@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 carrier, 4 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
        3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Borneo
        1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
        1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
    Combat - Americans
        Battle in Borneo
        Battle in 44 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
                Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Malaya
    Non Combat Move - Americans
        2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
        3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        2 infantry and 1 marine moved from 54 Sea Zone to Queensland
        3 fighters moved from Midway to 54 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 91 Sea Zone
        2 fighters moved from 112 Sea Zone to Norway
        3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
        2 infantry moved from Eastern United States to 101 Sea Zone
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry moved from Algeria to Morocco
        2 infantry moved from 91 Sea Zone to Morocco
        3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
        3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    Place Units - Americans
        3 fighters placed in Norway
        2 infantry placed in Western United States
        1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
        1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 55 PUs; end with 55 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Combat Move - British
        5 fighters moved from Norway to 113 Sea Zone
        1 fighter moved from United Kingdom to 113 Sea Zone
        1 artillery, 1 fighter and 4 infantry moved from India to Burma
        1 fighter moved from 80 Sea Zone to 41 Sea Zone
        3 infantry moved from Norway to Finland
@samuel06 Scramble for sz 113?
@samuel06 yes scramble both please…max def please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 carrier, 4 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
        3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Borneo
        1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
        1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
    Combat - Americans
        Battle in Borneo
        Battle in 44 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
                Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Malaya
    Non Combat Move - Americans
        2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
        3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        2 infantry and 1 marine moved from 54 Sea Zone to Queensland
        3 fighters moved from Midway to 54 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 91 Sea Zone
        2 fighters moved from 112 Sea Zone to Norway
        3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
        2 infantry moved from Eastern United States to 101 Sea Zone
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry moved from Algeria to Morocco
        2 infantry moved from 91 Sea Zone to Morocco
        3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
        3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    Place Units - Americans
        3 fighters placed in Norway
        2 infantry placed in Western United States
        1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
        1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 55 PUs; end with 55 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 fighter and 3 infantry moved from Tsinghai to Sikang
    Combat - Chinese
        Battle in Sikang
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 armour and 1 mech_infantry
                Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0.50 expected hits
                1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
            Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 armour and 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Tsinghai
    Place Units - Chinese
        1 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 4 PUs
    Purchase Units - British
        British buy 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific repair damage of 5x factory_major; Remaining resources: 17 PUs; 
        UK_Pacific buy 1 carrier; Remaining resources: 1 PUs; 
    Combat Move - British
        5 fighters moved from Norway to 113 Sea Zone
        1 fighter moved from United Kingdom to 113 Sea Zone
        1 artillery, 1 fighter and 4 infantry moved from India to Burma
        1 fighter moved from 80 Sea Zone to 41 Sea Zone
        3 infantry moved from Norway to Finland
    Combat - British
        Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
        Battle in 41 Sea Zone
            British attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 41 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Finland
            British attack with 3 infantry
            Germans defend with 1 infantry
                British roll dice for 3 infantry in Finland, round 2 : 2/3 hits, 0.50 expected hits
                Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Finland
            British win, taking Finland from Germans with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 113 Sea Zone
            British attack with 6 fighters
            Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
            1 submarine owned by the Germans Submerged
                British roll dice for 6 fighters in 113 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 113 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the Germans and 4 fighters owned by the British lost in 113 Sea Zone
                British roll dice for 2 fighters in 113 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                Germans roll dice for 1 fighter and 2 transports in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                2 transports owned by the Germans lost in 113 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 4
            Casualties for British: 5 fighters
            Casualties for Germans: 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        Battle in Burma
            British attack with 1 artillery, 1 fighter and 4 infantry
            Japanese defend with 2 infantry and 1 mech_infantry
