AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 destroyer moved from 21 Sea Zone to 19 Sea Zone
            1 bomber moved from Karelia S.S.R. to Norway
    
        Combat - British
            Strategic bombing raid in Norway
                Bombing raid in Norway rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Norway causes 1 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Norway to Karelia S.S.R.
    
        Place Units - British
            1 cruiser, 1 destroyer, 1 fighter and 1 submarine placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 24 PUs; end with 25 PUs
            British collect 5 PUs from War Bonds; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery moved from Gibraltar to 13 Sea Zone
            1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 13 Sea Zone to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone
            2 cruisers moved from 13 Sea Zone to 16 Sea Zone
            1 battleship moved from 13 Sea Zone to 16 Sea Zone
            2 armour moved from Italy to Bulgaria Romania
            1 armour moved from Poland to Bulgaria Romania
            1 artillery and 3 infantry moved from 16 Sea Zone to Bulgaria Romania
            1 armour moved from Anglo-Egypt Sudan to French West Africa
                  Italians take French Equatorial Africa from British
                  Italians take French West Africa from British
    
        Combat - Italians
            Battle in Bulgaria Romania
                Italians attack with 3 armour, 1 artillery and 3 infantry
                Russians defend with 1 armour and 6 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Bulgaria Romania, round 2 : 1/1 hits, 1.67 expected hits
                    Italians roll dice for 3 armour, 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 3/1 hits, 2.50 expected hits
                    Russians roll dice for 1 armour and 6 infantry in Bulgaria Romania, round 2 : 3/1 hits, 2.50 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Italians lost in Bulgaria Romania
                    Italians roll dice for 3 armour and 1 artillery in Bulgaria Romania, round 3 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 3 : 1/1 hits, 1.17 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bulgaria Romania
                    Italians roll dice for 3 armour in Bulgaria Romania, round 4 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Bulgaria Romania, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Italians lost in Bulgaria Romania
                Italians win, taking Bulgaria Romania from Russians with 2 armour remaining. Battle score for attacker is 5
                Casualties for Italians: 1 armour, 1 artillery and 3 infantry
                Casualties for Russians: 1 armour and 6 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 armour and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Italians collect 3 PUs from War Bonds; end with 16 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Russians : 0.83
    

    Savegame

  • '19

    Ok, back to the US turn.
    8:02 pm, June 8th.


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber, 3 infantry and 2 transports; Remaining resources: 2 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Norway
            1 bomber moved from Caucasus to Egypt
            2 infantry moved from Western United States to 56 Sea Zone
            1 artillery moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 56 Sea Zone to 64 Sea Zone
            2 carriers moved from 56 Sea Zone to 64 Sea Zone
            3 submarines moved from 56 Sea Zone to 64 Sea Zone
            1 cruiser moved from 56 Sea Zone to 64 Sea Zone
            2 destroyers moved from 56 Sea Zone to 64 Sea Zone
            3 fighters moved from 56 Sea Zone to 64 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Norway
                Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Norway causes 5 damage total. 
            Strategic bombing raid in Egypt
                Bombing raid in Egypt rolls: 6 and causes: 4 damage to unit: factory
                Bombing raid in Egypt causes 4 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Egypt to Caucasus
            1 bomber moved from Norway to United Kingdom
    
        Place Units - Americans
            2 transports placed in 56 Sea Zone
            2 armour, 1 bomber and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Americans collect 2 PUs from War Bonds; end with 42 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    

    Savegame

  • '19

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 6x factory; Remaining resources: 32 PUs; 1 techTokens; 
            Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to East Poland
            3 infantry moved from Poland to East Poland
            3 fighters moved from Norway to East Poland
            1 bomber moved from Norway to East Poland
            7 armour, 4 artilleries and 8 infantry moved from Baltic States to Karelia S.S.R.
            7 infantry moved from Norway to Finland
            2 infantry moved from France to 13 Sea Zone
            2 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Brazil
                  Germans take Brazil from Americans
    
