@SuperbattleshipYamato Did you quit or something you have not taken your turn.
AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 bomber and 2 fighters; Remaining resources: 4 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery moved from Soviet Far East to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 bomber and 1 infantry moved from Alaska to Manchuria Chinese take Manchuria from Japanese 1 bomber moved from Manchuria to Soviet Far East 1 bomber moved from Russia to Baltic States Combat - Americans Battle in Baltic States Americans attack with 1 bomber Germans defend with 1 artillery Americans roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Baltic States Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 2 carriers moved from 63 Sea Zone to 62 Sea Zone 2 transports moved from 63 Sea Zone to 62 Sea Zone 2 carriers moved from 62 Sea Zone to 61 Sea Zone 2 transports moved from 62 Sea Zone to 61 Sea Zone 3 fighters moved from 63 Sea Zone to 61 Sea Zone 1 fighter moved from Hawaiian Islands to 61 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 cruiser moved from 56 Sea Zone to 20 Sea Zone 1 bomber moved from Baltic States to Russia Place Units - Americans 2 armour, 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 35 PUs; end with 39 PUs Americans collect 5 PUs from War Bonds; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 2,6 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Mechanized Infantry Activate Technology - Germans Germans activating Mechanized Infantry Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 56 PUs; 0 techTokens; Germans buy 7 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 3 armour, 2 artilleries and 4 infantry moved from Karelia S.S.R. to Archangel 1 bomber moved from France to Archangel Combat - Germans Battle in Belorussia Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Belorussia, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 armour, 2 artilleries, 1 bomber and 4 infantry Russians defend with 1 artillery and 4 infantry Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 4 infantry in Archangel, round 2 : 4/1 hits, 4.17 expected hits Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 1/1 hits, 1.67 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 3 infantry in Archangel, round 3 : 4/1 hits, 3.83 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 4 infantry Non Combat Move - Germans 1 aaGun moved from Karelia S.S.R. to Baltic States 4 infantry moved from Poland to East Poland 2 artilleries moved from Poland to East Poland 8 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland 1 bomber moved from Archangel to East Poland Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 4 armour and 6 infantry placed in Germany Germans undo move 2. 5 armour and 5 infantry placed in Germany 1 armour and 1 infantry placed in France Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Germans collect 6 PUs from War Bonds; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.00 Russians : 0.67
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The UK is a major threat, and the US is getting some licks in as well, while the USSR is holding her own.
2:26pm, June 9th. -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 armour moved from Russia to Archangel 5 infantry moved from Russia to Archangel 1 bomber moved from Russia to Archangel 1 infantry moved from Eastern Ukraine to Belorussia 1 armour moved from Caucasus to Belorussia 3 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 armour and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 1 armour and 4 infantry Italians defend with 2 armour Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 2/1 hits, 1.17 expected hits Italians roll dice for 2 armour in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Battle in Archangel Russians attack with 2 armour, 1 bomber and 5 infantry Germans defend with 3 armour, 2 artilleries and 2 infantry Russians roll dice for 2 armour, 1 bomber and 5 infantry in Archangel, round 2 : 3/1 hits, 2.50 expected hits Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Archangel, round 2 : 2/1 hits, 2.83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 2 armour, 1 bomber and 3 infantry in Archangel, round 3 : 2/1 hits, 2.17 expected hits Germans roll dice for 3 armour and 1 artillery in Archangel, round 3 : 2/1 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Archangel Russians roll dice for 2 armour, 1 bomber and 1 infantry in Archangel, round 4 : 2/1 hits, 1.83 expected hits Germans roll dice for 2 armour in Archangel, round 4 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 14 Casualties for Russians: 5 infantry Casualties for Germans: 3 armour, 2 artilleries and 2 infantry Non Combat Move - Russians 1 bomber moved from Archangel to Russia 1 infantry moved from Caucasus to Eastern Ukraine 1 submarine moved from 7 Sea Zone to 13 Sea Zone Place Units - Russians 4 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Russians collect 1 PU from War Bonds; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.17 Italians : 0.00 Russians : 1.