                British roll dice for 1 artillery, 1 fighter and 4 infantry in Burma, round 2 : 3/6 hits, 1.67 expected hits
                Japanese roll dice for 2 infantry and 1 mech_infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
            Casualties for British: 1 infantry
            Casualties for Japanese: 2 infantry and 1 mech_infantry
    Non Combat Move - British
        1 fighter moved from Burma to India
        1 fighter moved from 41 Sea Zone to 39 Sea Zone
        1 artillery and 1 infantry moved from Persia to 80 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 4 cruisers, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
        1 artillery and 1 infantry moved from 39 Sea Zone to India
        1 infantry moved from West India to India
        1 artillery and 1 infantry moved from Eastern Persia to West India
        1 armour and 1 mech_infantry moved from Tobruk to Egypt
        1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
        1 destroyer moved from 98 Sea Zone to 81 Sea Zone
        1 mech_infantry moved from French West Africa to French Equatorial Africa
        1 aaGun and 1 artillery moved from Algeria to Morocco
        1 fighter moved from 113 Sea Zone to Norway
        2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
        3 infantry moved from United Kingdom to 110 Sea Zone
        2 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
        3 infantry moved from 91 Sea Zone to Morocco
    Place Units - British
        2 submarines and 1 transport placed in 81 Sea Zone
        1 destroyer and 1 submarine placed in 80 Sea Zone
        1 fighter placed in Persia
        1 fighter placed in United Kingdom
    Turn Complete - British
        British collect 43 PUs; end with 44 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
    Place Units - UK_Pacific
        1 carrier placed in 39 Sea Zone
    Turn Complete - UK_Pacific
        UK_Pacific collect 13 PUs; end with 14 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
        Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Germans : 1.83
British : 2.83
Americans : -0.33
Chinese : 0.17
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Greece to Bulgaria
              Italians take Bulgaria from British
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Greece to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Cyprus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Greece to Bulgaria
              Italians take Bulgaria from British
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Greece to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Cyprus
    Combat - Italians
        Battle in Cyprus
    Non Combat Move - Italians
        1 armour and 1 mech_infantry moved from Northern Italy to Romania
        2 infantry moved from Western Germany to Northern Italy
        1 artillery moved from Western Germany to Northern Italy
    Place Units - Italians
        1 armour and 1 mech_infantry placed in Northern Italy
        2 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 14 PUs; end with 14 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        Battle in Celebes
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
            ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 artillery
    Non Combat Move - ANZAC
        1 transport moved from 54 Sea Zone to 46 Sea Zone
        2 infantry moved from New Guinea to 46 Sea Zone
        2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
        2 infantry moved from 54 Sea Zone to Queensland
    Place Units - ANZAC
        1 submarine and 1 transport placed in 54 Sea Zone
        1 infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        Battle in Celebes
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
            ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 artillery
    Non Combat Move - ANZAC
        1 transport moved from 54 Sea Zone to 46 Sea Zone
        2 infantry moved from New Guinea to 46 Sea Zone
        2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
        2 infantry moved from 54 Sea Zone to Queensland
    Place Units - ANZAC
        1 submarine and 1 transport placed in 54 Sea Zone
        1 infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    Combat Move - French
        1 destroyer moved from 80 Sea Zone to 98 Sea Zone
    Non Combat Move - French
        1 infantry moved from Tunisia to Libya
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Bryansk to Tambov
        2 mech_infantrys moved from Smolensk to Rostov
        1 infantry moved from Archangel to Vologda
        2 infantry moved from Karelia to Finland
        1 mech_infantry moved from Novgorod to Finland
        2 bombers moved from Western Germany to Finland
        1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
        1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
        1 tactical_bomber moved from Bryansk to Vologda
        2 bombers moved from Western Germany to Finland
        1 tactical_bomber moved from Bryansk to Vologda
        1 tactical_bomber moved from Bryansk to Tambov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Bryansk to Tambov
        2 mech_infantrys moved from Smolensk to Rostov
        1 infantry moved from Archangel to Vologda
        2 infantry moved from Karelia to Finland
        1 mech_infantry moved from Novgorod to Finland
        2 bombers moved from Western Germany to Finland
        1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
        1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
        1 tactical_bomber moved from Bryansk to Vologda
        2 bombers moved from Western Germany to Finland
        1 tactical_bomber moved from Bryansk to Vologda
        1 tactical_bomber moved from Bryansk to Tambov
    Combat - Germans
        Battle in Finland
            Germans attack with 4 bombers, 2 infantry and 1 mech_infantry
            British defend with 3 infantry
                Germans roll dice for 4 bombers, 2 infantry and 1 mech_infantry in Finland, round 2 : 4/7 hits, 3.17 expected hits
                British roll dice for 3 infantry in Finland, round 2 : 3/3 hits, 1.00 expected hits
                1 bomber owned by the Germans, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Finland
            Germans win, taking Finland from British with 3 bombers and 1 infantry remaining. Battle score for attacker is -10
