 4/7 hits, 3.67 expected hits
2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Northwest Persia
Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 3 fighters and 4 tactical_bombers
Casualties for British: 1 armour, 1 bomber, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
Battle in Holland Belgium
Germans attack with 5 infantry
Americans defend with 1 armour
Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/5 hits, 0.83 expected hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Karelia
Germans attack with 7 armour, 10 artilleries, 25 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 7 armour, 10 artilleries, 25 infantry and 2 mech_infantrys in Karelia, round 2 : 15/44 hits, 13.00 expected hits
Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 7 armour, 10 artilleries, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Vyborg to Novgorod
1 aaGun, 1 artillery and 8 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 bombers, 2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
2 artilleries and 3 infantry moved from Tambov to Volgograd
1 armour moved from Russia to Kazakhstan
1 artillery and 1 infantry moved from Russia to Tambov
Place Units - Germans
3 armour placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 armour, 1 artillery and 1 infantry placed in Russia
7 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,3,5,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : -1.83
Americans : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 40 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Kwangsi
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 3 artilleries, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from India to French Indo China
1 bomber moved from Persia to Kazakhstan
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
4 fighters moved from United Kingdom to Denmark
1 fighter moved from Norway to Denmark
2 fighters moved from Finland to Denmark
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 3 artilleries, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from India to French Indo China
1 bomber moved from Persia to Kazakhstan
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
4 fighters moved from United Kingdom to Denmark
1 fighter moved from Norway to Denmark
2 fighters moved from Finland to Denmark
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Battle in Kazakhstan
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Kazakhstan
Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Denmark
Americans attack with 1 armour, 3 artilleries, 9 fighters and 5 infantry
Germans defend with 3 aaGuns and 10 infantry
AA fire in Denmark : 1/9 hits, 1.50 expected hits
1 fighter owned by the Americans lost in Denmark
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 8 fighters and 5 infantry in Denmark, round 2 : 6/17 hits, 6.83 expected hits
Germans roll dice for 3 aaGuns and 10 infantry in Denmark, round 2 : 2/10 hits, 3.33 expected hits
3 aaGuns owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 armour, 3 artilleries, 8 fighters and 3 infantry in Denmark, round 3 : 6/15 hits, 6.50 expected hits
Germans roll dice for 7 infantry in Denmark, round 3 : 3/7 hits, 2.33 expected hits
6 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 armour, 3 artilleries and 8 fighters in Denmark, round 4 : 8/12 hits, 5.50 expected hits
Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 armour, 3 artilleries and 8 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 fighter and 5 infantry
Casualties for Germans: 3 aaGuns and 10 infantry
Non Combat Move - Americans
2 fighters moved from Denmark to Norway
1 fighter moved from Denmark to 112 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
4 fighters moved from Denmark to Norway
6 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Finland to Norway
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Kazakhstan to Persia
1 bomber moved from French Indo China to India
1 bomber moved from Malaya to India
2 submarines moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
1 armour and 2 fighters placed in Norway
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Midway: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.50
AA fire in Malaya : : -0.17
Americans : 1.33
AA fire in Denmark : : -0.50
AA fire in French Indo China : : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Shantung to Anhwe
1 fighter moved from Burma to Anhwe
1 infantry moved from Shantung to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Shantung to Anhwe
1 fighter moved from Burma to Anhwe
1 infantry moved from Shantung to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shantung
Place Units - Chinese
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 2.00
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Germany
3 infantry moved from 113 Sea Zone to Germany
4 fighters moved from Normandy Bordeaux to Germany
1 fighter moved from United Kingdom to Germany
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Tunisia from Americans
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 cruiser and 1 destroyer moved from 58 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 3 artilleries, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from India to French Indo China
1 bomber moved from Persia to Kazakhstan
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
4 fighters moved from United Kingdom to Denmark
1 fighter moved from Norway to Denmark
2 fighters moved from Finland to Denmark
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Battle in Kazakhstan
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Kazakhstan
Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Denmark
Americans attack with 1 armour, 3 artilleries, 9 fighters and 5 infantry
Germans defend with 3 aaGuns and 10 infantry
AA fire in Denmark : 1/9 hits, 1.50 expected hits
1 fighter owned by the Americans lost in Denmark
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 8 fighters and 5 infantry in Denmark, round 2 : 6/17 hits, 6.83 expected hits
Germans roll dice for 3 aaGuns and 10 infantry in Denmark, round 2 : 2/10 hits, 3.33 expected hits
3 aaGuns owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 armour, 3 artilleries, 8 fighters and 3 infantry in Denmark, round 3 : 6/15 hits, 6.50 expected hits
Germans roll dice for 7 infantry in Denmark, round 3 : 3/7 hits, 2.33 expected hits
6 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 armour, 3 artilleries and 8 fighters in Denmark, round 4 : 8/12 hits, 5.50 expected hits
Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 armour, 3 artilleries and 8 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 fighter and 5 infantry