        Combat - Germans
            Battle in East Poland
                Germans attack with 1 bomber, 3 fighters and 4 infantry
                Russians defend with 5 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 4 infantry in East Poland, round 2 : 3/1 hits, 2.83 expected hits
                    Russians roll dice for 5 infantry in East Poland, round 2 : 2/1 hits, 1.67 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland
                    Germans roll dice for 1 bomber, 3 fighters and 2 infantry in East Poland, round 3 : 3/1 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 3 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 5 infantry
            Battle in Finland
                Germans attack with 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 infantry in Finland, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 7 armour, 4 artilleries and 8 infantry
                British defend with 1 bomber and 1 fighter; Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 9 infantry
                    Germans roll dice for 7 armour, 4 artilleries and 8 infantry in Karelia S.S.R., round 2 : 7/1 hits, 7.50 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 9 infantry in Karelia S.S.R., round 2 : 5/1 hits, 5.17 expected hits
                    7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 7 armour, 4 artilleries and 3 infantry in Karelia S.S.R., round 3 : 6/1 hits, 5.83 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 3/1 hits, 2.83 expected hits
                    2 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians, 3 infantry owned by the Germans and 1 bomber owned by the British lost in Karelia S.S.R.
                    Germans roll dice for 7 armour and 4 artilleries in Karelia S.S.R., round 4 : 5/1 hits, 4.83 expected hits
                    Russians roll dice for 1 fighter in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the British lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 7 armour and 3 artilleries remaining. Battle score for attacker is 35
                Casualties for Germans: 1 artillery and 8 infantry
                Casualties for Russians: 2 armour, 1 artillery and 9 infantry
                Casualties for British: 1 bomber and 1 fighter
    
        Non Combat Move - Germans
            1 bomber and 3 fighters moved from East Poland to Poland
            1 bomber moved from Poland to France
            2 infantry moved from Germany to France
    
        Place Units - Germans
            6 infantry placed in France
            2 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Germans collect 3 PUs from War Bonds; end with 41 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Germans rolls : : 0.00
    Russians : 0.67
    

    Savegame

  • '19

    Ok, on to turn #4 for Russia.
    11:36 pm, June 8th.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 infantry moved from Belorussia to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Eastern Ukraine to Ukraine
            1 infantry moved from Persia to Trans-Jordan
                  British take Trans-Jordan from Japanese
            1 bomber moved from Russia to Chinghai
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 armour moved from Caucasus to Chinghai
    
        Combat - Russians
            Battle in Chinghai
                Russians attack with 1 armour and 1 bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 bomber in Chinghai, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chinghai
                Russians win, taking Chinghai from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Chinghai to Russia
            4 infantry moved from Eastern Ukraine to Russia
            1 infantry moved from Russia to Archangel
            1 artillery moved from Archangel to Russia
    
        Place Units - Russians
            1 armour placed in Caucasus
            3 infantry placed in Caucasus
            1 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 28 PUs
            Russians collect 6 PUs from War Bonds; end with 34 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.17
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory; Remaining resources: 58 PUs; 0 techTokens; 
            Japanese buy 1 armour, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Borneo to 49 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 48 Sea Zone to 52 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 50 Sea Zone to 52 Sea Zone
            3 infantry moved from 52 Sea Zone to Wake Island
            1 artillery moved from 52 Sea Zone to Wake Island
            4 fighters moved from 52 Sea Zone to Wake Island
            1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            1 armour moved from New Guinea to 48 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
            1 armour moved from 46 Sea Zone to Solomon Islands
                  Japanese take Solomon Islands from British
            1 infantry moved from 46 Sea Zone to Solomon Islands
            2 armour moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from India to Persia
            2 fighters moved from 35 Sea Zone to Persia
            2 fighters moved from Ningxia to Chinghai
            1 artillery and 2 infantry moved from Buryatia S.S.R. to Soviet Far East
    