            Casualties for Germans: 1 bomber, 1 infantry and 1 mech_infantry
            Casualties for British: 3 infantry
        Battle in Tambov
            Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
            Russians defend with 1 artillery
                Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/4 hits, 1.83 expected hits
                Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Tambov
            Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Russians: 1 artillery
        Battle in Rostov
            Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
            Russians defend with 1 artillery
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
            Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 artillery
        Battle in Vologda
            Germans attack with 1 infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 1 infantry and 2 tactical_bombers in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
            Germans win, taking Vologda from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        3 bombers moved from Finland to Western Germany
        5 mech_infantrys moved from Baltic States to Bryansk
        1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
        1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
        2 tactical_bombers moved from Vologda to Bryansk
        1 fighter moved from Germany to Bryansk
        1 fighter moved from Northern Italy to Western Germany
        1 armour and 1 mech_infantry moved from Ukraine to Bryansk
        1 armour moved from Novgorod to Bryansk
        3 armour, 1 infantry and 2 mech_infantrys moved from Novgorod to Karelia
        1 armour and 6 mech_infantrys moved from Germany to Baltic States
        1 artillery moved from Germany to Poland
        2 artilleries moved from Western Germany to Germany
        1 infantry moved from Western Germany to Germany
    Place Units - Germans
        2 fighters placed in Western Germany
        5 infantry placed in Germany
        1 armour and 2 mech_infantrys placed in Ukraine
        1 armour and 2 mech_infantrys placed in Novgorod
    Turn Complete - Germans
        Germans collect 54 PUs; end with 54 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 2.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Novosibirsk to Vologda
        2 infantry moved from Samara to Tambov
        2 infantry moved from Caucasus to Rostov
        1 fighter moved from Russia to Rostov
        1 fighter moved from Russia to Tambov
        1 fighter moved from Russia to Vologda
        2 infantry and 1 tactical_bomber moved from Russia to Smolensk
    Combat - Russians
        Battle in Tambov
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Tambov, round 5 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Rostov
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Smolensk
            Russians attack with 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Vologda
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 fighter moved from Vologda to Russia
        1 aaGun moved from Samara to Russia
        1 fighter moved from Tambov to Russia
        1 fighter moved from Rostov to Russia
        1 tactical_bomber moved from Smolensk to Russia
        1 aaGun and 1 infantry moved from Novosibirsk to Samara
        1 submarine moved from 112 Sea Zone to 105 Sea Zone
    Place Units - Russians
        1 artillery and 2 infantry placed in Volgograd
        7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 25 PUs; end with 25 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 fighter moved from Philippines to 43 Sea Zone
        1 fighter moved from Philippines to 44 Sea Zone
        2 armour moved from Shensi to Tsinghai
        1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
        1 armour moved from Kweichow to Tsinghai
        1 infantry moved from Hopei to Shensi
        1 infantry moved from Anhwe to Kweichow
        1 mech_infantry moved from Shantung to Hopei
        1 infantry moved from Shantung to Anhwe
        1 transport moved from 35 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        1 destroyer moved from 35 Sea Zone to 44 Sea Zone
        1 tactical_bomber moved from French Indo China to 37 Sea Zone
        2 armour moved from Yunnan to Sikang
        1 armour moved from French Indo China to Malaya
        2 fighters and 3 tactical_bombers moved from French Indo China to Malaya
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 bomber moved from Japan to 25 Sea Zone
        1 bomber moved from French Indo China to Sikang
        1 bomber moved from Siam to Sikang
        1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
        2 fighters moved from 35 Sea Zone to Borneo
        2 tactical_bombers moved from 35 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 fighter moved from Philippines to 43 Sea Zone
        1 fighter moved from Philippines to 44 Sea Zone
        2 armour moved from Shensi to Tsinghai
        1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
        1 armour moved from Kweichow to Tsinghai
        1 infantry moved from Hopei to Shensi
        1 infantry moved from Anhwe to Kweichow
        1 mech_infantry moved from Shantung to Hopei
        1 infantry moved from Shantung to Anhwe
        1 transport moved from 35 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
        1 destroyer moved from 35 Sea Zone to 44 Sea Zone
        1 tactical_bomber moved from French Indo China to 37 Sea Zone
        2 armour moved from Yunnan to Sikang
        1 armour moved from French Indo China to Malaya
        2 fighters and 3 tactical_bombers moved from French Indo China to Malaya
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 bomber moved from Japan to 25 Sea Zone
        1 bomber moved from French Indo China to Sikang
        1 bomber moved from Siam to Sikang
        1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
        2 fighters moved from 35 Sea Zone to Borneo
        2 tactical_bombers moved from 35 Sea Zone to Borneo
    Combat - Japanese
        Battle in 43 Sea Zone
            Japanese attack with 1 fighter and 1 transport
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 43 Sea Zone
            Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 37 Sea Zone
            Japanese attack with 1 tactical_bomber
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 37 Sea Zone
