Use latest map please.
L19 Giallo (L) vs AetV (X) Game III BM3 G40
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@Giallo, Thank you for your kindness.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Tsinghai Italians take Tsinghai from Chinese 1 artillery moved from Volgograd to Samara 1 infantry moved from Bulgaria to Greece Italians take Greece from British Combat - Italians Battle in Samara Italians attack with 1 artillery Russians defend with 1 infantry Italians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Samara Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Non Combat Move - Italians 1 armour moved from Bryansk to Volgograd 1 aaGun moved from Rostov to Volgograd Place Units - Italians 2 artilleries and 1 infantry placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,6,1,5 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : 0,67
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 2 infantry moved from Tunisia to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 82 PUs; Germans buy 3 armour, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara 3 bombers and 3 fighters moved from Bryansk to Samara 1 bomber moved from Novgorod to Samara 1 mech_infantry moved from Northwest Persia to Syria 2 fighters moved from Iraq to Syria 2 bombers moved from Southern Italy to Syria Combat - Germans Germans creates battle in territory 93 Sea Zone Battle in 93 Sea Zone Germans attack with 3 submarines Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Battle in Samara Germans attack with 4 bombers, 3 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 bombers, 3 fighters and 1 mech_infantry in Samara, round 2 : 3/8 hits, 4,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans winGermans win, taking 93 Sea Zone from Americans with 3 submarines remaining, taking Samara from Russians with 4 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Germans attack with 2 bombers, 2 fighters and 1 mech_infantry British defend with 1 airfield and 1 artillery Germans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Syria, round 2 : 3/5 hits, 2,50 expected hits British roll dice for 1 artillery in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Syria Germans win, taking Syria from British with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 2 fighters moved from Syria to Ukraine 2 bombers moved from Syria to Southern Italy 3 armour moved from Ukraine to Bryansk 7 mech_infantrys moved from Romania to Ukraine 3 armour moved from Volgograd to Bryansk 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Vologda to Bryansk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 3 artilleries and 2 infantry moved from Belarus to Bryansk 3 fighters moved from Samara to Bryansk 4 bombers moved from Samara to Bryansk 2 fighters moved from Novgorod to Bryansk 1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 112 Sea Zone 4 infantry moved from Northern Italy to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 armour placed in Ukraine 1 bomber and 2 fighters placed in Novgorod Germans undo move 3. 1 bomber placed in Western Germany Germans undo move 1. 2 fighters and 1 infantry placed in Volgograd 1 destroyer and 1 submarine placed in 112 Sea Zone 1 submarine placed in 105 Sea Zone 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,4,3 Germans collect 63 PUs (5 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1,83 British : -0,33 Russians : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys moved from Russia to Samara 4 fighters moved from Russia to Szechwan Combat - Russians Battle in Samara Russians attack with 5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys in Samara, round 2 : 21/77 hits, 21,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 armour, 20 artilleries, 48 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Samara Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 bomber and 3 fighters moved from French Indo China to Malaya 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 2 tactical_bombers moved from 36 Sea Zone to Yunnan 2 mech_infantrys moved from India to Yunnan 1 armour moved from Anhwe to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 bomber, 3 fighters and 1 infantry ANZAC defend with 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Malaya, round 2 : 4/5 hits, 2,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from Malaya to French Indo China 2 fighters moved from Malaya to French Indo China 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from Soviet Far East to Amur 1 armour moved from Yakut S.S.R. to Amur 1 infantry moved from Sakha to Amur 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from India to Burma 2 transports moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery, 1 bomber and 1 infantry placed in French Indo China 3 infantry placed in India Turning on Edit Mode EDIT: Adding units owned by Japanese to India: 2 infantry EDIT: Removing units owned by Japanese from West India: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Chinese : -0,67 Japanese : 2,00
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Szechwan to 37 Sea Zone 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Borneo Battle in Persia Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 93 Sea Zone Americans attack with 1 submarine Germans defend with 3 submarines 1 submarine owned by the Americans Submerged 3 submarines owned by the Germans Submerged Battle in 109 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter AA fire in Iraq : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Iraq Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits
Combat Hit Differential Summary :
Germans : -0,33 Americans : 1,67 AA fire in Iraq : : 0,50
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4 hits in iraq
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Szechwan to 37 Sea Zone 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Borneo Battle in Persia Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 93 Sea Zone Americans attack with 1 submarine Germans defend with 3 submarines 1 submarine owned by the Americans Submerged 3 submarines owned by the Germans Submerged Battle in 109 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter AA fire in Iraq : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Iraq Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits Italians roll dice for 1 aaGun, 5 armour, 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 5/12 hits, 5,17 expected hits 3 infantry owned by the Americans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Iraq Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1,83 expected hits
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,17 Americans : 2,83 AA fire in Iraq : : 0,50
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@Giallo 2x Arty 2xTank
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Szechwan to 37 Sea Zone 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Borneo Battle in Persia Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 93 Sea Zone Americans attack with 1 submarine Germans defend with 3 submarines 1 submarine owned by the Americans Submerged 3 submarines owned by the Germans Submerged Battle in 109 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter AA fire in Iraq : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Iraq Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits Italians roll dice for 1 aaGun, 5 armour, 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 5/12 hits, 5,17 expected hits 3 infantry owned by the Americans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Iraq Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 aaGun, 5 armour, 2 artilleries and 1 fighter in Iraq, round 3 : 4/8 hits, 3,83 expected hits 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Iraq Italians win with 1 aaGun, 4 armour and 1 fighter remaining. Battle score for attacker is -30 Casualties for Americans: 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Italians: 2 artilleries and 4 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Szechwan to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 tactical_bombers moved from Western United States to Hawaiian Islands 2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 81 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Tunisia to Algeria 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in Eastern United States Americans undo move 3. 1 destroyer placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,00 Americans : 2,83 AA fire in Iraq : : 0,50
