Good luck - and have fun!
19L majikforce (Allies) vs Lebowsky (Axis) BM3
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1 full carrier, 1 destroyer, 1 fighter 1 tactical.
Of course if cruiser hits kill 1 sub.
Good first round for you! Im hoping to get a better one :P
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone 3 carriers and 6 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 92 Sea Zone to 104 Sea Zone Combat - Americans Battle in 103 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 4 carriers, 1 cruiser and 8 fighters Germans defend with 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 7 infantry, 3 submarines, 1 tactical_bomber and 5 transports Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 8 fighters in 104 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Americans roll dice for 4 carriers and 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports in 104 Sea Zone, round 2 : 6/12 hits, 6.33 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 2 carriers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone Germans roll dice for 3 submarines in 104 Sea Zone, round 3 : 2/3 hits, 0.50 expected hits 2 carriers owned by the Americans lost in 104 Sea Zone Americans roll dice for 8 fighters in 104 Sea Zone, round 3 : 4/8 hits, 4.00 expected hitsCombat Hit Differential Summary :
Germans : 1.33 Americans : 1.17 -
@lebowsky said in 19L majikforce (Allies) vs Lebowsky (Axis) BM3:
1 full carrier, 1 destroyer, 1 fighter 1 tactical.
Of course if cruiser hits kill 1 sub.
Good first round for you! Im hoping to get a better one :P
4 more hits from the fighters. You had really good rd 1 dice and your subs started off rd 2 with unreal dice!
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1 full carrier and 2 fighters
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone 3 carriers and 6 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 92 Sea Zone to 104 Sea Zone Combat - Americans Battle in 103 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 4 carriers, 1 cruiser and 8 fighters Germans defend with 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 7 infantry, 3 submarines, 1 tactical_bomber and 5 transports Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 8 fighters in 104 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Americans roll dice for 4 carriers and 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports in 104 Sea Zone, round 2 : 6/12 hits, 6.33 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 2 carriers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone Germans roll dice for 3 submarines in 104 Sea Zone, round 3 : 2/3 hits, 0.50 expected hits 2 carriers owned by the Americans lost in 104 Sea Zone Americans roll dice for 8 fighters in 104 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits Americans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 5 transports in 104 Sea Zone, round 3 : 4/8 hits, 4.50 expected hits 1 cruiser owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 3 fighters owned by the Americans lost in 104 Sea Zone 3 submarines owned by the Germans Submerged Americans roll dice for 5 fighters in 104 Sea Zone, round 4 : 1/5 hits, 2.50 expected hitsCombat Hit Differential Summary :
Germans : 0.83 Americans : -0.83 -
@majikforce 1 more hit.
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Kill cruiser
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone 3 carriers and 6 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 92 Sea Zone to 104 Sea Zone Combat - Americans Battle in 103 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 4 carriers, 1 cruiser and 8 fighters Germans defend with 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 7 infantry, 3 submarines, 1 tactical_bomber and 5 transports Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 8 fighters in 104 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Americans roll dice for 4 carriers and 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports in 104 Sea Zone, round 2 : 6/12 hits, 6.33 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 2 carriers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone Germans roll dice for 3 submarines in 104 Sea Zone, round 3 : 2/3 hits, 0.50 expected hits 2 carriers owned by the Americans lost in 104 Sea Zone Americans roll dice for 8 fighters in 104 Sea Zone, round 3 : 4/8 hits, 4.00 expected hits Americans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 5 transports in 104 Sea Zone, round 3 : 4/8 hits, 4.50 expected hits 1 cruiser owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 3 fighters owned by the Americans lost in 104 Sea Zone 3 submarines owned by the Germans Submerged Americans roll dice for 5 fighters in 104 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 5 transports in 104 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits 4 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone retreated to 104 Sea Zone Germans win with 1 battleship, 1 carrier, 2 fighters and 5 transports remaining. Battle score for attacker is -53 Casualties for Americans: 4 carriers, 1 cruiser and 7 fighters Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone 3 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 artillery moved from Algeria to Morocco 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 bomber moved from Queensland to India 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 fighter moved from Morocco to 104 Sea Zone 1 carrier moved from 92 Sea Zone to 104 Sea Zone Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 104 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Germans defend with 2 artilleries, 1 battleship, 1 carrier, 2 fighters, 7 infantry, 3 submarines and 5 transports British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 5 transports in 104 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans and 1 carrier owned by the British lost in 104 Sea Zone Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits British roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 5 transports in 104 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans and 2 fighters owned by the British lost in 104 Sea Zone