Casualties for Germans: 3 aaGuns and 10 infantry
Non Combat Move - Americans
2 fighters moved from Denmark to Norway
1 fighter moved from Denmark to 112 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
4 fighters moved from Denmark to Norway
6 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Finland to Norway
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Kazakhstan to Persia
1 bomber moved from French Indo China to India
1 bomber moved from Malaya to India
2 submarines moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
1 armour and 2 fighters placed in Norway
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Midway: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Shantung to Anhwe
1 fighter moved from Burma to Anhwe
1 infantry moved from Shantung to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shantung
Place Units - Chinese
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Germany
3 infantry moved from 113 Sea Zone to Germany
4 fighters moved from Normandy Bordeaux to Germany
1 fighter moved from United Kingdom to Germany
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Tunisia from Americans
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 cruiser and 1 destroyer moved from 58 Sea Zone to 42 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Germany
British attack with 1 artillery, 5 fighters and 3 infantry
Germans defend with 1 factory_major, 7 infantry and 2 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 5 fighters and 3 infantry in Germany, round 2 : 2/9 hits, 3.50 expected hits
Germans roll dice for 7 infantry and 2 mech_infantrys in Germany, round 2 : 5/9 hits, 3.00 expected hits
3 infantry owned by the Germans, 2 fighters owned by the British and 3 infantry owned by the British lost in Germany
British roll dice for 1 artillery and 3 fighters in Germany, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 4 infantry and 2 mech_infantrys in Germany, round 3 : 1/6 hits, 2.00 expected hits
2 infantry owned by the Germans and 1 fighter owned by the British lost in Germany
British roll dice for 1 artillery and 2 fighters in Germany, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry and 2 mech_infantrys in Germany, round 4 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Germany
Germans win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -35
Casualties for British: 1 artillery, 4 fighters and 3 infantry
Casualties for Germans: 6 infantry
1 fighter owned by the British retreated
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
1 fighter moved from Germany to 113 Sea Zone
4 aaGuns, 1 armour, 7 infantry, 1 marine and 2 mech_infantrys moved from Finland to Norway
1 armour, 1 fighter and 5 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 3 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
6 infantry moved from India to Burma
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
British undo move 1.
1 fighter and 2 infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.50
British : -0.67
AA fire in Malaya : : -0.17
Americans : 1.33
Chinese : 2.00
Japanese : -0.50
AA fire in Denmark : : -0.50
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
2 artilleries, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber and 1 fighter moved from Ukraine to Northwest Persia
1 infantry moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 armour, 2 fighters, 3 infantry and 5 mech_infantrys
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 1 armour, 2 fighters, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 3/11 hits, 4.50 expected hits
1 artillery owned by the Italians, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 3/4 hits, 1.83 expected hits
British roll dice for 1 armour, 2 fighters and 5 mech_infantrys in Northwest Persia, round 3 : 3/8 hits, 3.50 expected hits
3 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Northwest Persia
retreated to Northwest Persia
British win with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Italians: 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for British: 3 infantry and 3 mech_infantrys
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry; French defend with 1 airfield, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits
French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 artillery and 1 infantry placed in Ukraine
1 artillery placed in Southern France
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 21 PUs (4 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Italians : 2.50
British : -2.00
French : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from India to Northwest Persia
2 fighters moved from Sumatra to India
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 bomber and 1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from India to Northwest Persia
2 fighters moved from Sumatra to India
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 bomber and 1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
Turn Complete - French
French collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour, 10 artilleries, 25 infantry and 2 mech_infantrys moved from Karelia to Finland
3 armour moved from Novgorod to Finland
3 infantry moved from Baltic States to Novgorod
2 infantry moved from Vyborg to Finland
1 artillery, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Tambov to Volgograd
1 armour moved from Russia to Kazakhstan
1 artillery and 1 infantry moved from Russia to Tambov
2 artilleries and 4 infantry moved from Southern France to France
4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 infantry moved from Western Germany to Germany
1 fighter moved from Novgorod to Germany
Combat - Germans
Battle in France
Germans attack with 2 artilleries and 8 infantry
British defend with 1 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry
Germans roll dice for 2 artilleries and 8 infantry in France, round 2 : 2/10 hits, 2.33 expected hits
French roll dice for 5 infantry in France, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in France
Germans roll dice for 2 artilleries and 6 infantry in France, round 3 : 1/8 hits, 2.00 expected hits
French roll dice for 3 infantry in France, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in France
Germans roll dice for 2 artilleries and 5 infantry in France, round 4 : 3/7 hits, 1.83 expected hits
French roll dice for 2 infantry in France, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the French lost in France
Germans destroys 12PUs while taking French capital
Germans win, taking France from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for British: 1 infantry
