Giallo (Allies) vs BobbaRossa (Axis) BM3

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    3 hits…

  • 25

    Tac and Carrier.

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    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from Wake Island to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 89 Sea Zone to Morocco
            1 carrier moved from 89 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Java
            Battle in Borneo
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Java from Japanese, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Iwo Jima
            Battle in Morocco
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Iwo Jima from Japanese, taking Morocco from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 8/10 hits, 4,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 8/17 hits, 8,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 37 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/9 hits, 4,50 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 7/11 hits, 5,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in 37 Sea Zone
                1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 42 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -32
                Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 carriers, 3 destroyers and 3 tactical_bombers
                1 fighter owned by the Japanese forced to land in Shan State
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from 35 Sea Zone to Dutch New Guinea
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Morocco to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            3 fighters placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,50
    Neutral_Axis : 0,67
    Japanese : 1,00
    

    Savegame

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    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Hopei
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : -0,33
    

    Savegame

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    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - British
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Iraq to Syria
            1 bomber moved from Egypt to Syria
            1 bomber moved from Egypt to 99 Sea Zone
            1 infantry moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            1 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Syria, round 2 : 1/2 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
                    British roll dice for 3 submarines in 37 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : 0,67
    Neutral_Axis : -0,33
    

    Savegame

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    2 hits with subs in 37

  • 25

    @Giallo Of course ;) . Kill the carrier please.

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    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - British
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Iraq to Syria
            1 bomber moved from Egypt to Syria
            1 bomber moved from Egypt to 99 Sea Zone
            1 infantry moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            1 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Syria, round 2 : 1/2 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
                    British roll dice for 3 submarines in 37 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
    

    Combat Hit Differential Summary :

    British : 0,83
    Italians : 0,67
    Neutral_Axis : -0,33
    

    Savegame

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    4 more:sunglasses:

  • 25

    Ugh. This is nuts. Planes and cruisers.

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    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from Wake Island to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 89 Sea Zone to Morocco
            1 carrier moved from 89 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Java
            Battle in Borneo
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Java from Japanese, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Iwo Jima
            Battle in Morocco
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Iwo Jima from Japanese, taking Morocco from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 8/10 hits, 4,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 8/17 hits, 8,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 37 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/9 hits, 4,50 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 7/11 hits, 5,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in 37 Sea Zone
                1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 42 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -32
                Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 carriers, 3 destroyers and 3 tactical_bombers
                1 fighter owned by the Japanese forced to land in Shan State
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from 35 Sea Zone to Dutch New Guinea
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Morocco to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            3 fighters placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Hopei
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Iraq to Syria
            1 bomber moved from Egypt to Syria
            1 bomber moved from Egypt to 99 Sea Zone
            1 infantry moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            1 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Syria, round 2 : 1/2 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
                    British roll dice for 3 submarines in 37 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 6/8 hits, 4,33 expected hits
                Units damaged: 1 battleship owned by the British
                    2 fighters owned by the Japanese, 2 destroyers owned by the British, 1 carrier owned by the Japanese, 3 submarines owned by the British and 2 cruisers owned by the Japanese lost in 37 Sea Zone
                1 cruiser owned by the British, 1 battleship owned by the British and 1 carrier owned by the British retreated to 42 Sea Zone
                Japanese win with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is 26
                Casualties for British: 2 destroyers and 3 submarines
                Casualties for Japanese: 1 carrier, 2 cruisers and 2 fighters
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 37 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to Suriname
                  British take Suriname from Dutch
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Gibraltar
            1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from United Kingdom to Iceland
            1 bomber moved from 99 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from Syria to Egypt
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter moved from 42 Sea Zone to Java
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 transports placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    British : 0,83
    Italians : 0,67
    Americans : 2,50
    Chinese : 0,17
    Neutral_Axis : 0,33
    Japanese : 2,33
    

    Savegame

  • 21 20 19 18 17 16

    the frenzy vs the japanese has ended, for now

  • 25

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 bomber and 2 fighters moved from Southern Italy to Morocco
            1 armour moved from Baltic States to Archangel
                  Italians take Archangel from Russians
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Morocco, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 2 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/5 hits, 2.00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Morocco, round 3 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 2 armour in Morocco, round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Morocco, round 4 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Morocco
                Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Italians: 3 infantry
                Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Morocco to Algeria
            1 bomber moved from Morocco to Libya
            1 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Tobruk to Libya
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
            2 fighters moved from Western Germany to Algeria
            2 armour moved from Baltic States to Bryansk
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : -0.50
    