British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits Germans roll dice for 1 battleship, 2 fighters and 5 transports in 104 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits 2 fighters owned by the Germans lost in 104 Sea Zone British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 5 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 battleship and 5 transports in 104 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 tactical_bomber owned by the British lost in 104 Sea Zone 2 artilleries owned by the Germans, 7 infantry owned by the Germans and 5 transports owned by the Germans lost in 104 Sea Zone British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 71 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Germans: 2 artilleries, 1 battleship, 1 carrier, 2 fighters, 7 infantry, 3 submarines and 5 transports Non Combat Move - British 2 fighters moved from 104 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 armour moved from Tunisia to Morocco 1 artillery and 2 infantry moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Burma to India 3 mech_infantrys moved from India to Eastern Persia 2 mech_infantrys moved from Alexandria to Libya 1 armour moved from Alexandria to Libya Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 2.00 British : -1.67 Americans : -0.83 Japanese : -0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Greater Southern Germany to Baltic States Combat - Italians Battle in Crete Battle in Baltic States Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Yugoslavia 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea Zone 9 submarines moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Bessarabia to Western Ukraine Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -0,67 Russians : 0,33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 21 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier and 1 transport in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier and 1 transport in 21 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win, taking 37 Sea Zone from Japanese with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Guam Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,5,3,5,2,5,2,1,5,4,6,4,6,5,2 ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : -1.00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 103 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 103 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 armour moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 artillery and 3 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Western Ukraine to Ukraine 3 fighters and 1 tactical_bomber moved from Southern Italy to Ukraine Combat - Germans Battle in 103 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 103 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 103 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 104 Sea Zone Germans attack with 1 bomber and 1 destroyer British defend with 1 battleship Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 battleship in 104 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 104 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 destroyer Casualties for British: 1 battleship Battle in Ukraine Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from 103 Sea Zone to United Kingdom 5 mech_infantrys moved from Eastern Poland to Western Ukraine 3 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine 3 mech_infantrys moved from Southern Italy to Yugoslavia 2 infantry and 5 mech_infantrys moved from Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 fighter and 3 tactical_bombers moved from Western Germany to Western Ukraine 1 bomber moved from 104 Sea Zone to United Kingdom Place Units - Germans 1 fighter and 2 infantry placed in United Kingdom 1 infantry and 4 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from United Kingdom: 1 fighter EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Adding units owned by Germans to United Kingdom: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,50 British : -0,33 Americans : -0,33 Russians : 0,00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from Archangel to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Novgorod, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 bomber and 1 fighter moved from Novgorod to Bryansk 2 infantry moved from Smolensk to Bryansk 4 infantry moved from Tambov to Bryansk 3 artilleries moved from Belarus to Bryansk 3 infantry moved from Belarus to Bryansk 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Belarus to Bryansk 5 mech_infantrys moved from Bryansk to Novgorod 4 armour moved from Bryansk to Novgorod 4 armour and 6 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Samara 2 aaGuns and 11 infantry moved from Timguska to Novosibirsk 1 infantry moved from Kazakhstan to Caucasus 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Libya to Alexandria 2 artilleries moved from Belarus to Bryansk Place Units - Russians 1 armour and 9 mech_infantrys placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : 1.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Manchuria to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 armour moved from Manchuria to Sakha Japanese take Sakha from Russians 2 infantry moved from Shan State to Burma 2 bombers moved from French Indo China to Burma 3 transports moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 42 Sea Zone 2 artilleries and 4 infantry moved from 42 Sea Zone to Java 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Kansu to Timguska Japanese take Timguska from Russians 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Java Combat - Japanese Battle in Caroline Islands Battle in Java Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Java, round 2 : 7/12 hits, 5,17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Caroline Islands from Americans, taking Java from ANZAC with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 bombers and 2 infantry British defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 0/4 hits, 1,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Burma retreated to Burma UK_Pacific win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Szechwan to Tsinghai 1 artillery moved from Shensi to Szechwan 1 artillery moved from Sikang to Szechwan 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Szechwan to Hopei 2 mech_infantrys moved from Anhwe to Jehol 1 aaGun moved from Kweichow to Yunnan 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China 2 battleships and 2 cruisers moved from 45 Sea Zone to 33 Sea Zone 1 carrier moved from 21 Sea Zone to 33 Sea Zone 1 submarine moved from 21 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to Japan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1 Japanese collect 63 PUs (6 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