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Borneo
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            Americans defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 3.00 expected hits
                UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Americans lost in Borneo
            Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
        Battle in Malaya
            Japanese attack with 1 armour, 2 fighters and 3 tactical_bombers
            Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Malaya, round 2 : 3/6 hits, 3.50 expected hits
                UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
            Casualties for Japanese: 1 tactical_bomber
            Casualties for Americans: 1 infantry and 1 mech_infantry
        Battle in Tsinghai
            Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
            Chinese defend with 1 fighter and 1 infantry
                Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/5 hits, 2.67 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits
                1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
            Japanese win, taking Tsinghai from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 armour
            Casualties for Chinese: 1 fighter and 1 infantry
        Battle in Sikang
            Japanese attack with 2 armour and 2 bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 2 armour and 2 bombers in Sikang, round 2 : 1/4 hits, 2.33 expected hits
                Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Sikang
            Japanese win, taking Sikang from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in 44 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Americans defend with 1 submarine; ANZAC defend with 1 transport
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 44 Sea Zone
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
            Casualties for Americans: 1 submarine
            Casualties for ANZAC: 1 transport
        Battle in 25 Sea Zone
            Japanese attack with 1 bomber and 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
    Non Combat Move - Japanese
        1 bomber moved from 25 Sea Zone to Japan
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 infantry moved from Siam to Shan State
        5 artilleries moved from Yunnan to Hunan
        1 infantry moved from Hunan to Yunnan
        1 bomber moved from Sikang to French Indo China
        1 bomber moved from Sikang to Kweichow
        1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
        1 armour moved from Shantung to Kweichow
        2 tactical_bombers moved from Malaya to French Indo China
        2 fighters moved from Malaya to French Indo China
        1 tactical_bomber moved from 44 Sea Zone to Philippines
        1 fighter moved from 44 Sea Zone to Philippines
        2 fighters moved from Borneo to 35 Sea Zone
        2 tactical_bombers moved from Borneo to 35 Sea Zone
        1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
        1 fighter moved from 43 Sea Zone to Philippines
    Place Units - Japanese
        1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
        1 armour, 1 artillery and 1 infantry placed in French Indo China
        1 armour, 1 infantry and 1 mech_infantry placed in Shantung
        1 armour, 1 artillery and 1 infantry placed in Kwangtung
        2 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 61 PUs; end with 61 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 bomber, 3 fighters and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        5 fighters and 1 infantry moved from Norway to Finland
        2 infantry and 1 marine moved from Queensland to 54 Sea Zone
        1 fighter moved from 54 Sea Zone to 43 Sea Zone
        1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              Americans take 42 Sea Zone from Japanese
        2 infantry and 1 marine moved from 37 Sea Zone to Malaya
    Combat - Americans
        Battle in 43 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 43 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Malaya
            Americans attack with 2 infantry and 1 marine
            Japanese defend with 1 armour and 1 harbour
                Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits
                Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Japanese lost in Malaya
            Americans win, taking Malaya from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Finland
            Americans attack with 5 fighters and 1 infantry
            Germans defend with 1 infantry
                Americans roll dice for 5 fighters and 1 infantry in Finland, round 2 : 1/6 hits, 2.67 expected hits
                Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
            Americans win with 5 fighters remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Americans
        5 fighters moved from Finland to Russia
        2 infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        3 infantry moved from Morocco to Algeria
        6 transports moved from 91 Sea Zone to 101 Sea Zone
        1 bomber moved from United Kingdom to Norway
        1 fighter moved from 43 Sea Zone to 37 Sea Zone
    Place Units - Americans
        3 fighters placed in Norway
        10 infantry placed in Central United States
        2 artilleries and 1 bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 55 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -1.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 bomber, 3 fighters and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        5 fighters and 1 infantry moved from Norway to Finland
        2 infantry and 1 marine moved from Queensland to 54 Sea Zone
        1 fighter moved from 54 Sea Zone to 43 Sea Zone
        1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              Americans take 42 Sea Zone from Japanese
        2 infantry and 1 marine moved from 37 Sea Zone to Malaya
    Combat - Americans
        Battle in 43 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 43 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Malaya
            Americans attack with 2 infantry and 1 marine
            Japanese defend with 1 armour and 1 harbour
                Americans roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits
                Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Japanese lost in Malaya