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 4 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Yunnan Chinese attack with 5 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 0,83 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 mech_infantrys Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 3,17 Japanese : 1,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Szechwan to 37 Sea Zone 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Borneo Battle in Persia Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Borneo from Japanese, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 93 Sea Zone Americans attack with 1 submarine Germans defend with 3 submarines 1 submarine owned by the Americans Submerged 3 submarines owned by the Germans Submerged Battle in 109 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq Americans attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Japanese defend with 3 armour and 1 fighter AA fire in Iraq : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Iraq Americans roll dice for 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 2,67 expected hits Italians roll dice for 1 aaGun, 5 armour, 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 5/12 hits, 5,17 expected hits 3 infantry owned by the Americans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Iraq Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 aaGun, 5 armour, 2 artilleries and 1 fighter in Iraq, round 3 : 4/8 hits, 3,83 expected hits 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Iraq Italians win with 1 aaGun, 4 armour and 1 fighter remaining. Battle score for attacker is -30 Casualties for Americans: 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Italians: 2 artilleries and 4 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Szechwan to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 tactical_bombers moved from Western United States to Hawaiian Islands 2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 81 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Tunisia to Algeria 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in Eastern United States Americans undo move 3. 1 destroyer placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 4 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Yunnan Chinese attack with 5 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 0,83 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 mech_infantrys Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from Union of South Africa to Iraq 1 armour moved from Belgian Congo to Italian Somaliland British take Kenya from Italians British take Italian Somaliland from Italians 2 armour moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Syria 1 bomber moved from Trans-Jordan to Syria 3 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers moved from Trans-Jordan to Iraq 3 fighters moved from Russia to Persia 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Syria British attack with 1 bomber and 1 infantry Germans defend with 1 airfield and 1 mech_infantry British roll dice for 1 bomber and 1 infantry in Syria, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Iraq British attack with 5 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Germans defend with 1 armour; Italians defend with 1 aaGun, 1 armour and 1 factory_minor; Japanese defend with 2 armour and 1 fighter AA fire in Iraq : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Iraq British roll dice for 5 armour, 2 artilleries, 2 bombers, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 7/13 hits, 6,50 expected hits Italians roll dice for 1 aaGun, 4 armour and 1 fighter in Iraq, round 2 : 3/5 hits, 2,67 expected hits 1 fighter owned by the Japanese, 1 aaGun owned by the Italians, 2 armour owned by the Japanese, 1 armour owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 5 armour, 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for British: 1 artillery, 1 fighter and 2 infantry Casualties for Italians: 1 aaGun and 1 armour Casualties for Germans: 1 armour Casualties for Japanese: 2 armour and 1 fighter Non Combat Move - British 2 tactical_bombers moved from Iraq to 96 Sea Zone 2 bombers moved from Iraq to Persia 1 bomber moved from Syria to Persia 1 carrier moved from 81 Sea Zone to 96 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 aaGun moved from Trans-Jordan to Iraq Place Units - British 1 destroyer placed in 110 Sea Zone 3 infantry placed in Egypt 7 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 3 fighters EDIT: Adding units owned by British to United Kingdom: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,33 British : 0,67 Americans : 2,83 Chinese : 3,17 AA fire in Iraq : : 1,00 Japanese : 1,00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 5 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Volgograd to Rostov 2 mech_infantrys moved from Southern Italy to Southern France Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,4,1,5 Italians collect 13 PUs (5 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 harbour; Remaining resources: 0 PUs; Combat Move - ANZAC 3 destroyers moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from 42 Sea Zone to Java 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC Place Units - ANZAC 1 airfield and 1 harbour placed in Java Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 harbour; Remaining resources: 0 PUs; Combat Move - ANZAC 3 destroyers moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from 42 Sea Zone to Java 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC Place Units - ANZAC 1 airfield and 1 harbour placed in Java Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Russia 2 infantry moved from Bryansk to Russia 5 fighters moved from Bryansk to Russia 2 fighters moved from Volgograd to Russia 2 fighters moved from Ukraine to Russia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Russia 2 infantry moved from Bryansk to Russia 5 fighters moved from Bryansk to Russia 2 fighters moved from Volgograd to Russia 2 fighters moved from Ukraine to Russia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone Combat - Germans Germans creates battle in territory 93 Sea Zone Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Russia Germans attack with 9 fighters and 3 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry Germans roll dice for 9 fighters and 3 infantry in Russia, round 2 : 4/12 hits, 5,00 expected hits Russians roll dice for 1 artillery and 4 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans roll dice for 9 fighters and 1 infantry in Russia, round 3 : 3/10 hits, 4,67 expected hits Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Russia Germans captures 4PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 infantry moved from Volgograd to Kazakhstan 3 armour and 7 mech_infantrys moved from Ukraine to Tambov 2 aaGuns, 17 armour, 11 artilleries, 38 infantry and 14 mech_infantrys moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Rostov 4 bombers moved from Bryansk to Western Germany 9 fighters moved from Russia to Ukraine 3 submarines moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 2 bombers moved from 110 Sea Zone to Western Germany 3 infantry moved from Western Germany to Holland Belgium 1 aaGun and 3 infantry moved from France to Holland Belgium Place Units - Germans 3 infantry placed in Volgograd 3 armour placed in Ukraine 6 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,5,4,2 Germans collect 62 PUs (5 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 2 fighters EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 3 transports EDIT: Removing units owned by Germans from 112 Sea Zone: 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,83 British : -0,33 Russians : -0,00