        Combat - Japanese
            Battle in Chinghai
                Japanese attack with 2 fighters
                Russians defend with 1 armour
                    Japanese roll dice for 2 fighters in Chinghai, round 2 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 armour in Chinghai, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Chinghai
                Japanese win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Trans-Jordan
                Japanese attack with 2 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Trans-Jordan
                Japanese win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 2 : 2/1 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Soviet Far East
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 5 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Wake Island
                Japanese attack with 1 artillery, 4 fighters and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Wake Island, round 2 : 2/1 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Wake Island to 52 Sea Zone
            2 submarines moved from 62 Sea Zone to 52 Sea Zone
            1 destroyer moved from 62 Sea Zone to 52 Sea Zone
            2 fighters moved from Chinghai to Kiangsu
            2 fighters moved from Persia to 35 Sea Zone
    
        Place Units - Japanese
            1 armour and 1 infantry placed in Egypt
            4 infantry placed in East Indies
            2 fighters and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Japanese collect 2 PUs from War Bonds; end with 48 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Americans : 0.67
    Chinese : -0.50
    Russians : -0.67
    Japanese : -0.50
    

    Savegame

  • '19

    Back to the UK.
    12:03am, June 9th.


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 19 Sea Zone to 9 Sea Zone
            1 artillery and 1 transport moved from 19 Sea Zone to 9 Sea Zone
    
        Non Combat Move - British
    
        Place Units - British
            3 transports placed in 2 Sea Zone
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 21 PUs; end with 21 PUs
            British collect 4 PUs from War Bonds; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from French West Africa to Belgian Congo
                  Italians take Belgian Congo from British
            2 transports moved from 16 Sea Zone to 14 Sea Zone
            2 armour moved from Italy to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone
            2 armour and 2 infantry moved from 16 Sea Zone to Ukraine
            2 armour moved from Bulgaria Romania to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 4 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Ukraine, round 2 : 2/1 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Italy to Balkans
            1 armour moved from Italy to Bulgaria Romania
    
        Place Units - Italians
            4 armour and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Italians collect 3 PUs from War Bonds; end with 19 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : -0.33
    

    Savegame

  • '19

    On to the US!
    12:14 am, June 9th.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Rockets Advance
    
        Activate Technology - Americans
            Americans activating Rockets Advance
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 cruiser, 1 fighter and 1 submarine; Remaining resources: 4 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to Soviet Far East
            3 infantry moved from 63 Sea Zone to Soviet Far East
            1 fighter moved from 64 Sea Zone to Soviet Far East
            1 bomber moved from United Kingdom to Norway
            1 bomber moved from Caucasus to East Poland
    
        Combat - Americans
            Strategic bombing raid in Norway
                Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Norway causes 3 damage total. 
            Battle in Soviet Far East
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Soviet Far East, round 2 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in East Poland
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in East Poland, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from East Poland to Caucasus
            1 bomber moved from Norway to Russia
            1 fighter moved from Soviet Far East to 63 Sea Zone
            1 carrier moved from 64 Sea Zone to 63 Sea Zone
            1 fighter moved from 64 Sea Zone to 63 Sea Zone
            1 carrier moved from 64 Sea Zone to 63 Sea Zone
            1 fighter moved from 64 Sea Zone to 63 Sea Zone
            2 armour moved from Western United States to 56 Sea Zone
            2 infantry moved from Western United States to 56 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 64 Sea Zone
            1 bomber moved from Western United States to Alaska
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            1 cruiser placed in 56 Sea Zone
            4 armour and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 39 PUs
            Americans collect 2 PUs from War Bonds; end with 41 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans rolls : : 1.00
    Americans : 0.67
    Japanese : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 4,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Brazil to 18 Sea Zone
            1 infantry and 1 transport moved from 18 Sea Zone to 25 Sea Zone
            1 bomber moved from France to 9 Sea Zone
            4 infantry moved from Germany to Poland
            2 artilleries moved from Germany to Poland
            3 fighters moved from Poland to Baltic States
            1 artillery moved from Karelia S.S.R. to Baltic States
    