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 6,5 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Super subs Activate Technology - Japanese Japanese activating Super subs Purchase Units - Japanese Japanese buy 3 armour, 2 bombers and 7 infantry; Remaining resources: 6 PUs; 0 techTokens; Combat Move - Japanese 4 fighters moved from 64 Sea Zone to 61 Sea Zone 2 bombers moved from Japan to 61 Sea Zone 2 fighters moved from Japan to 61 Sea Zone 2 fighters moved from 35 Sea Zone to 61 Sea Zone 3 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from East Indies to 38 Sea Zone 4 infantry and 4 transports moved from 38 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to India 1 armour moved from Egypt to Italian Africa 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 64 Sea Zone to 62 Sea Zone 6 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in 61 Sea Zone Japanese attack with 2 bombers and 8 fighters Americans defend with 2 carriers, 4 fighters and 2 transports Japanese roll dice for 2 bombers and 8 fighters in 61 Sea Zone, round 2 : 5/1 hits, 5.67 expected hits Americans roll dice for 2 carriers, 4 fighters and 2 transports in 61 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits 3 fighters owned by the Japanese, 2 carriers owned by the Americans and 3 fighters owned by the Americans lost in 61 Sea Zone Japanese roll dice for 2 bombers and 5 fighters in 61 Sea Zone, round 3 : 4/1 hits, 4.17 expected hits Americans roll dice for 1 fighter and 2 transports in 61 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the Americans and 2 transports owned by the Americans lost in 61 Sea Zone Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is 42 Casualties for Japanese: 4 fighters Casualties for Americans: 2 carriers, 4 fighters and 2 transports Battle in Buryatia S.S.R. Japanese attack with 4 infantry Americans defend with 1 artillery Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 4 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Manchuria Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 4 fighters moved from 61 Sea Zone to 62 Sea Zone 2 bombers moved from 61 Sea Zone to India 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Trans-Jordan to 35 Sea Zone 1 fighter moved from Trans-Jordan to Egypt Place Units - Japanese 2 bombers placed in Egypt 4 infantry placed in East Indies 3 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 52 PUs Japanese collect 2 PUs from War Bonds; end with 54 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.00 Chinese : -0.33 Russians : -0.33 Japanese : -1.33
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And back to the UK.
9:42pm, June 9th. -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 2 infantry moved from United Kingdom to 3 Sea Zone 2 armour moved from United Kingdom to 3 Sea Zone 2 armour moved from 3 Sea Zone to Norway British take Norway from Germans 2 infantry moved from 3 Sea Zone to Norway 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - British Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Karelia S.S.R. causes 1 damage total. Non Combat Move - British 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - British 1 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 21 PUs; end with 22 PUs British collect 4 PUs from War Bonds; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 6 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 battleship, 2 cruisers and 2 transports moved from 16 Sea Zone to 14 Sea Zone 1 artillery moved from Italy to Balkans 5 armour moved from Italy to Czechoslovakia Hungary 3 armour moved from Czechoslovakia Hungary to Poland Non Combat Move - Italians Place Units - Italians 6 armour placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Italians collect 3 PUs from War Bonds; end with 19 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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USA! :)
9:54 pm, june 9th. -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Americans Americans buy 1 cruiser, 1 infantry, 3 submarines and 2 transports; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 cruiser moved from 20 Sea Zone to 56 Sea Zone 3 infantry moved from Soviet Far East to Yakut S.S.R. 1 bomber moved from Caucasus to Bulgaria Romania 1 bomber moved from Russia to Persia 1 bomber and 1 infantry moved from Western United States to Mexico 2 fighters moved from Western United States to Panama 1 bomber moved from Soviet Far East to Yakut S.S.R. Combat - Americans Battle in Bulgaria Romania Americans attack with 1 bomber Italians defend with 1 infantry Americans roll dice for 1 bomber in Bulgaria Romania, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria Romania Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Persia Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Persia to Caucasus 1 bomber moved from Bulgaria Romania to Russia 1 destroyer moved from 10 Sea Zone to 20 Sea Zone 1 submarine moved from 10 Sea Zone to 20 Sea Zone 1 transport moved from 10 Sea Zone to 20 Sea Zone Place Units - Americans 1 cruiser, 3 submarines and 2 transports placed in 56 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 35 PUs; end with 37 PUs Americans collect 5 PUs from War Bonds; end with 42 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 4,4 and gets 0 hits Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 51 PUs; 2 techTokens; Germans buy 6 armour and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 