            Americans win, taking Malaya from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Finland
            Americans attack with 5 fighters and 1 infantry
            Germans defend with 1 infantry
                Americans roll dice for 5 fighters and 1 infantry in Finland, round 2 : 1/6 hits, 2.67 expected hits
                Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
            Americans win with 5 fighters remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Americans
        5 fighters moved from Finland to Russia
        2 infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        3 infantry moved from Morocco to Algeria
        6 transports moved from 91 Sea Zone to 101 Sea Zone
        1 bomber moved from United Kingdom to Norway
        1 fighter moved from 43 Sea Zone to 37 Sea Zone
    Place Units - Americans
        3 fighters placed in Norway
        10 infantry placed in Central United States
        2 artilleries and 1 bomber placed in Eastern United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 55 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 1 PU
    Purchase Units - British
        British buy 1 carrier, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 fighter; Remaining resources: 7 PUs; 
    Combat Move - British
        1 infantry moved from Norway to Finland
              British take Finland from Germans
        1 artillery and 1 infantry moved from Burma to Shan State
        2 infantry moved from Burma to Shan State
        2 infantry moved from India to 39 Sea Zone
        1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone
        2 infantry moved from 37 Sea Zone to Siam
        1 fighter moved from Egypt to 99 Sea Zone
        1 fighter moved from India to Shan State
    Combat - British
        Battle in 99 Sea Zone
            British attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 99 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in Siam
        Battle in Shan State
            British attack with 1 artillery, 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 : 1/5 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shan State
            British win, taking Siam from Japanese, taking Shan State from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 fighter moved from Shan State to 37 Sea Zone
        1 fighter moved from Persia to India
        1 artillery and 1 infantry moved from West India to India
        1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
        3 aaGuns, 1 artillery and 11 infantry moved from India to Burma
        1 bomber moved from Egypt to India
        1 destroyer, 2 submarines and 1 transport moved from 81 Sea Zone to 98 Sea Zone
        1 fighter moved from 99 Sea Zone to 98 Sea Zone
        1 tactical_bomber moved from Egypt to 98 Sea Zone
        1 mech_infantry moved from French Equatorial Africa to Egypt
        1 fighter moved from Norway to United Kingdom
        2 destroyers and 3 transports moved from 91 Sea Zone to 109 Sea Zone
        1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria
    Place Units - British
        1 carrier and 1 transport placed in 98 Sea Zone
        3 mech_infantrys placed in Persia
        6 infantry placed in United Kingdom
    Turn Complete - British
        British collect 42 PUs; end with 42 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    Place Units - UK_Pacific
        1 fighter placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 11 PUs; end with 18 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
        Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Germans : 0.67
British : -0.50
Americans : -1.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
    Non Combat Move - Italians
        1 armour and 1 mech_infantry moved from Romania to Ukraine
        1 armour and 1 mech_infantry moved from Northern Italy to Romania
        1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
        1 infantry moved from Bulgaria to Yugoslavia
        1 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 armour and 1 mech_infantry placed in Northern Italy
        1 infantry placed in Southern Italy
        1 submarine placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 3 infantry and 2 submarines; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        4 infantry and 1 marine moved from Queensland to 54 Sea Zone
        1 submarine moved from 54 Sea Zone to 42 Sea Zone
        1 submarine moved from 54 Sea Zone to 41 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
        4 infantry and 1 marine moved from 37 Sea Zone to Shan State
        2 fighters moved from Queensland to 37 Sea Zone
    Place Units - ANZAC
        3 infantry placed in Queensland
        2 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
        ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 3 infantry and 2 submarines; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        4 infantry and 1 marine moved from Queensland to 54 Sea Zone
        1 submarine moved from 54 Sea Zone to 42 Sea Zone
        1 submarine moved from 54 Sea Zone to 41 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
        4 infantry and 1 marine moved from 37 Sea Zone to Shan State
        2 fighters moved from Queensland to 37 Sea Zone
    Place Units - ANZAC
        3 infantry placed in Queensland
        2 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
        ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Libya to Tobruk
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 submarine moved from 113 Sea Zone to 109 Sea Zone
        3 bombers moved from Western Germany to 109 Sea Zone
        3 fighters moved from Western Germany to 109 Sea Zone
        2 mech_infantrys moved from Baltic States to Smolensk
        1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
        1 armour and 2 mech_infantrys moved from Ukraine to Rostov
        1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
        1 mech_infantry moved from Novgorod to Vologda
        1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
        1 infantry moved from Bryansk to Tambov
        2 tactical_bombers moved from Bryansk to Tambov
        1 armour and 1 mech_infantry moved from Novgorod to Finland
        3 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Finland
        1 infantry moved from Archangel to Vologda