        Combat - Germans
            Battle in 9 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 artillery, 1 destroyer and 1 transport
                    Germans roll dice for 1 bomber in 9 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 9 Sea Zone
                    1 transport owned by the British and 1 artillery owned by the British lost in 9 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 19
                Casualties for British: 1 artillery, 1 destroyer and 1 transport
            Battle in Baltic States
                Germans attack with 1 artillery and 3 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 fighters in Baltic States, round 2 : 1/1 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Baltic States to Norway
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            5 infantry moved from Finland to Norway
            1 armour moved from Karelia S.S.R. to Norway
            1 armour moved from Karelia S.S.R. to Norway
            1 bomber moved from 9 Sea Zone to France
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            2 artilleries and 8 infantry placed in Germany
            2 artilleries placed in France
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Germans collect 6 PUs from War Bonds; end with 44 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.33
    Russians : -0.33
    

    Savegame

  • '19

    Germany is taking a beating from your bombers, and I just learned what happens if you don’t repair a factory, you cannot build there!

    12:35am, June 9th.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            6 infantry moved from Caucasus to Ukraine
            2 armour moved from Caucasus to Ukraine
            1 bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 armour, 1 bomber and 6 infantry
                Italians defend with 4 armour and 2 infantry
                    Russians roll dice for 2 armour, 1 bomber and 6 infantry in Ukraine, round 2 : 3/1 hits, 2.67 expected hits
                    Italians roll dice for 4 armour and 2 infantry in Ukraine, round 2 : 2/1 hits, 2.67 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
                    Russians roll dice for 2 armour, 1 bomber and 4 infantry in Ukraine, round 3 : 2/1 hits, 2.33 expected hits
                    Italians roll dice for 3 armour in Ukraine, round 3 : 1/1 hits, 1.50 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Italians lost in Ukraine
                    Russians roll dice for 2 armour, 1 bomber and 3 infantry in Ukraine, round 4 : 2/1 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 4 infantry
                Casualties for Italians: 4 armour and 2 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Ukraine to Russia
            4 infantry moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            3 infantry moved from Russia to Archangel
            1 artillery moved from Russia to Archangel
            4 infantry moved from Russia to Kazakh S.S.R.
    
        Place Units - Russians
            1 armour placed in Caucasus
            1 armour placed in Russia
            3 infantry placed in Caucasus
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Russians collect 5 PUs from War Bonds; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 10 on tech rolls
                Japanese roll 1,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 bombers and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 transports moved from 52 Sea Zone to 64 Sea Zone
            1 carrier, 2 fighters and 3 transports moved from 35 Sea Zone to 38 Sea Zone
            4 infantry moved from East Indies to 38 Sea Zone
            1 carrier, 2 fighters, 4 infantry and 3 transports moved from 38 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to India
            1 armour moved from Egypt to Italian Africa
                  Japanese take Italian Africa from British
            1 infantry moved from Egypt to Trans-Jordan
            2 armour moved from Trans-Jordan to Kazakh S.S.R.
            1 artillery and 2 infantry moved from Persia to Kazakh S.S.R.
            1 transport moved from 46 Sea Zone to 38 Sea Zone
    