armour and 1 infantry moved from Karelia S.S.R. to Belorussia 2 artilleries, 1 bomber and 4 infantry moved from East Poland to Belorussia 1 armour and 1 infantry moved from Germany to East Poland 1 armour and 1 infantry moved from Germany to East Poland 1 armour and 1 infantry moved from Germany to East Poland 1 armour and 1 infantry moved from Germany to East Poland 1 armour and 1 infantry moved from Germany to East Poland 1 infantry moved from Poland to Bulgaria Romania 2 artilleries and 7 infantry moved from Poland to East Poland 1 armour and 1 infantry moved from France to Balkans Combat - Germans Battle in Belorussia Germans attack with 1 armour, 2 artilleries, 1 bomber and 5 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 5 infantry in Belorussia, round 2 : 3/1 hits, 3.33 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to East Poland 1 bomber moved from Belorussia to East Poland 1 infantry and 1 transport moved from 25 Sea Zone to 42 Sea Zone Place Units - Germans 1 infantry placed in Karelia S.S.R. 5 armour and 5 infantry placed in Germany 1 armour and 1 infantry placed in France Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Germans collect 4 PUs from War Bonds; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.17
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Back to russia!
11:25 pm, june 9th. -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 6 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 armour moved from Archangel to Belorussia 1 submarine moved from 13 Sea Zone to 18 Sea Zone Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 bomber and 7 infantry Germans defend with 1 armour, 2 artilleries and 4 infantry Russians roll dice for 1 armour, 1 bomber and 7 infantry in Belorussia, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Belorussia, round 2 : 3/1 hits, 2.50 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 bomber and 4 infantry in Belorussia, round 3 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Belorussia, round 3 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 bomber and 2 infantry in Belorussia, round 4 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 artillery in Belorussia, round 4 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 6 infantry Casualties for Germans: 1 armour, 2 artilleries and 4 infantry Non Combat Move - Russians 1 bomber moved from Belorussia to Russia 1 armour moved from Archangel to Russia 1 armour moved from Ukraine to Russia 1 infantry moved from Caucasus to Ukraine 4 infantry moved from Caucasus to Eastern Ukraine Place Units - Russians 1 armour and 5 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Russians collect 4 PUs from War Bonds; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : 1.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 1,3 and gets 0 hits Purchase Units - Japanese Japanese buy 2 bombers, 1 factory and 2 fighters; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 2 armour moved from Italian Africa to Union of South Africa 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 2 infantry moved from Manchuria to Suiyuan 3 armour moved from Japan to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 3 armour and 3 infantry moved from 62 Sea Zone to Manchuria 4 transports moved from 35 Sea Zone to 38 Sea Zone 4 infantry moved from East Indies to 38 Sea Zone 4 infantry and 4 transports moved from 38 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to India 8 infantry moved from India to Persia 1 infantry moved from Trans-Jordan to Egypt 2 bombers moved from India to Russia 2 bombers moved from Egypt to Caucasus Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 2,1 and causes: 3 damage to unit: factory Bombing raid in Russia causes 3 damage total. Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.33 expected hits Bombing raid in Caucasus rolls: 6,5,6,2 and causes: 8 damage to unit: factory Bombing raid in Caucasus causes 8 damage total. Battle in Union of South Africa Japanese attack with 2 armour British defend with 2 infantry Japanese roll dice for 2 armour in Union of South Africa, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 infantry in Union of South Africa, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Union of South Africa Japanese roll dice for 2 armour in Union of South Africa, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Union of South Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 2 armour remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Caucasus to Czechoslovakia Hungary 1 bomber moved from Russia to East Poland Place Units - Japanese 1 bomber and 1 fighter placed in Egypt 1 factory placed in India Japanese undo move 1. 2 bombers placed in Egypt 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Japanese collect 2 PUs from War Bonds; end with 52 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67 British : -1.00 Japanese : 0.00 AA fire in Caucasus : : -0.33
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Back to UK 7. I really wish I had played Norway better. :)