ANZAC : -0,67 UK_Pacific : 1,33 Japanese : 0,17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 infantry and 1 mech_infantry moved from 119 Sea Zone to Eire Americans take Eire from Neutral_Allies 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 bomber moved from India to Egypt 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 destroyers placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 1 infantry moved from Burma to India 1 mech_infantry moved from India to Eastern Persia 1 armour and 2 mech_infantrys moved from Libya to Algeria 1 armour moved from Egypt to Iraq Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Yugoslavia to Eastern Poland 2 armour and 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 2 artilleries and 4 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Eastern Poland Italians attack with 2 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 infantry in Eastern Poland, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Syria from French, taking Eastern Poland from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 4 aaGuns moved from Western Ukraine to Eastern Poland 1 fighter moved from Southern Italy to United Kingdom 1 bomber moved from Eastern Poland to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0,17 Russians : -0,33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Yugoslavia to Eastern Poland 2 armour and 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 2 artilleries and 4 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Eastern Poland Italians attack with 2 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 infantry in Eastern Poland, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Syria from French, taking Eastern Poland from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 4 aaGuns moved from Western Ukraine to Eastern Poland 1 fighter moved from Southern Italy to United Kingdom 1 bomber moved from Eastern Poland to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Syria: 2 infantry EDIT: Changing ownership of Cyprus from British to Italians EDIT: Adding units owned by Italians to Cyprus: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0,17 Russians : -0,33 -
Edited 2 inf to cyprus, forgot i needed to do that
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC 1 armour and 2 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 fighter moved from Queensland to Hawaiian Islands 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 69 PUs; Germans buy 4 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 fighter moved from Western Germany to Novgorod 4 fighters and 4 tactical_bombers moved from Western Ukraine to Novgorod 1 artillery and 3 infantry moved from Karelia to Novgorod 2 bombers moved from United Kingdom to Novgorod 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 mech_infantry moved from Western Ukraine to Belarus Germans take Belarus from Russians Combat - Germans Battle in 119 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 119 Sea Zone Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 mech_infantrys AA fire in Novgorod : 2/3 hits, 0,50 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 10/13 hits, 6,33 expected hits Russians roll dice for 1 aaGun, 4 armour, 1 artillery and 5 mech_infantrys in Novgorod, round 2 : 5/10 hits, 4,00 expected hits 5 mech_infantrys owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans, 3 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 tactical_bomber owned by the Germans lost in Novgorod Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Novgorod, round 3 : 4/8 hits, 4,50 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 fighters, 3 infantry and 2 tactical_bombers Casualties for Russians: 1 aaGun, 4 armour, 1 artillery and 5 mech_infantrys Non Combat Move - Germans 2 bombers, 3 fighters and 2 tactical_bombers moved from Novgorod to Vyborg 6 aaGuns, 8 armour, 3 artilleries, 18 infantry and 19 mech_infantrys moved from Western Ukraine to Eastern Poland 1 infantry and 7 mech_infantrys moved from Poland to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Yugoslavia to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone Place Units - Germans 1 artillery and 2 fighters placed in United Kingdom 3 artilleries and 7 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 2,83 Russians : 0,50 AA fire in Novgorod : : 1,50 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Samara to Kazakhstan 11 infantry moved from Novosibirsk to Timguska 1 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 2 mech_infantrys moved from Russia to Kazakhstan 1 bomber moved from Bryansk to Kazakhstan 3 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus Combat - Russians Battle in Timguska Russians attack with 11 infantry Japanese defend with 1 mech_infantry Russians roll dice for 11 infantry in Timguska, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 11 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 bomber, 1 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 5 armour, 27 artilleries, 25 infantry and 7 mech_infantrys moved from Bryansk to Western Ukraine 2 aaGuns moved from Novosibirsk to Timguska 1 bomber moved from Kazakhstan to Russia 3 fighters and 1 tactical_bomber moved from Belarus to Russia 1 armour and 4 mech_infantrys moved from Russia to Novosibirsk 3 mech_infantrys moved from Russia to Western Ukraine 1 armour moved from Alexandria to Egypt Place Units - Russians 3 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Volgograd 1 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.50 Japanese : -0.67