        Combat - Japanese
            Battle in Kazakh S.S.R.
                Japanese attack with 2 armour, 1 artillery and 2 infantry
                Russians defend with 5 infantry
                    Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 1.83 expected hits
                    Russians roll dice for 5 infantry in Kazakh S.S.R., round 2 : 2/1 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese roll dice for 2 armour and 1 artillery in Kazakh S.S.R., round 3 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 4 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                    Japanese roll dice for 2 armour in Kazakh S.S.R., round 4 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Kazakh S.S.R., round 4 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Kazakh S.S.R.
                Russians win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 armour, 1 artillery and 2 infantry
                Casualties for Russians: 4 infantry
            Battle in 64 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 transports
                Americans defend with 2 armour, 1 cruiser, 2 destroyers, 2 infantry, 3 submarines and 2 transports
                    Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports in 64 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits
                    Americans roll dice for 3 submarines in 64 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 cruiser, 2 destroyers and 2 transports in 64 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    3 submarines owned by the Americans, 1 cruiser owned by the Americans and 2 destroyers owned by the Americans lost in 64 Sea Zone
                    2 armour owned by the Americans, 2 infantry owned by the Americans and 2 transports owned by the Americans lost in 64 Sea Zone
                    Japanese roll dice for 2 submarines in 64 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 76
                Casualties for Americans: 2 armour, 1 cruiser, 2 destroyers, 2 infantry, 3 submarines and 2 transports
    
        Non Combat Move - Japanese
            2 fighters moved from 35 Sea Zone to Trans-Jordan
            2 fighters moved from Kiangsu to 35 Sea Zone
    
        Place Units - Japanese
            1 armour and 1 infantry placed in Egypt
            4 infantry placed in East Indies
            2 bombers and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Japanese collect 5 PUs from War Bonds; end with 51 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Russians : 0.00
    Japanese : -0.33
    

    Savegame

  • '19

    The naval battle went well, but the land battle was a disaster, lol.
    12:54am, June 9th.


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            4 transports moved from 2 Sea Zone to 3 Sea Zone
            2 armour moved from United Kingdom to 3 Sea Zone
            1 artillery moved from United Kingdom to 3 Sea Zone
            4 infantry moved from United Kingdom to 3 Sea Zone
            1 infantry moved from United Kingdom to 3 Sea Zone
            5 infantry moved from 3 Sea Zone to Norway
            1 artillery moved from 3 Sea Zone to Norway
            2 armour moved from 3 Sea Zone to Norway
            1 cruiser moved from 2 Sea Zone to 3 Sea Zone
            4 fighters moved from 2 Sea Zone to Norway
    
        Combat - British
            Battle in Norway
                British attack with 2 armour, 1 artillery, 4 fighters and 5 infantry
                Germans defend with 2 armour, 1 factory, 3 fighters and 5 infantry
                    British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 1 artillery, 4 fighters and 5 infantry in Norway, round 2 : 4/1 hits, 4.33 expected hits
                    Germans roll dice for 2 armour, 3 fighters and 5 infantry in Norway, round 2 : 4/1 hits, 4.67 expected hits
                    5 infantry owned by the Germans and 4 infantry owned by the British lost in Norway
                    British roll dice for 2 armour, 1 artillery, 4 fighters and 1 infantry in Norway, round 3 : 4/1 hits, 3.67 expected hits
                    Germans roll dice for 2 armour and 3 fighters in Norway, round 3 : 3/0 hits, 3.00 expected hits
                    2 fighters owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Norway
                    British roll dice for 1 armour and 4 fighters in Norway, round 4 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the British lost in Norway
                British win with 4 fighters remaining. Battle score for attacker is 26
                Casualties for British: 2 armour, 1 artillery and 5 infantry
                Casualties for Germans: 2 armour, 3 fighters and 5 infantry
    
        Non Combat Move - British
            2 carriers moved from 2 Sea Zone to 3 Sea Zone
            1 destroyer moved from 2 Sea Zone to 3 Sea Zone
            1 submarine moved from 2 Sea Zone to 3 Sea Zone
            4 fighters moved from Norway to 3 Sea Zone
    
        Place Units - British
            2 armour, 1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 19 PUs; end with 19 PUs
            British collect 2 PUs from War Bonds; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.00
    

    Savegame


  • I didn’t notice about that sea zone that you used to half of my fleet. Very poor oversight on my part.

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