9:18 am, June 10th. -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - British British buy 3 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Norway to Finland British take Finland from Germans 5 infantry moved from United Kingdom to 3 Sea Zone 1 armour moved from United Kingdom to 3 Sea Zone 1 armour, 5 infantry and 4 transports moved from 3 Sea Zone to 5 Sea Zone 1 armour moved from Norway to 5 Sea Zone 1 armour moved from Norway to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Baltic States Russians take Baltic States from Germans 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Baltic States 2 armour moved from 5 Sea Zone to Karelia S.S.R. 1 cruiser moved from 3 Sea Zone to 5 Sea Zone 1 destroyer moved from 3 Sea Zone to 5 Sea Zone 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 bomber moved from United Kingdom to Bulgaria Romania Combat - British Battle in Bulgaria Romania British attack with 1 bomber Germans defend with 1 infantry British roll dice for 1 bomber in Bulgaria Romania, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber in Bulgaria Romania, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Romania British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia S.S.R. British attack with 3 armour and 3 infantry Germans defend with 1 factory and 1 infantry British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 4 fighters moved from 3 Sea Zone to 5 Sea Zone 2 carriers moved from 3 Sea Zone to 5 Sea Zone 1 bomber moved from Bulgaria Romania to Caucasus Place Units - British 3 armour placed in Norway 3 infantry placed in United Kingdom Turn Complete - British British collect 21 PUs; end with 23 PUs British collect 3 PUs from War Bonds; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : 0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Italians Italians buy 5 armour and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 3 armour moved from Poland to Ukraine 5 armour moved from Czechoslovakia Hungary to Ukraine 6 armour moved from Italy to Bulgaria Romania 1 artillery moved from Balkans to Bulgaria Romania 1 armour moved from Belgian Congo to Egypt Combat - Italians Battle in Ukraine Italians attack with 8 armour Russians defend with 4 infantry Italians roll dice for 8 armour in Ukraine, round 2 : 4/0 hits, 4.00 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 1/1 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 7 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 armour Casualties for Russians: 4 infantry Non Combat Move - Italians Place Units - Italians 5 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Italians collect 6 PUs from War Bonds; end with 24 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : -0.33
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Back to the USA!
6:16pm, June 10th. -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers and 1 destroyer; Remaining resources: 11 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 artilleries moved from Western United States to 56 Sea Zone 2 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone 1 infantry moved from Mexico to Panama 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone 1 bomber moved from Mexico to 42 Sea Zone 1 bomber moved from Yakut S.S.R. to Soviet Far East 1 bomber moved from Caucasus to Germany 1 bomber moved from Russia to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,4 and causes: 9 damage to unit: factory Bombing raid in Germany causes 9 damage total. Battle in 42 Sea Zone Americans attack with 1 bomber Germans defend with 1 infantry and 1 transport 1 infantry owned by the Germans and 1 transport owned by the Germans lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry and 1 transport Battle in Soviet Far East Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Soviet Far East to Caucasus 2 bombers moved from Germany to Finland 1 bomber moved from 42 Sea Zone to Australia Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 56 Sea Zone Turn Complete - Americans Americans collect 35 PUs; end with 46 PUs Americans collect 5 PUs from War Bonds; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.33 AA fire in Germany : : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 1,3 and gets 0 hits Purchase Units - Germans Germans repair damage of 9x factory; Remaining resources: 46 PUs; 2 techTokens; Germans buy 5 armour and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 bomber moved from East Poland to Norway 5 armour, 2 artilleries and 12 infantry moved from East Poland to Belorussia 1 armour and 1 infantry moved from Balkans to East Poland 5 armour and 5 infantry moved from Germany to East Poland 1 armour and 1 infantry moved from France to Czechoslovakia Hungary Combat - Germans Strategic bombing raid in Norway Bombing raid in Norway rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Norway causes 2 damage total. Battle in Belorussia Germans attack with 5 armour, 2 artilleries and 12 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 5 armour, 2 artilleries and 12 infantry in Belorussia, round 2 : 6/1 hits, 5.83 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 5 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Germans 1 bomber moved from Norway to East Poland Place Units - Germans 3 armour and 7 infantry placed in Germany 2 armour placed in France Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Germans collect 3 PUs from War Bonds; end with 34 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.83