Casualties for French: 4 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour, 2 fighters and 2 mech_infantrys; ANZAC defend with 1 fighter
Germans roll dice for 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/11 hits, 5.67 expected hits
British roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 3/6 hits, 3.17 expected hits
2 mech_infantrys owned by the British, 1 fighter owned by the ANZAC, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia
Germans roll dice for 1 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 4/8 hits, 4.83 expected hits
British roll dice for 2 fighters in Northwest Persia, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans and 2 fighters owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 armour, 2 fighters and 2 mech_infantrys
Battle in Denmark
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 armour and 3 artilleries
Germans roll dice for 1 artillery and 3 infantry in Denmark, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 armour and 3 artilleries in Denmark, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 armour and 2 artilleries in Denmark, round 3 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Americans lost in Denmark
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 4 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 armour and 1 artillery in Denmark, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 3 artilleries
Battle in Finland
Germans attack with 10 armour, 10 artilleries, 27 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 10 armour, 10 artilleries, 27 infantry and 2 mech_infantrys in Finland, round 2 : 11/49 hits, 14.83 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 10 armour, 10 artilleries, 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 bombers, 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus
Place Units - Germans
2 armour and 8 infantry placed in Germany
2 artilleries and 8 infantry placed in Western Germany
1 artillery placed in Volgograd
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 armour and 1 infantry placed in Novgorod
8 infantry placed in Western Germany
7 infantry placed in Germany
3 artilleries placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,3,1
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -4.50
British : -0.83
French : 0.67
Americans : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 37 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
1 artillery and 3 infantry moved from Manchuria to Jehol
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Chahar to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Anhwe
1 bomber and 1 tactical_bomber moved from Yunnan to Kiangsu
1 bomber and 2 tactical_bombers moved from Yunnan to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 bomber, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Anhwe, round 4 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Siam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 tactical_bomber in Kiangsu, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Kiangsi
2 infantry moved from Kwangtung to Kiangsi
1 bomber and 2 tactical_bombers moved from Anhwe to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
Place Units - Japanese
1 fighter placed in Japan
3 infantry placed in Malaya
3 infantry placed in French Indo China
Japanese undo move 2.
3 infantry placed in Kwangtung
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,1
Japanese collect 28 PUs (13 lost to blockades); end with 28 PUs
Combat Hit Differential Summary :
Chinese : -2.33
UK_Pacific : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 4 bombers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
5 armour moved from Norway to 112 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Norway to 112 Sea Zone
5 armour, 2 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
5 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from India to Malaya
1 bomber moved from India to Northwest Persia
1 bomber moved from Persia to Northwest Persia
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Battle in Holland Belgium
Battle in Northwest Persia
Americans attack with 2 bombers
Germans defend with 1 armour
Americans roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Northwest Persia
Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 1 armour
Battle in Germany
Americans attack with 10 fighters
Germans defend with 1 factory_major, 1 fighter, 9 infantry and 2 mech_infantrys
Americans roll dice for 10 fighters in Germany, round 2 : 4/10 hits, 5.00 expected hits
Germans roll dice for 1 fighter, 9 infantry and 2 mech_infantrys in Germany, round 2 : 5/12 hits, 4.33 expected hits
4 infantry owned by the Germans and 5 fighters owned by the Americans lost in Germany
Americans roll dice for 5 fighters in Germany, round 3 : 0/5 hits, 2.50 expected hits
Germans roll dice for 1 fighter, 5 infantry and 2 mech_infantrys in Germany, round 3 : 3/8 hits, 3.00 expected hits
3 fighters owned by the Americans lost in Germany
Americans roll dice for 2 fighters in Germany, round 4 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 fighter, 5 infantry and 2 mech_infantrys in Germany, round 4 : 1/8 hits, 3.00 expected hits
2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany
Americans roll dice for 1 fighter in Germany, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Germany, round 5 : 2/6 hits, 2.33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany
Germans win with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -79
Casualties for Americans: 10 fighters
Casualties for Germans: 7 infantry
Battle in Normandy Bordeaux
Americans attack with 5 armour, 1 artillery and 3 infantry
Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 5 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 5 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Americans
1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Northwest Persia to Iraq
1 bomber moved from Malaya to India
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
2 carriers moved from 25 Sea Zone to 32 Sea Zone
2 destroyers moved from 25 Sea Zone to 32 Sea Zone
1 bomber moved from Midway to Caroline Islands
1 fighter moved from Western United States to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries, 4 bombers and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -1.17
Italians : -0.33
AA fire in Malaya : : -0.17
Americans : -2.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Shantung to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Shantung to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Burma
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.67