    Savegame

  • 25

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 bomber and 2 fighters moved from Southern Italy to Morocco
            1 armour moved from Baltic States to Archangel
                  Italians take Archangel from Russians
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Morocco, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 2 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/5 hits, 2.00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Morocco, round 3 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 2 armour in Morocco, round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Morocco, round 4 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Morocco
                Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Italians: 3 infantry
                Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Morocco to Algeria
            1 bomber moved from Morocco to Libya
            1 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Tobruk to Libya
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
            2 fighters moved from Western Germany to Algeria
            2 armour moved from Baltic States to Bryansk
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 1 infantry
            EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Neutral_Axis from French West Africa: 1 infantry
            EDIT: Changing ownership of Southern France from Neutral_Axis to Italians
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern France: 1 infantry
            EDIT: Changing PUs for Italians from 30 to 33
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : -0.50
    

    Savegame

  • 25

    @Giallo said in Giallo (Allies) vs BobbaRossa (Axis) BM3:

    the frenzy vs the japanese has ended, for now

    Ugh. That went way better for you than I expected… Pacific is going to be really rough…

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 fighters moved from Queensland to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Queensland to 37 Sea Zone
            1 carrier moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Japanese defend with 2 battleships, 1 destroyer and 1 transport
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 45
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 2 battleships, 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,50
    Japanese : -1,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 fighters moved from Queensland to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Queensland to 37 Sea Zone
            1 carrier moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Japanese defend with 2 battleships, 1 destroyer and 1 transport
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 45
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 2 battleships, 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,50
    Japanese : -1,33
    

    Savegame

  • 25

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
            4 bombers moved from Western Ukraine to Volgograd
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            8 infantry moved from Bryansk to Russia
            1 bomber, 5 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
            2 fighters and 2 tactical_bombers moved from Baltic States to Russia
            4 bombers moved from Western Germany to Russia
            17 armour moved from Bryansk to Rostov
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            4 infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 4 bombers and 1 mech_infantry
                Russians defend with 2 armour and 1 factory_minor
                    Germans roll dice for 1 armour, 4 bombers and 1 mech_infantry in Volgograd, round 2 : 3/6 hits, 3.33 expected hits
                    Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 2 armour
            Battle in Rostov
                Germans attack with 17 armour and 4 infantry
                Russians defend with 2 infantry and 1 mech_infantry
                    Germans roll dice for 17 armour and 4 infantry in Rostov, round 2 : 11/21 hits, 9.17 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 17 armour and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
            Battle in Russia
                Germans attack with 5 bombers, 7 fighters, 8 infantry and 5 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 10 infantry
                    Germans roll dice for 5 bombers, 7 fighters, 8 infantry and 5 tactical_bombers in Russia, round 2 : 10/25 hits, 11.50 expected hits
                    Russians roll dice for 10 infantry in Russia, round 2 : 3/10 hits, 3.33 expected hits
                    10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
                Germans captures 36PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 5 bombers, 7 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Germans: 3 infantry
                Casualties for Russians: 10 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Algeria: 2 fighters
            EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
            1 aaGun moved from Belarus to Eastern Poland
            1 infantry moved from Novgorod to Karelia
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            2 aaGuns moved from Bryansk to Western Ukraine
            4 bombers moved from Volgograd to Ukraine
            1 bomber, 5 fighters and 3 tactical_bombers moved from Russia to Ukraine
            4 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Bryansk
            EDIT: Germans undo move 1.
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 bombers and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 93 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.33
    

    Savegame

  • 25

    Sorry for all the edits. Having heartburn on the Italian placements :P .

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 artillery and 2 infantry moved from Samara to Volgograd
            3 artilleries and 2 infantry moved from Samara to Russia
            1 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 5 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 5 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                1 artillery owned by the Russians retreated to Samara
                Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Anhwe
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Russia
                Russians attack with 3 artilleries and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 5 infantry
                    Russians roll dice for 3 artilleries and 2 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 5 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Russians roll dice for 3 artilleries in Russia, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 3 infantry in Russia, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Russia
                    Russians roll dice for 3 artilleries in Russia, round 4 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Russia, round 4 : 2/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Russians roll dice for 1 artillery in Russia, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Russia, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Russia, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Russia, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Russia, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Russia, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Russia, round 8 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Russia, round 8 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Russia
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 3 artilleries and 2 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Novosibirsk to Samara
            2 aaGuns and 14 infantry moved from Jehol to Chahar
            2 fighters and 1 tactical_bomber moved from Anhwe to Hopei
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : -3,00
    Japanese : -0,33
    

    Savegame

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